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  1. [ 0] [ DumpServer] 12768/ DumpServer is active and waiting.
  2. [ 0] [ FiveM] MainThrd/ --- BEGIN LOGGING AT Fri Mar 12 15:10:33 2021 ---
  3. [ 15985] [ FiveM] MainThrd/ hello from "C:\Users\johan\AppData\Local\FiveM\FiveM.exe"
  4. [ 16016] [ FiveM] MainThrd/ Got ros:launcher process - pid 4300
  5. [ 16766] [ ROSLauncher] MainThrd/ hello from "C:\Users\johan\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=6540 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser
  6. [ 16969] [ ROSLauncher] MainThrd/ launcher! "C:\Users\johan\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=6540 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser
  7. [ 17110] [ ROSLauncher] MainThrd/ Replacing function table list entry 0x140a51000 with 0x140a51000
  8. [ 17156] [ GTAProcess] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\johan\AppData\Local\FiveM\FiveM.exe"
  9. [ 17235] [ GTAProcess] MainThrd/ hello from "C:\Users\johan\AppData\Local\FiveM\FiveM.exe"
  10. [ 17688] [ ROSLauncher] 9024/ Got ROS service - pid 4416
  11. [ 17953] [ ROSLauncher] MainThrd/ Hooked external (mobile) GPU drivers to force enablement.
  12. [ 17985] [ ROSLauncher] MainThrd/ Hooked external (mobile) GPU drivers to force enablement.
  13. [ 18250] [ ROSService] MainThrd/ hello from "C:\Users\johan\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service
  14. [ 18469] [ ROSService] MainThrd/ service! "C:\Users\johan\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service
  15. [ 18485] [ ROSService] MainThrd/ Replacing function table list entry 0x14005f000 with 0x14005f000
  16. [ 18500] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\johan\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:3588
  17. [ 18516] [ SteamChild] MainThrd/ Initializing Steam parent.
  18. [ 18563] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running.
  19. [ 18625] [ ROSService] MainThrd/ SetServiceStatus: 4
  20. [ 18735] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence.
  21. [ 18735] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes.
  22. [ 19297] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\johan\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:6540
  23. [ 19313] [ SteamChild] MainThrd/ game parent PID: 6540
  24. [ 19313] [ SteamChild] MainThrd/ waiting for process to exit...
  25. [ 19610] [ ROSLauncher] 12616/ SC JS message: SetLauncherVersions -> {"launcher":"1.0.33.319","socialclub":"2.0.7.5"}
  26. [ 19625] [ ROSLauncher] 12616/ SC JS message: SetSettings -> {"machine":{"global":{"createDesktopShortcuts":true,"createStartMenuShortcuts":true,"defaultInstallationPath":"","defaultLanguage":"","lastSysInfoSendDate":1615560833},"titles":{"lanoire":{"adapter":"Default","ambientOcclusion":"YES","anisotropicFiltering":1,"antialiasing":0,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","shadowQuality":"Quality","textureQuality":"Quality","threading":"Multi"},"lanoirevr":{"adapter":"Default","ambientOcclusion":"NO","anisotropicFiltering":1,"antialiasing":1,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","languageSet":"NO","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","resolutionMultiplier":1.0,"shadowQuality":"Balanced","ssaoQuality":"Balanced","textureQuality":"Quality","threading":"Multi","videoHwDecoding":"NO"}}},"rockstarUser":{"global":{"notifications":{"all":true,"download":true,"friends":true,"game":true,"launcher":true,"scui":true}},"titles":{"lanoire":{"commandLine":""},"lanoirevr":{"commandLine":""}}},"windowsUser":{"externalLaunch":{"requested":{"language":""}},"global":{"allowGamePad":true,"backgroundDownloadThrottle":1048576,"backgroundDownloadThrottleEnabled":false,"hibernateOnGameLaunch":false,"inGameDownloadEnabled":false,"inGameDownloadThrottle":1048576,"inGameDownloadThrottleEnabled":false,"language":"en-US","mainWindow":{"fixedres":"","h":0,"maximize":false,"w":0,"x":0,"y":0},"minimizeOnClose":false,"preloadThrottle":524288,"preloadThrottleEnabled":true,"preloadingEnabled":true,"shownMinimizingToTrayMessage":false,"startWithWindows":false}}}
  27. [ 19672] [ ROSLauncher] 12616/ SC JS message: SetFullMode -> {}
  28. [ 19703] [ ROSLauncher] 12616/ SC JS message: NotifyDiskSpace -> {"C:":{"freeBytes":3472007168,"totalBytes":502437826560}}
  29. [ 19953] [ ChromeBrowser] CrGpuMain/ Hooked external (mobile) GPU drivers to force enablement.
  30. [ 20110] [ ChromeBrowser] CrGpuMain/ Hooked external (mobile) GPU drivers to force enablement.
  31. [ 20250] [ GTAProcess] MainThrd/ Replacing function table list entry 0x142e1c000 with 0x142e1c000
  32. [ 20281] [ GTAProcess] MainThrd/ pre-gameload component fx
  33. [ 20297] [ GTAProcess] MainThrd/ pre-gameload component rage:allocator:five
  34. [ 20313] [ GTAProcess] MainThrd/ pre-gameload component steam
  35. [ 20360] [ ROSLauncher] 12616/ SC JS message: SetSettings -> {"machine":{"global":{"createDesktopShortcuts":true,"createStartMenuShortcuts":true,"defaultInstallationPath":"","defaultLanguage":"","lastSysInfoSendDate":1615560833},"titles":{"lanoire":{"adapter":"Default","ambientOcclusion":"YES","anisotropicFiltering":1,"antialiasing":0,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","shadowQuality":"Quality","textureQuality":"Quality","threading":"Multi"},"lanoirevr":{"adapter":"Default","ambientOcclusion":"NO","anisotropicFiltering":1,"antialiasing":1,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","languageSet":"NO","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","resolutionMultiplier":1.0,"shadowQuality":"Balanced","ssaoQuality":"Balanced","textureQuality":"Quality","threading":"Multi","videoHwDecoding":"NO"}}},"rockstarUser":{"global":{"notifications":{"all":true,"download":true,"friends":true,"game":true,"launcher":true,"scui":true}},"titles":{"lanoire":{"commandLine":""},"lanoirevr":{"commandLine":""}}},"windowsUser":{"externalLaunch":{"requested":{"language":""}},"global":{"allowGamePad":true,"backgroundDownloadThrottle":1048576,"backgroundDownloadThrottleEnabled":false,"hibernateOnGameLaunch":false,"inGameDownloadEnabled":false,"inGameDownloadThrottle":1048576,"inGameDownloadThrottleEnabled":false,"language":"en-US","mainWindow":{"fixedres":"","h":0,"maximize":false,"w":0,"x":0,"y":0},"minimizeOnClose":false,"preloadThrottle":524288,"preloadThrottleEnabled":true,"preloadingEnabled":true,"shownMinimizingToTrayMessage":false,"startWithWindows":false}}}
  36. [ 20391] [ GTAProcess] MainThrd/ pre-gameload component vfs:core
  37. [ 20406] [ ROSLauncher] 12616/ SC JS message: SetGameLibraries -> {"libraries":[{"location":"C:\\Program Files\\Rockstar Games\\Games","spaceBytes":3471687680},{"location":"C:\\Program Files\\Rockstar Games","spaceBytes":3471687680}]}
  38. [ 20406] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:core
  39. [ 20422] [ GTAProcess] MainThrd/ pre-gameload component http-client
  40. [ 20438] [ GTAProcess] MainThrd/ pre-gameload component rage:scripting:five
  41. [ 20485] [ GTAProcess] MainThrd/ pre-gameload component scripting:gta
  42. [ 20500] [ GTAProcess] MainThrd/ pre-gameload component conhost:v2
  43. [ 20610] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:core
  44. [ 20625] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:client
  45. [ 20625] [ GTAProcess] MainThrd/ pre-gameload component rage:device:five
  46. [ 20641] [ GTAProcess] MainThrd/ pre-gameload component rage:nutsnbolts:five
  47. [ 20641] [ GTAProcess] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present.
  48. [ 20656] [ GTAProcess] MainThrd/ pre-gameload component rage:input:five
  49. [ 20656] [ GTAProcess] MainThrd/ pre-gameload component rage:graphics:five
  50. [ 20656] [ GTAProcess] MainThrd/ pre-gameload component gta:core:five
  51. [ 20672] [ GTAProcess] MainThrd/ pre-gameload component gta:game:five
  52. [ 20688] [ GTAProcess] MainThrd/ pre-gameload component gta:mission-cleanup:five
  53. [ 20688] [ GTAProcess] MainThrd/ pre-gameload component rage:formats:x
  54. [ 20703] [ GTAProcess] MainThrd/ pre-gameload component gta:streaming:five
  55. [ 20719] [ GTAProcess] MainThrd/ pre-gameload component citizen:level-loader:five
  56. [ 20719] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:gta
  57. [ 20719] [ GTAProcess] MainThrd/ pre-gameload component font-renderer
  58. [ 20735] [ GTAProcess] MainThrd/ [FontRenderer] Initializing DirectWrite.
