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  1.  
  2. ** Executing...
  3. ** Command: "F:\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
  4. ** Parameters: -game "F:\Steam\steamapps\common\GarrysMod\garrysmod" "F:\Fichiers Gmod\Mapping\VMF ROCKFORD MODIFIER\v1b\rp_rockford_v1btest.vmf"
  5.  
  6. Valve Software - vbsp.exe (Sep 13 2019)
  7. 4 threads
  8. materialPath: F:\Steam\steamapps\common\GarrysMod\garrysmod\materials
  9. Loading F:\Fichiers Gmod\Mapping\VMF ROCKFORD MODIFIER\v1b\rp_rockford_v1btest.vmf
  10. material "tile/tilefloor010d" not found.
  11. Material not found!: TILE/TILEFLOOR010D
  12. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  13. material "liquids/aztecwater" not found.
  14. Material not found!: LIQUIDS/AZTECWATER
  15. Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
  16. material "de_tides/tides_dirt" not found.
  17. Material not found!: DE_TIDES/TIDES_DIRT
  18. Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
  19. Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
  20. material "nature/cliff01a" not found.
  21. Material not found!: NATURE/CLIFF01A
  22. material "ajacks/ben_paintblue" not found.
  23. Material not found!: AJACKS/BEN_PAINTBLUE
  24. material "de_cbble/outwall02d" not found.
  25. Material not found!: DE_CBBLE/OUTWALL02D
  26. material "de_train/train_window_blinds_03" not found.
  27. Material not found!: DE_TRAIN/TRAIN_WINDOW_BLINDS_03
  28. Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
  29. material "de_nuke/nuke_ceiling_facility_01" not found.
  30. Material not found!: DE_NUKE/NUKE_CEILING_FACILITY_01
  31. material "cs_assault/metalwall001" not found.
  32. Material not found!: CS_ASSAULT/METALWALL001
  33. material "cs_assault/metalwall001a" not found.
  34. Material not found!: CS_ASSAULT/METALWALL001A
  35. material "de_train/train_officetile_01" not found.
  36. Material not found!: DE_TRAIN/TRAIN_OFFICETILE_01
  37. material "de_nuke/nuke_ceiling_01" not found.
  38. Material not found!: DE_NUKE/NUKE_CEILING_01
  39. material "concrete/blend_sidewalk_01" not found.
  40. Material not found!: CONCRETE/BLEND_SIDEWALK_01
  41. material "de_nuke/nuke_metaldoor_01" not found.
  42. Material not found!: DE_NUKE/NUKE_METALDOOR_01
  43. material "de_piranesi/pi_grnmetalt" not found.
  44. Material not found!: DE_PIRANESI/PI_GRNMETALT
  45. material "de_train/train_metaltruss_01" not found.
  46. Material not found!: DE_TRAIN/TRAIN_METALTRUSS_01
  47. material "de_nuke/nuke_metalgrate_01" not found.
  48. Material not found!: DE_NUKE/NUKE_METALGRATE_01
  49. material "realworldtextures2/ground/carpet_30" not found.
  50. Material not found!: REALWORLDTEXTURES2/GROUND/CARPET_30
  51. material "cs_havana/concrete02" not found.
  52. Material not found!: CS_HAVANA/CONCRETE02
  53. material "cs_italy/cr_miscwood2b" not found.
  54. Material not found!: CS_ITALY/CR_MISCWOOD2B
  55. material "cs_assault/assault_brick2a" not found.
  56. Material not found!: CS_ASSAULT/ASSAULT_BRICK2A
  57. material "de_train/train_wood_door_01" not found.
  58. Material not found!: DE_TRAIN/TRAIN_WOOD_DOOR_01
  59. Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
  60. Patching WVT material: maps/rp_rockford_v1btest/statua/nature/rockfordgrass1_noprop_wvt_patch
  61. Patching WVT material: maps/rp_rockford_v1btest/statua/nature/rockfordgrass1_wvt_patch
  62. fixing up env_cubemap materials on brush sides...
  63. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  64. **** leaked ****
  65. Entity prop_static (3134.91 -11659.90 599.74) leaked!
  66. Processing areas...
  67. Brush 608289: areaportal brush doesn't touch two areas
  68.  
