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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class TimeScript : MonoBehaviour
- {
- public float TimeToAction = 3f;
- void Update()
- {
- if (TimeToAction <= 0)
- {
- DoAction();
- }
- else
- {
- TimeToAction -= Time.deltaTime;
- }
- }
- void DoAction()
- {
- Debug.Log("You did the action!");
- TimeToAction = 3f;
- }
- }
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