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  1.  
  2. # ########################################################################
  3. # Rewards for killing mobs.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. # For each kill you can run a console command to give the player a reward.
  8. # You can use the following variables:
  9. # {killer},{killed},{player},{killed_player},{prize},{world},
  10. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  11. # format <x> <y> <z>. Which could be used to /summon items.
  12. # An example could be /summon apple {killedpos} 2. to summon two apples where
  13. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  14. # an apple where the player is.
  15. # Another example could be to give the player permission to fly
  16. # for 1 hour or use give command to the player items.
  17. #
  18. # You can also specify the message send to the player.
  19. # The text can be color coded with these codes:
  20. # http://minecraft.gamepedia.com/Formatting_codes
  21. #
  22. # You can run many console commands on each line, each command
  23. # must be separated by |
  24. # The player will have the cmd run in {mob-cmd-run-frequency} out of
  25. # {mob-cmd-run-frequency-base} times in average. If mob-cmd-run-frequency=0 it
  26. # will never run. If f.ex. mob-cmd-run-frequency=50 and
  27. # mob-cmd-run-frequency-base=100 it will run run every second time.
  28. mobs:
  29. blaze: 125:175
  30. blaze-cmd: mobhunt head give {player} Blaze|give {player} iron_ingot 1
  31. blaze-cmd-desc: You got a Blaze skull and an Iron ingot.
  32. blaze-cmd-run-frequency: 0
  33. blaze-cmd-run-frequency-base: 0
  34. cave-spider: 125:175
  35. cave-spider-cmd: mobhunt head give {player} Cave_Spider|give {player} iron_ingot 1
  36. cave-spider-cmd-desc: You got a Cave Spider skull and an Iron ingot.
  37. cave-spider-cmd-run-frequency: 0
  38. cave-spider-cmd-run-frequency-base: 0
  39. creeper: 125:175
  40. creeper-cmd: mobhunt head give {player} Creeper|give {player} iron_ingot 1
  41. creeper-cmd-desc: You got a Creeper skull and an Iron ingot.
  42. creeper-cmd-run-frequency: 0
  43. creeper-cmd-run-frequency-base: 0
  44. elder-guardian: 225:275
  45. elder-guardian-cmd: mobhunt head give {player} ElderGuardian|give {player} iron_ingot 1
  46. elder-guardian-cmd-desc: You got a Elder Guardian skull and an Iron ingot.
  47. elder-guardian-cmd-run-frequency: 0
  48. elder-guardian-cmd-run-frequency-base: 0
  49. enderman: 175:225
  50. enderman-cmd: mobhunt head give {player} Enderman|give {player} gold_ingot 1
  51. enderman-cmd-desc: You got a Enderman skull and an Gold ingot.
  52. enderman-cmd-run-frequency: 0
  53. enderman-cmd-run-frequency-base: 0
  54. endermite: 0:50
  55. endermite-cmd: mobhunt head give {player} Endermite|give {player} iron_ingot 1
  56. endermite-cmd-desc: You got a Endermite skull and an Iron ingot.
  57. endermite-cmd-run-frequency: 0
  58. endermite-cmd-run-frequency-base: 0
  59. evoker: 125:175
  60. evoker-cmd: mobhunt head give {player} evoker|give {player} iron_ingot 1
  61. evoker-cmd-desc: You got a Evoker skull and an Iron ingot.
  62. evoker-cmd-run-chance: 0.0
  63. ghast: 225:275
  64. ghast-cmd: mobhunt head give {player} Ghast|give {player} 406 4
  65. ghast-cmd-desc: You got a Ghast skull and 4 Nether Quartz.
  66. ghast-cmd-run-frequency: 0
  67. ghast-cmd-run-frequency-base: 0
  68. giant: '0'
  69. giant-cmd: mobhunt head give {player} Giant|give {player} iron_ingot 1
  70. giant-cmd-desc: You got a Giant head and an iron ingot.
  71. giant-cmd-run-frequency: 0
  72. giant-cmd-run-frequency-base: 0
  73. iron-golem: '0'
  74. iron-golem-cmd: mobhunt head give {player} Iron_Golem|give {player} iron_ingot 4
  75. iron-golem-cmd-desc: You got an Iron Golem skull and 4 Iron ingot.
  76. iron-golem-cmd-run-frequency: 0
  77. iron-golem-cmd-run-frequency-base: 0
  78. guardian: 175:225
  79. guardian-cmd: mobhunt head give {player} Guardian|give {player} iron_ingot 1
  80. guardian-cmd-desc: You got a Guardian skull and an Iron ingot.
  81. guardian-cmd-run-frequency: 0
  82. guardian-cmd-run-frequency-base: 0
  83. husk: 75:125
  84. husk-cmd: mobhunt head give {player} Husk|give {player} iron_ingot 1
  85. husk-cmd-desc: You got a Zombie Husk skull and an Iron ingot.
  86. husk-cmd-run-frequency: 0
  87. husk-cmd-run-frequency-base: 0
  88. killerrabbit: '0'
  89. killerrabbit-cmd: mobhunt head give {player} KillerRabbit|give {player} iron_ingot 1
  90. killerrabbit-cmd-desc: You got Killer Rabbit Skull and an iron ingot.
  91. killerrabbit-cmd-run-frequency: 0
  92. killerrabbit-cmd-run-frequency-base: 0
  93.  
  94. # This is multiplied by the size of the magma cube. So a big natural magma cube is 4x this value
  95. magma-cube: 50:75
  96. magma-cube-cmd: mobhunt head give {player} MAGMA_CUBE|give {player} iron_ingot 1
  97. magma-cube-cmd-desc: You got a Magma Cube skull and an Iron ingot.
  98. magma-cube-cmd-run-frequency: 0
  99. magma-cube-cmd-run-frequency-base: 0
  100. polar-bear: 50:75
  101. polar-bear-cmd: mobhunt head give {player} Polar_Bear|give {player} iron_ingot 1
  102. polar-bear-cmd-desc: You got a Polar Bear skull and an Iron ingot.
  103. polar-bear-cmd-run-frequency: 0
  104. polar-bear-cmd-run-frequency-base: 0
  105.  
  106. # This is multiplied by the size of the slime. So a big natural slime is 4x this value
  107. slime-base: 50:75
  108. slime-cmd: mobhunt head give {player} Slime|give {player} iron_ingot 1
  109. slime-cmd-desc: You got a Slime skull and an Iron ingot.