  69. Brush 608289: areaportal brush doesn't touch two areas
  70.  
  71. Brush 608289: areaportal brush doesn't touch two areas
  72.  
  73. Brush 608289: areaportal brush doesn't touch two areas
  74.  
  75. Brush 608362: areaportal brush doesn't touch two areas
  76.  
  77. Brush 608356: areaportal brush doesn't touch two areas
  78.  
  79. Brush 608356: areaportal brush doesn't touch two areas
  80.  
  81. Brush 608296: areaportal brush doesn't touch two areas
  82.  
  83. Brush 608296: areaportal brush doesn't touch two areas
  84.  
  85. Brush 608349: areaportal brush doesn't touch two areas
  86.  
  87. Brush 608349: areaportal brush doesn't touch two areas
  88.  
  89. Brush 608336: areaportal brush doesn't touch two areas
  90. done (0)
  91. Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  92. error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  93. error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  94. error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  95. error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  96. error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  97. error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
  98. done (0)
  99. Chop Details...done (1)
  100. Find Visible Detail Sides...
  101. Merged 1762 detail faces...done (1)
  102. Merging details...done (0)
  103. FixTjuncs...
  104. PruneNodes...
  105. WriteBSP...
  106. done (1)
  107. Creating default LDR cubemaps for env_cubemap using skybox materials:
  108.    skybox/painted*.vmt
  109.  ! Run buildcubemaps in the engine to get the correct cube maps.
  110. Creating default HDR cubemaps for env_cubemap using skybox materials:
  111.    skybox/painted*.vmt
  112.  ! Run buildcubemaps in the engine to get the correct cube maps.
  113. Finding displacement neighbors...
  114. Found a displacement edge abutting multiple other edges.
  115. Finding lightmap sample positions...
  116. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  117. Can't find surfaceprop asphalt for material concrete/roadcrosswalk_overlay, using default
  118. Can't find surfaceprop asphalt for material concrete/roadcrosswalk_overlay_2, using default
  119. Building Physics collision data...
  120. done (2) (1182259 bytes)
  121. Error loading studio model STATIC "models/props/de_inferno/tree_small.mdl"!
  122. WARNING! model "models/props_foliage/tree_base_bushes01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  123. WARNING! model "models/props_interiors/dining_table_round.mdl" has mismatching model version (49, expected 48)! Expect problems.
  124. Error loading studio model STATIC "models/props/cs_militia/spotlight.mdl"!
  125. WARNING! model "models/props_interiors/chairs_airport.mdl" has mismatching model version (49, expected 48)! Expect problems.
  126. WARNING! model "models/props_lab/freightelevatorbutton.mdl" has mismatching model version (49, expected 48)! Expect problems.
  127. Error loading studio model STATIC "models/props/cs_militia/light_outdoor_glass.mdl"!
  128. Error loading studio model STATIC "models/props/cs_militia/light_outdoor.mdl"!
  129. Error loading studio model STATIC "models/props/cs_assault/pylon.mdl"!
  130. Error loading studio model STATIC "models/props/de_inferno/bench_wood.mdl"!
  131. WARNING! model "models/props_wasteland/exterior_fence002e.mdl" has mismatching model version (49, expected 48)! Expect problems.
  132. WARNING! model "models/props_wasteland/exterior_fence002d.mdl" has mismatching model version (49, expected 48)! Expect problems.
  133. WARNING! model "models/props_wasteland/exterior_fence002b.mdl" has mismatching model version (49, expected 48)! Expect problems.
  134. WARNING! model "models/props_wasteland/exterior_fence002c.mdl" has mismatching model version (49, expected 48)! Expect problems.
  135. Error loading studio model STATIC "models/props/cs_assault/fireescape_bottom.mdl"!
  136. Error loading studio model STATIC "models/props/cs_assault/fireescape_repeatable.mdl"!
  137. WARNING! model "models/props_foliage/maple_001_l.mdl" has mismatching model version (49, expected 48)! Expect problems.
  138. WARNING! model "models/props_junk/petfoodbag01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  139. WARNING! model "models/props_interiors/styrofoam_cups.mdl" has mismatching model version (49, expected 48)! Expect problems.
