Prephy

Antideath

Oct 29th, 2020 (edited)
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  1. local lasthead = nil
  2. owner.CharacterAdded:Connect(function()
  3. owner.Character.Humanoid.Died:Connect(function()
  4. lasthead = owner.Character.HumanoidRootPart.CFrame
  5. owner:LoadCharacter()
  6. owner.Character.Humanoid.BreakJointsOnDeath=false
  7. owner.Character.HumanoidRootPart.CFrame = lasthead
  8. end)
  9. end)
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