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- # This is a template config file
- # define your parameter and its value like:
- ###########################
- # Help Messages used by the plugin
- ###########################
- HelpMessages:
- banner:
- msg: "&7&m=== &7[&bModernCoins Help&7] &7&m==="
- help:
- msg: "/tokenenchant or /tokenenchant help : display this help menu."
- reload:
- msg: "/tokenenchant reload : reloads config file."
- permission: "tokenenchant.reload"
- set:
- msg: "/tokenenchant set <name> <amount> : sets <name> <amount> tokens."
- permission: "tokenenchant.add"
- add:
- msg: "/tokenenchant add <name> <amount> : adds <name> <amount> tokens."
- permission: "tokenenchant.add"
- pay:
- msg: "/tokenenchant pay <name> <amount> : pay <name> <amount> tokens."
- permission: "tokenenchant.pay"
- remove:
- msg: "/tokenenchant remove <name> <amount> : removes <name> <amount> tokens from <name>."
- permission: "tokenenchant.add"
- balance:
- msg: "/tokenenchant balance [name] : displays the token balance of yourself or [name]."
- permission: "tokenenchant.balance"
- withdraw:
- msg: "/tokenenchant withdraw <amount> [drop] : withdraws the specified amount of tokens from your account."
- permission: "tokenenchant.withdraw"
- expexchange:
- msg: "/tokenenchant expexchange : exchanges the current EXP values to tokens."
- permission: "tokenenchant.expexchange"
- givetokens:
- msg: "/tokenenchant givetokens <name> <amount> : gives <name> <amount> tokens."
- permission: "tokenenchant.expexchange"
- enchant:
- msg: "/tokenenchant enchant [name] <enchant> [level] [cost:xxx] : enchants the item <name> is holding with <enchant>."
- permission: "tokenenchant.enchant"
- repair:
- msg: "/tokenenchant repair [name] [free] : repairs all the enchantments of the item <name> is holding."
- permission: "tokenenchant.repair"
- refund:
- msg: "/tokenenchant refund [name] <enchant> [level]: refund <name> for the enchantment <enchant>. If [level] is not specified, level = 1."
- permission: "tokenenchant.refund"
- givebp:
- msg: "/tokenenchant givebp <name> <row> [bpname] cost:xxx : gives <name> a backpacked named [bpname] of size <row> costing xxx."
- permission: "tokenenchant.givebp"
- baltop:
- msg: "/tokenenchant baltop : list top token balance."
- permission: "tokenenchant.baltop"
- giveall:
- msg: "/tokenenchant giveall <amount> : give <amount> tokens to all online players."
- permission: "tokenenchant.giveall"
- list:
- msg: "/tokenenchant list : lists currently registered enchantments."
- permission: "tokenenchant.list"
- tosql:
- msg: "/tokenenchant tosql [add] : transfer userdata/*.yml to SQL database. If [add] was provided, the data from userdata/*.yml will be added."
- permission: "tokenenchant.tosql"
- news:
- msg: "/tokenenchant news : display the news associated with the current release."
- permission: "tokenenchant.news"
- ###########################
- # Messages used by the plugin
- ###########################
- Messages:
- ErrorMessage: "&c &b» &7 : Some error occured."
- SelfBalance: "&b» &7Hai &b%token% &7ModernCoins."
- NoOthersBalance: "&c&b» &7Non puoi vedere quanti ModernCoins possiedono gli altri."
- NoTargetPlayer: "&b» &7Specifica un bersaglio."
- PlayerOffline: "&b» &e%player% &7è offline."
- PlayerNotFound: "&b» &e%player% &7non presente nei database."
- Balance: "&b» &e%player% &7possiede &b%token% &7ModernCoins."
- SetSuccess: "&b» &7Hai impostato le ModernCoins di &b%player% &7a &b%token%&7."
- AddSuccess: "&b» &7Hai aggiunto &b%token% &7ModernCoins al bilancio di &b%player%&7."
- PaySuccess: "&b» &7Hai dato &b%token% &7ModernCoins a &b%player%&7." # or %receipient%
- Received: "&b» &7Hai ricevuto &b%token% &7ModernCoins da &b%sender%&7."
