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- [*]
- ; unreal speccy configuration file
- UNREAL=0.38.3 ; make sure you don't have old INI version
- [MISC]
- ; give idle timeslices to other applications
- ShareCPU=1 ; 1 - only for fast CPUs (incompatible with SoundDrv=none)
- ;
- HighPriority=1 ; boost process priority, disabled on ShareCPU=0
- ;
- SyncMode=tsc ; video synchronization method: sound, tsc, video
- ;
- HighResolutionTimer=0 ; 1 - set system timer resolution to 1ms, 0 - default timer resolution (~15ms)
- ;
- ; high memory: PENTAGON, SCORPION, PROFSCORP, PROFI, ATM450, ATM710, ATM3, KAY, PLUS3, QUORUM
- HIMEM=ATM3
- ; memory size, KB. pentagon,atm2: 128/256/512/1024, scorp,kay: 256/1024,
- ; ATM450: 512/1024, profi: 1024 only, quorum: 128/1024
- RAMSize=4096
- ; Lock memory above 128k when loading sna128 (pentagon only)
- Sna128Lock=1
- ; intercept rom tape loader for faster loading
- TapeTraps=1
- ; start tape on ROM load routine
- TapeAutoStart=1
- ; cmos on DFF7/BFF7: none, DALLAS (pc chip), or 512Bu1 (russian chip)
- CMOS=DALLAS
- ; cache size: 16,32 or 0 - disabled. no effect for ATM-4.50 model
- Cache=0
- ; bits, that can't be updated by Z80 and cleared by RESET (decimal value)
- ; ex: mask=3 - disable HWMC and 512x192, mask=255 - disable all additional hardware
- EFF7mask=0 ; EFF7mask=0 - all pentagon features on
- ;
- SMUC=0 ; enable/disable NVRAM + CMOS RTC
- ;
- RESET=MENU ; may be: BASIC,DOS,MENU,SYS
- ;
- ZC=1 ; enable/disable Z-Controller
- ;
- HideConsole=0 ; for gui freaks, who annoyed by main console window, set to 1
- ;
- ConfirmExit=0 ; 1 for exit confirmation message
- ;
- ; help filename
- Help=help_eng.html
- ; directory with zx-files
- DIR=.
- ; Kondrat'yev ISA modem emulated through windows modem on COM-port
- ; if you own internal PCI modem, use "settings/input" dialog to find out port
- Modem=NONE ; NONE or COM1-COM255
- [AUTOLOAD]
- ; disk images and snapshot, loaded at startup
- ; file may be compressed, but only one file in archive is allowed
- ;c:\zx\us032atm\atmmm4.trd
- ;c:\zx\sys.trd
- diskA=
- diskB=
- diskC=
- diskD=
- ;snapshot=demo1.sna
- DefaultDrive=Auto ; Auto, A, B, C, D
- [INPUT]
- ; default/bk08/quorum
- ZXKeyMap=default
- ; you can define own layout, naming section in this INI file [ZX.KEYS.myname]
- ; create layouts for xas/storm/zxasm/alasm/zxword/sts/etc yourself, i'm bored
- KeybLayout=default
- KeybPCMode=0 ; when enabled, using pc defaults, ex: SHIFT+7 => &
- Mouse=KEMPSTON ; mouse type: NONE/KEMPSTON/AY
- Wheel=KEMPSTON ; mouse wheel: NONE/KEMPSTON/KEYBOARD
- JoyMouse=0 ; emulate kempston joystick on mouse
- MouseScale=0 ; logarithmic scale: ZX_mouse=PC_mouse*2^(Scale), valid: [-3;3]
- SwapMouse=0 ; swap left and right mouse buttons
- KJoystick=1 ; emulate kempston joystick on keyboard and/or gameport
- Matrix=1 ; emulate keymatrix effect
- Fire=KFIRE ; autofire key -> kempston
- FireRate=1 ; autofire button up/down delay (INTs)
- AltLock=1 ; does not update ZX-SPECTRUM keyboard while ALT pressed
- ATMKBD=0 ; ATM PC/XT keyboard controller
- Joy=0 ; Joystick id (0, 1, ...)
