Advertisement
Guest User

Untitled

a guest
Oct 31st, 2018
136
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 31.12 KB | None | 0 0
  1. ####################################################################################################
  2. # +----------------------------------------------------------------------------------------------+ #
  3. # | __ __ ___ __ __ | #
  4. # | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
  5. # | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
  6. # | | #
  7. # | | #
  8. # | SOURCE CODE: https://github.com/lucko/LuckPerms | #
  9. # | WIKI: https://github.com/lucko/LuckPerms/wiki | #
  10. # | BUG REPORTS: https://github.com/lucko/LuckPerms/issues | #
  11. # | | #
  12. # | Each option in this file is documented and explained here: | #
  13. # | ==> https://github.com/lucko/LuckPerms/wiki/Configuration | #
  14. # | | #
  15. # | New options are not added to this file automatically. Default values are used if an | #
  16. # | option cannot be found. The latest config versions can be obtained at the link above. | #
  17. # +----------------------------------------------------------------------------------------------+ #
  18. ####################################################################################################
  19.  
  20. # +----------------------------------------------------------------------------------------------+ #
  21. # | | #
  22. # | ESSENTIAL SETTINGS | #
  23. # | | #
  24. # | Important settings that control how LuckPerms functions. | #
  25. # | | #
  26. # +----------------------------------------------------------------------------------------------+ #
  27.  
  28. # The name of the server, used for server specific permissions.
  29. #
  30. # - When set to "global" this setting is effectively ignored.
  31. # - In all other cases, the value here is added to all players in a "server" context.
  32. # - See: https://github.com/lucko/LuckPerms/wiki/Context
  33. server: global
  34.  
  35. # If the servers own UUID cache/lookup facility should be used when there is no record for a player
  36. # already in LuckPerms.
  37. #
  38. # - When this is set to 'false', commands using a player's username will not work unless the player
  39. # has joined since LuckPerms was first installed.
  40. # - To get around this, you can use a player's uuid directly in the command, or enable this option.
  41. # - When this is set to 'true', the server facility is used. This may use a number of methods,
  42. # including checking the servers local cache, or making a request to the Mojang API.
  43. use-server-uuid-cache: false
  44.  
  45.  
  46.  
  47.  
  48. # +----------------------------------------------------------------------------------------------+ #
  49. # | | #
  50. # | STORAGE SETTINGS | #
  51. # | | #
  52. # | Controls which storage method LuckPerms will use to store data. | #
  53. # | | #
  54. # +----------------------------------------------------------------------------------------------+ #
  55.  
  56. # How the plugin should store data
  57. #
  58. # - The various options are explained in more detail on the wiki:
  59. # https://github.com/lucko/LuckPerms/wiki/Choosing-a-Storage-type
  60. #
  61. # - Possible options:
  62. #
  63. # | Remote databases - require connection information to be configured below
  64. # |=> MySQL
  65. # |=> MariaDB (preferred over MySQL)
  66. # |=> PostgreSQL
  67. # |=> MongoDB
  68. #
  69. # | Flatfile/local database - don't require any extra configuration
  70. # |=> H2 (preferred over SQLite)
  71. # |=> SQLite
  72. #
  73. # | Readable & editable text files - don't require any extra configuration
  74. # |=> YAML (.yml files)
  75. # |=> JSON (.json files)
  76. # |=> HOCON (.conf files)
  77. # |=> TOML (.toml files)
  78. # |
  79. # | By default, user, group and track data is separated into different files. Data can be combined
  80. # | and all stored in the same file by switching to a combined storage variant.
  81. # | Just add '-combined' to the end of the storage-method, e.g. 'yaml-combined'
  82. #
  83. # - A H2 database is the default option.
  84. # - If you want to edit data manually in "traditional" storage files, we suggest using YAML.
  85. storage-method: mysql
  86.  
  87. # The following block defines the settings for remote database storage methods.
  88. #
  89. # - You don't need to touch any of the settings here if you're using a local storage method!
  90. # - The connection detail options are shared between all remote storage types.
  91. data:
  92.  
  93. # Define the address and port for the database.
  94. # - The standard DB engine port is used by default
  95. # (MySQL: 3306, PostgreSQL: 5432, MongoDB: 27017)
  96. # - Specify as "host:port" if differs
  97. address: web1.united-gameserver.de:3306
  98.  
  99. # The name of the database to store LuckPerms data in.
  100. # - This must be created already. Don't worry about this setting if you're using MongoDB.
  101. database: luckperms
  102.  