- Deducted: "&b» &b%token% &7ModernCoins rimosse dal tuo bilancio."
- RemoveSuccess: "&b» &7&b%token% &7ModernCoins rimosse dal bilancio di &b%player%&7."
- NotEnoughTokens: "&b» &7Ti servono &b%needed% &7ModernCoins per questo enchant."
- NotEnoughTokenItems: "&b» &7 You do not have enough token items. You need at least %needed% token item(s)."
- NotEnoughExpLevels: "&b» &7Non possiedi &bEXP levels &7sufficienti. Te ne servono almeno &b%exp_needed%&7."
- WithdrawSuccess: "&b» &7Hai prelevato &b%tokens% &7ModernCoins."
- InventoryFull: "&b» &7Spazio inventario insufficiente."
- ExchangeSuccess: "&b» &7b%token% &7ModernCoins aggiunte al tuo bilanco."
- NeedToHoldItem: "&b» &7Non puoi enchantare un item senza tenerlo in mano."
- CannotEnchantThis: "&b» &cQuesto oggetto non può essere enchantato."
- CannotRepairThis: "&b» &cQuesto oggetto non può essere riparato."
- EnchantSuccess:
- msg: "&b» &a+&b%addedlevel% %enchant%&7. ModernCoins spesi: &b%token%&7."
- sound: LEVEL_UP
- RepairSuccess: "&b» &7Item riparato. Costo riparazione: &b%token% &7ModernCoins."
- MaxedOut: "&b» &7Hai già raggiunto &ail livello massimo &7di questo enchant."
- NoPermission: "&b» &cNon hai il permesso."
- NoSuchEnchant: "&c[TE-Admin] That (&e%enchant%&c) is not a valid enchant. Please specify the enchant listed in the config file."
- TokenItemsGiven: "&a&b» &7 &e%tokenitems% &atoken items were given to &e%player%&a."
- NopriceSet: "&b» &7Prezzo non configurato."
- CommandSuccess: "&b» &7 &e%command%&a was executed, and it cost &e%token% tokens."
- NeedPermission: "&a&b» &7 You need a permission &etokenenchant.alias.command.%command% &ato use this command &e%command%&a."
- CannotRefundThis: "&c&b» &7Rimborso manuale non supportato."
- RefundSuccess: "&a&b» &7 &e - %refundlevel% &d%enchant% &aenchantment level. %token% tokens have been refunded."
- BackPackGiven: "&a&b» &7 %player% has given a backpack and %token% toknes has been deducted."
- VKBackPackNotFound: "&a&b» &7 VKBackPack plugin was not found."
- TokenBalTopHeader: "&a&b» &7 Token Balance Top - page:%page%/%total%-"
- TokenBalTopList: "%rank%. %name%, %balance%"
- TokenBalTopTypeMore: "&a&b» &7 Type &c/te baltop %next% &ato read the next page."
- OnlyOneAtTheTime: "&c&b» &7 Only one item can be enchanted at the time."
- CannotAddMoreEnchant: "&c&b» &7 You cannot add anymore than &e%max%&c custom enchantments!"
- CannotUseMoreEnchant:
- msg: "&c&b» &7 You cannot use an item with enchants more than &e%max%&c."
- sound: ITEM_BREAK
- CEListHeader: "&a&b» &7 Resistered Custom Enchantments - page:%page%/%total%-"
- CEListList: "%name% (%version%), max:%max%, %description%"
- CEListTypeMore: "&a&b» &7 Type &c/te list %next% &ato read the next page."
- ###############################
- # Data Storage
- ###############################
- DatabaseConfig:
- MySQL:
- host: x
- port: x
- user: x
- password: x
- database: x
- tokentable: x
- #
- # if UseToken is true, the plugin use its own tokens, if it's false
- # it uses economy thorugh Vault
- UseToken: true
- # if this option is true, the cost of enchant is dynamically calculated
- # and displayed at where {ench_cost} is specified on the sign.
- UseDynamicSignUpdate: true
- Currency: token # token, money, or (exp...not supported atm)
- # formating of number
- BeautifyNumber: false
- MaxCharLength: 4;
- # the folloiwngs are units of order.
