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  1. jashton@vbox:/valve/game/bin$ ./serverrun.sh
  2. LD_LIBRARY_PATH=/valve/game/bin:/valve/game:/valve/game/linux64:/valve/game/bin/linux64:/valve/game/bin:/valve/game/bin/linux64:/valve/game/bin:/valve/game/bin/linux64:
  3. #
  4. #Console initialized.
  5. #Using breakpad minidump system 321210/1000.1.DC
  6. Using breakpad crash handler
  7. #Game.dll loaded for "Blade Symphony"
  8. #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
  9. #CGameEventManager::AddListener: event 'game_newmap' unknown.
  10. #CGameEventManager::AddListener: event 'finale_start' unknown.
  11. #CGameEventManager::AddListener: event 'round_start' unknown.
  12. #CGameEventManager::AddListener: event 'round_end' unknown.
  13. #CGameEventManager::AddListener: event 'difficulty_changed' unknown.
  14. #CGameEventManager::AddListener: event 'player_connect' unknown.
  15. #CGameEventManager::AddListener: event 'player_disconnect' unknown.
  16. Seeded random number generator @ 1057793520 ( 0.549 )
  17. Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
  18. Server is hibernating
  19. Setting breakpad minidump AppID = 321210
  20. Forcing breakpad minidump interfaces to load
  21. Looking up breakpad interfaces from steamclient
  22. Calling BreakpadMiniDumpSystemInit
  23. Looking up breakpad interfaces from steamclient
  24. Calling BreakpadMiniDumpSystemInit
  25. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198335429542 [API loaded yes]
  26. Steam_SetMinidumpSteamID: Setting Steam ID: 76561198335429542
  27. For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_xy_from_input_scale)
  28. For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_z_max)
  29. For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_z_min)
  30. For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_xy_max)
  31. For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_impulse_xy_min)
  32. For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_max_inherited_z_velocity)
  33. For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (bb_walljump_max_inherited_xy_velocity)
  34. scripts/tracers.txt: unrecognized character 'metadata'.
  35. scripts/tracers.txt: unrecognized character 'metadata'.
  36. Particles: Missing 'particles/blood_impact.pcf'
  37. CResponseSystem: scripts/talker/response_rules.txt (0 rules, 1 criteria, and 1 responses)
  38. CGameEventManager::AddListener: event 'round_start_pre_entity' unknown.
  39. CGameEventManager::AddListener: event 'teamplay_round_start' unknown.
  40. maxplayers set to 32
  41. CGameEventManager::AddListener: event 'finale_start' unknown.
  42. CGameEventManager::AddListener: event 'difficulty_changed' unknown.
  43. Execing config: valve.rc
  44. Execing config: autoexec.cfg
  45. CreateEvent: event 'cs_game_disconnected' not registered.
  46. Execing config: modsettings.cfg
  47. Unknown command "mat_bloom_scalefactor_scalar"
  48. Unknown command "voice_local_icon"
  49. Unknown command "voice_all_icons"
  50. mode MP, dedicated No, ports 27015 SV / 27005 CL
  51. CServerGameDLL::ApplyGameSettings game settings payload received:
  52. ::ExecGameTypeCfg {
  53. map {
  54. mapname duel_box
  55. }
  56. }
  57. ---- Host_NewGame ----
  58. Execing config: game.cfg
  59. Can't load pure server whitelist in pure_server_whitelist.txt.
  60. Hunk_OnMapStart: 41943040
  61. ConVarRef r_staticlight_streams doesn't point to an existing ConVar
  62. ConVarRef r_staticlight_streams_indirect_only doesn't point to an existing ConVar
  63. Host_NewGame on map duel_box
  64. ConVarRef room_type doesn't point to an existing ConVar
  65. Executing dedicated server config file
  66. Execing config: server.cfg
  67. FCVAR_CHEAT cvars reverted to defaults.
  68. Unknown command "sv_alltalk"
  69. Execing config: skill1.cfg
  70. exec: couldn't exec skill1.cfg
  71. ConVarRef sk_suitcharger doesn't point to an existing ConVar
  72. Set Gravity 800.0 (0.250 tolerance)
  73. PrecacheScriptSound 'FX_RicochetSound.Ricochet_Legacy' failed, no such sound script entry
  74. material "cable/phonecable" not found.
  75. material "cable/phonecable_red" not found.
  76. material "sprites/blueglow1" not found.
  77. material "sprites/purpleglow1" not found.
  78. material "sprites/purplelaser1" not found.
  79. Failed to load models/gibs/hgibs.mdl!
  80. material "sprites/zerogxplode" not found.
  81. material "sprites/steam1" not found.
  82. material "sprites/bubble" not found.
  83. material "sprites/laserbeam" not found.
  84. Failed to load models/weapons/w_bullet.mdl!
  85. scripts/tracers.txt: unrecognized character 'metadata'.
  86. scripts/tracers.txt: unrecognized character 'metadata'.
