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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1429]
- Renderer: AMD Radeon HD 7800 Series
- Vendor: ATI
- VRAM: 1006 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.129 seconds
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.594242 ms
- 2016-04-22T02:00:23 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-04-22T02:00:23 0.026 INF NET: InitCallbacks
- 2016-04-22T02:00:23 0.029 INF [EAC] Initializing ...
- 2016-04-22T02:00:23 0.031 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-04-22T02:00:23 0.037 INF Texture quality is set to 1
- 2016-04-22T02:00:23 0.038 INF Precaching...
- 2016-04-22T02:00:23 0.041 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-04-22T02:00:24 1.173 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-04-22T02:00:24 1.180 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-04-22T02:00:24 1.323 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-04-22T02:00:24 1.373 INF Precaching done
- 2016-04-22T02:00:29 5.736 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.376968 ms
- 2016-04-22T02:00:29 6.062 INF Awake
- 2016-04-22T02:00:29 6.084 INF Version: Alpha 14.5 (b3) Compatibility Version: Alpha 14.5, Build: Windows 64 Bit
- 2016-04-22T02:00:29 6.084 INF System information:
- 2016-04-22T02:00:29 6.084 INF OS: Windows 10 (10.0.0) 64bit
- 2016-04-22T02:00:29 6.085 INF CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz (cores: 4)
- 2016-04-22T02:00:29 6.085 INF RAM: 16305 MB
- 2016-04-22T02:00:29 6.085 INF GPU: AMD Radeon HD 7800 Series (1006 MB)
- 2016-04-22T02:00:29 6.086 INF Graphics API: Direct3D 9.0c [aticfx64.dll 8.17.10.1429] (shader level 3.0)
- 2016-04-22T02:00:29 6.086 INF Last played version: Alpha 14.5
- 2016-04-22T02:00:29 6.086 INF Local UTC offset: 3 hours
- 2016-04-22T02:00:29 6.087 INF Command line arguments: 7daystodie.exe
- 2016-04-22T02:00:29 6.097 INF Texture quality is set to 1
- 2016-04-22T02:00:29 6.150 INF Load key config check
- 2016-04-22T02:00:29 6.150 INF Load key config
- 2016-04-22T02:00:29 6.160 INF [MODS] No mods folder found
- 2016-04-22T02:00:29 6.187 INF Loading permissions file at 'C:\Users\Администратор\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-04-22T02:00:29 6.235 INF Loading permissions file done.
- 2016-04-22T02:00:29 6.236 INF Awake done
- 2016-04-22T02:00:29 6.531 INF Atlas reset took 92 ms
- 2016-04-22T02:00:29 6.532 INF Atlas load took 294 ms
- Platform assembly: C:\Games\Dota2\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Games/Dota2/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Games/Dota2/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Games/Dota2/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13947.
- Total: 9.185709 ms (FindLiveObjects: 0.602899 ms CreateObjectMapping: 0.167884 ms MarkObjects: 8.398540 ms DeleteObjects: 0.015768 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 468 -> priority: 1
- UMA Overlay loading took 1928 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-04-22T02:00:40 16.908 INF XUI loading took 1869ms
- 2016-04-22T02:00:40 16.910 INF WorldStaticData.Init() needed 6.161s
- 2016-04-22T02:00:40 16.918 INF [Steamworks.NET] Login ok.
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