  59. [ 20735] [ GTAProcess] MainThrd/ pre-gameload component nui:core
  60. [ 20750] [ GTAProcess] MainThrd/ pre-gameload component scrbind:base
  61. [ 20750] [ GTAProcess] MainThrd/ pre-gameload component nui:resources
  62. [ 20766] [ GTAProcess] MainThrd/ pre-gameload component profiles
  63. [ 20781] [ GTAProcess] MainThrd/ pre-gameload component net:base
  64. [ 20781] [ GTAProcess] MainThrd/ pre-gameload component net:tcp-server
  65. [ 20797] [ GTAProcess] MainThrd/ pre-gameload component net:http-server
  66. [ 20797] [ GTAProcess] MainThrd/ pre-gameload component ros-patches:five
  67. [ 20860] [ ROSLauncher] 12616/ SC JS message: TitlePlayTime -> {"titles":[]}
  68. [ 20891] [ GTAProcess] MainThrd/ pre-gameload component net
  69. [ 20906] [ GTAProcess] MainThrd/ pre-gameload component devcon
  70. [ 20906] [ GTAProcess] MainThrd/ pre-gameload component voip:mumble
  71. [ 20922] [ GTAProcess] MainThrd/ pre-gameload component gta:net:five
  72. [ 21172] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device.
  73. [ 21203] [ GTAProcess] MainThrd/ pre-gameload component citizen:legacy-net:resources
  74. [ 21219] [ GTAProcess] MainThrd/ pre-gameload component debug:net
  75. [ 21219] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:ipc
  76. [ 21219] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:main
  77. [ 21235] [ GTAProcess] MainThrd/ pre-gameload component asi:five
  78. [ 21235] [ GTAProcess] MainThrd/ pre-gameload component scripthookv
  79. [ 21250] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"}
  80. [ 21250] [ GTAProcess] MainThrd/ pre-gameload component lovely-script
  81. [ 21250] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto V","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"preload","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
  82. [ 21266] [ GTAProcess] MainThrd/ pre-gameload component extra-natives:five
  83. [ 21266] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: The VR Case Files","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"}
  84. [ 21281] [ GTAProcess] MainThrd/ pre-gameload component vfs:impl:rage
  85. [ 21297] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"}
  86. [ 21297] [ GTAProcess] MainThrd/ pre-gameload component glue
  87. [ 21313] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp_rgl"}
  88. [ 21313] [ GTAProcess] MainThrd/ pre-gameload component loading-screens:five
  89. [ 21313] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp"}
  90. [ 21328] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua
  91. [ 21328] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"}
  92. [ 21344] [ GTAProcess] MainThrd/ pre-gameload component handling-loader:five
  93. [ 21344] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"}
  94. [ 21360] [ GTAProcess] MainThrd/ pre-gameload component nui:gsclient
  95. [ 21360] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"}
  96. [ 21375] [ GTAProcess] MainThrd/ pre-gameload component n19ui
  97. [ 21391] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"preload","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2"}
  98. [ 21391] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:mono
  99. [ 21406] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"}
  100. [ 21406] [ GTAProcess] MainThrd/ pre-gameload component citizen:devtools
  101. [ 21422] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":14,"friendlyName":"default","isDefault":true}],"currentBranch":14,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"","parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_rdo"}
  102. [ 21422] [ GTAProcess] MainThrd/ pre-gameload component nui:profiles
  103. [ 21438] [ ROSLauncher] 12616/ SC JS message: SignInComplete -> {}
  104. [ 21438] [ GTAProcess] MainThrd/ pre-gameload component tool:formats
  105. [ 21453] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto V","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2021-03-12T16:10:54+00:00","preparing":false,"queuePosition":0,"releaseState":"preload","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"starting","updateTotal":0},"titleName":"gta5"}
  106. [ 21453] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:metadata:lua
  107. [ 21469] [ GTAProcess] MainThrd/ pre-gameload component citizen:mod-loader:five
  108. [ 21485] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:v8
  109. [ 21485] [ GTAProcess] MainThrd/ pre-gameload component fxdk:main
  110. [ 21485] [ GTAProcess] MainThrd/ pre-gameload component citizen:playernames:five
  111. [ 21485] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua54
  112. [ 21500] [ GTAProcess] MainThrd/ pre-gameload component devtools:five
  113. [ 21500] [ GTAProcess] MainThrd/ pre-gameload component discord
  114. [ 21516] [ ROSLauncher] 12616/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":0,"bytesTotal":72484280,"progress":"0.00","status":"","titleName":"gta5"}
  115. [ 21516] [ GTAProcess] MainThrd/ pre-gameload component tool:vehrec
  116. [ 21516] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto V","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2021-03-12T16:10:54+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":72484280,"updateBytes":0,"updateProgress":0,"updateState":"starting","updateTotal":0},"titleName":"gta5"}
  117. [ 21516] [ GTAProcess] MainThrd/ pre-gameload component adhesive
  118. [ 21531] [ GTAProcess] MainThrd/ pre-gameload component legacy-game:re3
  119. [ 21735] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":91439232,"updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"}
  120. [ 22078] [ GTAProcess] CrBrowserMain/ failed to set discourse identity: [json.exception.type_error.302] type must be string, but is null
  121. [ 22110] [ ROSLauncher] 12616/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":72484280,"bytesTotal":72484280,"progress":"100.00","status":"","titleName":"gta5"}
  122. [ 22110] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2021-03-12T16:10:54+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":72484280,"updateBytes":0,"updateProgress":0,"updateState":"starting","updateTotal":0},"titleName":"gta5"}
  123. [ 22406] [ GTAProcess] CrBrowserMain/ Clear-Site-Data header on 'https://runtime.fivem.net/tweets.json': Cleared data types: "cache". (@game/ui/root.html:0)
  124. [ 22656] [ ROSLauncher] 12616/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":0,"bytesTotal":0,"progress":"0.00","status":"","titleName":"gta5"}
  125. [ 22688] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2021-03-12T16:10:54+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":72484280,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
  126. [ 23188] [ GTAProcess] Render/ Creating backbuffer.
  127. [ 23188] [ GTAProcess] Render/ Done creating backbuffer.
  128. [ 27656] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2021-03-12T16:10:54+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":72484280,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
  129. [ 27703] [ ROSLauncher] 12616/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2021-03-12T16:10:56+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":72484280,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
  130. [ 27735] [ ROSLauncher] 12616/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"}
  131. [ 32672] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay20NGCRC:/content.xml
  132. [ 32688] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml
  133. [ 32703] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml
  134. [ 32719] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml
  135. [ 32735] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml
  136. [ 32750] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml
  137. [ 32766] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml
  138. [ 32797] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml
  139. [ 32797] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml
  140. [ 32813] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml
  141. [ 32844] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml
  142. [ 32844] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml
  143. [ 32860] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml
  144. [ 32860] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml
  145. [ 32891] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml
  146. [ 32906] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml
  147. [ 32922] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml
  148. [ 32938] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml
  149. [ 32953] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml
  150. [ 32969] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml
  151. [ 33000] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml
  152. [ 33016] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml
  153. [ 34313] [ GTAProcess] MainThrd/ NullInitializeGraphics
  154. [ 34813] [ GTAProcess] MainThrd/ ^2Opening GTAVLauncher_Pipe, waiting for launcher to load...
  155. [ 34813] [ GTAProcess] MainThrd/ ^2Launcher gave all-clear - waiting for pipe.
  156. [ 34860] [ GTAProcess] MainThrd/ ^2Launcher is fine, continuing to initialize!
  157. [ 35000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions
  158. [ 35031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (52 total)
  159. [ 35047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 52)
  160. [ 35063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 52)
  161. [ 35203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 52)
  162. [ 35266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 52)
  163. [ 35281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 52)
  164. [ 35375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 52)
  165. [ 35391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 52)
  166. [ 35406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 52)
  167. [ 35875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 52)
  168. [ 35891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 52)
  169. [ 35906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 52)
  170. [ 35922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 52)
  171. [ 35969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 52)
  172. [ 35985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (14 out of 52)
  173. [ 36000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (15 out of 52)
  174. [ 36016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (16 out of 52)
  175. [ 36031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (17 out of 52)
  176. [ 36375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (18 out of 52)
  177. [ 36391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (19 out of 52)
  178. [ 36422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (20 out of 52)
  179. [ 37000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (21 out of 52)
  180. [ 37063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (22 out of 52)
  181. [ 37063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (23 out of 52)
  182. [ 37078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (24 out of 52)
  183. [ 37688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (25 out of 52)
  184. [ 37703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (26 out of 52)
  185. [ 37735] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (27 out of 52)
  186. [ 37766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (28 out of 52)
  187. [ 37797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (29 out of 52)
  188. [ 38094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (30 out of 52)
  189. [ 38110] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (31 out of 52)
  190. [ 38125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (32 out of 52)
  191. [ 38141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (33 out of 52)
  192. [ 39110] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (34 out of 52)
  193. [ 39110] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (35 out of 52)
  194. [ 39125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (36 out of 52)
  195. [ 39141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (37 out of 52)
  196. [ 39203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (38 out of 52)
  197. [ 39219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (39 out of 52)
  198. [ 39235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (40 out of 52)
  199. [ 39250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (41 out of 52)
  200. [ 39266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (42 out of 52)
  201. [ 39281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (43 out of 52)
  202. [ 39344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (44 out of 52)
  203. [ 39375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (45 out of 52)
  204. [ 39391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (46 out of 52)
  205. [ 39406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (47 out of 52)
  206. [ 39422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (48 out of 52)
  207. [ 39485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (49 out of 52)
  208. [ 39500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (50 out of 52)
  209. [ 39500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (51 out of 52)
  210. [ 39531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (52 out of 52)
  211. [ 39547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total)
  212. [ 39578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11)
  213. [ 40485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11)
  214. [ 40531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11)
  215. [ 40860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11)
  216. [ 40860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11)
  217. [ 40922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11)
  218. [ 40953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11)
  219. [ 40985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11)
  220. [ 40985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11)
  221. [ 41016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11)
  222. [ 41031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11)
  223. [ 41031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (21 total)
  224. [ 41047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 21)
  225. [ 41047] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA xm18:/x64/audio/dlcAWXM2018_sounds.dat.
  226. [ 41063] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/dlcAWXM2018_sounds.dat in data file mounter class audMetadataDataFileMounter.
  227. [ 41078] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK xm18:/x64/audio/sfx/dlc_AWXM2018.
  228. [ 41078] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/sfx/dlc_AWXM2018 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter.
  229. [ 41094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 21)
  230. [ 41110] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 21)
  231. [ 41125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 21)
  232. [ 41141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 21)
  233. [ 41156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 21)
  234. [ 41156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 21)
  235. [ 41172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 21)
  236. [ 41188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 21)
  237. [ 41188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (10 out of 21)
  238. [ 41203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (11 out of 21)
  239. [ 41219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (12 out of 21)
  240. [ 41235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (13 out of 21)
  241. [ 41235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (14 out of 21)
  242. [ 41250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (15 out of 21)
  243. [ 41266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (16 out of 21)
  244. [ 41266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (17 out of 21)
  245. [ 41266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (18 out of 21)
  246. [ 41281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (19 out of 21)
  247. [ 41297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (20 out of 21)
  248. [ 41297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (21 out of 21)
  249. [ 41313] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions!
  250. [ 41641] [ GTAProcess] CrBrowserMain/ OnConnectionProgress: Requesting server variables...
  251. [ 41750] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: Requesting authentication ticket...
  252. [ 41813] [ GTAProcess] UV loop: httpClient/ Getting auth ticket for pipe appID 218 - should be 218.
  253. [ 41828] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: Obtaining Steam ticket...
  254. [ 42188] [ GTAProcess] Steam Worker Thread/ OnConnectionProgress: Handshaking with server...
  255. [ 42547] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: Deferring connection...
  256. [ 42547] [ GTAProcess] UV loop: httpClient/
  257. [ 42547] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: Deferring connection...
  258. [ 42563] [ GTAProcess] UV loop: httpClient/ vrp: Deferring connection...
  259. [ 42563] [ GTAProcess] UV loop: httpClient/
  260. [ 42578] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: Deferring connection...
  261. [ 42594] [ GTAProcess] UV loop: httpClient/ vrp: [vRP] Tjekker identifikatorer...
  262. [ 42594] [ GTAProcess] UV loop: httpClient/
  263. [ 42656] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: Deferring connection...
  264. [ 42672] [ GTAProcess] UV loop: httpClient/ vrp: [vRP] Tjekker efter ban...
  265. [ 42672] [ GTAProcess] UV loop: httpClient/
  266. [ 42703] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: ⏳Tilslutter...
  267. [ 42719] [ GTAProcess] UV loop: httpClient/ vrp: [vRP] Tjekker efter ban...
  268. [ 42735] [ GTAProcess] UV loop: httpClient/
  269. [ 42797] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: ⏳Tilslutter...
  270. [ 42797] [ GTAProcess] UV loop: httpClient/ vrp: [vRP] Tjekker efter whitelist...
  271. [ 42797] [ GTAProcess] UV loop: httpClient/
  272. [ 42813] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: ⏳Tilslutter...
  273. [ 42828] [ GTAProcess] UV loop: httpClient/ vrp: [vRP] Henter data...
  274. [ 42828] [ GTAProcess] UV loop: httpClient/
  275. [ 42891] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: ⏳Tilslutter...
  276. [ 42906] [ GTAProcess] UV loop: httpClient/ vrp: [vRP] Henter data...
  277. [ 42906] [ GTAProcess] UV loop: httpClient/
  278. [ 42922] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: ⏳Tilslutter...
  279. [ 42922] [ GTAProcess] UV loop: httpClient/ vrp: [vRP] Sidste login...
  280. [ 42938] [ GTAProcess] UV loop: httpClient/
  281. [ 43016] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: ⏳Tilslutter...
  282. [ 43016] [ GTAProcess] UV loop: httpClient/ vrp: [vRP] Sidste login...
  283. [ 43031] [ GTAProcess] UV loop: httpClient/
  284. [ 43047] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: connectqueue: ⏳Tilslutter...
  285. [ 43063] [ GTAProcess] UV loop: httpClient/
  286. [ 43672] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: Requesting server endpoints...
  287. [ 43766] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: Requesting server permissions...
  288. [ 43985] [ GTAProcess] UV loop: httpClient/ OnConnectionProgress: Requesting server feature policy...
  289. [ 44219] [ GTAProcess] UV loop: httpClient/ Server feature policy is [argentum][color_server_names][mumble_voice_prerelease][new_interior_hash][onesync][subdir_file_mapping]
  290. [ 44235] [ GTAProcess] Render/ OnConnectionProgress: Downloading content
  291. [ 44313] [ GTAProcess] Render/ OnConnectionProgress: Downloading content manifest...
  292. [ 44422] [ GTAProcess] Render/ OnConnectionProgress: Downloading content manifest (192.69 kB)
  293. [ 44563] [ GTAProcess] Render/ OnConnectionProgress: Downloading content manifest (451.04 kB)
  294. [ 44688] [ GTAProcess] Render/ OnConnectionProgress: Downloading content manifest (687.87 kB)
  295. [ 44797] [ GTAProcess] Render/ OnConnectionProgress: Loading content manifest...
  296. [ 44969] [ GTAProcess] UV loop: httpClient/ Required resources: monitor mapmanager spawnmanager fivem vrp_mysql vrp chat discord fix wraith_alpr simeonfix heli simplehudremover voicecircle connectqueue VAGOS indicators anim-lock script announcements AC chairs progressBars paletomedical agency proxy brownprison Thumbsup vrp_prisonwork slashtires construction ok LostMC _Biler dn-loadingscreen ultimate_hus lafa2k_yakuza dn_hospital slapping vrp_wallet dn_mekaniker holograms nn_attachments nn-holster nn-servermsgV2 orp-banking xn_report dpclothing mumble-voip rp-radio audia6police vrp_fuel vrp_attitudes vrp_barbershop vrp_basic_menu vrp_basic_mission vrp_carwash vrp_tattoos vrp_doors vrp_garages vrp_lscustoms vrp_showroom vrp_dmvschool vrp_loadfreeze vrp_robbery vrp_bilskrot vrp_taxi vrp_takeoff vrp_custom_jobs vrp_ui vrp_trucker vrp_hospital vrp_deliverypizza vrp_tvnews vrp_kikkert vrp_farms vrp_armorshop vrp_addons_gcphone vrp_unlockhandcuffs vrp_id_display vrp_foto vrp-chat vrp_panikknap vrp_barrier vrp_chests dn-info dn-ymap dn-ymap2 dn-kidnap dn-emotes dn-carhud dn-seatbelt dn_vehfailure dn_npcdelete dn-ped dn-alarmcentral dn-date dn_carplacer dn-custom2 dn-cleanup dn_stripclub dn-weapons dn_tp NoDeadInJail 3dme InteractSound dato logo dn-clothing dn-revive dn-koretoj els-fivem modelblacklist SemArmasReward Healthbar map MunfrizoDrugsystem Glock30 dn-seat dn-ui mysql-async CarCleanUp dn-stream dn-heli dn-carstats dn-vaben dn-disclaimer dn-ai dn-afk dn-discord dn_skubVeh Biler policetouran serverlog legragdoll iplLoader eup-stream MP5 Glock17 M4A1 gcphone dn-custom sessionmanager pNotify fivem-map-hipster
  297. [ 45016] [ GTAProcess] Render/ OnConnectionProgress: Mounted vrp (6 of 145)
  298. [ 45156] [ GTAProcess] Render/ OnConnectionProgress: Verifying construction (30 of 145 - 0.01/-0.00 MiB)
  299. [ 45281] [ GTAProcess] Render/ OnConnectionProgress: Verifying slapping (38 of 145 - 0.02/-0.00 MiB)
  300. [ 45422] [ GTAProcess] Render/ OnConnectionProgress: Verifying vrp_doors (58 of 145 - 0.01/-0.00 MiB)
  301. [ 45547] [ GTAProcess] Render/ OnConnectionProgress: Verifying vrp_unlockhandcuffs (78 of 145 - 0.01/-0.00 MiB)
  302. [ 45672] [ GTAProcess] Render/ OnConnectionProgress: Verifying dn-cleanup (99 of 145 - 0.01/-0.00 MiB)
  303. [ 45813] [ GTAProcess] Render/ OnConnectionProgress: Mounted modelblacklist (113 of 145)
  304. [ 45938] [ GTAProcess] Render/ OnConnectionProgress: Verifying dn_skubVeh (130 of 145 - 0.01/-0.00 MiB)
  305. [ 46078] [ GTAProcess] Render/ OnConnectionProgress: Mounted iplLoader (136 of 145)
  306. [ 46313] [ GTAProcess] Render/ OnConnectionProgress: Verifying gcphone (140 of 145 - 3.19/-0.00 MiB)
  307. [ 47281] [ GTAProcess] Render/ OnConnectionProgress: Mounted fivem-map-hipster (145 of 145)
  308. [ 47297] [ GTAProcess] Render/ OnConnectionProgress: Downloading completed
  309. [ 47344] [ GTAProcess] 13064/ OnConnectionProgress: Fetching info from server...
  310. [ 48328] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\johan\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:3588
  311. [ 48344] [ SteamChild] MainThrd/ Initializing Steam parent.
  312. [ 48406] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running.
  313. [ 48500] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence.
  314. [ 48516] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes.
  315. [ 48578] [ GTAProcess] Render/ OnConnectionProgress: Connecting to server...
  316. [ 48766] [ GTAProcess] Render/ ^2Received connectOK: ServerID 5, SlotID 128, HostID 65535
  317. [ 48828] [ GTAProcess] 13064/ ^2Network connected, triggering initial game load...
  318. [ 48906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions
  319. [ 48938] [ GTAProcess] MainThrd/ Loading default meta overrides (total: 0)
  320. [ 48938] [ GTAProcess] MainThrd/ Done loading default meta overrides!
  321. [ 48969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total)
  322. [ 48969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31)
  323. [ 48985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31)
  324. [ 49000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31)
  325. [ 49000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31)
  326. [ 49016] [ GTAProcess] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta
  327. [ 49031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31)
  328. [ 49031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31)
  329. [ 49047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31)
  330. [ 49047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31)
  331. [ 49063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31)
  332. [ 49063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31)
  333. [ 49063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31)
  334. [ 49078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31)
  335. [ 49078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31)
  336. [ 49078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31)
  337. [ 49094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31)
  338. [ 49110] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31)
  339. [ 49110] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31)
  340. [ 49125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31)
  341. [ 49125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31)
  342. [ 49141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31)
  343. [ 49141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31)
  344. [ 49156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31)
  345. [ 49172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31)
  346. [ 49203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31)
  347. [ 49313] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31)
  348. [ 49313] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31)
  349. [ 49313] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31)
  350. [ 49328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31)
  351. [ 49328] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\johan\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:6540
  352. [ 49328] [ SteamChild] MainThrd/ game parent PID: 6540
  353. [ 49328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31)
  354. [ 49344] [ SteamChild] MainThrd/ waiting for process to exit...
  355. [ 49344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31)
  356. [ 49360] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31)
  357. [ 49360] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions!
  358. [ 50063] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140d92098 (2) took 261msec
  359. [ 52250] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408cf618 (53) took 2184msec
  360. [ 59828] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407bfa90 (56) took 7572msec
  361. [ 60031] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408f8dbc (24) took 112msec
  362. [ 60125] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140c3e5b0 (30) took 96msec
  363. [ 60391] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fab38 (33) took 227msec
  364. [ 68375] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408d7dac (36) took 7987msec
  365. [ 68469] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140df1188 (38) took 96msec
  366. [ 69719] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408d7d28 (41) took 1204msec
  367. [ 69766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions
  368. [ 69781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total)
  369. [ 69781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29)
  370. [ 69781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29)
  371. [ 69797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29)
  372. [ 69797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29)
  373. [ 69797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29)
  374. [ 69813] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29)
  375. [ 69813] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29)
  376. [ 69828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29)
  377. [ 69828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29)
  378. [ 69828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29)
  379. [ 69844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29)
  380. [ 69844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29)
  381. [ 69860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29)
  382. [ 69860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29)
  383. [ 69860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29)
  384. [ 69969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29)
  385. [ 69985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29)
  386. [ 70000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29)
  387. [ 70016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29)
  388. [ 70016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29)
  389. [ 70031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29)
  390. [ 70031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29)
  391. [ 70031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29)
  392. [ 70828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29)
  393. [ 70906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29)
  394. [ 70938] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29)
  395. [ 70938] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29)
  396. [ 70938] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29)
  397. [ 70953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29)
  398. [ 71000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total)
  399. [ 71016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2)
  400. [ 71344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2)
  401. [ 71375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions!
  402. [ 71391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions
  403. [ 71469] [ GTAProcess] MainThrd/ can't register compcache:/dn-ymap/lr_supermod_int.obn: no streaming module (does this file even belong in stream?)
  404. [ 71485] [ GTAProcess] MainThrd/ can't register compcache:/dn-ymap2/interiorproxies.meta: no streaming module (does this file even belong in stream?)
  405. [ 71500] [ GTAProcess] MainThrd/ can't register compcache:/dn_mekaniker/def_flatbed3_props.ytyp.xml: no streaming module (does this file even belong in stream?)
  406. [ 71969] [ GTAProcess] MainThrd/ can't register compcache:/map/mapzoomdata.meta: no streaming module (does this file even belong in stream?)
