Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- jashton@vbox:/valve/game/bin$ ./serverrun.sh
- LD_LIBRARY_PATH=/valve/game/bin:/valve/game:/valve/game/linux64:/valve/game/bin/linux64:/valve/game/bin:/valve/game/bin/linux64:/valve/game/bin:/valve/game/bin/linux64:
- #
- #Console initialized.
- #Using breakpad minidump system 321210/1000.1.DC
- Using breakpad crash handler
- #Game.dll loaded for "Blade Symphony"
- #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
- #CGameEventManager::AddListener: event 'game_newmap' unknown.
- #CGameEventManager::AddListener: event 'finale_start' unknown.
- #CGameEventManager::AddListener: event 'round_start' unknown.
- #CGameEventManager::AddListener: event 'round_end' unknown.
- #CGameEventManager::AddListener: event 'difficulty_changed' unknown.
- #CGameEventManager::AddListener: event 'player_connect' unknown.
- #CGameEventManager::AddListener: event 'player_disconnect' unknown.
- Seeded random number generator @ 1057793520 ( 0.549 )
- Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
- Server is hibernating
- Setting breakpad minidump AppID = 321210
- Forcing breakpad minidump interfaces to load
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198335429542 [API loaded yes]
- Steam_SetMinidumpSteamID: Setting Steam ID: 76561198335429542
- For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_xy_from_input_scale)
- For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_z_max)
- For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_z_min)
- For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_xy_max)
- For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_xy_min)
- For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_max_inherited_z_velocity)
- For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_max_inherited_xy_velocity)
- scripts/tracers.txt: unrecognized character 'metadata'.
- scripts/tracers.txt: unrecognized character 'metadata'.
- Particles: Missing 'particles/blood_impact.pcf'
- CResponseSystem: scripts/talker/response_rules.txt (0 rules, 1 criteria, and 1 responses)
- CGameEventManager::AddListener: event 'round_start_pre_entity' unknown.
- CGameEventManager::AddListener: event 'teamplay_round_start' unknown.
- maxplayers set to 32
- CGameEventManager::AddListener: event 'finale_start' unknown.
- CGameEventManager::AddListener: event 'difficulty_changed' unknown.
- Execing config: valve.rc
- Execing config: autoexec.cfg
- CreateEvent: event 'cs_game_disconnected' not registered.
- Execing config: modsettings.cfg
- Unknown command "mat_bloom_scalefactor_scalar"
- Unknown command "voice_local_icon"
- Unknown command "voice_all_icons"
- mode MP, dedicated No, ports 27015 SV / 27005 CL
- CServerGameDLL::ApplyGameSettings game settings payload received:
- ::ExecGameTypeCfg {
- map {
- mapname duel_box
- }
- }
- ---- Host_NewGame ----
- Execing config: game.cfg
- Can't load pure server whitelist in pure_server_whitelist.txt.
- Hunk_OnMapStart: 41943040
- ConVarRef r_staticlight_streams doesn't point to an existing ConVar
- ConVarRef r_staticlight_streams_indirect_only doesn't point to an existing ConVar
- Host_NewGame on map duel_box
- ConVarRef room_type doesn't point to an existing ConVar
- Executing dedicated server config file
- Execing config: server.cfg
- FCVAR_CHEAT cvars reverted to defaults.
- Unknown command "sv_alltalk"
- Execing config: skill1.cfg
- exec: couldn't exec skill1.cfg
- ConVarRef sk_suitcharger doesn't point to an existing ConVar
- Set Gravity 800.0 (0.250 tolerance)
- PrecacheScriptSound 'FX_RicochetSound.Ricochet_Legacy' failed, no such sound script entry
- material "cable/phonecable" not found.
- material "cable/phonecable_red" not found.
- material "sprites/blueglow1" not found.
- material "sprites/purpleglow1" not found.
- material "sprites/purplelaser1" not found.
- Failed to load models/gibs/hgibs.mdl!
- material "sprites/zerogxplode" not found.
- material "sprites/steam1" not found.
- material "sprites/bubble" not found.
- material "sprites/laserbeam" not found.
- Failed to load models/weapons/w_bullet.mdl!
- scripts/tracers.txt: unrecognized character 'metadata'.
- scripts/tracers.txt: unrecognized character 'metadata'.
- Failed to load models/props_debris/concrete_chunk08a.mdl!
- Failed to load models/props_debris/concrete_chunk09a.mdl!
- Failed to load models/props_debris/concrete_chunk03a.mdl!
- Failed to load models/props_debris/concrete_chunk07a.mdl!
