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  1. Initialize engine version: 5.3.5f1 (960ebf59018a)
  2. [VRDevice] Initialization of device oculus failed.
  3.  
  4.  
  5. (Filename: Line: 88)
  6.  
  7. GfxDevice: creating device client; threaded=1
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.0]
  10. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  11. Vendor: NVIDIA
  12. VRAM: 8145 MB
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  21. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  22. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  23. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  24. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  25. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  27. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  29. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  30. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  31. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  33. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  34. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  35. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  36. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  37. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  38. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  39. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  40. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  41. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  42. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  43. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  44. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  45. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  46. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
  47. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
  48. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
  49. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
  50. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
  51. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
  52. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
  53. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
  54. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
  55. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
  56. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
  57. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
  58. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
  59. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
  60. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  61. Loading C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  62. - Completed reload, in 0.071 seconds
  63. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  64. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  65. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  66. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  67. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  68. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  69. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  70. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  71. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  72. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  73. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  74. <RI> Initializing input.
  75.  
  76. <RI> Input initialized.
  77.  
  78. desktop: 1920x1080 50Hz; virtual: 1920x1080 at 0,0
  79. <RI> Initialized touch support.
  80.  
  81. The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
  82.  
  83. (Filename: Line: 1655)
  84.  
  85. The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
  86.  
  87. (Filename: Line: 1655)
  88.  
  89. The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
  90.  
  91. (Filename: Line: 1655)
  92.  
  93. The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
  94.  
  95. (Filename: Line: 1655)
  96.  
  97. UnloadTime: 0.825956 ms
  98. [VRDevice] Initialization of device oculus failed.
  99.  
  100.  
  101. (Filename: Line: 88)
  102.  
  103. Steamworks: Initialised and ready for use.
  104.  
  105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  106.  
  107. Loading game settings
  108.  
  109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  110.  
  111. Process name: Subnautica
  112.  
  113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  114.  
  115. changeset 36618, QualityLevel = 2
  116.  
  117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  118.  
  119. OK Running Win64
  120.  
  121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  122.  
  123. SystemInfo:
  124. deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
  125. deviceName = DESKTOP-CMBJVRH
  126. deviceType = Desktop
  127. deviceUniqueIdentifier = 4cb6c44777fb2af10a37722035cc240e1790a5c2
  128. graphicsDeviceID = 7041
  129. graphicsDeviceName = NVIDIA GeForce GTX 1070
  130. graphicsDeviceType = Direct3D11
  131. graphicsDeviceVendor = NVIDIA
  132. graphicsDeviceVendorID = 4318
  133. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  134. graphicsMemorySize = 8145
  135. graphicsShaderLevel = 50
  136. npotSupport = Full
  137. maxTextureSize = 16384
  138. operatingSystem = Windows 10 (10.0.0) 64bit
  139. processorCount = 4
  140. processorFrequency = 3299
  141. processorType = Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
  142. supportedRenderTargetCount = 8
  143. supports3DTextures = True
  144. supportsAccelerometer = False
  145. supportsComputeShaders = True
  146. supportsGyroscope = False
  147. supportsImageEffects = True
  148. supportsInstancing = True
  149. supportsLocationService = False
  150. supportsRawShadowDepthSampling = True
  151. supportsRenderTextures = True
  152. supportsRenderToCubemap = True
  153. supportsShadows = True
  154. supportsSparseTextures = True
  155. supportsStencil = 1
  156. supportsVibration = False
  157. systemMemorySize = 8129
  158.  
  159.  
  160. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  161.  
  162. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  163. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  164. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  165. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  166. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  167. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  168. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  169. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  170. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  171. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  172. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  173. Fallback handler could not load library C:/Programy/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  174. Steamworks: Received stats and achievements from Steam
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  177.  
  178. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  181.  
  182. Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  185.  
  186. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  187. UnloadTime: 5.179533 ms
  188. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  189.  
  190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  191.  
  192. L0: EstimateCompactOctreeBytes total ms: 0.4104 self ms: 0.4113
  193.  
  194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  195.  
  196. Heartbeat CSV, time s,5.4, GC.GetTotalMemory MB,10.48438, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,19, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0
  197.  
  198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  199.  
  200.  
