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Apr 20th, 2018
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  1. const int BRICKTYPECOUNT = 7;
  2. const sf::Vector2<int> BRICKSIZE(4,4);
  3. int BRICKSTATES[tetris::BRICKTYPECOUNT][BRICKSIZE.x][8]
  4. {
  5.  
  6. };
  7.  
  8. const int BRICKTYPECOUNT = 7;
  9. const sf::Vector2<const int> BRICKSIZE(4,4);
  10. int BRICKSTATES[tetris::BRICKTYPECOUNT][BRICKSIZE.x][8]
  11. {
  12.  
  13. };
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