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Ar 類

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Jan 19th, 2020
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  1. AK-47:
  2. Item_Information:
  3. Item_Name: "&eAK-47&f"
  4. Item_Type: 290
  5. Item_Lore: "&cDamage&a:&b3|&c装弾数&a:&b30|&c火力の強いアサルトライフル"
  6. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Cancel_Left_Click_Block_Damage: true
  10. Cancel_Right_Click_Interactions: true
  11. Recoil_Amount: 1
  12. Projectile_Amount: 1
  13. Projectile_Type: snowball
  14. Projectile_Speed: 40
  15. Projectile_Damage: 3
  16. Bullet_Spread: 2
  17. Sounds_Shoot: ENTITY_FIREWORK_LARGE_BLAST-2-1-0,ENTITY_BLAZE_HURT-1-2-0,BLOCK_STONE_HIT-1-1-0,ENTITY_IRON_GOLEM_HURT-1-2-1
  18. Sneak:
  19. Enable: true
  20. No_Recoil: true
  21. Bullet_Spread: 1
  22. Fully_Automatic:
  23. Enable: true
  24. Fire_Rate: 6
  25. Reload:
  26. Enable: true
  27. Reload_Amount: 30
  28. Reload_Duration: 40
  29. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  30. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  31. Firearm_Action:
  32. Type: slide
  33. Close_Duration: 10
  34. Close_Shoot_Delay: 12
  35. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  36. Scope:
  37. Enable: true
  38. Zoom_Amount: 5
  39. Zoom_Bullet_Spread: 0
  40. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  41. Particles:
  42. Enable: true
  43. Particle_Hit: block_break-152
  44. Particle_Terrain: true
  45. Custom_Death_Message:
  46. Normal: "&7[&c<shooter>&7]---[&eAK-47&7]--->&7[&9<victim>&7]"
  47. Abilities:
  48. Reset_Hit_Cooldown: true
  49. Hit_Events:
  50. Enable: true
  51. Sounds_Shooter: SHOOT_ARROW-1-2-0
  52.  
  53.  
  54. M4A1:
  55. Item_Information:
  56. Item_Name: "&8M4A1&f"
  57. Item_Type: 291
  58. Item_Lore: "&cDamage&a:&b2|&c装弾数&a:&b30|&cバランスがいいアサルトライフル"
  59. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  60. Shooting:
  61. Right_Click_To_Shoot: true
  62. Cancel_Left_Click_Block_Damage: true
  63. Cancel_Right_Click_Interactions: true
  64. Recoil_Amount: 1
  65. Projectile_Amount: 1
  66. Projectile_Type: snowball
  67. Projectile_Speed: 50
  68. Projectile_Damage: 2
  69. Bullet_Spread: 3
  70. Sounds_Shoot: ENTITY_FIREWORK_LARGE_BLAST-2-1-0,ENTITY_BLAZE_HURT-1-2-0,BLOCK_STONE_HIT-1-1-0,ENTITY_IRON_GOLEM_HURT-1-2-1,ZOMBIE_WOOD-1-2-0
  71. Sneak:
  72. Enable: true
  73. No_Recoil: true
  74. Bullet_Spread: 1
  75. Fully_Automatic:
  76. Enable: true
  77. Fire_Rate: 6
  78. Reload:
  79. Enable: true
  80. Reload_Amount: 30
  81. Reload_Duration: 40
  82. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  83. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  84. Firearm_Action:
  85. Type: slide
  86. Close_Duration: 10
  87. Close_Shoot_Delay: 12
  88. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  89. Scope:
  90. Enable: true
  91. Zoom_Amount: 5
  92. Zoom_Bullet_Spread: 0
  93. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  94. Particles:
  95. Enable: true
  96. Particle_Hit: block_break-152
  97. Particle_Terrain: true
  98. Custom_Death_Message:
  99. Normal: "&7[&c<shooter>&7]---[&8M4A1&7]--->&7[&9<victim>&7]"
  100. Abilities:
  101. Reset_Hit_Cooldown: true
  102. Hit_Events:
  103. Enable: true
  104. Sounds_Shooter: SHOOT_ARROW-1-2-0
  105.  