  103. # Credentials for the database.
  104. username: minecrafter
  105. password: 'grieferkingdeluxe12345678$'
  106.  
  107. # These settings apply to the MySQL connection pool.
  108. # - The default values will be suitable for the majority of users.
  109. # - Do not change these settings unless you know what you're doing!
  110. pool-settings:
  111.  
  112. # Sets the maximum size of the MySQL connection pool.
  113. # - Basically this value will determine the maximum number of actual
  114. # connections to the database backend.
  115. # - More information about determining the size of connection pools can be found here:
  116. # https://github.com/brettwooldridge/HikariCP/wiki/About-Pool-Sizing
  117. maximum-pool-size: 10
  118.  
  119. # Sets the minimum number of idle connections that the pool will try to maintain.
  120. # - For maximum performance and responsiveness to spike demands, it is recommended to not set
  121. # this value and instead allow the pool to act as a fixed size connection pool.
  122. # (set this value to the same as 'maximum-pool-size')
  123. minimum-idle: 10
  124.  
  125. # This setting controls the maximum lifetime of a connection in the pool in milliseconds.
  126. # - The value should be at least 30 seconds less than any database or infrastructure imposed
  127. # connection time limit.
  128. maximum-lifetime: 1800000 # 30 minutes
  129.  
  130. # This setting controls the maximum number of milliseconds that the plugin will wait for a
  131. # connection from the pool, before timing out.
  132. connection-timeout: 5000 # 5 seconds
  133.  
  134. # This setting allows you to define extra properties for connections.
  135. properties:
  136. useUnicode: true
  137. characterEncoding: utf8
  138.  
  139. # The prefix for all LuckPerms SQL tables.
  140. # - Change this is you want to use different tables for different servers.
  141. table_prefix: 'luckperms_'
  142.  
  143. # The prefix to use for all LuckPerms collections. Change this if you want to use different
  144. # collections for different servers. The default is no prefix.
  145. mongodb_collection_prefix: ''
  146.  
  147. # MongoDB ClientConnectionURI for use with replica sets and custom connection options
  148. # - See https://docs.mongodb.com/manual/reference/connection-string/
  149. mongodb_connection_URI: ''
  150.  
  151. # Define settings for a "split" storage setup.
  152. #
  153. # - This allows you to define a storage method for each type of data.
  154. # - The connection options above still have to be correct for each type here.
  155. split-storage:
  156. # Don't touch this if you don't want to use split storage!
  157. enabled: false
  158. methods:
  159. # These options don't need to be modified if split storage isn't enabled.
  160. user: h2
  161. group: h2
  162. track: h2
  163. uuid: h2
  164. log: h2
  165.  
  166.  
  167.  
  168.  
  169. # +----------------------------------------------------------------------------------------------+ #
  170. # | | #
  171. # | UPDATE PROPAGATION & MESSAGING SERVICE | #
  172. # | | #
  173. # | Controls the ways in which LuckPerms will sync data & notify other servers of changes. | #
  174. # | These options are documented on greater detail on the wiki under "Instant Updates". | #
  175. # | | #
  176. # +----------------------------------------------------------------------------------------------+ #
  177.  
  178. # This option controls how frequently LuckPerms will perform a sync task.
  179. #
  180. # - A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
  181. # being used by the plugin.
  182. # - This is disabled by default, as most users will not need it. However, if you're using a remote
  183. # storage type without a messaging service setup, you may wish to set this to something like 3.
  184. # - Set to -1 to disable the task completely.
  185. sync-minutes: -1
  186.  
  187. # If the file watcher should be enabled.
  188. #
  189. # - When using a file-based storage type, LuckPerms can monitor the data files for changes, and
  190. # automatically update when changes are detected.
  191. # - If you don't want this feature to be active, set this option to false.
  192. watch-files: true
  193.  
  194. # Define which messaging service should be used by the plugin.
  195. #
  196. # - If enabled and configured, LuckPerms will use the messaging service to inform other connected
  197. # servers of changes.
  198. # - Use the command "/lp networksync" to manually push changes.
  199. # - Data is NOT stored using this service. It is only used as a messaging platform.
  200. #
  201. # - If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need
  202. # for LuckPerms to poll the database for changes.
  203. #
  204. # - Possible options:
  205. # => sql Uses the SQL database to form a queue system for communication. Will only work when
  206. # 'storage-method' is set to MySQL or MariaDB. This is chosen by default if the
  207. # option is set to 'none' and SQL storage is in use. Set to 'notsql' to disable this.
  208. # => pluginmsg Uses the plugin messaging channels to communicate with the proxy.
  209. # LuckPerms must be installed on your proxy & all connected servers backend servers.
  210. # Won't work if you have more than one proxy.
  211. # => lilypad Uses LilyPad pub-sub to push changes. You need to have the LilyPad-Connect plugin
  212. # installed.
  213. # => redis Uses Redis pub-sub to push changes. Your server connection info must be configured
  214. # below.
  215. # => none Disables the service.
  216. messaging-service: none
  217.  
  218. # If LuckPerms should automatically push updates after a change has been made with a command.
  219. auto-push-updates: true
  220.  
  221. # If LuckPerms should push logging entries to connected servers via the messaging service.
  222. push-log-entries: true
  223.  
  224. # If LuckPerms should broadcast received logging entries to players on this platform.
  225. #
  226. # - If you have LuckPerms installed on your backend servers as well as a BungeeCord proxy, you
  227. # should set this option to false on either your backends or your proxies, to avoid players being
  228. # messaged twice about log entries.
  229. broadcast-received-log-entries: true
  230.  
  231. # Settings for Redis.
  232. # Port 6379 is used by default; set address to "host:port" if differs
  233. redis:
  234. enabled: false
  235. address: localhost
  236. password: ''
  237.  
  238.  
  239.  
  240.  
  241. # +----------------------------------------------------------------------------------------------+ #
  242. # | | #
  243. # | CUSTOMIZATION SETTINGS | #
  244. # | | #
  245. # | Settings that allow admins to customize the way LuckPerms operates. | #
  246. # | | #
  247. # +----------------------------------------------------------------------------------------------+ #
  248.  
  249. # Controls how temporary permissions/parents/meta should be accumulated.
  250. #
  251. # - The default behaviour is "deny".
  252. # - This behaviour can also be specified when the command is executed. See the command usage
  253. # documentation for more info.
  254. #
  255. # - Possible options:
  256. # => accumulate durations will be added to the existing expiry time
  257. # => replace durations will be replaced if the new duration is later than the current
  258. # expiration
  259. # => deny the command will just fail if you try to add another node with the same expiry
  260. temporary-add-behaviour: deny
  261.  
  262. # Controls how LuckPerms will determine a users "primary" group.
  263. #
  264. # - The meaning and influence of "primary groups" are explained in detail on the wiki.
  265. # - The preferred approach is to let LuckPerms automatically determine a users primary group
  266. # based on the relative weight of their parent groups.
  267. #
  268. # - Possible options:
  269. # => stored use the value stored against the users record in the file/database
  270. # => parents-by-weight just use the users most highly weighted parent
  271. # => all-parents-by-weight same as above, but calculates based upon all parents inherited from
  272. # both directly and indirectly
  273. primary-group-calculation: parents-by-weight
  274.  
  275. # If the plugin should check for "extra" permissions with users run LP commands.
  276. #
  277. # - These extra permissions allow finer control over what users can do with each command, and who
  278. # they have access to edit.
  279. # - The nature of the checks are documented on the wiki under "Argument based command permissions".
  280. # - Argument based permissions are *not* static, unlike the 'base' permissions, and will depend upon
  281. # the arguments given within the command.
  282. argument-based-command-permissions: false
  283.  
  284. # If the plugin should check whether senders are a member of a given group before they're able to
  285. # edit the groups data or add/remove other users to/from it.
  286. # Note: these limitations do not apply to the web editor!
  287. require-sender-group-membership-to-modify: false
  288.  
  289. # If the plugin should send log notifications to users whenever permissions are modified.
  290. #
  291. # - Notifications are only sent to those with the appropriate permission to receive them
  292. # - They can also be temporarily enabled/disabled on a per-user basis using
  293. # '/lp log notify <on|off>'
  294. log-notify: true
  295.  
  296. # Defines the options for prefix and suffix stacking.
  297. #
  298. # - The feature allows you to display multiple prefixes or suffixes alongside a players username in
  299. # chat.
  300. # - It is explained and documented in more detail on the wiki under "Prefix & Suffix Stacking".
  301. #
  302. # - The options are divided into separate sections for prefixes and suffixes.
  303. # - The value of 'start-spacer' is included at the start of the resultant prefix/suffix.
  304. # - The value of 'end-spacer' is included at the end of the resultant prefix/suffix.
  305. # - The value of 'middle-spacer' is included between each element in the resultant prefix/suffix.