  110. slime-cmd-run-frequency: 0
  111. slime-cmd-run-frequency-base: 0
  112. shulker: 175:225
  113. shulker-cmd: mobhunt head give {player} Shulker|give {player} iron_ingot 1
  114. shulker-cmd-desc: You got a Shulker skull and an Iron ingot.
  115. shulker-cmd-run-frequency: 0
  116. shulker-cmd-run-frequency-base: 0
  117. stray: 125:175
  118. stray-cmd: mobhunt head give {player} Stray|give {player} iron_ingot 1
  119. stray-cmd-desc: You got a Skeleton Stray skull and an Iron ingot.
  120. stray-cmd-run-frequency: 0
  121. stray-cmd-run-frequency-base: 0
  122. silverfish: 0:50
  123. silverfish-cmd: mobhunt head give {player} SilverFish|give {player} iron_ingot 1
  124. silver-cmd-desc: You got a SilverFish head and an iron ingot.
  125. silverfish-cmd-run-frequency: 0
  126. silverfish-cmd-run-frequency-base: 0
  127. skeleton: 125:175
  128. skeleton-cmd: mobhunt head give {player} Skeleton|give {player} 351:4 1
  129. skeleton-cmd-desc: You got 1 Skeleton skull and 1 Lapis Lazuli.
  130. skeleton-cmd-run-frequency: 0
  131. skeleton-cmd-run-frequency-base: 0
  132. spider: 125:175
  133. spider-cmd: mobhunt head give {player} Spider|give {player} iron_ingot 1
  134. spider-cmd-desc: You got a Spider skull and an Iron ingot.
  135. spider-cmd-run-frequency: 0
  136. spider-cmd-run-frequency-base: 0
  137. zombie: 75:125
  138. zombie-cmd: mobhunt head give {player} Zombie|give {player} iron_ingot 1
  139. zombie-cmd-desc: You got a Zombie skull and an Iron ingot.
  140. zombie-cmd-run-frequency: 0
  141. zombie-cmd-run-frequency-base: 0
  142. zombie-pigman: 75:125
  143. zombie-pigman-cmd: mobhunt head give {player} Pig_Zombie|give {player} iron_ingot 1
  144. zombie-pigman-cmd-desc: You got a Zombie Pigman skull and an Iron ingot.
  145. zombie-pigman-cmd-run-frequency: 0
  146. zombie-pigman-cmd-run-frequency-base: 0
  147. vex: 125:175
  148. vex-cmd: mobhunt head give {player} Witch|give {player} gold_ingot 1
  149. vex-cmd-desc: You got a Vex skull and an Gold ingot.
  150. vex-cmd-run-chance: 0.0
  151. vindicator: 125:175
  152. vindicator-cmd: mobhunt head give {player} Witch|give {player} gold_ingot 1
  153. vindicator-cmd-desc: You got a Vindicator skull and an Gold ingot.
  154. vindicator-cmd-run-chance: 0.0
  155. witch: 125:175
  156. witch-cmd: mobhunt head give {player} Witch|give {player} gold_ingot 1
  157. witch-cmd-desc: You got a Witch skull and an Gold ingot.
  158. witch-cmd-run-frequency: 0
  159. witch-cmd-run-frequency-base: 0
  160. wither-skeleton: 125:175
  161. wither-skeleton-cmd: mobhunt head give {player} WitherSkeleton|give {player} gold_ingot 1
  162. wither-skeleton-cmd-desc: You got 1 Wither Skeleton skull and 1 Gold ingot.
  163. wither-skeleton-cmd-run-frequency: 0
  164. wither-skeleton-cmd-run-frequency-base: 0
  165.  
  166. # ########################################################################
  167. # Rewards for killing bosses
  168. # ########################################################################
  169. # Here is where you set the base prize in $ for killing the bosses
  170. boss:
  171. wither: 1000:2000
  172. wither-cmd: mobhunt head give {player} Wither|give {player} diamond 10
  173. wither-cmd-desc: You got a Wither skull and 10 Diamonds.
  174. wither-cmd-run-frequency: 0
  175. wither-cmd-run-frequency-base: 0
  176. enderdragon: 2000:5000
  177. enderdragon-cmd: mobhunt head give {player} Enderdragon|give {player} diamond 10
  178. enderdragon-cmd-desc: You got a Enderdragon skull and 10 Diamonds.
  179. enderdragon-cmd-run-frequency: 0
  180. enderdragon-cmd-run-frequency-base: 0
  181.  
  182. # ########################################################################
  183. # Rewards for killing villagers
  184. # ########################################################################
  185. # Here is where you set the base prize in $ for killing the villagers
  186. villager:
  187. cartographer: '0'
  188. cartographer-cmd: ''
  189. cartographer-cmd-desc: ''
  190. cartographer-cmd-run-chance: 0.0
  191. nitwit: '0'
  192. nitwit-cmd: ''
  193. nitwit-cmd-desc: ''
  194. nitwit-cmd-run-chance: 0.0
  195. farmer: '1:2'
  196. farmer-cmd: ''
  197. farmer-cmd-desc: ''
  198. farmer-cmd-run-chance: 0.0
  199. priest: '1:2'
  200. priest-cmd: ''
  201. priest-cmd-desc: ''
  202. priest-cmd-run-chance: 0.0
  203. blacksmith: '1:2'
  204. blacksmith-cmd: ''
  205. blacksmith-cmd-desc: ''
  206. blacksmith-cmd-run-chance: 0.0
  207. butcher: '1:2'
  208. butcher-cmd: ''
  209. butcher-cmd-desc: ''
  210. butcher-cmd-run-chance: 0.0
  211. librarian: '1:2'
  212. librarian-cmd: ''
  213. librarian-cmd-desc: ''
  214. librarian-cmd-run-chance: 0.0
  215. villager: '1'
  216. villager-cmd: mobhunt head give {player} Villager
  217. villager-cmd-desc: You got a Villager Skull
  218. villager-cmd-run-frequency: 0
  219. villager-cmd-run-frequency-base: 0
  220. zombie-villager: '1:2'
  221. zombie-villager-cmd: ''
  222. zombie-villager-cmd-desc: ''
  223. zombie-villager-cmd-run-chance: 0.0
  224.  
  225. # ########################################################################
  226. # Rewards for killing passive mobs
  227. # ########################################################################
  228. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  229. # By default the player does not get a reward for killing friendly mobs.
  230. # If you make the number negative, the reward will be a fine for killing a passive animal.