  140. WARNING! model "models/props_unique/airport/trash_bin1.mdl" has mismatching model version (49, expected 48)! Expect problems.
  141. WARNING! model "models/props_interiors/industrial_table01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  142. WARNING! model "models/props_interiors/trashcan01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  143. Error loading studio model STATIC "models/props/cs_office/light_inset.mdl"!
  144. Error loading studio model STATIC "models/props/cs_assault/railingalley02.mdl"!
  145. Static prop models/props/cs_assault/ventilationduct01.mdl outside the map (-8394.51, -3184.66, 272.27)
  146. WARNING! model "models/props_junk/dumpster.mdl" has mismatching model version (49, expected 48)! Expect problems.
  147. WARNING! model "models/props_rooftop/antennaclusters01a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  148. WARNING! model "models/props_rooftop/chimneypipe_cluster02a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  149. Error loading studio model STATIC "models/props/cs_assault/fireescape_top.mdl"!
  150. WARNING! model "models/props_foliage/urban_streettree01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  151. WARNING! model "models/props_foliage/mall_pot_large01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  152. WARNING! model "models/props_foliage/mall_small_palm01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  153. WARNING! model "models/props_foliage/mall_big_plant01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  154. WARNING! model "models/props_foliage/mall_bigleaves_plant03.mdl" has mismatching model version (49, expected 48)! Expect problems.
  155. WARNING! model "models/props_foliage/mall_bush02.mdl" has mismatching model version (49, expected 48)! Expect problems.
  156. WARNING! model "models/props_foliage/mall_pot_squarexl01.mdl" has mismatching model version (49, expected 48)! Expect problems.
  157. WARNING! model "models/props_interiors/refrigerator03.mdl" has mismatching model version (49, expected 48)! Expect problems.
  158. Static prop models/props_foliage/r_maple1.mdl outside the map (4701.71, -9676.95, 679.57)
  159. Static prop models/props_foliage/ah_medium_pine.mdl outside the map (4490.30, -8887.36, 1081.04)
  160. Static prop models/props_foliage/ah_medium_pine.mdl outside the map (4759.39, -8568.19, 1116.37)
  161. WARNING! model "models/props_interiors/lights_florescent01a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  162. WARNING! model "models/props_c17/gasmeter001a.mdl" has mismatching model version (49, expected 48)! Expect problems.
  163. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  164. Water found with no water_lod_control entity, creating a default one.
  165. Compacting texture/material tables...
  166. Reduced 5785 texinfos to 3465
  167. Reduced 928 texdatas to 785 (47780 bytes to 41739)
  168. Writing F:\Fichiers Gmod\Mapping\VMF ROCKFORD MODIFIER\v1b\rp_rockford_v1btest.bsp
  169. 16 seconds elapsed
  170.   -19.913599 -4.225430 0.000000
  171.   -22.250401 -3.887319 0.000000
  172.   -19.913599 -3.496582 0.000000
  173.   -21.666201 -4.552552 0.000000
  174. make_triangles:calc_triangle_representation: Cannot convert
  175.  
  176. ** Executing...
  177. ** Command: "F:\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
  178. ** Parameters: -game "F:\Steam\steamapps\common\GarrysMod\garrysmod" "F:\Fichiers Gmod\Mapping\VMF ROCKFORD MODIFIER\v1b\rp_rockford_v1btest"
  179.  
  180. Valve Software - vvis.exe (Sep 13 2019)
  181. 4 threads
  182. reading f:\fichiers gmod\mapping\vmf rockford modifier\v1b\rp_rockford_v1btest.bsp
  183. reading f:\fichiers gmod\mapping\vmf rockford modifier\v1b\rp_rockford_v1btest.prt
  184. LoadPortals: couldn't read f:\fichiers gmod\mapping\vmf rockford modifier\v1b\rp_rockford_v1btest.prt
  185.  
  186.  
  187. ** Executing...
  188. ** Command: "F:\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
  189. ** Parameters:  -game "F:\Steam\steamapps\common\GarrysMod\garrysmod" "F:\Fichiers Gmod\Mapping\VMF ROCKFORD MODIFIER\v1b\rp_rockford_v1btest"
  190.  
