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- MapNames[ "aoc_" ] = "Age of Chivalry"
- MapPatterns[ "^asi-" ] = "Alien Swarm"
- MapNames[ "lobby" ] = "Alien Swarm"
- MapNames[ "cp_docks" ] = "Blade Symphony"
- MapNames[ "cp_parkour" ] = "Blade Symphony"
- MapNames[ "cp_sequence" ] = "Blade Symphony"
- MapNames[ "cp_terrace" ] = "Blade Symphony"
- MapNames[ "cp_test" ] = "Blade Symphony"
- MapNames[ "duel_" ] = "Blade Symphony"
- MapNames[ "ffa_community" ] = "Blade Symphony"
- MapNames[ "free_" ] = "Blade Symphony"
- MapNames[ "practice_box" ] = "Blade Symphony"
- MapNames[ "tut_training" ] = "Blade Symphony"
- MapNames[ "ar_" ] = "Counter-Strike"
- MapNames[ "cs_" ] = "Counter-Strike"
- MapNames[ "de_" ] = "Counter-Strike"
- MapNames[ "es_" ] = "Counter-Strike"
- MapNames[ "fy_" ] = "Counter-Strike"
- MapNames[ "gd_" ] = "Counter-Strike"
- MapNames[ "training1" ] = "Counter-Strike"
- MapNames[ "dod_" ] = "Day Of Defeat"
- MapNames[ "ddd_" ] = "Dino D-Day"
- MapNames[ "de_dam" ] = "DIPRIP"
- MapNames[ "dm_city" ] = "DIPRIP"
- MapNames[ "dm_refinery" ] = "DIPRIP"
- MapNames[ "dm_supermarket" ] = "DIPRIP"
- MapNames[ "dm_village" ] = "DIPRIP"
- MapNames[ "ur_city" ] = "DIPRIP"
- MapNames[ "ur_refinery" ] = "DIPRIP"
- MapNames[ "ur_supermarket" ] = "DIPRIP"
- MapNames[ "ur_village" ] = "DIPRIP"
- MapNames[ "dys_" ] = "Dystopia"
- MapNames[ "pb_dojo" ] = "Dystopia"
- MapNames[ "pb_rooftop" ] = "Dystopia"
- MapNames[ "pb_round" ] = "Dystopia"
- MapNames[ "pb_urbandome" ] = "Dystopia"
- MapNames[ "sav_dojo6" ] = "Dystopia"
- MapNames[ "varena" ] = "Dystopia"
- MapNames[ "d1_" ] = "Half-Life 2"
- MapNames[ "d2_" ] = "Half-Life 2"
- MapNames[ "d3_" ] = "Half-Life 2"
- MapNames[ "dm_" ] = "Half-Life 2: Deathmatch"
- MapNames[ "halls3" ] = "Half-Life 2: Deathmatch"
- MapNames[ "ep1_" ] = "Half-Life 2: Episode 1"
- MapNames[ "ep2_" ] = "Half-Life 2: Episode 2"
- MapNames[ "ep3_" ] = "Half-Life 2: Episode 3"
- MapNames[ "d2_lostcoast" ] = "Half-Life 2: Lost Coast"
- MapPatterns[ "^c[%d]a" ] = "Half-Life"
- MapPatterns[ "^t0a" ] = "Half-Life"
- MapNames[ "boot_camp" ] = "Half-Life Deathmatch"
- MapNames[ "bounce" ] = "Half-Life Deathmatch"
- MapNames[ "crossfire" ] = "Half-Life Deathmatch"
- MapNames[ "datacore" ] = "Half-Life Deathmatch"
- MapNames[ "frenzy" ] = "Half-Life Deathmatch"
- MapNames[ "lambda_bunker" ] = "Half-Life Deathmatch"
- MapNames[ "rapidcore" ] = "Half-Life Deathmatch"
- MapNames[ "snarkpit" ] = "Half-Life Deathmatch"
- MapNames[ "stalkyard" ] = "Half-Life Deathmatch"
- MapNames[ "subtransit" ] = "Half-Life Deathmatch"
- MapNames[ "undertow" ] = "Half-Life Deathmatch"
- MapNames[ "ins_" ] = "Insurgency"
- MapNames[ "l4d_" ] = "Left 4 Dead"
- MapPatterns[ "^c[%d]m" ] = "Left 4 Dead 2"
- MapPatterns[ "^c1[%d]m" ] = "Left 4 Dead 2"
- MapNames[ "curling_stadium" ] = "Left 4 Dead 2"