  231. passive:
  232. bat: '0'
  233. bat-cmd: mobhunt head give {player} Bat
  234. bat-cmd-desc: You got a Bat Skull
  235. bat-cmd-run-frequency: 0
  236. bat-cmd-run-frequency-base: 0
  237. chicken: '0'
  238. chicken-cmd: mobhunt head give {player} Chicken
  239. chicken-cmd-desc: You got a Chicken Skull
  240. chicken-cmd-run-frequency: 0
  241. chicken-cmd-run-frequency-base: 0
  242. cow: '0'
  243. cow-cmd: mobhunt head give {player} Cow
  244. cow-cmd-desc: You got a Cow Skull
  245. cow-cmd-run-frequency: 0
  246. cow-cmd-run-frequency-base: 0
  247. donkey: '5'
  248. donkey-cmd: mobhunt head give {player} donkey
  249. donkey-cmd-desc: You got a Donkey Skull
  250. donkey-cmd-run-chance: 0.0
  251. horse: '0'
  252. horse-cmd: mobhunt head give {player} Horse
  253. horse-cmd-desc: You got a Horse Skull
  254. horse-cmd-run-frequency: 0
  255. horse-cmd-run-frequency-base: 0
  256. llama: '0'
  257. llama-cmd: mobhunt head give {player} llama
  258. llama-cmd-desc: You got a Llama Skull
  259. llama-cmd-run-chance: 0.0
  260. mule: '0'
  261. mule-cmd: mobhunt head give {player} mule
  262. mule-cmd-desc: You got a Mule Skull
  263. mule-cmd-run-chance: 0.0
  264. mushroom-cow: '0'
  265. mushroom-cow-cmd: mobhunt head give {player} Mushroom_Cow
  266. mushroom-cow-cmd-desc: You got a Mushroom Cow Skull
  267. mushroom-cow-cmd-run-frequency: 0
  268. mushroom-cow-cmd-run-frequency-base: 0
  269. ocelot: '0'
  270. ocelot-cmd: mobhunt head give {player} Ocelot
  271. ocelot-cmd-desc: ''
  272. ocelot-cmd-run-frequency: 0
  273. ocelot-cmd-run-frequency-base: 0
  274. pig: '0'
  275. pig-cmd: mobhunt head give {player} Pig
  276. pig-cmd-desc: You got a Pig Skull
  277. pig-cmd-run-frequency: 0
  278. pig-cmd-run-frequency-base: 0
  279. rabbit: '0'
  280. rabbit-cmd: mobhunt head give {player} Rabbit
  281. rabbit-cmd-desc: You got a Rabbit Skull
  282. rabbit-cmd-run-frequency: 0
  283. rabbit-cmd-run-frequency-base: 0
  284. sheep: '0'
  285. sheep-cmd: mobhunt head give {player} Sheep
  286. sheep-cmd-desc: You got a Sheep Skull
  287. sheep-cmd-run-frequency: 0
  288. sheep-cmd-run-frequency-base: 0
  289. skeletonhorse: '0'
  290. skeletonhorse-cmd: mobhunt head give {player} skeletonhorse
  291. skeletonhorse-cmd-desc: You got a SkeletonHorse Skull
  292. skeletonhorse-cmd-run-chance: 0.0
  293. snowman: '0'
  294. snowman-cmd: mobhunt head give {player} SnowMan
  295. snowman-cmd-desc: You got a Snowman Skull
  296. snowman-cmd-run-frequency: 0
  297. snowman-cmd-run-frequency-base: 0
  298. squid: '0'
  299. squid-cmd: mobhunt head give {player} Squid
  300. squid-cmd-desc: You got a Squid Skull
  301. squid-cmd-run-frequency: 0
  302. squid-cmd-run-frequency-base: 0
  303. wolf: '0'
  304. wolf-cmd: mobhunt head give {player} Wolf
  305. wolf-cmd-desc: You got a Wolf Skull
  306. wolf-cmd-run-frequency: 0
  307. wolf-cmd-run-frequency-base: 0
  308. zombiehorse: '0'
  309. zombiehorse-cmd: mobhunt head give {player} zombiehorse
  310. zombiehorse-cmd-desc: You got a ZombieHorse Skull
  311. zombiehorse-cmd-run-chance: 0.0
  312.  
  313. # ########################################################################
  314. # Bonus multipliers
  315. # ########################################################################
  316. # These are bonus multipliers that can modify the base prize.
  317. # REMEMBER: These are not in $ but they are a multiplier.
  318. # Setting to 1 will disable them.
  319. bonus:
  320. sneaky: 1.0
  321. return-to-sender: 1.0
  322. push-off-cliff: 1.0
  323. no-weapon: 1.0
  324.  
  325. # This is the PRO-Sniper bonus. The Sniper bonus is calulated as half of PRO-Sniper bonus.
  326. # If If PRO Sniper (far-shot) is 2, then Sniper will be = 1+((far-shot-1)/2)=1.5
  327. far-shot: 1.0
  328. mounted: 1.0
  329. friendly-fire: 1.0
  330. bonus-mob: 1.0
  331. critical: 1.0
  332.  
  333. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  334. bonus-mob-chance: 0.0
  335.  
  336. # Bonus for killing a Baby mob.
  337. babyMultiplier: 1.0
  338.  
  339. # ########################################################################
  340. # Special / Achievements rewards
  341. # ########################################################################
  342. # Here is where you set the prize in $ for achieving a special kill.
  343. # For each achievment you can run a console command to give the player a reward.
  344. # You can use the following variables {player},{world}.
  345. # An example could be to give the player permission to fly
  346. # for 1 hour or use give command to the player items.
  347. # You can also specify the message send to the player.
  348. # You can run many console commands on each line, each command
  349. # must be separated by |
  350. # Achievements will not be shown if the prize is 0, unless you set show-achievements-without-reward=true.
  351. achievements:
  352.  
  353. # Put the names of the worlds here where you want to disable achievements.
  354. # Players will still get rewards for killings.
  355. disable-achievements-in-worlds:
  356. - world2
  357. - world2_nether
  358. - world2_the_end
  359. - creative
  360.  
  361. # Set this to true if you want to see achievements when you use /mobhunt achievements
  362. # allthough there is no reward for this.
  363. show-achievements-without-reward: false
  364.  