  201. Unloading 1653 unused Assets to reduce memory usage. Loaded Objects now: 9045.
  202. Total: 77.733963 ms (FindLiveObjects: 0.431446 ms CreateObjectMapping: 0.302633 ms MarkObjects: 76.380653 ms DeleteObjects: 0.618303 ms)
  203.  
  204. The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
  205.  
  206. (Filename: Line: 1655)
  207.  
  208. The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
  209.  
  210. (Filename: Line: 1655)
  211.  
  212. The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
  213.  
  214. (Filename: Line: 1655)
  215.  
  216. The referenced script on this Behaviour (Game Object 'bone02') is missing!
  217.  
  218. (Filename: Line: 1655)
  219.  
  220. The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
  221.  
  222. (Filename: Line: 1655)
  223.  
  224. The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
  225.  
  226. (Filename: Line: 1655)
  227.  
  228. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  229.  
  230. (Filename: Line: 1655)
  231.  
  232. The referenced script on this Behaviour (Game Object 'bone02') is missing!
  233.  
  234. (Filename: Line: 1655)
  235.  
  236. The referenced script on this Behaviour (Game Object 'Echo') is missing!
  237.  
  238. (Filename: Line: 1655)
  239.  
  240. The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
  241.  
  242. (Filename: Line: 1655)
  243.  
  244. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  245.  
  246. (Filename: Line: 1655)
  247.  
  248. The referenced script on this Behaviour (Game Object 'Creepvine') is missing!
  249.  
  250. (Filename: Line: 1655)
  251.  
  252. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  253.  
  254. (Filename: Line: 1655)
  255.  
  256. The referenced script on this Behaviour (Game Object 'Slime') is missing!
  257.  
  258. (Filename: Line: 1655)
  259.  
  260. The referenced script on this Behaviour (Game Object 'CuteFish') is missing!
  261.  
  262. (Filename: Line: 1655)
  263.  
  264. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  265.  
  266. (Filename: Line: 1655)
  267.  
  268. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  269.  
  270. (Filename: Line: 1655)
  271.  
  272. The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
  273.  
  274. (Filename: Line: 1655)
  275.  
  276. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  277.  
  278. (Filename: Line: 1655)
  279.  
  280. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  281.  
  282. (Filename: Line: 1655)
  283.  
  284. The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
  285.  
  286. (Filename: Line: 1655)
  287.  
  288. PrefabListSpawner: Spawning prefab UnitTests
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  291.  
  292. PrefabListSpawner: Spawning prefab ConsoleCommands
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  295.  
  296. PrefabListSpawner: Spawning prefab TechTree
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  299.  
  300. PrefabListSpawner: Spawning prefab EcoManager
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  303.  
  304. PrefabListSpawner: Spawning prefab FPSCounter
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  307.  
  308. PrefabListSpawner: Spawning prefab IngameMenu
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  311.  
  312. PrefabListSpawner: Spawning prefab WorldArrowManager
  313.  
  314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  315.  
  316. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  317.  
  318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  319.  
  320. PrefabListSpawner: Spawning prefab x_Clouds
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  323.  
  324. PrefabListSpawner: Spawning prefab MonitorLauncher
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  327.  
  328. PrefabListSpawner: Spawning prefab DNADatabase
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  331.  
  332. PrefabListSpawner: Spawning prefab Exploder
  333.  
  334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  335.  
  336. PrefabListSpawner: Spawning prefab GUI
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  339.  
  340. PrefabListSpawner: Spawning prefab LootSpawner
  341.  
  342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  343.  
  344. PrefabListSpawner: Spawning prefab TelemetryManager
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  347.  
  348. PrefabListSpawner: Spawning prefab SteamEconomy
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  351.  
  352. PrefabListSpawner: Spawning prefab RandomStart
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  355.  
  356. PrefabListSpawner: Spawning prefab SchoolFishManager
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  359.  
  360. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  363.  
  364. PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  367.  
  368. PAXTerrainController::Initialize called - frame = 3101
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  371.  
  372. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  373.  
  374. (Filename: Line: 1655)
  375.  
  376. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  377.  
  378. (Filename: Line: 1655)
  379.  
  380. Cyclops::Awake frame 3106
  381.  
  382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  383.  
