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  1. Log uploaded on Thursday, August 01, 2019, 11:25:09 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Better Vanilla Masking: (no assemblies)
  5. Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0)
  6. Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
  7. Level Up!: 0Harmony(1.2.0.1), LevelUp(1.0.9.1)
  8. Bionic icons: BionicIcons(1.0.0.0)
  9. Vanilla Animals Expanded — Livestock: 0Harmony(1.2.0.1), AnimalVariations(1.0.6991.8182), ModCheck(1.8.1.0)
  10. ItemListSelector: (no assemblies)
  11. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  12. [Ods] Womens Hair : (no assemblies)
  13. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  14. [WD] Expanded Floors 1.0: (no assemblies)
  15. Wall Turrets: Honey Badger(1.0.0.0), Wall_Turret_NextToWall_Worker(1.0.0.0)
  16. Plant Growing Wall Light: $HugsLibChecker(0.5.0.0), UVWallLight(1.0.0.0)
  17.  
  18. Active Harmony patches:
  19. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  20. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  21. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  22. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  23. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  24. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  25. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  26. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  27. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  28. LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
  29. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  30. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  31. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  32. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  33. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  34. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  35. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  36. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  37. SkillRecord.Learn: PRE: LevelUp.Learn_Patch.Prefix post: LevelUp.Learn_Patch.Postfix
  38. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  39. Harmony versions present: 1.2.0.1: com.rimworld.modcheck, UnlimitedHugs.HugsLib, LevelUp, com.github.restive2k12.rimworld.mod.moodbar
  40.  
  41. Platform information: (hidden, use publishing options to include)
  42.  
  43. Log file contents:
  44. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  45. GfxDevice: [Renderer information redacted]
  46. Begin MonoManager ReloadAssembly
  47. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  48. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  49. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  50. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  51. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  52. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  53. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  54. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  55. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  56. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  57. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  58. RimWorld 1.0.2282 rev726
  59.  
  60. Translation data for language Spanish has 154 errors. Generate translation report for more info.
  61.  
  62. Setting up 6 worker threads for Enlighten.
  63.   Thread -> id: 5648 -> priority: 1
  64.   Thread -> id: 5424 -> priority: 1
  65.   Thread -> id: b40 -> priority: 1
  66.   Thread -> id: 4008 -> priority: 1
  67.   Thread -> id: 342c -> priority: 1
  68.   Thread -> id: 3f44 -> priority: 1
  69. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  70. GfxDevice: creating device client; threaded=1
  71. Direct3D:
  72.     Version:  Direct3D 9.0c [nvldumdx.dll 26.21.14.3160]
  73.     Renderer: NVIDIA GeForce GTX 1050
  74.     Vendor:   NVIDIA
  75.     VRAM:     4019 MB (via DXGI)
  76.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  77. Begin MonoManager ReloadAssembly
  78. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  79. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  80. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  81. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  82. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  83. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  84. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  85. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  86. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  87. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  88. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  89. RimWorld 1.0.2282 rev726
  90.  
  91. ReflectionTypeLoadException getting types in assembly ItemListSelector: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  92.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  93.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  94.   at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  95.  
  96. Loader exceptions:
  97.    => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  98.    => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  99.    => System.TypeLoadException: Could not load type '<>c' from assembly 'ItemListSelector, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  100.    => System.TypeLoadException: Could not load type '<>c__DisplayClass7_0' from assembly 'ItemListSelector, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  101.  
  102.  
  103. [HugsLib] version 6.1.3
  104.  
  105. Parsed 2.5 as int.
  106.  
  107. Translation data for language Spanish has 154 errors. Generate translation report for more info.
  108.  
  109. [ColorCodedMoodBar] initialized
  110.  
  111. [HugsLib] initializing MURUVWallLight
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