  191. Valve Software - vrad.exe SSE (Sep 13 2019)
  192.  
  193.       Valve Radiosity Simulator    
  194. 4 threads
  195. [Reading texlights from 'lights.rad']
  196. [45 texlights parsed from 'lights.rad']
  197.  
  198. Loading f:\fichiers gmod\mapping\vmf rockford modifier\v1b\rp_rockford_v1btest.bsp
  199. PREP OK
  200. Error! Invalid model version "models/props_foliage/tree_base_bushes01.mdl"
  201. Error! Invalid model version "models/props_interiors/dining_table_round.mdl"
  202. Error! Invalid model version "models/props_interiors/chairs_airport.mdl"
  203. Error! Invalid model version "models/props_lab/freightelevatorbutton.mdl"
  204. Error! Invalid model version "models/props_wasteland/exterior_fence002e.mdl"
  205. Error! Invalid model version "models/props_wasteland/exterior_fence002d.mdl"
  206. Error! Invalid model version "models/props_wasteland/exterior_fence002b.mdl"
  207. Error! Invalid model version "models/props_wasteland/exterior_fence002c.mdl"
  208. Error! Invalid model version "models/props_foliage/maple_001_l.mdl"
  209. Error! Invalid model version "models/props_junk/petfoodbag01.mdl"
  210. Error! Invalid model version "models/props_interiors/styrofoam_cups.mdl"
  211. Error! Invalid model version "models/props_unique/airport/trash_bin1.mdl"
  212. Error! Invalid model version "models/props_interiors/industrial_table01.mdl"
  213. Error! Invalid model version "models/props_interiors/trashcan01.mdl"
  214. Error! Invalid model version "models/props_junk/dumpster.mdl"
  215. Error! Invalid model version "models/props_rooftop/antennaclusters01a.mdl"
  216. Error! Invalid model version "models/props_rooftop/chimneypipe_cluster02a.mdl"
  217. Error! Invalid model version "models/props_foliage/urban_streettree01.mdl"
  218. Error! Invalid model version "models/props_foliage/mall_pot_large01.mdl"
  219. Error! Invalid model version "models/props_foliage/mall_small_palm01.mdl"
  220. Error! Invalid model version "models/props_foliage/mall_big_plant01.mdl"
  221. Error! Invalid model version "models/props_foliage/mall_bigleaves_plant03.mdl"
  222. Error! Invalid model version "models/props_foliage/mall_bush02.mdl"
  223. Error! Invalid model version "models/props_foliage/mall_pot_squarexl01.mdl"
  224. Error! Invalid model version "models/props_interiors/refrigerator03.mdl"
  225. Error! Invalid model version "models/props_interiors/lights_florescent01a.mdl"
  226. Error! Invalid model version "models/props_c17/gasmeter001a.mdl"
  227. Patch Sample Radius Clamped!
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  441. Patch Sample Radius Clamped!
  442. Patch Sample Radius Clamped!
  443. Patch Sample Radius Clamped!
  444. Patch Sample Radius Clamped!
  445. Patch Sample Radius Clamped!
  446. Patch Sample Radius Clamped!
  447. Patch Sample Radius Clamped!
  448. Patch Sample Radius Clamped!
  449. Patch Sample Radius Clamped!
  450. Patch Sample Radius Clamped!
  451. Patch Sample Radius Clamped!
  452. Patch Sample Radius Clamped!
  453. Patch Sample Radius Clamped!
  454. Patch Sample Radius Clamped!
  455. Patch Sample Radius Clamped!
  456. Patch Sample Radius Clamped!
  457. No vis information, direct lighting only.
  458. Setting up ray-trace acceleration structure... Done (8.49 seconds)
  459. 17019 faces
  460. 2 degenerate faces
  461. 9279895 square feet [1336304896.00 square inches]
  462. 831 Displacements
  463. 2135797 Square Feet [307554816.00 Square Inches]
  464. sun extent from map=0.000000
  465. 657 direct lights
  466. BuildFacelights:     0...1...2...3...4...5...6...7...8...9...10 (219)
  467. Build Patch/Sample Hash Table(s).....Done<0.1052 sec>
  468. FinalLightFace:      0...1...2...3...4...5...6...7...8...9...10 (12)
  469. FinalLightFace Done
  470. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  471. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (73)
  472. Writing leaf ambient...done
  473. Ready to Finish
  474.  
  475. Object names       Objects/Maxobjs  Memory / Maxmem  Fullness
  476. ------------       ---------------  ---------------  --------
  477. models                  69/1024         3312/49152    ( 6.7%)
  478. brushes               3224/16384       38688/196608   (19.7%)
  479. brushsides           22099/65536      176792/524288   (33.7%)
  480. planes               11006/65536      220120/1310720  (16.8%)
  481. vertexes             33944/65536      407328/786432   (51.8%)
  482. nodes                 9819/65536      314208/2097152  (15.0%)
  483. texinfos              3465/12288      249480/884736   (28.2%)
  484. texdata                785/2048        25120/65536    (38.3%)
  485. dispinfos              831/0          146256/0        ( 0.0%)
  486. disp_verts           50903/0         1018060/0        ( 0.0%)
  487. disp_tris            78240/0          156480/0        ( 0.0%)
  488. disp_lmsamples     1842652/0         1842652/0        ( 0.0%)
  489. faces                17019/65536      953064/3670016  (26.0%)
  490. hdr faces                0/65536           0/3670016  ( 0.0%)
  491. origfaces            10081/65536      564536/3670016  (15.4%)
  492. leaves                9889/65536      316448/2097152  (15.1%)
  493. leaffaces            21441/65536       42882/131072   (32.7%)
  494. leafbrushes           9646/65536       19292/131072   (14.7%)
  495. areas                    6/1024           48/8192     ( 0.6%)
  496. surfedges           125836/512000     503344/2048000  (24.6%)
  497. edges                82485/256000     329940/1024000  (32.2%)
  498. LDR worldlights        657/8192        57816/720896   ( 8.0%)
  499. HDR worldlights          0/8192            0/720896   ( 0.0%)
  500. leafwaterdata            2/32768          24/393216   ( 0.0%)
  501. waterstrips           2493/32768       24930/327680   ( 7.6%)
  502. waterverts               0/65536           0/786432   ( 0.0%)
  503. waterindices         50130/65536      100260/131072   (76.5%)
  504. cubemapsamples         120/1024         1920/16384    (11.7%)
  505. overlays               201/512         70752/180224   (39.3%)
  506. LDR lightdata         [variable]    25262300/0        ( 0.0%)
  507. HDR lightdata         [variable]           0/0        ( 0.0%)
  508. visdata               [variable]           0/16777216 ( 0.0%)
  509. entdata               [variable]      531960/393216   (135.3%) VERY FULL!
  510. LDR ambient table     9889/65536       39556/262144   (15.1%)
  511. HDR ambient table     9889/65536       39556/262144   (15.1%)
  512. LDR leaf ambient     63367/65536     1774276/1835008  (96.7%) VERY FULL!
  513. HDR leaf ambient      9889/65536      276892/1835008  (15.1%)
  514. occluders                0/0               0/0        ( 0.0%)
  515. occluder polygons        0/0               0/0        ( 0.0%)
  516. occluder vert ind        0/0               0/0        ( 0.0%)
  517. detail props          [variable]           1/12       ( 8.3%)
  518. static props          [variable]           1/120274   ( 0.0%)
  519. pakfile               [variable]    10636107/0        ( 0.0%)
  520. physics               [variable]     1182259/4194304  (28.2%)
  521. physics terrain       [variable]      201167/1048576  (19.2%)
  522.  
  523. Level flags = 0
  524.  
  525. Total triangle count: 51341
  526. Writing f:\fichiers gmod\mapping\vmf rockford modifier\v1b\rp_rockford_v1btest.bsp
  527. 5 minutes, 17 seconds elapsed
  528.  
  529. ** Executing...
  530. ** Command: Copy File
  531. ** Parameters: "F:\Fichiers Gmod\Mapping\VMF ROCKFORD MODIFIER\v1b\rp_rockford_v1btest.bsp" "F:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_v1btest.bsp"
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