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- DA3F_Action = player addAction ["damage player",{
- (getAllHitPointsDamage player)params[
- ["_DA3F_HitPart", [], [[]]],
- ["_DA3F_memory", [], [[]]],
- ["_DA3F_Values", [], [[]]]
- ];
- hint str [_DA3F_HitPart,_DA3F_memory,_DA3F_Values];
- copyToClipboard str [_DA3F_HitPart,_DA3F_memory,_DA3F_Values];
- _confirmDelAction = ["Souhaites-tu retirer l'action ?","Confirmation","OUI","NON"]call bis_fnc_GUImessage;
- if !(isNil "_confirmDelAction") exitWith {};
- if !(_confirmDelAction) exitWith {};
- player removeAction DA3F_Action;
- DA3F_Action= nil;
- }];
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