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- [00:05:13] [ERROR] Failed to load config: System.IO.FileNotFoundException: Le fichier 'D:\Games\GTAV\GTAV\ScriptHookVDotNet.ini' est introuvable.
- Nom de fichier : 'D:\Games\GTAV\GTAV\ScriptHookVDotNet.ini'
- à System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- à System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- à System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- à System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
- à System.IO.StreamReader..ctor(String path, Encoding encoding)
- à System.IO.File.InternalReadAllLines(String path, Encoding encoding)
- à ?A0xc1aa4bd5.ScriptHookVDotnet_ManagedInit()
- [00:05:14] [DEBUG] Loading scripts from D:\Games\GTAV\GTAV\scripts ...
- [00:05:14] [DEBUG] Loading assembly BennysMotorworks.dll ...
- [00:05:14] [WARNING] Resolving API version 0.0.0.
- [00:05:14] [WARNING] Resolving API version 0.0.0.
- [00:05:14] [DEBUG] Loading assembly Lively World.dll ...
- [00:05:14] [WARNING] Unable to resolve API version 2.9.6.
- [00:05:14] [WARNING] Unable to resolve API version 2.9.6.
- [00:05:14] [DEBUG] Loading assembly NativeUI.dll ...
- [00:05:14] [WARNING] Unable to resolve API version 2.0.0.
- [00:05:14] [WARNING] Unable to resolve API version 2.0.0.
- [00:05:14] [WARNING] Unable to resolve API version 2.0.0.
- [00:05:14] [WARNING] Unable to resolve API version 2.0.0.
- [00:05:14] [WARNING] Unable to resolve API version 2.0.0.
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