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Apr 12th, 2018
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  1. # ChangeSkin config
  2.  
  3. # Here you can specify default skins for player who do not have a skin
  4. # The entries from this list will be selected in random order.
  5. #
  6. # This list should either contain the UUID of the skin owner or the row id inside the skin database.
  7. #
  8. # Lists are created like this:
  9. #default-skins:
  10. # - 0aaa2c13-922a-411b-b655-9b8c08404695
  11. # - 069a79f4-44e9-4726-a5be-fca90e38aaf5
  12. # - 1337 # Row ID inside the database
  13. #
  14. # If this list is empty no skin will be selected
  15. default-skins: []
  16.  
  17. # If the player does not have a skin and hasn't chosen one with /setskin
  18. # this will try to re-download using the username of the player
  19. restoreSkins: false
  20.  
  21. # Should the skins apply instantly without re-login
  22. # The player will be invisible for a shorten time
  23. instantSkinChange: true
  24.  
  25. # Should the plugin check for skin specific permissions nodes like
  26. # changeskin.skin.whitelist.uuid
  27. # changeskin.skin.whitelist.* allows all skins
  28. #
  29. # The plugin checks only if the player has one of these and will not check all of them
  30. # Examples:
  31. # Whitelist:
  32. # Give the players the permission changeskin.skin.whitelist.uuid
  33. # or changeskin.skin.whitelist.* for all skins
  34. #
  35. # Blacklist:
  36. # Give your players this permission changeskin.skin.whitelist.*
  37. # and a negative (- before the permission) permission: '-changeskin.skin.whitelist.uuid'
  38. # |-> This means all skins are allowed except the ones with the uuid in the blacklist list
  39. skinPermission: false
  40.  
  41. # A number in seconds which the player have to wait before changing the skin again
  42. cooldown: 0
  43.  
  44. # How many requests should be established to the Mojang API
  45. # This option exists in order to workaround the rate-limiting. Name -> UUID are fetched in the same way like heads
  46. mojang-request-limit: 600
  47.  
  48. # Only relevant for BungeeCord
  49. # Here you can ignore certain servers in order to make use of lazy loading -> load the player data only
  50. # if they are on the allowed servers
  51. #
  52. # This can be used against bot attacks. If this is empty, nothing will be ignored.
  53. server-blacklist: []
  54. # Lists are created like this:
  55. #server-blacklist:
  56. # - pvp
  57. # - lobby
  58.  
  59. # Actually I don't want that you put your credentials here, but it seems there is no easier way to do it.
  60. # See my statement here: https://www.spigotmc.org/threads/changeskin.138380/page-15#post-1736265
  61. #
  62. # You can follow this guide on how to upload and use a skin:
  63. # https://www.spigotmc.org/threads/changeskin.138380/page-19#post-1792019
  64. #
  65. # Example:
  66. # upload-accounts:
  67. # - EMAIL:PASSWORD
  68. # - EMAIL:PASSWORD
  69. upload-accounts: []
  70.  
  71. # If you have a BungeeCord server, this option might be relevant for you.
  72. # If you activate this option, the permission will be checked on the Bukkit server and only on the Bukkit server.
  73. #
  74. # This requires to install the plugin on the Bukkit server too in order to send the response to the bungeecord server
  75. #
  76. # You still have to give the users the permission on the BungeeCord server in order to execute the command, but the
  77. # Bukkit server will verify if the user has the permissions on the backend server too.
  78. bukkit-permissions: true
  79.  
  80. # This automatically re-fetches the skin from Mojang if the skin is older than x minutes
  81. # This value should be at least one minute, because that's the rate-limit by Mojang
  82. # -1 disables it
  83. auto-skin-update: -1
  84.  
  85. # Database configuration
  86. # Warning: If you use BungeeCord, you should switch to MySQL, because BungeeCord has only a driver for MySQL
  87. storage:
  88. # Single file SQLite database
  89. driver: org.sqlite.JDBC
  90. # File location
  91. database: '{pluginDir}/ChangeSkin.db'
  92.  
  93. # MySQL / MariaDB
  94. # If you using Sponge please change the driver name to org.mariadb.jdbc.Driver
  95. driver: org.mariadb.jdbc.Driver
  96. host: localhost
  97. port: 3306
  98. database: Rust
  99. username: root
  100. password: ****
  101. # It's strongly recommended to enable SSL and setup a SSL certificate if the MySQL server isn't running on the same
  102. # machine
  103. # useSSL: false
  104.  
  105.  
  106. # HTTP proxies for connecting to the Mojang servers in order to resolve the player name to UUID.
  107. # This is a workaround to prevent rate-limiting by Mojang. These proxies will only be used once your server hit
  108. # the rate-limit or the custom value above.
  109. # Please make sure you use reliable proxies.
  110. proxies:
  111. # 'IP:Port' or 'Domain:Port'
  112. # - 'xyz.com:1337'
  113. # - 'test.com:5131'
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