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- const int BRICKTYPECOUNT = 7;
- const sf::Vector2<int> BRICKSIZE(4,4);
- int BRICKSTATES[tetris::BRICKTYPECOUNT][BRICKSIZE.x][8]
- {
- };
- const int BRICKTYPECOUNT = 7;
- const sf::Vector2<const int> BRICKSIZE(4,4);
- int BRICKSTATES[tetris::BRICKTYPECOUNT][BRICKSIZE.x][8]
- {
- };
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