- Failed to load models/props_debris/concrete_chunk02a.mdl!
- Failed to load models/Gibs/metal_gib1.mdl!
- Failed to load models/Gibs/metal_gib2.mdl!
- Failed to load models/Gibs/metal_gib3.mdl!
- Failed to load models/Gibs/metal_gib4.mdl!
- Failed to load models/Gibs/metal_gib5.mdl!
- Failed to load models/anim_wp/core_room/catapult_panel_gibs_04.mdl!
- Failed to load models/anim_wp/core_room/catapult_panel_gibs_06.mdl!
- Failed to load models/anim_wp/core_room/catapult_panel_gibs_09.mdl!
- Failed to load models/anim_wp/core_room/catapult_panel_gibs_10.mdl!
- ==== calling mapspawn.nut
- Couldn't load scripts/sentences.txt
- material "sprites/white" not found.
- material "sprites/physbeam" not found.
- Failed to CRC scripts/instructor_lessons.txt
- Failed to CRC scripts/mod_lessons.txt
- material "sprites/gunsmoke" not found.
- Invalid file size for motd.txt
- Invalid file size for host.txt
- ConVarRef bb_fancy_tonemapping doesn't point to an existing ConVar
- Created class baseline: 7 classes, 1498 bytes.
- Initializing Steam libraries for secure Internet server
- CAppInfoCacheReadFromDiskThread took 20 milliseconds to initialize
- CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198335429542 [API loaded yes]
- Steam_SetMinidumpSteamID: Setting Steam ID: 76561198335429542
- Logging into Steam gameserver account with logon token 'FC4E5035xxxxxxxxxxxxxxxxxxxxxxxx'
- Connection to Steam servers successful.
- Public IP is 86.15.29.54.
- Assigned persistent gameserver Steam ID [G:1:1266034].
- VAC secure mode is activated.
- Not Valve ds: Direct-connect is allowed
- Client "josh" connected (86.15.29.54:27005).
- Server waking up from hibernation
- "josh<2><STEAM_1:0:41152264><>" STEAM USERID validated
- Sending server info signon packet for 86.15.29.54:27005: 18173 / 262140 buffer
- Failed to get item definition property for 168: item_type (DEFAULT: INVALID)
- Failed to get item definition property for 60: item_type (DEFAULT: INVALID)
- Failed to get item definition property for 6: item_type (DEFAULT: Invalid)
- Failed to get item definition property for 6: name (DEFAULT: Invalid Item)
- Failed to get item definition property for 6: model (DEFAULT: models/error.mdl)
- Failed to get item definition property for 6: flags (DEFAULT: 0)
- Failed to get item definition property for 6: sword_type (DEFAULT: Invalid)
- Failed to get item definition property for 6: tracer_material (DEFAULT: models/tracemodels/trace_map)
- Failed to get item definition property for 6: scabbard_model (DEFAULT: )
- Failed to get item definition property for 6: scabbard_attach_hip (DEFAULT: false)
- Failed to get item definition property for 6: particle_active (DEFAULT: )
- Failed to get item definition property for 6: particle_passive (DEFAULT: )
- Failed to get item definition property for 60: item_type (DEFAULT: INVALID)
- Failed to get item definition property for 171: item_type (DEFAULT: INVALID)
- Failed to get item definition property for 62: item_type (DEFAULT: INVALID)
- Failed to get item definition property for 115: item_type (DEFAULT: INVALID)
- CreateEvent: event 'spec_mode_updated' not registered.
- Failed to get item definition property for 115: item_type (DEFAULT: INVALID)
- Failed to get item definition property for 115: item_type (DEFAULT: INVALID)
- Sending full update to Client josh (josh can't find frame from tick -1)
- File 'downloads/f050b359.dat' requested from client 86.15.29.54:27005.
- CreateFragmentsFromFile: 'downloads/f050b359.dat' doesn't exist.
- sv_maxspeed
- "sv_maxspeed" = "175" game notify replicated
- Host state 4 at Sat Jun 23 20:47:22 2018
- -- SIGINT received, live server, delaying request.
- Host state 4 at Sat Jun 23 20:47:23 2018
- -- SIGINT received, live server, delaying request.
- quit
- Dropped josh from server: Server shutting down
- Datacenter::EnableUpdate( 0 ), current state = 1
- Datacenter::EnableUpdate( 0 ), current state = 3
- CreateEvent: event 'cs_game_disconnected' not registered.
- CreateEvent: event 'server_pre_shutdown' not registered.
- CreateEvent: event 'server_shutdown' not registered.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement