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Jul 22nd, 2019
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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using UnityEngine.Video;
  6.  
  7. public class VideoPlayerControlSwitch : MonoBehaviour
  8.  
  9. {
  10. public bool toggle = true;
  11.  
  12.  
  13. VideoPlayer vPlayer;
  14. // Use this for initialization
  15. void Start()
  16. {
  17. vPlayer = gameObject.GetComponent<VideoPlayer>();
  18. }
  19.  
  20. // Update is called once per frame
  21. void Update()
  22. {
  23.  
  24. //Press the space key to switch between render mode states
  25. if (Input.GetKeyDown(KeyCode.Space))
  26. {
  27.  
  28. if (toggle)
  29. {
  30. vPlayer.renderMode = UnityEngine.Video.VideoRenderMode.CameraFarPlane;
  31. toggle = false;
  32. }
  33. else
  34. {
  35. vPlayer.renderMode = UnityEngine.Video.VideoRenderMode.APIOnly;
  36. toggle = true;
  37. }
  38.  
  39. }
  40.  
  41.  
  42. }
  43. }
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