- ; clipboad paste delays
- HoldDelay=2
- ReleaseDelay=5
- NewlineDelay=20
- [ULA]
- Frame=71680 ; t-states in frame
- Paper=17989 ; t-states before paper
- Line=224 ; t-states in line
- int=50 ; int freq
- intlen=32 ; int length in t-states
- EvenM1=0 ; align M1 cycle to even T-state (for scorpion)
- 4TBorder=0 ; update border every 4T states (for scorpion)
- FloatBus=0 ; unstable data bus
- FloatDOS=0 ; unstable data bus in TR-DOS mode
- PortFF=0 ; enable/disable port FF
- mcx_small=320 ; visible multicolor area width (small border)
- mcy_small=240 ; visible multicolor area height (small border)
- b_top_small=24 ; top border height (small border)
- b_left_small=32 ; left border width (small border)
- mcx_full=384 ; visible multicolor area width (full border)
- mcy_full=288 ; visible multicolor area height (full border)
- b_top_full=48 ; top border height (full border)
- b_left_full=64 ; left border width (full border)
- Preset=PENTAGON ; don't use above settings and load preset
- ; PRESET.NAME=FRAME,PAPER,LINE,INT,INTLEN,EvenM1,4TBorder,floatBus,floatDOS,PortFF,
- ; mcx_small,mcy_small,b_top_small,b_left_small,mcx_full,mcy_full,b_top_full,b_left_full
- PRESET.PENTAGON=71680,17989,224,50,32,0,0,0,0,0,320,240,24,32,384,288,48,64
- PRESET.SCORPION=69888,14344,224,50,32,1,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
- PRESET.SCORPION_TURBO+=70784,14344,224,50,32,0,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
- PRESET.ATM1_2_3.5MHz=69888,14395,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64 ; thanks to DDp
- PRESET.ATM1_2_7.0MHz=99880,17989,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64
- PRESET.PROFI=69888,12580,224,50,28,0,0,0,0,0,320,240,24,32,384,288,48,64 ; thanks to DDp
- PRESET.KAY1024=69887,16132,224,50,32,0,1,0,0,0,320,240,24,32,384,296,56,64 ; (подгон под kay_demo)
- ; ATM 7.10 hi-res video modes swap RAM/CPU address bus A5-A7<=>A8-A10
- AtmMemSwap=0
- ; reprogram color DACs with ATM palette. with this option
- ; noflic filter works only in fullscreen 16/32-bit,
- ; colors of system leds are also affected
- UsePalette=1
- ProfiMonochrome=0
- [VIDEO]
- VSync=0 ; enable for slower, but less jerky screen repaint.
- ; uses backbuffer - requires twice more video memory
- ; WARNING: eats a lot of cpu time!
- FullScr=0 ; start at full-screen. windowed mode can be used only for
- ; GDI, Blitter or Overlay video filter / driver
- Refresh=0 ; monitor refresh rate in fullscreen mode (0-default).
- ; for video=resampler, the more - the better
- Border=small ; border size: none / small / wide
- NoFlic=0 ; apply noflic filter
- AltNoFlic=0 ; use interlaced algorithm for video=double
- FlashColor=0 ;
- MinRes=480 ; minimal screen y-resolution in fullscreen mode
- ; use 480 or higher to avoid switching mode when entering monitor
- ; use 1024 to force 1280x1024 on LCD instead of 1280x960
- ChunkSize=auto ; 2,4, or auto-detect (only for ch* videofilters)
- PixelScroll=0 ; detect per-pixel scrolling for video=text
- ; frame resampler options:
- rsm.frames=4 ; frames to mix (2-8)
- ; fir interpolation mode:
- ; 2C - 12hz cut-off (gigascreen), 3C - 8hz cut-off (3-color)
- ; FULL - full details (scrollers), SIMPLE - average of last 2 frames
- rsm.mode=2C
- ; scale factor for 'video=advmame'. accepted values: 2,3,4
- ; 4x scale requires 1280x960 pixels. use border=none, if your monitor displays only 1024x768
- scale=2
- ; window scale factor (for hardware stretching)
- winscale=1
- ; video filter/renderer
- video=normal
- ; values for video filter:
- ; normal - fastest, but supports only standart spectrum screen, noflic, flash-color and HWMC
- ; double - slower, but offers better quality and works in: pentagon 512x192, profi 512x240, ...
- ; triple - 3x picture scale
- ; quad - 4x picture scale, designed to use in LCD with 1280x1024 to avoid hardware stretching
- ; use with minres=1024 to avoid 1280x960 mode
- ; text - converts 4x8 fonts to 8x8 or 8x16 (for reading e-zines)
- ; resampler - converts spectrum 50hz-int into 60/75/80/... hz display refresh
- ; bilinear - color interpolation (MMX)
- ; scale - fake 'vector' scaling
- ; advmame - 2x,3x,4x scaling algorithm from AdvanceMAME project
- ; tv - color TV emulation, windowed mode
- ; ch_ov - chunky (fast), windowed mode (overlay, 16bit)
- ; ch_hw - chunky (fast), windowed mode (hardware accel, 32bit)
- ; ch_bl - chunky (filtered,320x240x16)
- ; ch_b - chunky (filtered,640x480x16)
- ; ch4true - 32bit 4x4 chunky, full color precision (slow, but no special hardware reqd)
- ; driver for video=normal/double/triple/quad/text
- driver=d3d
- ; video driver:
- ; ddraw - direct access to video memory, fullscreen only, fastest
- ; ddrawh, ddrawt - fullscreen 16- and 32-bit modes
- ; gdi - standart windows driver (slowest, but most compatible)
- ; blt - hardware blitter. recommended for accelerated cards (geforce4/etc)
- ; ovr - video overlay. recommended in windowed mode for slow video cards
- ; d3d - hardware scaling via direct 3d surface (dx9 required)
- ; d3de - hardware scaling via direct 3d surface (dx9 required) fullscreen only
- fastlines=0 ; for video=double - draw twice faster in expense of visual quality
- ; for video=anti64 - 4x8->8x8, else 4x8->8x16
- ; use overlay is faster, but you'll get wrong colors if videocard can't
- ; use RGB555/RGB565 pixels formats for overlay (such as all nVidia cards)
- ; some video cards do interpolation in overlay mode,
- ; even if we don't requested it
- ScanIntens=100;45 ; (%) bright for scan lines when video=double,fastlines=0
- ; only for true-color and high-color modes
- ; 8-bit modes use palette values ZN,ZB
- ; ignore these filters
- Hide= ;ch_bl,ch_ov,ch4true
- ; update border for CPU expensive filters
- Update=1
- ; how much frames to skip before displaying frame (for PCI video set to 2)
- SkipFrame=0
- ; don't wastetime on drawing when running on max speed
- SkipFrameMaxSpeed=64
- ; screenshot format: SCR, BMP, PNG
- ScrShot=PNG
- ; directory for screenshots (without '\' at end)
- ScrShotDir=.
