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May 21st, 2018
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  1. fileSize = file.GetSize();
  2.  
  3. g_chessPathBuffer = new uint8_t[fileSize];
  4.  
  5. uint8_t *chessPathThing = g_chessPathBuffer + fileSize;
  6. chessPathThing += -832;
  7.  
  8. // read fileSize - 832 in?
  9. file.ReadBytes(g_chessPathBuffer, fileSize);
  10. file.ReadBytes(chessPathThing, 832);
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