  306. #
  307. # - Possible format options:
  308. # => highest Selects the value with the highest weight, from all values
  309. # held by or inherited by the player.
  310. #
  311. # => lowest Same as above, except takes the one with the lowest weight.
  312. #
  313. # => highest_own Selects the value with the highest weight, but will not
  314. # accept any inherited values.
  315. #
  316. # => lowest_own Same as above, except takes the value with the lowest weight.
  317. #
  318. # => highest_inherited Selects the value with the highest weight, but will only
  319. # accept inherited values.
  320. #
  321. # => lowest_inherited Same as above, except takes the value with the lowest weight.
  322. #
  323. # => highest_on_track_<track> Selects the value with the highest weight, but only if the
  324. # value was inherited from a group on the given track.
  325. #
  326. # => lowest_on_track_<track> Same as above, except takes the value with the lowest weight.
  327. #
  328. # => highest_not_on_track_<track> Selects the value with the highest weight, but only if the
  329. # value was inherited from a group not on the given track.
  330. #
  331. # => lowest_not_on_track_<track> Same as above, except takes the value with the lowest weight.
  332. meta-formatting:
  333. prefix:
  334. format:
  335. - "highest"
  336. start-spacer: ""
  337. middle-spacer: " "
  338. end-spacer: ""
  339. suffix:
  340. format:
  341. - "highest"
  342. start-spacer: ""
  343. middle-spacer: " "
  344. end-spacer: ""
  345.  
  346.  
  347.  
  348.  
  349. # +----------------------------------------------------------------------------------------------+ #
  350. # | | #
  351. # | PERMISSION CALCULATION AND INHERITANCE | #
  352. # | | #
  353. # | Modify the way permission checks, meta lookups and inheritance resolutions are handled. | #
  354. # | | #
  355. # +----------------------------------------------------------------------------------------------+ #
  356.  
  357. # The algorithm LuckPerms should use when traversing the "inheritance tree".
  358. #
  359. # - Possible options:
  360. # => breadth-first See: https://en.wikipedia.org/wiki/Breadth-first_search
  361. # => depth-first-pre-order See: https://en.wikipedia.org/wiki/Depth-first_search
  362. # => depth-first-post-order See: https://en.wikipedia.org/wiki/Depth-first_search
  363. inheritance-traversal-algorithm: depth-first-pre-order
  364.  
  365. # +----------------------------------------------------------------------------------------------+ #
  366. # | Permission resolution settings | #
  367. # +----------------------------------------------------------------------------------------------+ #
  368.  
  369. # If users on this server should have their global permissions applied.
  370. # When set to false, only server specific permissions will apply for users on this server
  371. include-global: true
  372.  
  373. # If users on this server should have their global world permissions applied.
  374. # When set to false, only world specific permissions will apply for users on this server
  375. include-global-world: true
  376.  
  377. # If users on this server should have global (non-server specific) groups applied
  378. apply-global-groups: true
  379.  
  380. # If users on this server should have global (non-world specific) groups applied
  381. apply-global-world-groups: true
  382.  
  383. # +----------------------------------------------------------------------------------------------+ #
  384. # | Inheritance settings | #
  385. # +----------------------------------------------------------------------------------------------+ #
  386.  
  387. # If the plugin should apply wildcard permissions.
  388. #
  389. # - If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
  390. # permissions matching the wildcard.
  391. apply-wildcards: true
  392.  
  393. # If the plugin should parse regex permissions.
  394. #
  395. # - If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
  396. # node, and resolve & apply all registered permissions matching the regex.
  397. apply-regex: true
  398.  
  399. # If the plugin should complete and apply shorthand permissions.
  400. #
  401. # - If set to true, LuckPerms will detect and expand shorthand node patterns.
  402. apply-shorthand: true
  403.  
  404. # If the plugin should apply Bukkit child permissions.
  405. #
  406. # - Plugin authors can define custom permissions structures for their plugin, which will be resolved
  407. # and used by LuckPerms if this setting is enabled.
  408. apply-bukkit-child-permissions: true
  409.  
  410. # If the plugin should apply Bukkit default permissions.
  411. #
  412. # - Plugin authors can define permissions which should be given to all users by default, or setup
  413. # permissions which should/shouldn't be given to opped players.
  414. # - If this option is set to false, LuckPerms will ignore these defaults.
  415. apply-bukkit-default-permissions: true
  416.  
  417. # If the plugin should apply attachment permissions.
  418. #
  419. # - Other plugins on the server are able to add their own "permission attachments" to players.
  420. # - This allows them to grant players additional permissions which last until the end of the
  421. # session, or until they're removed.
  422. # - If this option is set to false, LuckPerms will not include these attachment permissions when
  423. # considering if a player should have access to a certain permission.
  424. apply-bukkit-attachment-permissions: true
  425.  
  426. # +----------------------------------------------------------------------------------------------+ #
  427. # | Extra settings | #
  428. # +----------------------------------------------------------------------------------------------+ #
  429.  
  430. # Allows you to set "aliases" for the worlds sent forward for context calculation.
  431. #
  432. # - These aliases are provided in addition to the real world name. Applied recursively.
  433. # - Remove the comment characters for the default aliases to apply.
  434. world-rewrite:
  435. # world_nether: world
  436. # world_the_end: world
  437.  
  438. # Define special group weights for this server.
  439. #
  440. # - Group weights can also be applied directly to group data, using the setweight command.
  441. # - This section allows weights to be set on a per-server basis.
  442. group-weight:
  443. # admin: 10
  444.  
  445.  
  446.  
  447.  
  448. # +----------------------------------------------------------------------------------------------+ #
  449. # | | #
  450. # | FINE TUNING OPTIONS | #
  451. # | | #
  452. # | A number of more niche settings for tweaking and changing behaviour. The section also | #
  453. # | contains toggles for some more specialised features. It is only necessary to make changes to | #
  454. # | these options if you want to fine-tune LuckPerms behaviour. | #
  455. # | | #
  456. # +----------------------------------------------------------------------------------------------+ #
  457.  
  458. # +----------------------------------------------------------------------------------------------+ #
  459. # | Server Operator (OP) settings | #
  460. # +----------------------------------------------------------------------------------------------+ #
  461.  
  462. # Controls whether server operators should exist at all.
  463. #
  464. # - When set to 'false', all players will be de-opped, and the /op and /deop commands will be
  465. # disabled.
  466. enable-ops: true
  467.  
  468. # Enables or disables a special permission based system in LuckPerms for controlling OP status.
  469. #
  470. # - If set to true, any user with the permission "luckperms.autoop" will automatically be granted
  471. # server operator status. This permission can be inherited, or set on specific servers/worlds,
  472. # temporarily, etc.
  473. # - Additionally, setting this to true will force the "enable-ops" option above to false. All users
  474. # will be de-opped unless they have the permission node, and the op/deop commands will be
  475. # disabled.
  476. # - It is recommended that you use this option instead of assigning a single '*' permission.
  477. auto-op: false
  478.  
  479. # Defines if "opped" players should be able to use all LuckPerms commands by default.
  480. #
  481. # - Set to false to only allow users who have the permissions access to the commands
  482. commands-allow-op: true
  483.  
  484. # +----------------------------------------------------------------------------------------------+ #
  485. # | Vault integration settings | #
  486. # +----------------------------------------------------------------------------------------------+ #
  487.  
  488. # If Vault lookups for offline players on the main server thread should be enabled.
  489. #
  490. # LuckPerms has a "catch" for plugins attempting to perform unsafe offline player data lookups
  491. # from the main server thread. This catch raises an exception (causes an error to occur) when unsafe
  492. # lookups are made, instead of allowing the lookup to happen, which would likely cause the server
  493. # to lag.
  494. #
  495. # However, if you're willing to accept the consequences, the catch can be disabled by setting this
  496. # option to 'true.
  497. vault-unsafe-lookups: false
  498.  
  499. # If the vault-server option below should be used.
  500. #
  501. # - When this option is set to false, the server value defined above under "server" is used.
  502. use-vault-server: false
  503.  
  504. # The name of the server used within Vault operations.
  505. #
  506. # - If you don't want Vault operations to be server specific, set this to "global".
  507. # - Will only take effect if use-vault-server is set to true above.
  508. vault-server: global
  509.  
  510. # If global permissions should be considered when retrieving meta or player groups
  511. vault-include-global: true
  512.  
  513. # If Vault operations should ignore any world arguments if supplied.
  514. vault-ignore-world: false
  515.  
  516. # If LuckPerms should print debugging info to console when a plugin uses a Vault function
  517. vault-debug: false
  518.  
  519. # +----------------------------------------------------------------------------------------------+ #
  520. # | Miscellaneous (and rarely used) settings | #
  521. # +----------------------------------------------------------------------------------------------+ #
  522.  
  523. # If LuckPerms should produce extra logging output when it handles logins.