  87. Failed to load models/props_debris/concrete_chunk08a.mdl!
  88. Failed to load models/props_debris/concrete_chunk09a.mdl!
  89. Failed to load models/props_debris/concrete_chunk03a.mdl!
  90. Failed to load models/props_debris/concrete_chunk07a.mdl!
  91. Failed to load models/props_debris/concrete_chunk02a.mdl!
  92. Failed to load models/Gibs/metal_gib1.mdl!
  93. Failed to load models/Gibs/metal_gib2.mdl!
  94. Failed to load models/Gibs/metal_gib3.mdl!
  95. Failed to load models/Gibs/metal_gib4.mdl!
  96. Failed to load models/Gibs/metal_gib5.mdl!
  97. Failed to load models/anim_wp/core_room/catapult_panel_gibs_04.mdl!
  98. Failed to load models/anim_wp/core_room/catapult_panel_gibs_06.mdl!
  99. Failed to load models/anim_wp/core_room/catapult_panel_gibs_09.mdl!
  100. Failed to load models/anim_wp/core_room/catapult_panel_gibs_10.mdl!
  101. ==== calling mapspawn.nut
  102. Couldn't load scripts/sentences.txt
  103. material "sprites/white" not found.
  104. material "sprites/physbeam" not found.
  105. Failed to CRC scripts/instructor_lessons.txt
  106. Failed to CRC scripts/mod_lessons.txt
  107. material "sprites/gunsmoke" not found.
  108. Invalid file size for motd.txt
  109. Invalid file size for host.txt
  110. ConVarRef bb_fancy_tonemapping doesn't point to an existing ConVar
  111. Created class baseline: 7 classes, 1498 bytes.
  112. Initializing Steam libraries for secure Internet server
  113. CAppInfoCacheReadFromDiskThread took 20 milliseconds to initialize
  114. CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
  115. Looking up breakpad interfaces from steamclient
  116. Calling BreakpadMiniDumpSystemInit
  117. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198335429542 [API loaded yes]
  118. Steam_SetMinidumpSteamID: Setting Steam ID: 76561198335429542
  119. Logging into Steam gameserver account with logon token 'FC4E5035xxxxxxxxxxxxxxxxxxxxxxxx'
  120. Connection to Steam servers successful.
  121. Public IP is 86.15.29.54.
  122. Assigned persistent gameserver Steam ID [G:1:1266034].
  123. VAC secure mode is activated.
  124. Not Valve ds: Direct-connect is allowed
  125. Client "josh" connected (86.15.29.54:27005).
  126. Server waking up from hibernation
  127. "josh<2><STEAM_1:0:41152264><>" STEAM USERID validated
  128. Sending server info signon packet for 86.15.29.54:27005: 18173 / 262140 buffer
  129. Failed to get item definition property for 168: item_type (DEFAULT: INVALID)
  130. Failed to get item definition property for 60: item_type (DEFAULT: INVALID)
  131. Failed to get item definition property for 6: item_type (DEFAULT: Invalid)
  132. Failed to get item definition property for 6: name (DEFAULT: Invalid Item)
  133. Failed to get item definition property for 6: model (DEFAULT: models/error.mdl)
  134. Failed to get item definition property for 6: flags (DEFAULT: 0)
  135. Failed to get item definition property for 6: sword_type (DEFAULT: Invalid)
  136. Failed to get item definition property for 6: tracer_material (DEFAULT: models/tracemodels/trace_map)
  137. Failed to get item definition property for 6: scabbard_model (DEFAULT: )
  138. Failed to get item definition property for 6: scabbard_attach_hip (DEFAULT: false)
  139. Failed to get item definition property for 6: particle_active (DEFAULT: )
  140. Failed to get item definition property for 6: particle_passive (DEFAULT: )
  141. Failed to get item definition property for 60: item_type (DEFAULT: INVALID)
  142. Failed to get item definition property for 171: item_type (DEFAULT: INVALID)
  143. Failed to get item definition property for 62: item_type (DEFAULT: INVALID)
  144. Failed to get item definition property for 115: item_type (DEFAULT: INVALID)
  145. CreateEvent: event 'spec_mode_updated' not registered.
  146. Failed to get item definition property for 115: item_type (DEFAULT: INVALID)
  147. Failed to get item definition property for 115: item_type (DEFAULT: INVALID)
  148. Sending full update to Client josh (josh can't find frame from tick -1)
  149. File 'downloads/f050b359.dat' requested from client 86.15.29.54:27005.
  150. CreateFragmentsFromFile: 'downloads/f050b359.dat' doesn't exist.
  151. sv_maxspeed
  152. "sv_maxspeed" = "175" game notify replicated
  153. Host state 4 at Sat Jun 23 20:47:22 2018
  154. -- SIGINT received, live server, delaying request.
  155. Host state 4 at Sat Jun 23 20:47:23 2018
  156. -- SIGINT received, live server, delaying request.
  157. quit
  158. Dropped josh from server: Server shutting down
  159. Datacenter::EnableUpdate( 0 ), current state = 1
  160. Datacenter::EnableUpdate( 0 ), current state = 3
  161. CreateEvent: event 'cs_game_disconnected' not registered.
  162. CreateEvent: event 'server_pre_shutdown' not registered.
  163. CreateEvent: event 'server_shutdown' not registered.
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