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- LoadArena(_arenaSceneName);
- LoadFirstLevel(_startingLevel);
- var targets = GameObject.FindGameObjectsWithTag("Target");
- print(targets.Length);
- _numberOfTargets = targets.Length;
- _startTime = _time = Time.time;
- _guiScript = GetComponent<GuiScript>();
- }
- private void LoadArena(string arenaSceneName)
- {
- StartCoroutine(LoadScene(arenaSceneName));
- }
- IEnumerator LoadScene(string sceneName)
- {
- print("Loading Scene: " + sceneName);
- var op = SceneManager.LoadSceneAsync(sceneName, LoadSceneMode.Additive);
- while (!op.isDone)
- yield return null; // wait minimum step
- yield break;
- }
- private void LoadFirstLevel(string stageName)
- {
- StartCoroutine(LoadScene(stageName));
- }
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