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- [GLOBAL]
- UseWeaponConfigurations = 1
- Panic = 0
- FACEITSecure = 1
- [AIMBOT]
- Active = 1
- Bone = 8
- Fov = 2.2
- Smooth = 90
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 16
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 1
- IntelligentSmoothFactor = 2.2
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 1
- FlickShotKey = 0
- [TRIGGERBOT]
- Active = 1
- Key = 18
- BurstFire = 0
- DelayBullet = 20
- Magnet = 1
- MagnetSmooth = 15
- [KNIFEBOT]
- Active = 0
- Mode = 1
- Key = 4
- Fov = 5
- [ESP]
- Box = 0
- Head = 0
- Health = 0
- Armor = 0
- ArmorBar = 0
- Healthbar = 0
- Weapon = 0
- Distance = 0
- Name = 0
- Bone = 0
- RunningOnly = 0
- SpottedOnly = 0
- EnemyOnly = 0
- Defuse = 0
- Walking = 0
- Zoom = 0
- Rank = 0
- [SONAR]
- Active = 1
- Key = 32
- Fov = 10
- [VISUAL]
- Key = 4
- RadarHack = 1
- [OVERLAY]
- UseOverlay = 1
- OverlayRefreshRate = 30
- OverlayProcessingType = 1
- SniperCrosshair = 1
- RecoilCrosshair = 0
- [REMOVAL]
- NoFlash = 0
- [BUNNYHOP]
- Active = 0
- Key = 4
- [PISTOL]
- Active = 1
- Bone = 8
- Fov = 2.2
- Smooth = 95
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 16
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 1
- IntelligentSmoothFactor = 2.2
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 1
- FlickShotKey = 0
- [SHOTGUN]
- Active = 1
- Bone = 5
- Fov = 1.2
- Smooth = 75
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 16
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 0
- IntelligentSmoothFactor = 0
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 1
- FlickShotKey = 0
- [SMG]
- Active = 1
- Bone = 8
- Fov = 1.2
- Smooth = 75
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 16
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 1
- IntelligentSmoothFactor = 14
- UseIntelligentFov = 1
- IntelligentFovFactor = 14
- VisCheck = 1
- FlickShotKey = 0
- [ASR]
- Active = 1
- Bone = 8
- Fov = 2.2
- Smooth = 95
- AimTime = 6
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 16
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 1
- IntelligentSmoothFactor = 2.2
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 1
- FlickShotKey = 0
- [MG]
- Active = 1
- Bone = 7
- Fov = 1.2
- Smooth = 75
- AimTime = 6
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 16
- RecoilControlSystem = 1
- NonSticky = 1
- UseIntelligentSmooth = 0
- IntelligentSmoothFactor = 14
- UseIntelligentFov = 1
- IntelligentFovFactor = 14
- VisCheck = 1
- FlickShotKey = 0
- [SNIPER]
- Active = 1
- Bone = 5
- Fov = 3
- Smooth = 15
- AimTime = 0
- IgnoreJumping = 0
- TargetAllies = 0
- Key = 16
- RecoilControlSystem = 0
- NonSticky = 1
- UseIntelligentSmooth = 0
- IntelligentSmoothFactor = 0
- UseIntelligentFov = 0
- IntelligentFovFactor = 0
- VisCheck = 1
- FlickShotKey = 0
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