- OrderChars:
- - k
- - M
- - B
- - T
- - Q
- - P
- - E
- - Z
- EnchantSign: "&8[&9ME&8]"
- CostPlaceHolder: "{ench_cost}"
- #
- ExchangeSign: "&8[&9Scambio&8]"
- ExchangeRate: 1
- RatePlaceHolder: "{ex_rate}"
- #
- ExpExchangeSign: "[&9EXP Exch&8]"
- ExpExchangeRate: 20
- ExpRatePlaceHolder: "{exp_rate}"
- #
- WithdrawSign: "&8[&9Preleva&8]"
- #
- RepairSign: "&8[&9Ripara&8]"
- RepairBase: 1
- RepairDiscount: 0.05
- RepairRatePlaceHolder: "{rep_rate}"
- #
- #
- TokenItem: NETHER_STAR
- TokenItemName: "&bMineCoin"
- TokenItemLore: "&b» &7Click destro! :D"
- #
- # Enchantment lore prefix
- EnchantmentLorePrefix: "&c"
- #
- #
- # option to force remove potion effects at the login
- ForceRemovePotionAtJoin : true
- #
- # option to use WorldGuard region
- # Use WorldGuard's new block-break flag, otherwise, use canBuild check instead
- UseWorldGuardNewFlag: true
- # If UseRomanNumeral is true, arabic number will be converted into roman numeral.
- UseRomanNumeral: true
- # if PureRomanNumeral is true, 1 - 3998 will be converted to RomanNumeral
- PureRomanNumeral: false
- # if CustomEnchantDisplay is true, TE will use HideFlag option to hide the native enchantment name
- # and use custom enchantment name using the lore.
- # also it will convert enchantment.level.xxx into xxxx
- # default : true
- CustomEnchantDisplay: true
- #
- UseEnchantGlowForPotion: true
- #
- MaxEnchantLevel: 100
- #
- UseEnchantmentTable: false
- DefaultEnchantChance: 1.0
- UseTokenEnchantSettingForVanillaEnchant: true
- # if this option is true, TEBlockExplodeEvent will be handled by TokenEnchant
- # if you want other plugin to handle TEBlockExplodeEvent, set it to false;
- PickupTEExplodedBlocks: true
- # if you want TE to handle TEBlockExplodeEvent, make sure the following option has lower event priority
- # than other plugins, which might also be listening to TEBlockExplodeEvent.
- # @Deprecated
- # this option is no longer used as of TE 13.7.0
- # To contol the even priority use event_map: option (example is given under Explosive:, and Excavation:)
- #
- # TEBlockExplodeEventPriority: MONITOR
- # fly permission node
- # if a player has the following permission node, his fly own't be turned off
- FlyPermissionNode:
- - "essentials.fly"
- #
- TokenFormula:
- # Valid values are: LINEAR and EXPONENTIAL
- # If an invalid value is entered, this will reset to the default setting, which is LINEAR
- # CONSTANT: price
- # LINEAR: price + (level * price)
- # EXPONENTIAL: price + price * level ^ exponent
- # EXPONENTIAL2: price * 2 ^ (level - 1)
- Curve: Linear
- Constant:
- Linear:
- Exponential:
- exponent: 1.80
- # if this option is true, when you tried to enchant an item, which already has enchantment
- # level, the excess enchantment level will be removed and set to the max level.
- CapOverEnchant: true
- # Refund related
- AllowRefund: true
- RefundRate: 1.0
- # default values
- DefaultPotionDuration: 200
- DefaultPotionAmplifier: 2
- # option to limit the number of custom enchants on an item.
- # The number of max enchants can be specified with permission nodes.
- # tokenenchant.multiple_enchants.x
- # if the permission node does not exist, the default number will be applied
- # tokenenchant.multiple_enchants.x : x should not exceed MaximumMaxNumberOfEnchants
- # if AllowOverMaxEnchantUse is true, you can use the item which exceeds custom enchants
- # but you will not be able to add more custom enchants.
- ApplyMaxNumberOfEnchants: false
- MaximumMaxNumberOfEnchants: 10
- DefaultMaxNumberOfEnchants: 3
- ExcludeVanilla: true
- AllowOverMaxEnchantUse: true
- # Friendly fire option
- # it currently supports Factions plugin and mcMMO's party
- # if FriendlyFire is set to "true", you cannot harm your faction members or mcMMO party member.
- FriendlyFire_Faction: true
- FriendlyFire_McMMO: true
- # Prevents self damaging initiating custom effect (default : true)
- # if this option is set to true, when you damage yourself effects on your armors/toos won't be activated
- # (cases like ender pearling, shooting yourself.... all damages are given but and effects won't be activated)
- IgnoreSelfDamage: true
- #
- # Merge mode: when two items of the same type is merged in anvil, NONE, ADD, MAX, VANILLA
- MergeMode: NONE
- #
- # the mode of permission node for each effect, default=ENCHANT
- # ENCHANT : the permission node is considered to determine whether a player can enchant or deenchant
- # USE : the permission node is considered to determine whether a player can use the effect or not.
- PermissionMode: ENCHANT
- #
- # Command execution with token
- # This format is from a plugin called Aliazes.
- # default permission for each command te.command.<cmd>
- # If you crate an alias "cmd:" as shown beloe, you need to give a permission
- # node "tokenenchant.alias.command.cmd" to a player
- #
- #cmd: <-- The command.
- # price: 20 <-- The amount of toke a player needs to execute this command.
- # permission: <-- Permissions section, if this section is not defined, individual permission system will be used, e.g. "te.command.cmd"
- # - te.command.user <-- For users, this permission should be added as default.
- # - te.command.mod <-- For mods, this permission should be added as default.
- # - te.command.admin <-- For admins, this permission should be added as default.
- # alias: <-- Additional aliases section.
- # - cmd2 <-- Additional aliases 1, can be as many as you want.
- # default: <-- Default meaning anything below will be ran for the player in all worlds.
- # - "!mc_rawmessage %p &aHello" <-- To Print this message.
- # - "@who" <-- Will run /who command as player.
- # - "!give %p 1 32" <-- Will run command as console to give player 32 stone.
- # - ">give %p 1 32" <-- Will run command as op to give player 32 stone.
- # - if %# = 0 !mc_rawmessage %p &aUse '&e/g <name&a' to check user's group.
- # - if %# = 1 >pex user %1 group list
- # world_nether: <-- The world you wish commands below to be shown in.
- # - "!mc_rawmessage %p &aHello, you are in the nether." <-- This message will only be seen if player is in the nether.
- Commands:
- # example of giving slot 9 chestbackpack to a user (ChestBackpack plugin)
- # backpack9:
- # permission:
- # - my.permission.for.backpack9
- # price: 30
- # default:
- # - "!pex user %p add chestbackpack.slots.9"
- # # example of giving slot 18 chestbackpack to a user (ChestBackpack plugin)
- # backpack18:
- # permission:
- # - my.permission.for.backpack18
- # price: 60
- # default:
- # - "!pex user %p add chestbackpack.slots.18"
- # # example of allowing a player to set his prefix using PermissionsEx command.
- # setprefix:
- # permission:
- # - my.permission.for.setprefix
- # price: 160
- # default:
- # - "!pex user %p prefix %1"
- # letmefly:
- # permission:
- # - my.permission.for.letmefly
- # price: 160
- # default:
- # - ">fly"
- #
- # potion effects included in the default TE:
- # Haste (Bukkit name: FAST_DIGGING)
- # Speed (Bukkit name: SPEED)
- # Nightvision (Bukkit name: NIGHT_VISION)
- # Jump (Bukkit name: JUMP)
- # Regeneration (Bukkit name: REGENERATION);
- # FireResistance (Bukki name: FIRE_RESISTANCE)
- # DamageResist (Bukkit name: DAMAGE_RESISTANCE
- # Aqua (Bukkit name: WATER_BREATHING)
- # Saturation (Bukkit name: SATURATION)
- # HealthBoost (Bukkit name: HEALTH_BOOST)
- # Strength (Bukkit name: INCREASE_DAMAGE)
- # Blindness (Bukkit name: BLINDNESS)
- # Confusion (Bukkit name: CONFUSION)
- # Harm (aka Instant Damage, Bukkit name: HARM)
- # Hunger (Bukkit name: HUNGER)
- # Poison (Bukkit name: POISON)
- # Slow (Bukkit name: SLOW)
- # Weakness (Bukkit name: WEAKNESS)
- # Wither (Bukkit name: WITHER)
- # Molten (custom : attacker catches fire)
- # Fly (custom effect : item holder can fly)
- # Explosive : this is a custom effect, which will blow up surrounding blocks. It has an option of auto smelt. This Explosive effect works with MineResetLitePlus's mined block counting as well as Lucky Block feature!
- # Excavation : this is a custom effect, It is just like Explosive but it will remove entire cuboid
- # Sphered : this is a custom effect, It is just like Explosive but it will remove entire sphere
- # BedrockBreaker (custom: allow you to break a bedrock block)
- #
- # You can set the duration to -1 to give infinite potion effects.
- #
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- # % : you can set the explicit % number as the maximum occurrence chance at the highest level of enchant.
- #
- Potions:
- Haste:
- alias: "&eSpeedDigging" #You can use your own name for enchant using alias.
- duration: 200
- amplifier: 2
- price: 500
- max: 10
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- enchant_chance: 0.8
- Speed:
- price: 500
- max: 10
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Nightvision:
- price: 500
- max: 10
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Jump:
- price: 500
- max: 10
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: random
- Harm:
- price: 500
- max: 1
- #
- # level_multiplier * the level of potion will be used as
- # the level of Harm potion.
- level_multiplier: 1
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: always
- Regeneration:
- price: 500
- max: 2
- duration_multiplier: 1800
- #
- # You can set the occurrence
- # random: randomly occur based on the level
- # always: occur always.
- occurrence: always
- Strength:
- price: 500
- max: 3
- duration_multiplier: -1
- occurrence: always
- Aqua:
- price: 500
- max: 1
- duration_multiplier: -1
- occurrence: always
- Saturation:
- price: 500
- max: 3
- duration_multiplier: -1
- occurrence: always
- AutoSell:
- price: 7000
- max: 1
- wait_for_inv_full: true
- display_message: false
- display_format: []
- use_right_click: true # true will allow you to initiate autosell with right click
- occurrence: always
- HealthBoost:
- price: 3000
- max: 5
- duration_multiplier: -1
- occurrence: always
- Excavation:
- event_map:
- BlockBreakEvent: "HIGHEST"
- TEBlockExplodeEvent: "MONITOR"
- radius: 2
- use_explode_event: true
- alias: "&aCuboid"
- price: 3500
- max: 3
- # you can nominate the world, which prevents explosive
- invalid_in_world:
- - ASkyBlock
- # you can turn on automatic pickup.
- pickup: false
- # you can turn on automatic smelting
- smelt: true
- # you can turn on/off explostion sound/visual effects
- effect: true
- # you can turn on/off explostion sound effects
- sound: true
- # You can set the occurrence of explosion.
- # random: randomly occur based on the level
- # always: explosion occur always.
- occurrence: always
- exemptions:
- - ENDER_CHEST
- - GLOWSTONE
- - LADDER
- - "STAINED_GLASS:11"
- - SPONGE
- invalid_in_region:
- - noexcavation
- LuckyMining:
- price: 5000
- max: 5 #this number should be same as the highest level in levels: section
- occurrence: always
- effect: HAPPY_VILLAGER
- sound: LAVA_POP # for pre 1.9 ...AMBIENCE_THUNDER
- alias: "&eLuckyMining"
- levels:
- 1:
- chance: 0.1 # 10% chance!
- # '!' -> console, '>' -> op, '@' -> player
- commands:
- - "!mc add %player% 1"
- - "!mc add %player% 3"
- - "!mc add %player% 5"
- 2:
- chance: 0.2 # 20% chance!
- # '!' -> console, '>' -> op, '@' -> player
- commands:
- - "!mc add %player% 3"
- - "!mc add %player% 5"
- - "!mc add %player% 7"
- 3:
- chance: 0.3 # 30% chance!
- commands:
- - "!mc add %player% 5"
- - "!mc add %player% 7"
- - "!mc add %player% 15"
- 4:
- chance: 0.4 # 40% chance!
- commands:
- - "!mc add %player% 7"
- - "!mc add %player% 14"
- - "!mc add %player% 21"
- 5:
- chance: 0.5 # 50% chance!
- commands:
- - "!mc add %player% 14"
- - "!mc add %player% 20"
- - "!mc add %player% 25"
- exemptions: # needs to be Bukkit's Material type in CAPs.
- - GRASS
- - SAND
- # use this block_break_event_priority option to resolve any conflict with other plugin(s) such as AutoSell
- block_break_event_priority: high
- occurrence: always
- Unbreakable:
- price: 5000
- max: 1
- occurrence: always
- Toxic:
- price: 2000
- max: 5
- duration_multiplier: 40 # duration = level * multipler [tics] (1sec=20tics)
- occurrence: always
- Boomerang:
- price: 10000
- max: 1
- occurrence: always
- damage_multiplier: 100
- need_snek: true
- delay: 2
- Vampire:
- price: 3500
- max: 10
- occurrence: always
- #
- # Supportokenenchantd Enchantment:
- # Sharpness (Bukkit name: DAMAGE_ALL)
- # Baneofarthropods (Bukkit name: DAMAGE_ARTHROPODS)
- # Smitokenenchant (Bukkit name: DAMAGE_UNDEAD)
- # Efficiency (Bukkit name: DIG_SPEED)
- # Unbreaking (Bukkit name: DURABILITY)
- # Fireaspect (Bukkit name: FIRE_ASPECT)
- # Knockback (Bukkit name: KNOCKBACK)
- # Fortune (Bukkit name: LOOT_BONUS_BLOCKS)
- # Looting (Bukkit name: LOOT_BONUS_MOBS)
- # Respiration (Bukkit name: OXYGEN
- # Protokenenchantction (Bukkit name: PROtokenenchantCTION_ENVIRONMENTAL)
- # Blastprotokenenchantction (Bukkit name: PROtokenenchantCTION_EXPLOSIONS)
- # Featherfall (Bukkit name: PROtokenenchantCTION_FALL)
- # Fireprotokenenchantction (Bukkit name: PROtokenenchantCTION_FIRE)
- # Projectileprot (Bukkit name: PROtokenenchantCTION_PROJECTILE)
- # Silktouch (Bukkit name: SILK_TOUCH)
- # Aquaaffinity (Bukkit name: WAtokenenchantR_WORKER)
- # Flame (Bukkit name: ARROW_FIRE)
- # Power (Bukkit name: ARROW_DAMAGE)
- # Punch (Bukkit name: ARROW_KNOCKBACK)
- # Infinity (Bukkit name: ARROW_INFINItokenenchant)
- # Thorns (Bukkit name: THORNS)
- #
- Enchants:
- Sharpness:
- price: 250
- max: 10
- Efficiency:
- price: 150
- max: 25
- Unbreaking:
- price: 125
- max: 10
- Fireaspect:
- price: 500
- max: 10
- Knockback:
- price: 500
- max: 10
- Fortune:
- price: 350
- max: 10
- Looting:
- price: 500
- max: 10
- Respiration:
- price: 500
- max: 10
- Protection:
- price: 250
- max: 10
- Featherfall:
- price: 350
- max: 10
- Silktouch:
- price: 1250
- max: 1
- Aquaaffinity:
- price: 3500
- max: 10
- Conflicts:
- 1:
- - Silktouch
- - Fortune
- 2:
- - Disk
- - Excavation
- - Tile
- 3:
- - Unbreaking
- - Unbreakable
- # list of itokenenchantms players are allowed to enchant
- Itokenenchantms:
- DIAMOND_SWORD:
- - Unbreaking
- - Sharpness
- - Unbreakable
- - Toxic
- - Boomerang
- - Vampire
- DIAMOND_PICKAXE:
- - Explosive
- - Excavation
- - Unbreaking
- - Efficiency
- - Fortune
- - Silktouch
- - AutoSell
- DIAMOND_HELMET:
- - Protokenenchantction
- - Unbreaking
- DIAMOND_CHESTPLATE:
- - Protection
- - Unbreaking
- - Unbreakable
- - HealthBoost
- DIAMOND_LEGGINGS:
- - Protection
- - Unbreaking
- - Unbreakable
- DIAMOND_BOOTS:
- - Protection
- - Unbreaking
- - Featherfall
- - Unbreakable
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