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beam.dae

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3.   <asset>
  4.     <contributor>
  5.       <author>Blender User</author>
  6.       <authoring_tool>Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b</authoring_tool>
  7.     </contributor>
  8.     <created>2019-07-08T19:19:06</created>
  9.     <modified>2019-07-08T19:19:06</modified>
  10.     <unit name="meter" meter="1"/>
  11.     <up_axis>Z_UP</up_axis>
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  220.           <input semantic="POSITION" source="#Cylinder_002-mesh-positions"/>
  221.         </vertices>
  222.         <triangles material="Material_008-material" count="192">
  223.           <input semantic="VERTEX" source="#Cylinder_002-mesh-vertices" offset="0"/>
  224.           <input semantic="NORMAL" source="#Cylinder_002-mesh-normals" offset="1"/>
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  226.         </triangles>
  227.         <triangles material="Material_009-material" count="64">
  228.           <input semantic="VERTEX" source="#Cylinder_002-mesh-vertices" offset="0"/>
  229.           <input semantic="NORMAL" source="#Cylinder_002-mesh-normals" offset="1"/>
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  231.         </triangles>
  232.         <triangles material="Material_010-material" count="12">
  233.           <input semantic="VERTEX" source="#Cylinder_002-mesh-vertices" offset="0"/>
  234.           <input semantic="NORMAL" source="#Cylinder_002-mesh-normals" offset="1"/>
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  236.         </triangles>
  237.       </mesh>
  238.     </geometry>
  239.   </library_geometries>
  240.   <library_controllers/>
  241.   <library_visual_scenes>
  242.     <visual_scene id="Scene" name="Scene">
  243.       <node id="Camera" name="Camera" type="NODE">
  244.         <matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.481132 0.7276763 0.3054208 -0.6141704 -6.50764 0 0.8953956 0.4452714 5.343665 0 0 0 1</matrix>
  245.         <instance_camera url="#Camera-camera"/>
  246.       </node>
  247.       <node id="Lamp" name="Lamp" type="NODE">
  248.         <matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
  249.         <instance_light url="#Lamp-light"/>
  250.       </node>
  251.       <node id="Cylinder" name="Cylinder" type="NODE">
  252.         <matrix sid="transform">2.4653e-6 -3.27032e-6 -0.04596809 1.530724 2.454e-5 4.94431e-4 -2.9196e-4 2.0556e-4 4.94435e-4 -2.45235e-5 2.43692e-4 -6.9923e-4 0 0 0 1</matrix>
  253.         <instance_geometry url="#Cylinder_002-mesh" name="Cylinder">
  254.           <bind_material>
  255.             <technique_common>
  256.               <instance_material symbol="Material_008-material" target="#Material_008-material"/>
  257.               <instance_material symbol="Material_009-material" target="#Material_009-material"/>
  258.               <instance_material symbol="Material_010-material" target="#Material_010-material"/>
  259.             </technique_common>
  260.           </bind_material>
  261.         </instance_geometry>
  262.       </node>
  263.     </visual_scene>
  264.   </library_visual_scenes>
  265.   <scene>
  266.     <instance_visual_scene url="#Scene"/>
  267.   </scene>
  268. </COLLADA>
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