  384. L0: Loading lightmapped prefab scene Cyclops total ms: 966.381 self ms: 966.381
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  387.  
  388. Streamer not ready for __LIGHTMAPPED_PREFAB__
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  391.  
  392. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  393. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  394. Platform assembly: C:\Programy\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  395. Caching tech types for 2207 prefabs
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  398.  
  399. Loaded lightmapped prefab Cyclops frame 3106
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  402.  
  403. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  406.  
  407. L0: Loading lightmapped prefab scene EscapePod total ms: 129.8546 self ms: 129.8546
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  410.  
  411. Loaded lightmapped prefab EscapePod frame 3108
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  414.  
  415. L0: Loading lightmapped prefab scene Aurora total ms: 1352.494 self ms: 1352.495
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  418.  
  419. Streamer not ready for Aurora
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  422.  
  423. Loaded lightmapped prefab Aurora frame 3111
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  426.  
  427. L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 230.9295 self ms: 230.9295
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  430.  
  431. Streamer not ready for Control_Room
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  434.  
  435. Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  438.  
  439. L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 243.3195 self ms: 243.3198
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  442.  
  443. Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  446.  
  447. PAXTerrainController::MountWorld frame 3131
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  450.  
  451. builders ready, building world..
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  454.  
  455. loading static world at SNUnmanagedData\Build18
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  458.  
  459. World in SNUnmanagedData\Build18 is from version 39
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  462.  
  463. LargeWorld: Loading world frame 3133
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  466.  
  467. LargeWorld land == Voxeland (Voxeland)
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  470.  
  471. LargeWorldStreamer::Deinitialize called, frame 3133
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  474.  
  475. LargeWorldStreamer::Initialize frame 3133
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  478.  
  479. Read streaming settings:
  480. max frame ms 10, skip ents False, budget 200, preload WorldEntities
  481.  
  482. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  483.  
  484. LargeWorldStreamer allocated space for 26,20,26 octree batches
  485.  
  486. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  487.  
  488. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  489.  
  490. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  491.  
  492. Calling LoadPrefabDatabase frame 3133
  493.  
  494. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  495.  
  496. L3: PreLoad WorldEntities total ms: 0.1143 self ms: 0.1143
  497.  
  498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  499.  
  500. L2: Initialize prefab database (WorldEntities) total ms: 2.9307 self ms: 2.3142
  501.  
  502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  503.  
  504. L2: Initialize protobuf serializer total ms: 0.0093 self ms: 0.0093
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  507.  
  508. L2: SaveLoadManager.Initialize total ms: 1.1373 self ms: 1.1373
  509.  
  510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  511.  
  512. L2: Create octree compiler total ms: 3.2079 self ms: 3.2079
  513.  
  514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  515.  
  516. L2: Create batch thread total ms: 0.586 self ms: 0.5863
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  519.  
  520. L1: Streamer initialize total ms: 83.5756 self ms: 72.851
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  523.  
  524. Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
  525. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  528.  
  529. Prewarming all workspaces for res = 32
  530.  
  531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  532.  
  533. Growing ChunkWorkspace to meshRes = 32
  534.  
  535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  536.  
  537. Growing ChunkWorkspace to meshRes = 32
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  540.  
  541. ClipMapManager initialize done
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  544.  
  545. initializing first time explosion
  546.  
  547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  548.  
  549. L1: cellManager.ResetEntityDistributions total ms: 11.8108 self ms: 11.8111
  550.  
  551. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  552.  
  553. L1: LoadSceneObjects total ms: 42.1198 self ms: 42.1198
  554.  
  555. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  556.  
  557. L1: LoadGlobalRoot total ms: 0.6872 self ms: 0.6872
  558.  
  559. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  560.  
  561. L1: RefreshExistingBatchesForPlayMode total ms: 220.9345 self ms: 220.9345
  562.  
  563. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  564.  
  565. loading palette for LargeWorld at BlockPrefabs
  566.  
  567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  568.  
  569. L1: Loading palette total ms: 821.6133 self ms: 821.6136
  570.  
  571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  572.  
  573. L1: Loading heightmap total ms: 204.4815 self ms: 204.4815
  574.  
  575. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  576.  
  577. biome map downsample factor: 4
  578.  
  579. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  580.  
