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a guest May 23rd, 2019 66 Never
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  1. Overall
  2. Slashing, blunt, piercing removal - what's happening?
  3. All replaced by smaller "all damage increases?" (2-3%?)
  4. TP removal, already revealed, goad/tactician just removed to combat button bloat?
  5. Tank stances combined or changed?
  6.  
  7. PLD
  8. Button bloat removal
  9. More spellcasting or utility stuff
  10. Oath bar mostly untouched apart from another move / Tank stance change
  11. MAYBE shield oath gauge gain method changed
  12.  
  13. WAR
  14. Tank stances combined? Unsure how seperate moves will be dealt with
  15. Literally zero other changes apart from new moves.
  16.  
  17. DRK
  18. Darkside instead of grit removed.
  19. Blood price and weapon combined into a single button
  20. Dark arts changed or reworked in some way
  21.  
  22. WHM
  23. Lilies reworked
  24. Some dumb ass dps skill that isnt aero or stone
  25.  
  26. SCH
  27. Fairy aoe skill - costs bar
  28.  
  29.  
  30. AST
  31. Spire becomes something shit like direct hit or something cool like healing potency up
  32. Dual-stance aspected skills or some shit
  33. Some change or extra skill for minor arcana (lord/lady)
  34. LONG SHOT 80 SKILL: DUPLICATE CARDS INTO OTHER SLOTS
  35.  
  36. BRD
  37. Third dot
  38. Something done with refulgent procs (sharpcast equivalent or another option)
  39. Something thats called a song but it really isnt
  40. Foes changed again
  41.  
  42. MCH
  43. Cast times back or an extra mechanic to make it vary more from bard
  44. Ammunition buff or change
  45.  
  46. MNK
  47. Probably more off GCD shit nothing too drastic
  48. Riddle rework
  49. A skill to help build GL stacks better
  50. Blunt debuff removal - but what instead? DK is useless otherwise.
  51.  
  52. SAM
  53. Slashing removal? but will yukikaze get anything instead?
  54. More aoe even though it isnt needed
  55. A skill thats like "kenki or damage" (Carve and spit style)
  56.  
  57. DRG
  58. Piercing removal
  59. Heavy thrust removed, and takes disembowels combo slot, (disembowel gives HT's buff)
  60. Jump changes
  61.  
  62. NIN
  63. A move that helps build its gauge
  64. Something to do with mudras (extra uses, different skills, inputs saved or something)
  65. Ice mudra changed
  66.  
  67. RDM
  68. Some kind of uptime mechanic like a dot or self buff
  69.  
  70. BLM
  71. At least one skill thats downtime/movement bullshit
  72. Some sort of enochian tornado kick (elk credit) or maybe just enochian change
  73.  
  74. SMN
  75. Small rework
  76. Some kind of better enkindle or multi-summon (something to make the normal pets
  77. fun to use and not just lmao wheres bahamut)
  78. Trying to make it more of a summoner and less of a dot-mage
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