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- on break:
- loop split lore of player's held item by "||":
- if colored loop-text is "&7Shatter I":
- chance of 100%:
- loop all blocks in radius 2:
- if loop-block is coal ore:
- give loop-block to player
- wait 3 ticks
- set loop-block to bedrock
- wait 3 seconds
- set loop-block to coal ore
- stop
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