  524. #
  525. # - Useful if you're having issues with UUID forwarding or data not being loaded.
  526. debug-logins: false
  527.  
  528. # If LuckPerms should use the "server-name" property from the "server.properties" file as the
  529. # "server" option within LuckPerms.
  530. use-server-properties-name: false
  531.  
  532. # If LuckPerms should allow usernames with non alphanumeric characters.
  533. #
  534. # - Note that due to the design of the storage implementation, usernames must still be 16 characters
  535. # or less.
  536. allow-invalid-usernames: false
  537.  
  538. # If LuckPerms should allow a users primary group to be removed with the 'parent remove' command.
  539. #
  540. # - When this happens, the plugin will set their primary group back to default.
  541. prevent-primary-group-removal: false
  542.  
  543.  
  544.  
  545.  
  546. # +----------------------------------------------------------------------------------------------+ #
  547. # | | #
  548. # | DEFAULT ASSIGNMENTS | #
  549. # | | #
  550. # +----------------------------------------------------------------------------------------------+ #
  551.  
  552. # This section allows you to define defaults to give users whenever they connect to the server.
  553. # The default assignments are highly configurable and conditional.
  554. #
  555. # There is one default assignment built into LuckPerms, which will add all users to the "default"
  556. # group if they are not a member of any other group. This setting cannot be disabled. However, you
  557. # can use this section to add more of your own.
  558. #
  559. # IMPORTANT:
  560. # In order to save storage space, LuckPerms does not store users who have no permissions defined,
  561. # and are only a member of the default group. Adding default assignments to this section will negate
  562. # this effect. It is HIGHLY RECCOMENDED that instead of assigning defaults here, you add permissions
  563. # to the "default" group, or set the "default" group to inherit other groups, and then use the
  564. # group-name-rewrite rule above.
  565. #
  566. # It is also important to note that these rules are considered every time a player logs into the
  567. # server, and are applied directly to the user's data. Simply removing a rule here will not reverse
  568. # the effect of that rule on any users who have already had it applied to them.
  569. #
  570. # The "has" and "lacks" conditions below support standard boolean logic, using the 'and' & 'or'
  571. # characters used in Java.
  572. # e.g. "(some.other.permission | some.permission.other) & some.thing.else" == a user has
  573. # 'some.other.permission', or 'some.permission.other', and they also have 'some.thing.else'
  574. #
  575. # Groups are represented by the permission node: group.<group name>
  576. # Per server and per world nodes are represented by "server-world/permission" or "server/permission"
  577. #
  578. # Within conditions, permission nodes MUST be escaped using "<" and ">". See the example below.
  579. #
  580. # Explanation of the examples below: (they're just to demonstrate the features & use cases)
  581. #
  582. # rule1:
  583. # If a user is either in the vip or vip+ group, and they have the "titles.titlecollector" permission
  584. # set to true, and the "some.random.permission" set to false... if they're not in the group
  585. # "prison_titlepack" on the "prison" server, then give add them to the "prison_titlepack" group on
  586. # the "prison" server, and remove "some.random.permission".
  587. #
  588. # rule2:
  589. # If the user isn't in any of the following groups on the skyblock server: sb_level1, sb_level2,
  590. # sb_level3, then add them to sb_level1 on the skyblock server.
  591. #
  592. # rule3:
  593. # If the user is a member of the default group, remove them from default, add them to member, and
  594. # set their primary group to member.
  595. #
  596. # WARNING: Unlike internal commands, this system does not ensure that a group exists before adding
  597. # a user to it. It also does not unsure that a user is a member of a group before making that group
  598. # their primary group.
  599. #
  600. # Before you use "give: group.<name>" or "set-primary-group", make sure that the group exists, and
  601. # that the user is a member of the group.
  602. default-assignments:
  603. # rule1:
  604. # if:
  605. # has-true: (<group.vip> | <group.vip+>) & <titles.tilecollector>
  606. # has-false: <some.random.permission>
  607. # lacks: <prison/group.prison_titlepack>
  608. # give:
  609. # - prison/group.prison_titlepack
  610. # take:
  611. # - some.random.permission
  612. # rule2:
  613. # if:
  614. # lacks: <skyblock/group.sb_level1> & <skyblock/group.sb_level2> & <skyblock/group.sb_level3>
  615. # give:
  616. # - skyblock/group.sb_level1
  617. # rule3:
  618. # if:
  619. # has-true: <group.default>
  620. # take:
  621. # - group.default
  622. # give:
  623. # - group.member
  624. # set-primary-group: member
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement