SHARE
TWEET
Untitled
a guest
Apr 27th, 2018
56
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
- /* Entity */
- typedef struct {
- u32 id;
- void *components[COMPONENT_COUNT];
- } GameObject;
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy.
