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penguin_GANA Dec 11th, 2019 120 Never
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  1. # Attributes.yml
  2.  
  3. # For full details, visit
  4. # http://dev.bukkit.org/bukkit-plugins/skillapi/pages/attributes/
  5.  
  6. # List of available stats to modify:
  7. #   health           - the max health of the player
  8. #   mana             - the amount of mana the player has
  9. #   mana-regen       - how much mana the player regenerates over time
  10. #   physical-damage  - damage dealt without using skills
  11. #   physical-defense - damage taken from non-skill attacks
  12. #   skill-damage     - damage dealt with skills
  13. #   skill-defense    - damage taken from skills
  14. #   move-speed       - movement speed of the player
  15. vitality:
  16.   display: 'Vitality'
  17.   max: '9999999999'
  18.   icon: 'redstone'
  19.   icon-lore:
  20.   - '&d&l[&e&lVIT:{amount}&d&l]'
  21.   - ''
  22.   - '&d&l[&e&l+1HP&d&l]'
  23.   - ''
  24.   global:
  25.     condition:  {}
  26.     mechanic:  {}
  27.     target:  {}
  28.   stats:
  29.     health: 'a+v'
  30. spirit:
  31.   display: 'Spirit'
  32.   max: '9999999999999'
  33.   icon: 'diamond'
  34.   icon-lore:
  35.   - '&d&l[&b&lSPI:{amount}&d&l]'
  36.   - ''
  37.   - '&d&l[&b&l1+mana +2.5%heel&d&l]'
  38.   - ''
  39.   - ''
  40.   global:
  41.     condition:  {}
  42.     mechanic:  {}
  43.     target:  {}
  44.   stats:
  45.     mana: 'a+v'
  46.     mana-regen: 'a*0.025+1*v'
  47. intelligence:
  48.   display: 'Intelligence'
  49.   max: '99999999'
  50.   icon: 'book'
  51.   icon-lore:
  52.   - '&d&l[&5&lINT:{amount}&d&l]'
  53.   - ''
  54.   - '&d&l[&5&l+2.5%SKILLATK&d&l]'
  55.   - ''
  56.   - ''
  57.   global:
  58.     condition:  {}
  59.     mechanic:
  60.       Damage-value: 'a*0.025+1*v'
  61.     target:  {}
  62. dexterity:
  63.   display: 'Dexterity'
  64.   max: '99999999999'
  65.   icon: 'bow'
  66.   icon-lore:
  67.   - '&d&l[&2&lDEX:{amount}&d&l]'
  68.   - ''
  69.   - '&d&l[&2&l+2.5%BOWDAMEGE&d&l]'
  70.   - ''
  71.   - ''
  72.   global:
  73.     condition:  {}
  74.     mechanic:  {}
  75.     target:
  76.       Cone-range: 'a*0.025+1*v'
  77.       Linear-range: 'a*0.025+1*v'
  78.       Location-range: 'a*0.025+1*v'
  79.       Nearest-radius: 'a*0.025+1*v'
  80.       Single-range: 'a*0.025+1*v'
  81. strength:
  82.   display: 'Strength'
  83.   max: '999999999'
  84.   icon: 'iron_sword'
  85.   icon-lore:
  86.   - '&d&l[&c&lATK:{amount}&d&l]'
  87.   - ''
  88.   - '&d&l[&c&l+2.5%SkillRadius&d&l]'
  89.   - '&d&l[&c&l+25%ATKDAMEGE&d&l]'
  90.   - ''
  91.   global:
  92.     condition:  {}
  93.     mechanic:  {}
  94.     target:  {}
  95.   stats:
  96.     physical-damage: 'a*0.25+1*v'
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