  365. # Achievements
  366. charged-kill: 0.0
  367. charged-kill-cmd: give {player} gold_ingot 1
  368. charged-kill-cmd-desc: ''
  369. creeper-punch: 0.0
  370. creeper-punch-cmd: give {player} gold_ingot 1
  371. creeper-punch-cmd-desc: ''
  372. axe-murderer: 0.0
  373. axe-murderer-cmd: give {player} gold_ingot 1
  374. axe-murderer-cmd-desc: ''
  375. recordhungry: 0.0
  376. recordhungry-cmd: give {player} gold_ingot 1
  377. recordhungry-cmd-desc: ''
  378. infighting: 0.0
  379. infighting-cmd: give {player} gold_ingot 1
  380. infighting-cmd-desc: ''
  381. by-the-book: 0.0
  382. by-the-book-cmd: give {player} gold_ingot 1
  383. by-the-book-cmd-desc: ''
  384. creepercide: 0.0
  385. creepercide-cmd: give {player} gold_ingot 1
  386. creepercide-cmd-desc: ''
  387. hunt-begins: 0.0
  388. hunt-begins-cmd: ''
  389. hunt-begins-cmd-desc: ''
  390. itsmagic: 0.0
  391. itsmagic-cmd: give {player} gold_ingot 1
  392. itsmagic-cmd-desc: Enjoy you Gold Ingot
  393. fancypants: 0.0
  394. fancypants-cmd: give {player} gold_ingot 1
  395. fancypants-cmd-desc: Enjoy you Gold Ingots
  396. master-sniper: 0.0
  397. master-sniper-cmd: give {player} gold_ingot 1
  398. master-sniper-cmd-desc: Enjoy you Gold Ingots
  399. justintime: 0.0
  400. justintime-cmd: give {player} gold_ingot 1
  401. justintime-cmd-desc: Enjoy you Gold Ingots
  402. fangmaster: 0.0
  403. fangmaster-cmd: give {player} gold_ingot 1
  404. fangmaster-cmd-desc: Enjoy your Gold Ingot
  405. hunter1: 0.0
  406. hunter1-cmd: give {player} gold_ingot 5
  407. hunter1-cmd-desc: Enjoy your 5 Gold Ingots
  408. hunter2: 0.0
  409. hunter2-cmd: give {player} gold_ingot 10
  410. hunter2-cmd-desc: Enjoy your 10 Gold Ingots
  411. hunter3: 0.0
  412. hunter3-cmd: give {player} gold_ingot 20
  413. hunter3-cmd-desc: Enjoy your 20 Gold Ingots
  414. hunter4: 0.0
  415. hunter4-cmd: give {player} gold_ingot 25
  416. hunter4-cmd-desc: Enjoy your 25 Gold Ingots
  417. hunter5: 0.0
  418. hunter5-cmd: give {player} gold_ingot 40
  419. hunter5-cmd-desc: Enjoy your 40 Gold Ingots
  420. hunter6: 0.0
  421. hunter6-cmd: give {player} gold_ingot 50
  422. hunter6-cmd-desc: Enjoy your 50 Gold Ingots
  423. hunter7: 0.0
  424. hunter7-cmd: give {player} gold_ingot 60
  425. hunter7-cmd-desc: Enjoy your 60 Gold Ingots
  426.  
  427. # ########################################################################
  428. # Achievement Hunter levels
  429. # ########################################################################
  430. # Here is where you set how many mobs to kill to reach next level per mob.
  431. # You can only set the number of mobs to kill to reach level 1. the next
  432. # levels is automatically calculated this way.
  433. # Level 1: 100 (100 kills)
  434. # Level 2: x 2.5 (250 kills)
  435. # Level 3: x 5 (500 kills)
  436. # Level 4: x 10 (1000 kills)
  437. # Level 5: x 25 (2500 kills)
  438. # Level 6: x 50 (5000 kills)
  439. # Level 7: x 100 (10000 kills)
  440. # Level Achievements can be disabled by setting the number to 0
  441. achievement_levels:
  442. blaze_level1: 0
  443. creeper_level1: 0
  444. silverfish_level1: 0
  445. zombie-pigman_level1: 0
  446. enderman_level1: 0
  447. giant_level1: 0
  448. skeleton_level1: 0
  449. wither-skeleton_level1: 0
  450. spider_level1: 0
  451. cave-spider_level1: 0
  452. witch_level1: 0
  453. zombie_level1: 0
  454. ghast_level1: 0
  455. iron-golem_level1: 0
  456. magma-cube_level1: 0
  457. endermite_level1: 0
  458. guardian_level1: 0
  459. elder_guardian_level1: 0
  460. killerrabbit_level1: 0
  461. slime-base_level1: 0
  462. shulker_level1: 0
  463. bat_level1: 0
  464. chicken_level1: 0
  465. cow_level1: 0
  466. horse_level1: 0
  467. mushroom-cow_level1: 0
  468. ocelot_level1: 0
  469. pig_level1: 0
  470. rabbit_level1: 0
  471. sheep_level1: 0
  472. snowman_level1: 0
  473. squid_level1: 0
  474. villager_level1: 0
  475. wolf_level1: 0
  476. pvpplayer_level1: 0
  477. bonusmob_level1: 0
  478. polar_bear_level1: 0
  479. stray_level1: 0
  480. husk_level1: 0
  481. wither_level1: 0
  482. enderdragon_level1: 0
  483. cartographer_level1: 0
  484. nitwit_level1: 0
  485. farmer_level1: 0
  486. librarian_level1: 0
  487. priest_level1: 0
  488. butcher_level1: 0
  489. blacksmith_level1: 0
  490. donkey_level1: 0
  491. evoker_level1: 0
  492. llama_level1: 0
  493. mule_level1: 0
  494. vex_level1: 0
  495. vindicator_level1: 0
  496. zombiehorse_level1: 0
  497. skeletonhorse_level1: 0
  498. zombie_villager_level1: 0
  499.  
  500. # ########################################################################
  501. # Rewards for assisting killings
  502. # ########################################################################
  503. # They players can get an extra reward if they help each other killing mobs.
  504. assists:
  505.  
  506. # Enabling assist allows the second last player to attack a mob to get some money from it
  507. enable: true
  508.  
  509. # This should be a value that is multiplied against the mobs base kill value.
  510. # This is used to determine how much money an assister gets.
  511. multiplier: 0.25
  512.  
  513. # Should killstreak be applied to assists
  514. allow-killstreak: false
  515.  
  516. # Time in seconds after attacking a mob that can be counted as an assist
  517. timeout: 4
  518.  
  519. # ########################################################################
  520. # Grinding detection settings
  521. # ########################################################################
  522. # Here you can change the behavior of the grinding detection.
  523. grinding:
  524.  
  525. # Grinding detection.
  526. # Enabling this prevents a player from earning too much money from using a mob grinder
  527. # If you enable kill_debug in config.yml you will get debug information when grinding appears.
  528. enable-grinding-penalty: true
  529.  
  530. # For each kill MobHunting check number of kills within this number of blocks.
  531. # If number of kills exceeds 10, the reward will decrese with 10% until 20 kills with
  532. # the range, whereafter the reward will be zero.
  533. grinding-range-detection: 15
  534.  
  535. # Killing stacked mobs (created by a mob stacking plugin)
  536. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  537. # killings of stacked to be detected as gring, you must set grinding-stacked-mobs-allowed to false.
  538. grinding-stacked-mobs-allowed: true
  539.  
  540. # ########################################################################
  541. # Penalty multipliers
  542. # ########################################################################
  543. # These are penalty multipliers that can modify the base prize.
  544. # REMEMBER: These are not in $ but they are a multiplier.
  545. # Setting to 1 will disable them.
  546. penalty:
  547.  
  548. # If a player flies at any point in a fight, this penalty will be applied
  549. flyingPenalty: 1.0
  550.  
  551. # This is the penalty if the player gets killed by a mob.
  552. # Set mob-rob-from-player=10 to let the mob steal 10 dollars
  553. # or 10% to let the mob steal 10% of the players balance.
  554. # Set mob-rob-from-player=0 to disable this
  555. mob-rob-from-player: 0%
  556.  
  557. # ########################################################################
  558. # Reward for kills in a row
  559. # ########################################################################
  560. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  561. # Killstreak will be disabled if you set the multiplier: 1.0
  562. killstreak:
  563. level1: 5
  564. level1-multiplier: 1.0
  565. level2: 10
  566. level2-multiplier: 1.0
  567. level3: 20
  568. level3-multiplier: 1.0
  569. level4: 40
  570. level4-multiplier: 1.0
  571.  
  572. # ########################################################################
  573. # Rank multipliers and world difficulty multipliers
  574. # ########################################################################
  575. # You can add multipliers for players with different ranks/groups. To do this
  576. # you must set give the user/group permissions with a format like this:
  577. # mobhunting.multiplier.guest
  578. # mobhunting.multiplier.guardian
  579. # mobhunting.multiplier.staff
  580. # mobhunting.multiplier.hasVoted
  581. # mobhunting.multiplier.donator
  582. # mobhunting.multiplier.op <---- Notice 'op' is reserved for OP'ed players!
  583. # OP'ed players will only get the OP multiplier
  584. # you can make your own permission nodes. You just need to keep the format
  585. # mobhunting.multiplier.name 'value' in your permissions file and the format below in this file.
  586. multiplier:
  587.  
  588. # Ranks
  589. rank-multiplier:
  590. mobhunting:
  591. multiplier:
  592. donator: '3'
  593. staff: '1.05'
  594. hasVoted: '2'
  595. guest: '0.9'
  596. guardian: '1.02'
  597.  
  598. # WorldDifficulty
  599. world-difficulty-multiplier:
  600. difficulty:
  601. multiplier:
  602. peaceful: '0'
  603. hard: '0'
  604. normal: '0'
  605. easy: '0'
  606.  
  607. # ########################################################################
  608. # Pvp rewards
  609. # ########################################################################
  610. # Pvp configuration. Set pvp-allowed = true if you want give the players a reward when they kill eachother.
  611. # You can alsp run a console command when this happens to give the player a reward or punish him.
  612. # You can you the following variables {player},{world},{killed_player}.
  613. # An example could be to give the player permission to fly
  614. # for 1 hour or use give command to the player items.
  615. # You can also specify the message send to the player.
  616. # You can run many console commands on each line, each command
  617. # must be separated by |
  618. pvp:
  619.  
  620. # Set pvpAllowed=false to disable rewards on killing other players.
  621. pvp-allowed: false
  622.  
  623. # Set rob-from-victim=true to steal from the victim or
  624. # rob-from-victim=false to get the reward mpney from the server.
  625. rob-from-victim: false
  626.  
  627. # The kill prize can be a number to steal x dollars from the killed player,
  628. # or it can be a cut in percent of his balance.
  629. pvp-kill-prize: 1.5%
  630.  
  631. # One or more console commands to be run when a player kills another player.
  632. pvp-kill-cmd: give {player} 397 1 3 {SkullOwner:"{killed_player}"}|give {player} diamond 1
  633.  
  634. # Write the message to the killer, describing the reward / console commands
  635. pvp-kill-cmd-desc: You got {killed_player}'s skull
  636.  
  637. # This is the chance for running the command. 1 = 100% (each time the player is killed), 0.5 ~ 50% and 0.001 = 0.1% (very rare)
  638. pvp-kill-cmd-run-chance: 0.5
  639.  
  640. # ########################################################################
  641. # Disguises rewards
  642. # ########################################################################
  643. # Here is where can define the actions when a player is under disguise (attacker)
  644. # or when the attacked (victim)
  645. disguises:
  646.  
  647. # Disable integration with iDisguise
  648. disable-integration-i-disguise: false
  649.  
  650. # Disable integration with DisguiseCcraft
  651. disable-integration-disguisecraft: false
  652.  
  653. # Disable integration with LibsDisguises
  654. disable-integration-libsdisguises: false
  655.  
  656. # Set pvpAllowed=false to disable rewards on killing other players.
  657. remove-disguise-when-attacking: true
  658.  
  659. # Set pvpAllowed=false to disable rewards on killing other players.
  660. remove-disguise-when-attacked: true
  661.  
  662. # Bonus multiplier for killing while disgused.
  663. # Can be both positive an negative = reward or penalty
  664. # and over and under 1 = raise or lower the reward.
  665. undercover-multiplier: 0.95
  666.  
  667. # Bonus multiplier for killing a disgused player.
  668. # Can be both positive an negative = reward or penalty
  669. # and over and under 1 = raise or lower the reward.
  670. cover-blown-multiplier: 1.2
  671.  
  672. # ########################################################################
  673. # NPC / Citizens / MasterMobHunter settings.
  674. # ########################################################################
  675. npc:
  676.  
  677. # Disable integration with Citizens2
  678. disable-integration-citizens: false
  679.  
  680. # Set the number of seconds between each check. Recommended setting is
  681. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  682. masterMobHunter_check_every: 300
  683.  
  684. # ########################################################################
  685. # Bounty settings
  686. # ########################################################################
  687. # Here you can change the behavior of the Bounty Command or you can disable
  688. # the command completely.
  689. bounties:
  690.  
  691. # Set to true if you want to disable players to be able to put bounties on each other.
  692. disable-player-bounties: true
  693.  
  694. # Here you set how much of a bound the bounty owner get back if
  695. # he drop the bounty on another player
  696. bounty-return-pct: 50
  697.  
  698. # Here you set the number of days the Bounty is collectable.
  699. # After the number of days the Bounty will be removed automatically
  700. bounty_duration: 30
  701.  
  702. # Set enable_random_bounty=false to disable random bounties
  703. enable_random_bounty: false
  704.  
  705. # Time between Random Bounty is created in minutes
  706. time_between_random_bounties: 60
  707.  
  708. # Minimum number of players before the server starts to make random bounties
  709. minimum_number_of_online_players: 5
  710.  
  711. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  712. chance_to_create_a_random_bounty: 0.5
  713.  
  714. # Random Bounty. Can be a number 100 or a range 100:200
  715. random_bounty_prize: 50:100
  716.  
  717. # ########################################################################
  718. # Stacked mobs settings
  719. # ########################################################################
  720. # Here you can change the behavior of stacked mobs integration, or you can disable
  721. # integration completely.
  722. stackedmobs:
  723.  
  724. # Disable integration with MobStacker.
  725. # https://www.spigotmc.org/resources/mobstacker.15596/
  726. disable-integration-mobstacker: false
  727.  
  728. # Disable integration with StackMob.
  729. # https://www.spigotmc.org/resources/stackmob.29999/
  730. disable-integration-stackmob: false
  731.  
  732. # Set to true if you want stacked mobs to pay a reward.
  733. get-reward-from-stacked-mobs: true
  734.  
  735. # ########################################################################
  736. # CustomMob settings
  737. # ########################################################################
  738. # Here you can change the behavior of CustomMobs Integration, or you can disable
  739. # integration completely.
  740. # https://www.spigotmc.org/resources/custommobs.7339/
  741. custommobs:
  742.  
  743. # Disable integration with CustomMobs
  744. # https://dev.bukkit.org/bukkit-plugins/custom-mobs/
  745. disable-integration-custommobs: false
  746.  
  747. # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  748. allow_custom_mobspawners_and_eggs: false
  749.  
  750. # ########################################################################
  751. # Conquestia Mobs settings
  752. # ########################################################################
  753. # Here you can change the behavior of ConquestiaMobs Integration, or you can disable
  754. # integration completely.
  755. # https://www.spigotmc.org/resources/conquesita-mobs.21307/
  756. conquestiamobs:
  757.  
  758. # Disable integration with ConquestiaMobs
  759. # https://www.spigotmc.org/resources/conquesita-mobs.21307/
  760. disable-integration-conquestiamobs: false
  761.  
  762. # This is the multiplier per level mutiplied with the basic reward.
  763. # Becareful not to ruin the server economy by making the multiplier to big.
  764. # Example: If the reward is 10 and the multiplier is 1.05, the calculated
  765. # reward is:
  766. # Level 1: reward=10
  767. # Level 2: reward=10*1.05=10.5
  768. # Level 3: reward=10*1.05*1.05=11.03
  769. # Level 4: reward=10*1.05*1.05*1.05=11.58
  770. # Level 5: reward=10*1.05*1.05*1.05*1.05=12.16
  771. # Level 6: reward=10*1.05*1.05*1.05*1.05*1.05=12.76
  772. # Level 7: reward=10*1.05*1.05*1.05*1.05*1.05*1.05=13.40
  773. # Level 8: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.07
  774. # Level 9: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.77
  775. # Level 10: reward=10*1.05*1.05*1.05*.....=15.51
  776. # Level 20: reward=10*1.05*1.05*1.05*.....=25..27
  777. # Level 30: reward=10*1.05*1.05*1.05*.....=41.61
  778. # Level 40: reward=10*1.05*1.05*1.05*.....=67.05
  779. # Level 50: reward=10*1.05*1.05*1.05*.....=109.21
  780. # Level 100: reward=10*1.05*1.05*1.05*.....=1252.39
  781. multiplier_per_level: 1.05
  782.  
  783. # ########################################################################
  784. # DropMoneyOnGround Settings
  785. # ########################################################################
  786. dropmoneyonground:
  787.  
  788. # When a player get a money reward for a kill, the money will go directly
  789. # into his pocket. If you set dropMoneyOnGround=true the reward will
  790. # dropped on ground to be picked up by the player.
  791. # Negative rewards will always be taken from the player.
  792. drop-money-on-ground: true
  793.  
  794. # Dark room mobspawners usually collect items in a HOPPER. This is denied by default.
  795. # If you want HOPPERS to collect MobHunting Money rewards
  796. # set "deny-hoppers-to-pickup-money-on-ground"=true
  797. deny-hoppers-to-pickup-money-on-ground: true
  798.  
  799. # Here you can set the type of the ITEM to be dropped.
  800. # You can choose between "ITEM","KILLED","SKULL","KILLER". The default is ITEM.
  801. # The value will be showed above the item.
  802. # ITEM: The reward is dropped as a normal Minecraft item.
  803. # KILLED: The reward is dropped as the head of the mob/player you killed.
  804. # SKULL: The reward is dropped as a SKULL with a custom texture. You can generate custom texture value
  805. # and custom texture signature at http://mineskin.org
  806. # KILLER: The reward is dropped as the killers head.
  807. #
  808. # OBS: If the Gringotts plugin is installed and support not disabled, the droped item will be the Gringotts chosen item.
  809. # Examples:
  810. #
  811. # Bag of gold: (https://mineskin.org/3384)
  812. #
  813. # drop-money-on-ground-skull-playerUUID: '3eb9e46c-72ca-374d-8314-058a96cd0e8d'
  814. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0='
  815. # drop-money-on-ground-skull-texture-signature: 'JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc='
  816. #
  817. # Chest: (https://mineskin.org/3136)
  818. #
  819. # drop-money-on-ground-skull-playerUUID: 'e572342f-5552-3c82-b163-c776e3b57da4'
  820. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0NzI4Mzk3Nzk2ODMsInByb2ZpbGVJZCI6ImIwZDRiMjhiYzFkNzQ4ODlhZjBlODY2MWNlZTk2YWFiIiwicHJvZmlsZU5hbWUiOiJJbnZlbnRpdmVHYW1lcyIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTY5NDcxMjQ1YmNhN2M0ZmUwNjQ0MGQ5YjRiOWY3NDIxN2VkNzM0M2FhZDU5YTc5MThiMWExZDYxZDhiYTZkYSJ9fX0='
  821. # drop-money-on-ground-skull-texture-signature: 'lVA2QIbvybpzhcXof5yWz/7nkHdhG/3MGO+1DyD1txdRCALV6BRwsDUBwIUg06MkLUpBkjmiOvFcCRgal/jDE/xkkJPyk2tb/w4NtQ5PiPiAe0oInVnuiSIVFIE4tnsCdvX0joll3uKwVu6XY3t1KEsqJATcPhA5hslVn1iOp/IfMziIfuCzzob04rScpwcw0mLNtbtbMVAl6LYR9gXVuOkAfXujuYq4lbI/iW0yuLxSAzr8i9QWBP2ftup4qQHwocQRTdUE6/G5G9LwJWXhhnqKWjgjfvL0y2FRFJkgN1cvuq7DvUDBVsePnRIHwU5YvBPMjcZe/KE8VPTSodsN84/+++5p95Puxe1DXMX822xR71IQsxM7eax7Ffrr/Tzxw2rSDh9ivGGlRAB85OHwp/ouUgWNSrT8inNMYImque9EuZku9p3OFet8iZsFhkMXANeNtTVL7LKV7/L/0YWwoeyBnw5QQqvGyWKw3dac5eDkRNCyCtdDIntM5vsd8FxnIFj36zxLWgmrJmOM9hg5PBM4gcDxxryBcug8jSe+W9XDU39OOJotXajj8dgSL8yUn+d7l4Qvat/vJbAE8lonMl7P0P9QBPzmcIUvlRMuHSpRZQYkoCbwc2Filahd/5INtm7I4Y28XYzzupdwLk3cavKfOloL5YrWNqaZr/+9Tbk='
  822. #
  823. # Birthday present: (https://mineskin.org/4743)
  824. #
  825. # drop-money-on-ground-skull-playerUUID: '6eb23602-2c22-34b8-b6b1-1847931c1a6d'
  826. # drop-money-on-ground-skull-texture-value: 'eyJ0aW1lc3RhbXAiOjE0Nzk5MzEzNDMxMjgsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2NmNDRkZjIzMjBiNzYzMTI0N2FhZGY1OWMwZWNlOTdhNGJiNTdkZjI4YzFjZWU3OTM0ZjZhZTI4YWY4OTg5In19fQ=='
  827. # drop-money-on-ground-skull-texture-signature: 'k1xQ6E1NuxG1ZN7nlQqRJltYrJn44XHVhNA9pSEu2Pt2mkuixMxhIDj2Tg6o+JWlTyGfXtPVWLxygeGymmeSGaVcmDTaCALg7PL11ZfSzSWSxaIufNbj1EcSi264jg5FrAa/2/DnFsgu16wjlWiIGtjCzgx2QabY8YofoPKw6Y6Y5FHZJVXpT8Rsxs8ok6ZHtfm/ZyyTgvRSzh2mKmVyQIYJ1ZKxuqWhDQfbtBpu3dlEzMAEJo85Dvb7uIFYa7WFitjFJue/c9qpqAnazWFLrx33nYpjjeYhcfAvsaNQW3JVFEkyxzEgzOHbdsbiZcqTCwO+49whu175xOqT7XhouEubDT7A3H1jiSvQvkUZJv/GzUF4qFYHSfxhr6OWoBrRGwWmPdcrYx7fUWKo43CAqa5inaiTV4gU70BWrx5i3LhIJxpnspAyTXs8tZBxeoh8IizWD7uXkYYqh3j9cwuHoxfwZuMpOx9CPTC6R/YwJ1YK5OgJBY1+QhNw+NOilWT3jTok82elFvOLm3a5yLyVs+/UPmLD7rZsFm7/DD3VnRcpgjKRiyy2j9vYsYLyNE2BVLVJxBVk2yyy9u7L4VR6PO+8v2dh9DQl7vM2ORCxKPl2lt6woHWM2+eT1PXr16LtMtAOGYT8mlKFhp8Ou2+9fu4AqWkX7n3swU6XLiK5cJs='
  828. #
  829. # Choose between "ITEM","KILLED","SKULL","KILLER"
  830. drop-money-on-ground-itemtype: ITEM
  831.  
  832. # Here you can set which item should be used when you have chosen drop-money-on-ground-itemtype: ITEM.
  833. # Use Minecraft Item names like:
  834. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  835. drop-money-on-ground-item: GOLD_NUGGET
  836.  
  837. # Here you can set of the color of the number above the dropped item.
  838. # Use color names like WHITE, RED, BLUE
  839. drop-money-on-ground-text-color: YELLOW
  840.  
  841. # This is the Custom player UUID generated at http://mineskin.org
  842. drop-money-on-ground-skull-playerUUID: 3eb9e46c-72ca-374d-8314-058a96cd0e8d
  843.  
  844. # This is the Custom Texture Value generated at http://mineskin.org
  845. drop-money-on-ground-skull-texture-value: eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0=
  846.  
  847. # This is the Custom Texture Signature generated at http:\\mineskin.org
  848. drop-money-on-ground-skull-texture-signature: JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc=
  849.  
  850. # ########################################################################
  851. # Integration to other plugins.
  852. # ########################################################################
  853. plugins:
  854.  
  855. # Disable integration with MobArena
  856. disable-integration-mobarena: false
  857.  
  858. # Set to true if you want the players to get rewards while playing MobArena.
  859. mobarena-get-rewards: false
  860.  
  861. # Disable integration with PvpArena
  862. disable-integration-pvparena: false
  863.  
  864. # Set to true if you want the players to get rewards while playing pvpArena.
  865. pvparena-get-rewards: false
  866.  
  867. # Disable integration with MythicMobs
  868. disable-integration-mythicmobs: false
  869.  
  870. # Disable integration with MyPet
  871. disable-integration-mypet: false
  872.  
  873. # Disable integration with MiniGames
  874. disable-integration-minigames: false
  875.  
  876. # Disable integration with MiniGamesLib
  877. # https://www.spigotmc.org/resources/minigameslib.23844/
  878. disable-integration-minigameslib: false
  879.  