  106. M16A3:
  107. Item_Information:
  108. Item_Name: "&eM16A3&f"
  109. Item_Type: 294
  110. Item_Lore: "&cDamage&a:&b3|&c装弾数&a:&b30|&c軍事用アサルトライフル"
  111. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  112. Shooting:
  113. Right_Click_To_Shoot: true
  114. Cancel_Left_Click_Block_Damage: true
  115. Cancel_Right_Click_Interactions: true
  116. Recoil_Amount: 1
  117. Projectile_Amount: 1
  118. Projectile_Type: snowball
  119. Projectile_Speed: 40
  120. Projectile_Damage: 3
  121. Bullet_Spread: 2
  122. Sounds_Shoot: ENTITY_FIREWORK_LARGE_BLAST-2-1-0,ENTITY_BLAZE_HURT-1-2-0,BLOCK_STONE_HIT-1-1-0,ENTITY_IRON_GOLEM_HURT-1-2-1,ZOMBIE_WOOD-1-2-0
  123. Sneak:
  124. Enable: true
  125. No_Recoil: true
  126. Bullet_Spread: 1
  127. Fully_Automatic:
  128. Enable: true
  129. Fire_Rate: 6
  130. Reload:
  131. Enable: true
  132. Reload_Amount: 30
  133. Reload_Duration: 40
  134. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  135. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  136. Firearm_Action:
  137. Type: slide
  138. Close_Duration: 10
  139. Close_Shoot_Delay: 12
  140. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  141. Scope:
  142. Enable: true
  143. Zoom_Amount: 5
  144. Zoom_Bullet_Spread: 0
  145. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  146. Particles:
  147. Enable: true
  148. Particle_Hit: block_break-152
  149. Particle_Terrain: true
  150. Custom_Death_Message:
  151. Normal: "&7[&c<shooter>&7]---[&eM16A3&7]--->&7[&9<victim>&7]"
  152. Abilities:
  153. Reset_Hit_Cooldown: true
  154. Hit_Events:
  155. Enable: true
  156. Sounds_Shooter: SHOOT_ARROW-1-2-0
  157.  
  158.  
  159. F2000:
  160. Item_Information:
  161. Item_Name: "&eF2000&f"
  162. Item_Type: 293
  163. Item_Lore: "&cDamage&a:&b4|&c装弾数&a:&b30|&c特殊部隊愛用のアサルトライフル"
  164. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  165. Shooting:
  166. Right_Click_To_Shoot: true
  167. Cancel_Left_Click_Block_Damage: true
  168. Cancel_Right_Click_Interactions: true
  169. Delay_Between_Shots: 2
  170. Recoil_Amount: 2
  171. Projectile_Amount: 1
  172. Projectile_Type: snowball
  173. Projectile_Speed: 55
  174. Projectile_Damage: 4
  175. Bullet_Spread: 1
  176. Sounds_Shoot: ENTITY_FIREWORK_LARGE_BLAST-2-1-0,ENTITY_BLAZE_HURT-1-2-0,BLOCK_STONE_HIT-1-1-0,ENTITY_IRON_GOLEM_HURT-1-2-1
  177. Sneak:
  178. Enable: true
  179. No_Recoil: true
  180. Bullet_Spread: 2
  181. Burstfire:
  182. Enable: true
  183. Shots_Per_Burst: 2
  184. Delay_Between_Shots_In_Burst: 2
  185. Reload:
  186. Enable: true
  187. Reload_Amount: 30
  188. Reload_Bullets_Individually: false
  189. Reload_Duration: 60
  190. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  191. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  192. Firearm_Action:
  193. Type: slide
  194. Close_Duration: 11
  195. Close_Shoot_Delay: 13
  196. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  197. Scope:
  198. Enable: true
  199. Zoom_Amount: 5
  200. Zoom_Bullet_Spread: 0.3
  201. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  202. Particles:
  203. Enable: true
  204. Particle_Hit: block_break-152
  205. Particle_Terrain: true
  206. Custom_Death_Message:
  207. Normal: "&7[&c<shooter>&7]---[&eF2000&7]--->&7[&9<victim>&7]"
  208. Abilities:
  209. Reset_Hit_Cooldown: true
  210. Hit_Events:
  211. Enable: true
  212. Sounds_Shooter: SHOOT_ARROW-1-2-0
  213. Extras:
  214. One_Time_Use: false
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