- MapNames[ "tutorial_standards" ] = "Left 4 Dead 2"
- MapNames[ "tutorial_standards_vs" ] = "Left 4 Dead 2"
- MapNames[ "clocktower" ] = "Nuclear Dawn"
- MapNames[ "coast" ] = "Nuclear Dawn"
- MapNames[ "downtown" ] = "Nuclear Dawn"
- MapNames[ "gate" ] = "Nuclear Dawn"
- MapNames[ "hydro" ] = "Nuclear Dawn"
- MapNames[ "metro" ] = "Nuclear Dawn"
- MapNames[ "metro_training" ] = "Nuclear Dawn"
- MapNames[ "oasis" ] = "Nuclear Dawn"
- MapNames[ "oilfield" ] = "Nuclear Dawn"
- MapNames[ "silo" ] = "Nuclear Dawn"
- MapNames[ "sk_metro" ] = "Nuclear Dawn"
- MapNames[ "training" ] = "Nuclear Dawn"
- MapNames[ "bt_" ] = "Pirates, Vikings, & Knights II"
- MapNames[ "lts_" ] = "Pirates, Vikings, & Knights II"
- MapNames[ "te_" ] = "Pirates, Vikings, & Knights II"
- MapNames[ "tw_" ] = "Pirates, Vikings, & Knights II"
- MapNames[ "escape_" ] = "Portal"
- MapNames[ "testchmb_" ] = "Portal"
- MapNames[ "e1912" ] = "Portal 2"
- MapPatterns[ "^mp_coop_" ] = "Portal 2"
- MapPatterns[ "^sp_a" ] = "Portal 2"
- MapNames[ "achievement_" ] = "Team Fortress 2"
- MapNames[ "arena_" ] = "Team Fortress 2"
- MapNames[ "cp_" ] = "Team Fortress 2"
- MapNames[ "ctf_" ] = "Team Fortress 2"
- MapNames[ "itemtest" ] = "Team Fortress 2"
- MapNames[ "koth_" ] = "Team Fortress 2"
- MapNames[ "mvm_" ] = "Team Fortress 2"
- MapNames[ "pl_" ] = "Team Fortress 2"
- MapNames[ "plr_" ] = "Team Fortress 2"
- MapNames[ "rd_" ] = "Team Fortress 2"
- MapNames[ "pd_" ] = "Team Fortress 2"
- MapNames[ "sd_" ] = "Team Fortress 2"
- MapNames[ "tc_" ] = "Team Fortress 2"
- MapNames[ "tr_" ] = "Team Fortress 2"
- MapNames[ "trade_" ] = "Team Fortress 2"
- MapNames[ "pass_" ] = "Team Fortress 2"
- MapNames[ "zpa_" ] = "Zombie Panic! Source"
- MapNames[ "zpl_" ] = "Zombie Panic! Source"
- MapNames[ "zpo_" ] = "Zombie Panic! Source"
- MapNames[ "zps_" ] = "Zombie Panic! Source"
- MapNames[ "bhop_" ] = "Bunny Hop"
- MapNames[ "cinema_" ] = "Cinema"
- MapNames[ "theater_" ] = "Cinema"
- MapNames[ "xc_" ] = "Climb"
- MapNames[ "deathrun_" ] = "Deathrun"
- MapNames[ "dr_" ] = "Deathrun"
- MapNames[ "fm_" ] = "Flood"
- MapNames[ "gmt_" ] = "GMod Tower"
- MapNames[ "gg_" ] = "Gun Game"
- MapNames[ "scoutzknivez" ] = "Gun Game"
- MapNames[ "ba_" ] = "Jailbreak"
- MapNames[ "jail_" ] = "Jailbreak"
- MapNames[ "jb_" ] = "Jailbreak"
- MapNames[ "mg_" ] = "Minigames"
- MapNames[ "pw_" ] = "Pirate Ship Wars"
- MapNames[ "ph_" ] = "Prop Hunt"
- MapNames[ "rp_" ] = "Roleplay"
- MapNames[ "slb_" ] = "Sled Build"
- MapNames[ "sb_" ] = "Spacebuild"
- MapNames[ "slender_" ] = "Stop it Slender"
- MapNames[ "gms_" ] = "Stranded"
- MapNames[ "surf_" ] = "Surf"
- MapNames[ "ts_" ] = "The Stalker"
- MapNames[ "zm_" ] = "Zombie Survival"
- MapNames[ "zombiesurvival_" ] = "Zombie Survival"
- MapNames[ "zs_" ] = "Zombie Survival"
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