  880. # Disable integration with WorldGuard
  881. disable-integration-worldguard: false
  882.  
  883. # Disable integration with Essentials
  884. # http://dev.bukkit.org/bukkit-plugins/essentialsx/
  885. disable-integration-essentials: false
  886.  
  887. # Disable integration with BattleArena
  888. disable-integration-battlearena: false
  889.  
  890. # Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  891. disable-integration-bossbarapi: false
  892.  
  893. # Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  894. # https://dev.bukkit.org/projects/bar-api
  895. disable-integration-barapi: false
  896.  
  897. # Disable integration with TitleAPI
  898. disable-integration-titleapi: false
  899.  
  900. # Disable integration with VanishNoPacket
  901. disable-integration-vanishnopacket: false
  902.  
  903. # Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  904. # https://www.spigotmc.org/resources/titlemanager.1049/
  905. disable-integration-titlemanager: false
  906.  
  907. # Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  908. disable-integration-actionbar: false
  909.  
  910. # Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  911. # https://www.spigotmc.org/resources/actionbarapi-1-8-1-9-1-10.1315/
  912. disable-integration-actionbarapi: false
  913.  
  914. # Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  915. # https://www.spigotmc.org/resources/actionannouncer.1320/
  916. disable-integration-actionannouncer: false
  917.  
  918. # Disable integration with Gringotts Economy.
  919. # http://dev.bukkit.org/bukkit-plugins/gringotts/
  920. disable-integration-gringotts: false
  921.  
  922. # Disable integration with TARDIS Weeping Angels.
  923. # http://dev.bukkit.org/bukkit-plugins/tardisweepingangels/
  924. disable-integration-tardis-weeping-angels: false
  925.  
  926. # Disable integration with ProtocolLib.
  927. # https://www.spigotmc.org/resources/protocollib.1997/
  928. disable-integration-protocollib: false
  929.  
  930. # Disable integration with MysteriousHalloween.
  931. # https://www.spigotmc.org/resources/mysterioushalloween.13059/
  932. disable-integration-mysterious-halloween: false
  933.  
  934. # ########################################################################
  935. # Database Settings.
  936. # ########################################################################
  937. database:
  938.  
  939. # Type of database to use. Valid values are: sqlite, mysql
  940. type: sqlite
  941. username: user
  942. password: password
  943. host: localhost:3306
  944. database: mobhunting
  945.  
  946. # sql_debug is only meant to be used by the developer. Setting this to to true can produre a a big log file!
  947. debug_sql: false
  948.  
  949. # FOR INTERNAL USE ONLY. DONT CHANGE THIS VALUE!
  950. database_version: 3
  951.  
  952. # ########################################################################
  953. # Update settings
  954. # ########################################################################
  955. updates:
  956.  
  957. # Check if there is a new version of the plugin available.
  958. update-check: false
  959.  
  960. # Set the number of seconds between each check. Recommended setting is
  961. # check_every: 7200 ~ to check every second hour.
  962. check_every: 7200
  963.  
  964. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  965. # You will still have to reboot the server manually.
  966. autoupdate: false
  967.  
  968. # ########################################################################
  969. # General Setting.
  970. # ########################################################################
  971. general:
  972.  
  973. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  974. disabled-in-worlds:
  975. - testarena
  976. - mobarenaworld2
  977.  
  978. # The language (file) to use. You can put the name of the language file as the language code
  979. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  980. # Please check the lang/ folder for a list of all available translations.
  981. language: en_US
  982.  
  983. # Can the players earn money on mobs spawned from mobspawners and eggs?
  984. allow_mobspawners_and_eggs: false
  985.  
  986. # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  987. use-actionbar-for-broadcasts: true
  988.  
  989. # Should achievements be broadcasted?
  990. broadcast-achievement: true
  991.  
  992. # Should the hunt begins achievement be broadcasted?
  993. broadcast-first-achievement: true
  994.  
  995. # Time between saves in ticks (20 ticks ~ 1 sec)
  996. save-period: 6000
  997.  
  998. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec)
  999. leaderboard-update-period: 1200
  1000.  
  1001. # Time in seconds after attacking a mob that can be counted as a kill
  1002. kill-timeout: 4
  1003.  
  1004. # If kills are not being registered in mob hunting. Enable this to see why they arent
  1005. kill-debug: false
  1006.  
  1007. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  1008. # All numbers except 0 can be used.
  1009. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  1010. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  1011. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  1012. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  1013. reward_rounding: 0.01
  1014.  
  1015. # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  1016. # in most installation, but Gringott users who want very low rewards (like 0.001 for killing
  1017. # a mob) will have to lower the minimum reward. Remember that some multipiers are less than 1
  1018. # and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  1019. # of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  1020. minimum_reward: 0.01
  1021.  
  1022. # When a new playerjoins the server he will by default start
  1023. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  1024. # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  1025. newplayer_learning_mode: false
  1026.  
  1027. # When use_gui_for_archivements=true the status of players achievemens will
  1028. # be showed in a Inventory GUI.
  1029. use_gui_for_achievements: true
  1030.  
  1031. # When use_gui_for_bounties=true the open bounties and most wanted players will
  1032. # be showed in a Inventory GUI.
  1033. use_gui_for_bounties: true
  1034.  
  1035. # Try to cancel natural drops when a mob is killed while the MobHunting reward is cancelled
  1036. # (because player is grinding or protected by Worldguard)
  1037. # If you want the mobs to drops normal rewards set
  1038. # "try-to-cancel-natural-drops"=false
  1039. try-to-cancel-natural-drops: true
  1040.  
  1041. # Try to cancel XP drops when a mob is killed while the MobHunting reward is cancelled
  1042. # (because player is grinding or protected by Worldguard)
  1043. # If you want the mobs to drop normal XP set
  1044. # "try-to-cancel-xp-drops"=false
  1045. try-to-cancel-xp-drops: true
  1046.  
  1047. # Try to cancel natural drops when a mob is killed the player is in creative mode.
  1048. # If you want the mobs to drops normal rewards set
  1049. # "try-to-cancel-natural-drops-when-in-creative"=false
  1050. try-to-cancel-natural-drops-when-in-creative: true
  1051.  
  1052. # Try to cancel XP drops when a mob is killed while the player is in creative mode.
  1053. # If you want the mobs to drop normal XP set
  1054. # "try-to-cancel-xp-drops-when-in-creative"=false
  1055. try-to-cancel-xp-drops-when-in-creative: true
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