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Jan 8th, 2016
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  1. NullReferenceException: Object reference not set to an instance of an object
  2. AC.Sound.SetMaxVolume () (at Assets/AdventureCreator/Scripts/Logic/Sound.cs:329)
  3. AC.Sound.AfterLoading () (at Assets/AdventureCreator/Scripts/Logic/Sound.cs:112)
  4. AC.Options.SetVolume (SoundType _soundType) (at Assets/AdventureCreator/Scripts/Options/Options.cs:530)
  5. AC.Options.OnLevelWasLoaded () (at Assets/AdventureCreator/Scripts/Options/Options.cs:515)
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