  581. L1: Loading biome map total ms: 16.1072 self ms: 16.1075
  582.  
  583. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  584.  
  585. LargeWorld: calling land.Rebuild frame 3141
  586.  
  587. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  588.  
  589. L1: Rebuilding land total ms: 11.9303 self ms: 11.9303
  590.  
  591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  592.  
  593. L1: Refresh signal database total ms: 1.461 self ms: 1.4613
  594.  
  595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  596.  
  597. L0: MountWorld total ms: 1561.299 self ms: 141.0694
  598.  
  599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  600.  
  601. OK world mounted: SNUnmanagedData\Build18
  602.  
  603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  604.  
  605. Registering stray entity seaglidefragment(Clone)
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  608.  
  609. Registering stray entity seaglidefragment(Clone)
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  612.  
  613. Unregistering child entity Base_interior_Planter_Tray_01_abandoned
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  616.  
  617. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  618.  
  619. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  620.  
  621. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  622.  
  623. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  624.  
  625. Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  626.  
  627. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  628.  
  629. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  630.  
  631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  632.  
  633. Registering stray entity CrashHome(Clone)
  634.  
  635. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  636.  
  637. Registering stray entity CrashHome(Clone)
  638.  
  639. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  640.  
  641. Registering stray entity Peeper(Clone)
  642.  
  643. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  644.  
  645. Registering stray entity Crash(Clone)
  646.  
  647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  648.  
  649. Registering stray entity Crash(Clone)
  650.  
  651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  652.  
  653. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  654.  
  655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  656.  
  657. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  660.  
  661. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  662.  
  663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  664.  
  665. LOADING FINISHED
  666.  
  667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  668.  
  669. LightmappedPrefabs all loaded, maybe starting intro vignette frame 3467
  670.  
  671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  672.  
  673. Entity Landscape/Cells/Batch 12,17,11 cell 0,1,2 L2 root/CrabSnake(Clone) was spawned in batch 12,17,12, block 1949,2798,1934, wspos (-98.3, -241.1, -113.6), but the batch was not loaded. Shouldn't really happen.
  674.  
  675. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  676.  
  677. Registering stray entity GarryFish(Clone)
  678.  
  679. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  680.  
  681. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  682.  
  683. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  684.  
  685. OnTriggerExit failed. Fixing.
  686.  
  687. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  688.  
  689. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  690.  
  691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  692.  
  693. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  694.  
  695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  696.  
  697. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  698.  
  699. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  700.  
  701. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  702.  
  703. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  704.  
  705. Saving 91 batches to C:\Programy\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000
  706.  
  707. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  708.  
  709. WARNING: Error while trying to start tracking session: 504 Gateway Time-out
  710.  
  711. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  712.  
  713. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  714.  
  715. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  716.  
  717. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  718.  
  719. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  720.  
  721. Registering stray entity Bleeder(Clone)
  722.  
  723. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  724.  
  725. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  726.  
  727. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  728.  
  729. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  730.  
  731. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  732.  
  733. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  734.  
  735. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  736.  
  737. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  738.  
  739. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  740.  
  741. L0: CellManager::EstimateBytes total ms: 3.6477 self ms: 3.6477
  742.  
  743. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  744.  
  745. L0: EstimateCompactOctreeBytes total ms: 1.4207 self ms: 1.4207
  746.  
  747. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  748.  
  749. Heartbeat CSV, time s,65.38743, GC.GetTotalMemory MB,418.9883, OctNodes MB,7.247925, CompactOctrees MB,104.9365, CellManager MB,14.98722, ClipMapManager MB,23.97876, GCCount,40, PlayerPos,-43.69764,0.756866,-316.0531, WorkingSet MB,1914.09
  750.  
  751. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  752.  
  753. d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
  754. d3d11: attempt to lock null vertex buffer
  755. d3d11: failed to create vertex buffer of size 6280 [0x887A0005]
  756. d3d11: attempt to lock null vertex buffer
  757. d3d11: failed to create vertex buffer of size 136120 [0x887A0005]
  758. d3d11: attempt to lock null vertex buffer
  759. d3d11: failed to create vertex buffer of size 136120 [0x887A0005]
  760. d3d11: attempt to lock null vertex buffer
  761. d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
  762. d3d11: attempt to lock null vertex buffer
  763. d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
  764. d3d11: attempt to lock null vertex buffer
  765. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  766. d3d11: attempt to lock null vertex buffer
  767. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  768. d3d11: attempt to lock null vertex buffer
  769. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  770. d3d11: attempt to lock null vertex buffer
  771. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  772. d3d11: attempt to lock null vertex buffer
  773. d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
  774. d3d11: attempt to lock null vertex buffer
  775. d3d11: failed to create vertex buffer of size 95080 [0x887A0005]
  776. d3d11: attempt to lock null vertex buffer
  777. d3d11: failed to create vertex buffer of size 136120 [0x887A0005]
  778. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  779. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  780. d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
  781. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  782. d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
  783. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  784. d3d11: failed to create vertex buffer of size 136120 [0x887A0005]
  785. d3d11: failed to create vertex buffer of size 95080 [0x887A0005]
  786. d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
  787. d3d11: failed to create vertex buffer of size 6280 [0x887A0005]
  788. d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
  789. d3d11: failed to create vertex buffer of size 214240 [0x887A0005]
  790. d3d11: attempt to lock null vertex buffer
  791. d3d11: failed to create vertex buffer of size 214240 [0x887A0005]
  792. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  793. d3d11: attempt to lock null vertex buffer
  794. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  795. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  796. d3d11: attempt to lock null vertex buffer
  797. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  798. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  799. d3d11: attempt to lock null vertex buffer
  800. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  801. d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
  802. d3d11: attempt to lock null vertex buffer
  803. d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
  804. d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
  805. d3d11: attempt to lock null vertex buffer
  806. d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
  807. d3d11: attempt to lock null vertex buffer
  808. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  809. d3d11: attempt to lock null vertex buffer
  810. d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
  811. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  812. d3d11: failed to create vertex buffer of size 41480 [0x887A0005]
  813. d3d11: failed to create vertex buffer of size 337640 [0x887A0005]
  814. d3d11: attempt to lock null vertex buffer
  815. d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
  816. d3d11: attempt to lock null vertex buffer
  817. d3d11: failed to create vertex buffer of size 95080 [0x887A0005]
  818. d3d11: attempt to lock null vertex buffer
  819. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  820. d3d11: attempt to lock null vertex buffer
  821. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  822. d3d11: attempt to lock null vertex buffer
  823. d3d11: failed to create vertex buffer of size 20560 [0x887A0005]
  824. d3d11: attempt to lock null vertex buffer
  825. d3d11: failed to create vertex buffer of size 65400 [0x887A0005]
  826. d3d11: failed to create vertex buffer of size 95080 [0x887A0005]
  827. d3d11: failed to create vertex buffer of size 337640 [0x887A0005]
  828. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  829. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  830. d3d11: failed to create vertex buffer of size 20560 [0x887A0005]
  831. d3d11: failed to create vertex buffer of size 36280 [0x887A0005]
  832. d3d11: attempt to lock null vertex buffer
  833. d3d11: failed to create vertex buffer of size 1520 [0x887A0005]
  834. d3d11: attempt to lock null vertex buffer
  835. d3d11: failed to create vertex buffer of size 46040 [0x887A0005]
  836. d3d11: attempt to lock null vertex buffer
  837. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  838. d3d11: attempt to lock null vertex buffer
  839. d3d11: failed to create vertex buffer of size 46040 [0x887A0005]
  840. d3d11: failed to create vertex buffer of size 1680 [0x887A0005]
  841. d3d11: failed to create vertex buffer of size 1520 [0x887A0005]
  842. d3d11: failed to create vertex buffer of size 36280 [0x887A0005]
  843. d3d11: failed to create vertex buffer of size 1520 [0x887A0005]
  844. d3d11: attempt to lock null vertex buffer
  845. d3d11: failed to create vertex buffer of size 36280 [0x887A0005]
  846. d3d11: attempt to lock null vertex buffer
  847. d3d11: failed to create vertex buffer of size 46040 [0x887A0005]
  848. d3d11: attempt to lock null vertex buffer
  849. d3d11: failed to create vertex buffer of size 10480 [0x887A0005]
  850. d3d11: attempt to lock null vertex buffer
  851. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  852. d3d11: attempt to lock null vertex buffer
  853. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  854. d3d11: attempt to lock null vertex buffer
  855. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  856. d3d11: attempt to lock null vertex buffer
  857. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  858. d3d11: attempt to lock null vertex buffer
  859. d3d11: failed to create vertex buffer of size 320 [0x887A0005]
  860. d3d11: attempt to lock null vertex buffer
  861. d3d11: failed to create vertex buffer of size 21720 [0x887A0005]
  862. d3d11: attempt to lock null vertex buffer
  863. d3d11: failed to create vertex buffer of size 1520 [0x887A0005]
  864. d3d11: failed to create vertex buffer of size 36280 [0x887A0005]
  865. d3d11: failed to create vertex buffer of size 46040 [0x887A0005]
  866. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  867. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  868. d3d11: failed to create vertex buffer of size 10480 [0x887A0005]
  869. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  870. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  871. d3d11: failed to create vertex buffer of size 320 [0x887A0005]
  872. d3d11: failed to create vertex buffer of size 21720 [0x887A0005]
  873. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  874. d3d11: attempt to lock null vertex buffer
  875. d3d11: failed to create vertex buffer of size 23320 [0x887A0005]
  876. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  877. d3d11: attempt to lock null vertex buffer
  878. d3d11: failed to create vertex buffer of size 22880 [0x887A0005]
  879. d3d11: attempt to lock null vertex buffer
  880. d3d11: failed to create vertex buffer of size 8960 [0x887A0005]
  881. d3d11: attempt to lock null vertex buffer
  882. d3d11: failed to create vertex buffer of size 23920 [0x887A0005]
  883. d3d11: attempt to lock null vertex buffer
  884. d3d11: failed to create vertex buffer of size 8960 [0x887A0005]
  885. d3d11: attempt to lock null vertex buffer
  886. d3d11: failed to create vertex buffer of size 22880 [0x887A0005]
  887. d3d11: failed to create vertex buffer of size 23920 [0x887A0005]
  888. d3d11: failed to create vertex buffer of size 8960 [0x887A0005]
  889. d3d11: failed to create vertex buffer of size 8960 [0x887A0005]
  890. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  891. d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
  892. d3d11: attempt to lock null vertex buffer
  893. d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
  894. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  895. d3d11: attempt to lock null vertex buffer
  896. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  897. d3d11: failed to create vertex buffer of size 6280 [0x887A0005]
  898. d3d11: attempt to lock null vertex buffer
  899. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  900. d3d11: attempt to lock null vertex buffer
  901. d3d11: failed to create vertex buffer of size 6280 [0x887A0005]
  902. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  903. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  904. d3d11: attempt to lock null vertex buffer
  905. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  906. d3d11: failed to create vertex buffer of size 12000 [0x887A0005]
  907. d3d11: attempt to lock null vertex buffer
  908. d3d11: failed to create vertex buffer of size 12000 [0x887A0005]
  909. d3d11: failed to create vertex buffer of size 214240 [0x887A0005]
  910. d3d11: attempt to lock null vertex buffer
  911. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  912. d3d11: attempt to lock null vertex buffer
  913. d3d11: failed to create vertex buffer of size 214240 [0x887A0005]
  914. d3d11: failed to create vertex buffer of size 83480 [0x887A0005]
  915. d3d11: failed to create vertex buffer of size 116360 [0x887A0005]
  916. d3d11: attempt to lock null vertex buffer
  917. d3d11: failed to create vertex buffer of size 116360 [0x887A0005]
  918. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  919. d3d11: attempt to lock null vertex buffer
  920. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  921. d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
  922. d3d11: attempt to lock null vertex buffer
  923. d3d11: failed to create vertex buffer of size 49400 [0x887A0005]
  924. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  925. d3d11: attempt to lock null vertex buffer
  926. d3d11: failed to create vertex buffer of size 6520 [0x887A0005]
  927. Telemetry Manager: SendEndSession called, sessionId = 57bcb68764099e571d8b458a
  928.  
  929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  930.  
  931. Telemetry Manager: Sent endsession
  932.  
  933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  934.  
  935. Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
  936.  
  937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  938.  
  939. Setting up 1 worker threads for Enlighten.
  940. Thread -> id: 14dc -> priority: 1
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