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- Initialize engine version: 5.3.5f1 (960ebf59018a)
- [VRDevice] Initialization of device oculus failed.
- (Filename: Line: 88)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor: NVIDIA
- VRAM: 8145 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.071 seconds
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 50Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- UnloadTime: 0.825956 ms
- [VRDevice] Initialization of device oculus failed.
- (Filename: Line: 88)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loading game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 36618, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = DESKTOP-CMBJVRH
- deviceType = Desktop
- deviceUniqueIdentifier = 4cb6c44777fb2af10a37722035cc240e1790a5c2
- graphicsDeviceID = 7041
- graphicsDeviceName = NVIDIA GeForce GTX 1070
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 8145
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 4
- processorFrequency = 3299
- processorType = Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 8129
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
- Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.179533 ms
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.4104 self ms: 0.4113
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,5.4, GC.GetTotalMemory MB,10.48438, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,19, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 1653 unused Assets to reduce memory usage. Loaded Objects now: 9045.
- Total: 77.733963 ms (FindLiveObjects: 0.431446 ms CreateObjectMapping: 0.302633 ms MarkObjects: 76.380653 ms DeleteObjects: 0.618303 ms)
- The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'bone02') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'bone02') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Echo') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Creepvine') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Slime') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'CuteFish') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Observatory') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Observatory') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
- (Filename: Line: 1655)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 3101
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- Cyclops::Awake frame 3106
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Cyclops total ms: 966.381 self ms: 966.381
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Caching tech types for 2207 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Cyclops frame 3106
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 129.8546 self ms: 129.8546
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 3108
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 1352.494 self ms: 1352.495
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for Aurora
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 3111
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 230.9295 self ms: 230.9295
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for Control_Room
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 243.3195 self ms: 243.3198
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 3131
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 3133
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 3133
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 3133
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 3133
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1143 self ms: 0.1143
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.9307 self ms: 2.3142
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0093 self ms: 0.0093
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 1.1373 self ms: 1.1373
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 3.2079 self ms: 3.2079
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.586 self ms: 0.5863
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 83.5756 self ms: 72.851
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- initializing first time explosion
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 11.8108 self ms: 11.8111
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 42.1198 self ms: 42.1198
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 0.6872 self ms: 0.6872
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 220.9345 self ms: 220.9345
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 821.6133 self ms: 821.6136
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 204.4815 self ms: 204.4815
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 16.1072 self ms: 16.1075
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 3141
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 11.9303 self ms: 11.9303
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 1.461 self ms: 1.4613
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1561.299 self ms: 141.0694
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity CrashHome(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity CrashHome(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity Peeper(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity Crash(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity Crash(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 3467
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,11 cell 0,1,2 L2 root/CrabSnake(Clone) was spawned in batch 12,17,12, block 1949,2798,1934, wspos (-98.3, -241.1, -113.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity GarryFish(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to C:\Programy\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Error while trying to start tracking session: 504 Gateway Time-out
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity Bleeder(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.6477 self ms: 3.6477
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.4207 self ms: 1.4207
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,65.38743, GC.GetTotalMemory MB,418.9883, OctNodes MB,7.247925, CompactOctrees MB,104.9365, CellManager MB,14.98722, ClipMapManager MB,23.97876, GCCount,40, PlayerPos,-43.69764,0.756866,-316.0531, WorkingSet MB,1914.09
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 6280 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 136120 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 136120 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 95080 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 136120 [0x887A0005]
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: failed to create vertex buffer of size 136120 [0x887A0005]
- d3d11: failed to create vertex buffer of size 95080 [0x887A0005]
- d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 6280 [0x887A0005]
- d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
- d3d11: failed to create vertex buffer of size 214240 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 214240 [0x887A0005]
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 337640 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 95080 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 20560 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
- d3d11: failed to create vertex buffer of size 95080 [0x887A0005]
- d3d11: failed to create vertex buffer of size 337640 [0x887A0005]
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 20560 [0x887A0005]
- d3d11: failed to create vertex buffer of size 36280 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 1520 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 46040 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 46040 [0x887A0005]
- d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
- d3d11: failed to create vertex buffer of size 1520 [0x887A0005]
- d3d11: failed to create vertex buffer of size 36280 [0x887A0005]
- d3d11: failed to create vertex buffer of size 1520 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 36280 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 46040 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 10480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 320 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 21720 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 1520 [0x887A0005]
- d3d11: failed to create vertex buffer of size 36280 [0x887A0005]
- d3d11: failed to create vertex buffer of size 46040 [0x887A0005]
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: failed to create vertex buffer of size 10480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: failed to create vertex buffer of size 320 [0x887A0005]
- d3d11: failed to create vertex buffer of size 21720 [0x887A0005]
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 22880 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 8960 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 23920 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 8960 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 22880 [0x887A0005]
- d3d11: failed to create vertex buffer of size 23920 [0x887A0005]
- d3d11: failed to create vertex buffer of size 8960 [0x887A0005]
- d3d11: failed to create vertex buffer of size 8960 [0x887A0005]
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: failed to create vertex buffer of size 6280 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 6280 [0x887A0005]
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 12000 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 12000 [0x887A0005]
- d3d11: failed to create vertex buffer of size 214240 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 214240 [0x887A0005]
- d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
- d3d11: failed to create vertex buffer of size 116360 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 116360 [0x887A0005]
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- d3d11: attempt to lock null vertex buffer
- d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
- Telemetry Manager: SendEndSession called, sessionId = 57bcb68764099e571d8b458a
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Sent endsession
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 14dc -> priority: 1
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