  407. [ 71969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total)
  408. [ 71985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5)
  409. [ 71985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5)
  410. [ 72016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5)
  411. [ 72031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5)
  412. [ 73500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5)
  413. [ 73516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total)
  414. [ 73516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84)
  415. [ 73531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84)
  416. [ 74219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84)
  417. [ 74235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84)
  418. [ 74235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84)
  419. [ 74250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84)
  420. [ 74250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84)
  421. [ 74266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84)
  422. [ 74266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84)
  423. [ 74266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84)
  424. [ 74281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84)
  425. [ 74297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84)
  426. [ 74313] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84)
  427. [ 74313] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84)
  428. [ 74328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84)
  429. [ 74344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84)
  430. [ 74344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84)
  431. [ 74360] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84)
  432. [ 74360] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84)
  433. [ 74375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84)
  434. [ 74375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84)
  435. [ 74391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84)
  436. [ 74406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84)
  437. [ 74406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84)
  438. [ 74422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84)
  439. [ 74422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84)
  440. [ 74594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84)
  441. [ 74641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84)
  442. [ 74656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84)
  443. [ 74656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84)
  444. [ 74672] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84)
  445. [ 74688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84)
  446. [ 74688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84)
  447. [ 74703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84)
  448. [ 74703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84)
  449. [ 74719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84)
  450. [ 74735] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84)
  451. [ 74735] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84)
  452. [ 74735] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84)
  453. [ 74750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84)
  454. [ 74766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84)
  455. [ 74766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84)
  456. [ 74781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84)
  457. [ 74781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84)
  458. [ 74797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84)
  459. [ 74860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84)
  460. [ 74860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84)
  461. [ 74953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84)
  462. [ 74969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84)
  463. [ 74969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84)
  464. [ 74985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84)
  465. [ 74985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84)
  466. [ 74985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84)
  467. [ 75000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84)
  468. [ 75000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84)
  469. [ 75016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84)
  470. [ 75016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84)
  471. [ 75031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84)
  472. [ 75031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84)
  473. [ 75578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84)
  474. [ 75578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84)
  475. [ 75594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84)
  476. [ 75891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84)
  477. [ 75891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84)
  478. [ 75906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84)
  479. [ 75906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84)
  480. [ 75906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84)
  481. [ 75922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84)
  482. [ 75922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84)
  483. [ 75938] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84)
  484. [ 75938] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84)
  485. [ 75938] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84)
  486. [ 75953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84)
  487. [ 75953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84)
  488. [ 75969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84)
  489. [ 75969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84)
  490. [ 75969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84)
  491. [ 75985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84)
  492. [ 75985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84)
  493. [ 75985] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84)
  494. [ 76000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84)
  495. [ 76000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84)
  496. [ 76016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84)
  497. [ 76016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84)
  498. [ 76016] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (17 total)
  499. [ 76031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 17)
  500. [ 76031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 17)
  501. [ 76047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 17)
  502. [ 76141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (4 out of 17)
  503. [ 76141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (5 out of 17)
  504. [ 76141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (6 out of 17)
  505. [ 76156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (7 out of 17)
  506. [ 76156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (8 out of 17)
  507. [ 76156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (9 out of 17)
  508. [ 76172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (10 out of 17)
  509. [ 76172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (11 out of 17)
  510. [ 76188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (12 out of 17)
  511. [ 76188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (13 out of 17)
  512. [ 76188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (14 out of 17)
  513. [ 76203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (15 out of 17)
  514. [ 76203] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml
  515. [ 76219] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta
  516. [ 76281] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml
  517. [ 76297] [ GTAProcess] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml
  518. [ 76360] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta
  519. [ 76422] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml
  520. [ 76531] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta
  521. [ 76656] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml
  522. [ 76750] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta
  523. [ 76813] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml
  524. [ 76860] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta
  525. [ 76969] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml
  526. [ 77047] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta
  527. [ 77125] [ GTAProcess] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml
  528. [ 77172] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta
  529. [ 77281] [ GTAProcess] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml
  530. [ 77406] [ GTAProcess] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta
  531. [ 77516] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml
  532. [ 77578] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta
  533. [ 77656] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml
  534. [ 77891] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta
  535. [ 78188] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml
  536. [ 78360] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta
  537. [ 78500] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml
  538. [ 78610] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta
  539. [ 78688] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml
  540. [ 78719] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml
  541. [ 78891] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta
  542. [ 79063] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml
  543. [ 79094] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta
  544. [ 79172] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml
  545. [ 79344] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta
  546. [ 79500] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml
  547. [ 79531] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta
  548. [ 79578] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml
  549. [ 79641] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta
  550. [ 79719] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml
  551. [ 79750] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta
  552. [ 79781] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml
  553. [ 79922] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta
  554. [ 80094] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml
  555. [ 80235] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta
  556. [ 80391] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml
  557. [ 80531] [ GTAProcess] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta
  558. [ 80688] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml
  559. [ 80985] [ GTAProcess] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta
  560. [ 81328] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml
  561. [ 81531] [ GTAProcess] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta
  562. [ 81860] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml
  563. [ 81953] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta
  564. [ 82016] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml
  565. [ 82422] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta
  566. [ 82985] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml
  567. [ 83141] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml
  568. [ 83375] [ GTAProcess] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta
  569. [ 83750] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml
  570. [ 84172] [ GTAProcess] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta
  571. [ 84672] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml
  572. [ 84766] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta
  573. [ 84906] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml
  574. [ 85156] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta
  575. [ 85500] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml
  576. [ 86172] [ GTAProcess] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta
  577. [ 86656] [ ROSLauncher] 12616/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"}
  578. [ 86860] [ GTAProcess] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml
  579. [ 86969] [ GTAProcess] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta
  580. [ 91828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (16 out of 17)
  581. [ 91828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (17 out of 17)
  582. [ 91938] [ GTAProcess] MainThrd/ Loading mounted data files (total: 60)
  583. [ 91953] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/_Biler/data/ems/handling.meta.
  584. [ 91969] [ GTAProcess] MainThrd/ Loading 11 handling entries from resources:/_Biler/data/ems/handling.meta
  585. [ 91969] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/ems/handling.meta in data file mounter class CVehicleHandlingFileMounter.
  586. [ 91969] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/_Biler/data/politi/handling.meta.
  587. [ 91985] [ GTAProcess] MainThrd/ Loading 21 handling entries from resources:/_Biler/data/politi/handling.meta
  588. [ 91985] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/politi/handling.meta in data file mounter class CVehicleHandlingFileMounter.
  589. [ 91985] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/dn_mekaniker/metas/handling.meta.
  590. [ 92000] [ GTAProcess] MainThrd/ Loading 0 handling entries from resources:/dn_mekaniker/metas/handling.meta
  591. [ 92000] [ GTAProcess] MainThrd/ done loading resources:/dn_mekaniker/metas/handling.meta in data file mounter class CVehicleHandlingFileMounter.
  592. [ 92000] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/dn_mekaniker/metas/vehiclelayouts.meta.
  593. [ 92016] [ GTAProcess] MainThrd/ done loading resources:/dn_mekaniker/metas/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
  594. [ 92016] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/audia6police/handling.meta.
  595. [ 92016] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/audia6police/handling.meta
  596. [ 92031] [ GTAProcess] MainThrd/ done loading resources:/audia6police/handling.meta in data file mounter class CVehicleHandlingFileMounter.
  597. [ 92031] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/audia6police/vehiclelayouts.meta.
  598. [ 92063] [ GTAProcess] MainThrd/ done loading resources:/audia6police/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
  599. [ 92063] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/Biler/handling.meta.
  600. [ 92078] [ GTAProcess] MainThrd/ Loading 81 handling entries from resources:/Biler/handling.meta
  601. [ 92094] [ GTAProcess] MainThrd/ done loading resources:/Biler/handling.meta in data file mounter class CVehicleHandlingFileMounter.
  602. [ 92094] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/Biler/vehiclelayouts.meta.
  603. [ 92110] [ GTAProcess] MainThrd/ done loading resources:/Biler/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
  604. [ 92110] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/policetouran/handling.meta.
  605. [ 92125] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/policetouran/handling.meta
  606. [ 92125] [ GTAProcess] MainThrd/ done loading resources:/policetouran/handling.meta in data file mounter class CVehicleHandlingFileMounter.
  607. [ 92141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  608. [ 92141] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  609. [ 92141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  610. [ 92156] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  611. [ 92156] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE VAGOS.
  612. [ 92156] [ GTAProcess] MainThrd/ done loading VAGOS in data file mounter class CfxCacheMounter.
  613. [ 92172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  614. [ 92172] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  615. [ 92172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE paletomedical.
  616. [ 92188] [ GTAProcess] MainThrd/ done loading paletomedical in data file mounter class CfxCacheMounter.
  617. [ 92188] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  618. [ 92203] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  619. [ 92203] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE agency.
  620. [ 92219] [ GTAProcess] MainThrd/ done loading agency in data file mounter class CfxCacheMounter.
  621. [ 92219] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/proxy/interiorproxies.meta.
  622. [ 92219] [ GTAProcess] MainThrd/ done loading resources:/proxy/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter.
  623. [ 92235] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  624. [ 92235] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  625. [ 92250] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE brownprison.
  626. [ 92250] [ GTAProcess] MainThrd/ done loading brownprison in data file mounter class CfxCacheMounter.
  627. [ 92250] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  628. [ 92266] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  629. [ 92266] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  630. [ 92281] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  631. [ 92281] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/_Biler/data/ems/vehicles.meta.
  632. [ 92281] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/ems/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
  633. [ 92297] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/_Biler/data/ems/carcols.meta.
  634. [ 92297] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/ems/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
  635. [ 92297] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/_Biler/data/ems/carvariations.meta.
  636. [ 92313] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/ems/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
  637. [ 92313] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/_Biler/data/politi/vehicles.meta.
  638. [ 92328] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/politi/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
  639. [ 92328] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/_Biler/data/politi/carcols.meta.
  640. [ 92328] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/politi/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
  641. [ 92344] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/_Biler/data/politi/carvariations.meta.
  642. [ 92344] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/politi/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
  643. [ 92344] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/_Biler/data/job/vehicles.meta.
  644. [ 92360] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/job/vehicles.meta in data file mounter class CVehicleColorsDataFileMounter.
  645. [ 92360] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/_Biler/data/job/handling.meta.
  646. [ 92360] [ GTAProcess] MainThrd/ done loading resources:/_Biler/data/job/handling.meta in data file mounter class CVehicleVariationDataFileMounter.
  647. [ 92375] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  648. [ 92375] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  649. [ 92375] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE ultimate_hus.
  650. [ 92391] [ GTAProcess] MainThrd/ done loading ultimate_hus in data file mounter class CfxCacheMounter.
  651. [ 92391] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/lafa2k_yakuza/stream/yakuza.ytyp.
  652. [ 92406] [ GTAProcess] MainThrd/ done loading resources:/lafa2k_yakuza/stream/yakuza.ytyp in data file mounter class CfxProxyItypMounter.
  653. [ 92406] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  654. [ 92422] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  655. [ 92422] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE lafa2k_yakuza.
  656. [ 92438] [ GTAProcess] MainThrd/ done loading lafa2k_yakuza in data file mounter class CfxCacheMounter.
  657. [ 92438] [ GTAProcess] MainThrd/ loading TIMECYCLEMOD_FILE resources:/dn_hospital/gabz_timecycle_mods_1.xml.
  658. [ 92453] [ GTAProcess] MainThrd/ done loading resources:/dn_hospital/gabz_timecycle_mods_1.xml in data file mounter class TimeCycleFileMounter.
  659. [ 92453] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  660. [ 92453] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  661. [ 92469] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE dn_hospital.
  662. [ 92469] [ GTAProcess] MainThrd/ done loading dn_hospital in data file mounter class CfxCacheMounter.
  663. [ 92469] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/dn_mekaniker/metas/vehicles.meta.
  664. [ 92485] [ GTAProcess] MainThrd/ done loading resources:/dn_mekaniker/metas/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
  665. [ 92485] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/dn_mekaniker/metas/carcols.meta.
  666. [ 92500] [ GTAProcess] MainThrd/ done loading resources:/dn_mekaniker/metas/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
  667. [ 92500] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/dn_mekaniker/metas/carvariations.meta.
  668. [ 92500] [ GTAProcess] MainThrd/ done loading resources:/dn_mekaniker/metas/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
  669. [ 92516] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/dn_mekaniker/stream/def_flatbed3_props.ytyp.
  670. [ 92516] [ GTAProcess] MainThrd/ done loading resources:/dn_mekaniker/stream/def_flatbed3_props.ytyp in data file mounter class CfxProxyItypMounter.
  671. [ 92531] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/audia6police/vehicles.meta.
  672. [ 92531] [ GTAProcess] MainThrd/ done loading resources:/audia6police/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
  673. [ 92531] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/audia6police/carcols.meta.
  674. [ 92547] [ GTAProcess] MainThrd/ done loading resources:/audia6police/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
  675. [ 92547] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/audia6police/carvariations.meta.
  676. [ 92547] [ GTAProcess] MainThrd/ ^1Error: Failed to parse resources:/audia6police/carvariations.meta in rage::parManager::LoadFromStructure(const char*, ...). Make sure this is a well-formed XML/PSO file.
  677. [ 92563] [ GTAProcess] MainThrd/ ^7done loading resources:/audia6police/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
  678. [ 92563] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/dn-ymap/stream/v_int_40.ytyp.
  679. [ 92578] [ GTAProcess] MainThrd/ done loading resources:/dn-ymap/stream/v_int_40.ytyp in data file mounter class CfxProxyItypMounter.
  680. [ 92578] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  681. [ 92578] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  682. [ 92594] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE dn-ymap.
  683. [ 92594] [ GTAProcess] MainThrd/ done loading dn-ymap in data file mounter class CfxCacheMounter.
  684. [ 92610] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  685. [ 92610] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  686. [ 92625] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE dn-ymap2.
  687. [ 92625] [ GTAProcess] MainThrd/ done loading dn-ymap2 in data file mounter class CfxCacheMounter.
  688. [ 92641] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/dn-weapons/weapons.meta.
  689. [ 92641] [ GTAProcess] MainThrd/ done loading resources:/dn-weapons/weapons.meta in data file mounter class CWeaponInfoDataFileMounter.
  690. [ 92656] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/dn-stream/int_medical.ytyp.
  691. [ 92656] [ GTAProcess] MainThrd/ done loading resources:/dn-stream/int_medical.ytyp in data file mounter class CfxProxyItypMounter.
  692. [ 92656] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
  693. [ 92672] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
  694. [ 92672] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE dn-stream.
  695. [ 92672] [ GTAProcess] MainThrd/ done loading dn-stream in data file mounter class CfxCacheMounter.
  696. [ 92688] [ GTAProcess] MainThrd/ loading FIVEM_LOVES_YOU_4B38E96CC036038F resources:/dn-ai/events.meta.
  697. [ 92688] [ GTAProcess] MainThrd/ done loading resources:/dn-ai/events.meta in data file mounter class CEventDataFileMounter.
  698. [ 92703] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/Biler/vehicles.meta.
  699. [ 92703] [ GTAProcess] MainThrd/ Couldn't find handling data for hash 0x9ac03c4f
  700. [ 92703] [ GTAProcess] MainThrd/ Couldn't find handling for hash 9ac03c4f - returning ADDER instead!
  701. [ 92719] [ GTAProcess] MainThrd/ done loading resources:/Biler/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
  702. [ 92719] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/Biler/carcols.meta.
  703. [ 92735] [ GTAProcess] MainThrd/ done loading resources:/Biler/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
  704. [ 92735] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/Biler/carvariations.meta.
  705. [ 92735] [ GTAProcess] MainThrd/ done loading resources:/Biler/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
  706. [ 92750] [ GTAProcess] MainThrd/ loading CONTENTUNLOCKS_FILE resources:/Biler/contentunlocks.meta.
  707. [ 92750] [ GTAProcess] MainThrd/ Could not add data_file resources:/Biler/contentunlocks.meta - invalid type CONTENTUNLOCKS_FILE.
  708. [ 92766] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/policetouran/vehicles.meta.
  709. [ 92766] [ GTAProcess] MainThrd/ done loading resources:/policetouran/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
  710. [ 92766] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/policetouran/carvariations.meta.
  711. [ 92781] [ GTAProcess] MainThrd/ done loading resources:/policetouran/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
  712. [ 92781] [ GTAProcess] MainThrd/ Performing deferred RELOAD_MAP_STORE.
  713. [ 92781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset BurgerShot.ybn.
  714. [ 92797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  715. [ 92797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62052, when there are only 3035 vertices.
  716. [ 92813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_1.ybn.
  717. [ 92813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  718. [ 92813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 390 edge reference is invalid. It leads to vertex 65500, when there are only 1628 vertices.
  719. [ 92828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_1.ybn.
  720. [ 92828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  721. [ 92828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6276, when there are only 3417 vertices.
  722. [ 92844] [ GTAProcess] MainThrd/ Loaded BurgerShot.ybn (id 12555)
  723. [ 92844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_1.ybn.
  724. [ 92860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  725. [ 92860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65518, when there are only 54 vertices.
  726. [ 92860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_highhus_col.ybn.
  727. [ 92875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  728. [ 92875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 44047, when there are only 16010 vertices.
  729. [ 92891] [ GTAProcess] MainThrd/ Loaded bh1_36_1.ybn (id 1443)
  730. [ 92891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_highhus_col.ybn.
  731. [ 92906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  732. [ 92906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 44047, when there are only 16010 vertices.
  733. [ 92938] [ GTAProcess] MainThrd/ Loaded brown_highhus_col.ybn (id 12559)
  734. [ 92969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_mainpd_col.ybn.
  735. [ 92985] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  736. [ 92985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 49 edge reference is invalid. It leads to vertex 55945, when there are only 29653 vertices.
  737. [ 93031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_mainpd_col.ybn.
  738. [ 93031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  739. [ 93047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 3974, when there are only 3974 vertices.
  740. [ 93047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_mainpd_col.ybn.
  741. [ 93047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  742. [ 93063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 49 edge reference is invalid. It leads to vertex 55945, when there are only 29653 vertices.
  743. [ 93110] [ GTAProcess] MainThrd/ Loaded brown_mainpd_col.ybn (id 12552)
  744. [ 93125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_paletomedical_col.ybn.
  745. [ 93125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  746. [ 93141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 22331, when there are only 10488 vertices.
  747. [ 93156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_paletomedical_col.ybn.
  748. [ 93156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  749. [ 93156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 22331, when there are only 10488 vertices.
  750. [ 93188] [ GTAProcess] MainThrd/ Loaded brown_paletomedical_col.ybn (id 12558)
  751. [ 93219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_prison_col.ybn.
  752. [ 93219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  753. [ 93235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60327, when there are only 3364 vertices.
  754. [ 93235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_prison_col.ybn.
  755. [ 93250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  756. [ 93250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 15018, when there are only 14832 vertices.
  757. [ 93250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_prison_col.ybn.
  758. [ 93266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  759. [ 93266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65424, when there are only 292 vertices.
  760. [ 93266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_prison_col.ybn.
  761. [ 93281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  762. [ 93281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 15018, when there are only 14832 vertices.
  763. [ 93297] [ GTAProcess] MainThrd/ Loaded brown_prison_col.ybn (id 12553)
  764. [ 93313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn.
  765. [ 93328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  766. [ 93328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 63 edge reference is invalid. It leads to vertex 65490, when there are only 878 vertices.
  767. [ 93328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn.
  768. [ 93344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  769. [ 93344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63068, when there are only 3993 vertices.
  770. [ 93344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn.
  771. [ 93360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  772. [ 93360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64103, when there are only 3018 vertices.
  773. [ 93360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn.
  774. [ 93375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  775. [ 93375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65492, when there are only 377 vertices.
  776. [ 93375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn.
  777. [ 93391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  778. [ 93391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 26 vertices.
  779. [ 93406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
  780. [ 93406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  781. [ 93406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 64095, when there are only 2238 vertices.
  782. [ 93422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
  783. [ 93422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  784. [ 93438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1409, when there are only 1073 vertices.
  785. [ 93438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
  786. [ 93438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  787. [ 93453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64991, when there are only 1768 vertices.
  788. [ 93453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
  789. [ 93453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  790. [ 93469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2020, when there are only 1039 vertices.
  791. [ 93469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn.
  792. [ 93485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  793. [ 93485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65075, when there are only 1291 vertices.
  794. [ 93485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn.
  795. [ 93500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  796. [ 93500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65525, when there are only 160 vertices.
  797. [ 93500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn.
  798. [ 93516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  799. [ 93516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 239 edge reference is invalid. It leads to vertex 65397, when there are only 2689 vertices.
  800. [ 93531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn.
  801. [ 93531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  802. [ 93531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 52 edge reference is invalid. It leads to vertex 2328, when there are only 2323 vertices.
  803. [ 93547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_05_0.ybn.
  804. [ 93547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  805. [ 93563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3386 edge reference is invalid. It leads to vertex 1892, when there are only 1862 vertices.
  806. [ 93563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs6_04_1.ybn.
  807. [ 93563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  808. [ 93578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65522, when there are only 134 vertices.
  809. [ 93578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs6_04_1.ybn.
  810. [ 93578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  811. [ 93594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 64368, when there are only 6527 vertices.
  812. [ 93594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs6_04_1.ybn.
  813. [ 93610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  814. [ 93610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65413, when there are only 570 vertices.
  815. [ 93610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs6_04_1.ybn.
  816. [ 93625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  817. [ 93625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64346, when there are only 4007 vertices.
  818. [ 93625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs6_04_1.ybn.
  819. [ 93641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  820. [ 93641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65439, when there are only 86 vertices.
  821. [ 93641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs6_04_1.ybn.
  822. [ 93656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  823. [ 93656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 276, when there are only 172 vertices.
  824. [ 93656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn.
  825. [ 93672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  826. [ 93672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices.
  827. [ 93688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn.
  828. [ 93688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  829. [ 93688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices.
  830. [ 93703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn.
  831. [ 93703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  832. [ 93719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices.
  833. [ 93719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_23_0.ybn.
  834. [ 93719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  835. [ 93735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65049, when there are only 2488 vertices.
  836. [ 93735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_23_0.ybn.
  837. [ 93735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  838. [ 93750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 200 edge reference is invalid. It leads to vertex 65472, when there are only 2066 vertices.
  839. [ 93750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  840. [ 93766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  841. [ 93766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65522, when there are only 134 vertices.
  842. [ 93766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  843. [ 93781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  844. [ 93781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 184 edge reference is invalid. It leads to vertex 64071, when there are only 6531 vertices.
  845. [ 93781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  846. [ 93797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  847. [ 93797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65413, when there are only 570 vertices.
  848. [ 93797] [ GTAProcess] MainThrd/ Loaded cs1_05_2.ybn (id 2288)
  849. [ 93813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  850. [ 93813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  851. [ 93813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64346, when there are only 4003 vertices.
  852. [ 93828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  853. [ 93828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  854. [ 93844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65439, when there are only 86 vertices.
  855. [ 93844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_04_1.ybn.
  856. [ 93844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  857. [ 93860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 276, when there are only 172 vertices.
  858. [ 93860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn.
  859. [ 93860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  860. [ 93875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices.
  861. [ 93875] [ GTAProcess] MainThrd/ Loaded cs1_16_0.ybn (id 3583)
  862. [ 93891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn.
  863. [ 93891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  864. [ 93891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices.
  865. [ 93891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_23_0.ybn.
  866. [ 93906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  867. [ 93906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64339, when there are only 2488 vertices.
  868. [ 93922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_23_0.ybn.
  869. [ 93922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  870. [ 93922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 200 edge reference is invalid. It leads to vertex 65475, when there are only 2062 vertices.
  871. [ 93938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
  872. [ 93938] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  873. [ 93938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 65224, when there are only 502 vertices.
  874. [ 93953] [ GTAProcess] MainThrd/ Loaded cs4_05_0.ybn (id 5435)
  875. [ 93953] [ GTAProcess] MainThrd/ Loaded cs6_04_1.ybn (id 8064)
  876. [ 93969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
  877. [ 93969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  878. [ 93969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59086, when there are only 16148 vertices.
  879. [ 93985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
  880. [ 93985] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  881. [ 93985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 586 edge reference is invalid. It leads to vertex 3145, when there are only 2527 vertices.
  882. [ 94000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_1.ybn.
  883. [ 94000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  884. [ 94016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65367, when there are only 4912 vertices.
  885. [ 94016] [ GTAProcess] MainThrd/ Loaded dt1_06_0.ybn (id 425)
  886. [ 94016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_1.ybn.
  887. [ 94031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  888. [ 94031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 36 edge reference is invalid. It leads to vertex 4391, when there are only 3730 vertices.
  889. [ 94031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_1.ybn.
  890. [ 94047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  891. [ 94047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 3107, when there are only 3094 vertices.
  892. [ 94063] [ GTAProcess] MainThrd/ Loaded dt1_23_0.ybn (id 482)
  893. [ 94063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
  894. [ 94063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  895. [ 94078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64243, when there are only 7399 vertices.
  896. [ 94078] [ GTAProcess] MainThrd/ Loaded hei_cs6_04_1.ybn (id 12554)
  897. [ 94094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
  898. [ 94094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  899. [ 94094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63287, when there are only 1675 vertices.
  900. [ 94110] [ GTAProcess] MainThrd/ Loaded hei_dt1_19_0.ybn (id 9565)
  901. [ 94110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
  902. [ 94125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  903. [ 94125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65524, when there are only 611 vertices.
  904. [ 94125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn.
  905. [ 94141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  906. [ 94141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices.
  907. [ 94141] [ GTAProcess] MainThrd/ Loaded hei_dt1_23_0.ybn (id 9577)
  908. [ 94156] [ GTAProcess] MainThrd/ Loaded hei_heist_police_dlc.ybn (id 9521)
  909. [ 94156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn.
  910. [ 94172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  911. [ 94172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices.
  912. [ 94172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_23_0.ybn.
  913. [ 94188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  914. [ 94188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 552 edge reference is invalid. It leads to vertex 65441, when there are only 8977 vertices.
  915. [ 94203] [ GTAProcess] MainThrd/ Loaded hei_vb_34_2.ybn (id 10210)
  916. [ 94203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_23_0.ybn.
  917. [ 94203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  918. [ 94219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2092, when there are only 2002 vertices.
  919. [ 94219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn.
  920. [ 94219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  921. [ 94235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices.
  922. [ 94235] [ GTAProcess] MainThrd/ Loaded hi@bh1_36_1.ybn (id 1446)
  923. [ 94250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn.
  924. [ 94250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  925. [ 94250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices.
  926. [ 94266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_23_0.ybn.
  927. [ 94266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  928. [ 94266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 553 edge reference is invalid. It leads to vertex 65443, when there are only 8975 vertices.
  929. [ 94281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_23_0.ybn.
  930. [ 94281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  931. [ 94281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2092, when there are only 2002 vertices.
  932. [ 94297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn.
  933. [ 94297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  934. [ 94297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices.
  935. [ 94313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn.
  936. [ 94313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  937. [ 94328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1599 edge reference is invalid. It leads to vertex 65507, when there are only 12364 vertices.
  938. [ 94328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn.
  939. [ 94328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  940. [ 94344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65433, when there are only 282 vertices.
  941. [ 94344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn.
  942. [ 94344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  943. [ 94360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 18327, when there are only 7683 vertices.
  944. [ 94360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn.
  945. [ 94375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  946. [ 94375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65460, when there are only 46 vertices.
  947. [ 94375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_03_0.ybn.
  948. [ 94391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  949. [ 94391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1417 edge reference is invalid. It leads to vertex 64259, when there are only 10778 vertices.
  950. [ 94406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_03_0.ybn.
  951. [ 94406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  952. [ 94406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 72 edge reference is invalid. It leads to vertex 3400, when there are only 2465 vertices.
  953. [ 94406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  954. [ 94422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  955. [ 94422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65522, when there are only 134 vertices.
  956. [ 94438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  957. [ 94438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  958. [ 94438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 184 edge reference is invalid. It leads to vertex 64071, when there are only 6531 vertices.
  959. [ 94453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  960. [ 94453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  961. [ 94453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65413, when there are only 570 vertices.
  962. [ 94469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  963. [ 94469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  964. [ 94469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64346, when there are only 4003 vertices.
  965. [ 94485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  966. [ 94485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  967. [ 94485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65439, when there are only 86 vertices.
  968. [ 94500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_1.ybn.
  969. [ 94500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  970. [ 94516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 276, when there are only 172 vertices.
  971. [ 94516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn.
  972. [ 94516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  973. [ 94531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65427, when there are only 974 vertices.
  974. [ 94531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  975. [ 94531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  976. [ 94547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65121, when there are only 5269 vertices.
  977. [ 94547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  978. [ 94547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  979. [ 94563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 433 edge reference is invalid. It leads to vertex 1698, when there are only 1457 vertices.
  980. [ 94563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  981. [ 94563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  982. [ 94578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 104 edge reference is invalid. It leads to vertex 1599, when there are only 1460 vertices.
  983. [ 94578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  984. [ 94594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  985. [ 94594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 621 edge reference is invalid. It leads to vertex 65535, when there are only 1823 vertices.
  986. [ 94594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  987. [ 94610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  988. [ 94610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2438 edge reference is invalid. It leads to vertex 65401, when there are only 2008 vertices.
  989. [ 94610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
  990. [ 94625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  991. [ 94625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 373 edge reference is invalid. It leads to vertex 65534, when there are only 1723 vertices.
  992. [ 94625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_carshowroom.ybn.
  993. [ 94641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  994. [ 94641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 64735, when there are only 1915 vertices.
  995. [ 94656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  996. [ 94656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  997. [ 94656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 188 vertices.
  998. [ 94672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  999. [ 94672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1000. [ 94672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65524, when there are only 160 vertices.
  1001. [ 94688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1002. [ 94688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1003. [ 94688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65494, when there are only 156 vertices.
  1004. [ 94703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1005. [ 94703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1006. [ 94719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 132 vertices.
  1007. [ 94719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1008. [ 94735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1009. [ 94735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65510, when there are only 90 vertices.
  1010. [ 94735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1011. [ 94750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1012. [ 94750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 94, when there are only 78 vertices.
  1013. [ 94766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1014. [ 94766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1015. [ 94766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65485, when there are only 214 vertices.
  1016. [ 94781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1017. [ 94781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1018. [ 94797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 90 vertices.
  1019. [ 94797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1020. [ 94813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1021. [ 94813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 52 vertices.
  1022. [ 94813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1023. [ 94828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1024. [ 94828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 80 vertices.
  1025. [ 94844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1026. [ 94844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1027. [ 94844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 80 vertices.
  1028. [ 94860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1029. [ 94860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1030. [ 94860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 80 vertices.
  1031. [ 94875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1032. [ 94875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1033. [ 94875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 131, when there are only 80 vertices.
  1034. [ 94891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1035. [ 94891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1036. [ 94891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 362 vertices.
  1037. [ 94906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1038. [ 94922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1039. [ 94922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 80 vertices.
  1040. [ 94922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1041. [ 94938] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1042. [ 94938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
  1043. [ 94938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1044. [ 94953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1045. [ 94953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 157, when there are only 122 vertices.
  1046. [ 94969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1047. [ 94969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1048. [ 94969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 107, when there are only 88 vertices.
  1049. [ 94985] [ GTAProcess] MainThrd/ Loaded hi@cs1_16_4.ybn (id 3600)
  1050. [ 94985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1051. [ 95000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1052. [ 95000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 122 vertices.
  1053. [ 95016] [ GTAProcess] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426)
  1054. [ 95016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1055. [ 95016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1056. [ 95031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 110, when there are only 80 vertices.
  1057. [ 95031] [ GTAProcess] MainThrd/ Loaded hi@dt1_23_0.ybn (id 483)
  1058. [ 95047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1059. [ 95047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1060. [ 95063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 66 vertices.
  1061. [ 95063] [ GTAProcess] MainThrd/ Loaded hi@hei_dt1_19_0.ybn (id 9566)
  1062. [ 95063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1063. [ 95078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1064. [ 95078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 80 vertices.
  1065. [ 95094] [ GTAProcess] MainThrd/ Loaded hi@hei_dt1_23_0.ybn (id 9578)
  1066. [ 95094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1067. [ 95110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1068. [ 95110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 103, when there are only 80 vertices.
  1069. [ 95125] [ GTAProcess] MainThrd/ Loaded hi@hei_heist_police_dlc.ybn (id 9522)
  1070. [ 95125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1071. [ 95125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1072. [ 95141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 475, when there are only 408 vertices.
  1073. [ 95141] [ GTAProcess] MainThrd/ Loaded hi@lr_supermod_int.ybn (id 9979)
  1074. [ 95141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1075. [ 95156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1076. [ 95156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 66 vertices.
  1077. [ 95156] [ GTAProcess] MainThrd/ Loaded hi@sc1_33_0.ybn (id 280)
  1078. [ 95172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1079. [ 95172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1080. [ 95172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65494, when there are only 66 vertices.
  1081. [ 95188] [ GTAProcess] MainThrd/ Loaded hi@vagos_gang.ybn (id 12550)
  1082. [ 95188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1083. [ 95203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1084. [ 95203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 179, when there are only 110 vertices.
  1085. [ 95219] [ GTAProcess] MainThrd/ Loaded hi@vb_03_0.ybn (id 1841)
  1086. [ 95219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1087. [ 95219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1088. [ 95235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 66 vertices.
  1089. [ 95235] [ GTAProcess] MainThrd/ Loaded lr_cs6_04_1.ybn (id 12180)
  1090. [ 95250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1091. [ 95250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1092. [ 95250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 66 vertices.
  1093. [ 95266] [ GTAProcess] MainThrd/ Loaded lr_supermod_int.ybn (id 9980)
  1094. [ 95266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn.
  1095. [ 95281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1096. [ 95281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 135, when there are only 110 vertices.
  1097. [ 95281] [ GTAProcess] MainThrd/ Loaded sc1_33_0.ybn (id 282)
  1098. [ 95297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff.ybn.
  1099. [ 95297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1100. [ 95297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 27 edge reference is invalid. It leads to vertex 61287, when there are only 24756 vertices.
  1101. [ 95313] [ GTAProcess] MainThrd/ Loaded v_carshowroom.ybn (id 8456)
  1102. [ 95313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff2.ybn.
  1103. [ 95313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1104. [ 95328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 616, when there are only 616 vertices.
  1105. [ 95328] [ GTAProcess] MainThrd/ Loaded v_gabz_pillbox.ybn (id 12557)
  1106. [ 95328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff_hp.ybn.
  1107. [ 95344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1108. [ 95344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65329, when there are only 4196 vertices.
  1109. [ 95360] [ GTAProcess] MainThrd/ Loaded v_sheriff.ybn (id 8562)
  1110. [ 95360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vagos_gang.ybn.
  1111. [ 95375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1112. [ 95375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4113, when there are only 2862 vertices.
  1113. [ 95375] [ GTAProcess] MainThrd/ Loaded v_sheriff2.ybn (id 8563)
  1114. [ 95391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_03_0.ybn.
  1115. [ 95391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1116. [ 95406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 67, when there are only 32 vertices.
  1117. [ 95406] [ GTAProcess] MainThrd/ Loaded v_sheriff_hp.ybn (id 12556)
  1118. [ 95406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_03_0.ybn.
  1119. [ 95422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1120. [ 95422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 47, when there are only 40 vertices.
  1121. [ 95438] [ GTAProcess] MainThrd/ Loaded vagos_gang.ybn (id 12551)
  1122. [ 95438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_03_0.ybn.
  1123. [ 95453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1124. [ 95453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 71 edge reference is invalid. It leads to vertex 64965, when there are only 3012 vertices.
  1125. [ 95453] [ GTAProcess] MainThrd/ Loaded vb_03_0.ybn (id 1843)
  1126. [ 95469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_03_0.ybn.
  1127. [ 95469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
  1128. [ 95469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 1764, when there are only 842 vertices.
  1129. [ 95485] [ GTAProcess] MainThrd/ Loaded vb_34_2.ybn (id 1935)
  1130. [ 106453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions!
  1131. [ 106703] [ GTAProcess] MainThrd/ ^2Game finished loading!
  1132. [ 106750] [ GTAProcess] MainThrd/ HostState transitioning from HS_IDLE to HS_LOADED
  1133. [ 106766] [ GTAProcess] CrBrowserMain/ Uncaught TypeError: Cannot read property 'focus' of null (@game/ui/root.html:92)
  1134. [ 106891] [ GTAProcess] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING
  1135. [ 107156] [ GTAProcess] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING
  1136. [ 107203] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME
  1137.  
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