- ; when enabled, displays videocard vendor id, device id, card name
- ; (warning: sometimes uses driver database at http://crl.microsoft.com !!!)
- ; when disabled, faster startup but no additional information
- DetectModel=0
- ; apply filter for 1x2 Atari chunks. situable for games, converted from XL,
- ; like SpyVsSpy, Flying Shark. presets for games defined in [COLORS] section
- ; (for now, filter works in 8-bit and 16-bit-normal /not-double/ modes)
- ;AtariPreset=fl_shark_red_palette
- AtariPreset=none
- ; ffmpeg settings
- ; exec: path and name of ffmpeg executable (without quotes)
- ; newconsole: 1 - open new console for ffmpeg output,
- ; 0 - print ffmpeg output into emul's console (useful for debug)
- ; parm: encoding settings (see ffmpeg doc)
- ; vout: output video file name (use '#' sign for sequence number substitution)
- ffmpeg.exec=ffmpeg.exe
- ffmpeg.newconsole=1
- ; ffmpeg encoding options
- ; -ss 00:00:00.500 - skip first 500 ms (skip 25 frames with status line)
- ; -af volume=3.0 - gain sound volume by 3
- ; -vf "..." - apply video filter
- ; -r 25 - set 25 fps
- ; -c:a ... - set audio codec ("copy" for uncompressed wav)
- ; -c:v ... - set video codec ("copy" for uncompressed rgb24)
- ; -b:a 320k - set bitrate for audio
- ; -b:v 2800k - set bitrate for video
- ;# mp3:320kbps, x264:baseline,10
- ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -ss 00:00:00.500
- ffmpeg.vout=video#.avi
- ;# mp3:320kbps, x264:lossless
- ;ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
- ;ffmpeg.vout=video#.avi
- ;# wav, x264:lossless
- ;ffmpeg.parm=-c:a copy -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
- ;ffmpeg.vout=video#.avi
- ;# uncompressed
- ;ffmpeg.parm=-c:a copy -c:v copy -ss 00:00:00.500
- ;ffmpeg.vout=video#.avi
- ;# Image sequence: PNG
- ;ffmpeg.parm=
- ;ffmpeg.vout=video#_%06d.png
- ;# PAL DVD video
- ; MUST use picture size greater than 720x576 (for example, DOUBLE SIZE and COMPLETE border)!
- ;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "crop=720:576,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
- ;ffmpeg.vout=video#.mpg
- ;# PAL DVD video
- ; MUST use picture size lower than 720x576 (and DOUBLE SIZE for correct interlace)!
- ;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "pad=720:576:(ow-iw)/2:(oh-ih)/2,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
- ;ffmpeg.vout=video#.mpg
- ;# RTMP streaming: justin.tv
- ;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -f flv
- ;ffmpeg.vout=rtmp://live.justin.tv/app/live_74829844_mfrdpoeg034tn03gn03ring3f0rngc
- ;# RTMP streaming: own3d.tv
- ;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -f flv
- ;ffmpeg.vout=rtmp://live.eu.own3d.tv/live/b8493921_949585_kjhb5632l3l1
- ;# RTMP streaming: twitch.tv
- ;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -bufsize 1835k -f flv
- ;ffmpeg.vout=rtmp://live.justin.tv/app/live_sub_5b8ed4fae83fe83e920227337beab7e73b7a3ba3
- [BETA128]
- Beta128=1
- Noise=1 ; seek noise
- Traps=1 ; intercept sector save/load routines in TR-DOS ROM for faster loading
- Fast=1 ; disable all FDD/FDC delays. some programs will not work
- IL=1 ; sector interleave (1=1:1, 2=2:1, 3=3:1) applied when loading TRD/SCL
- ; if you prefer fast=0, set to 2 for 3d13 loaders, to 1 for turbo-loaders
- BOOT=boot6.$b
- ;Activates the substitution of RAM for i/o in FDD.
- RamPageFddIO=254 ;RAM page. Comment out this line if you do not need it.
- [SOUND]
- SoundFilter=0 ; lowpass filter (good for beeper)
- SoundDrv=ds ; wave, ds or none
- RejectDC=1 ; reject DC component of output sound
- ; sound buffer size for SoundDrv=wave
- ; the more buffer, the more delay before sound playing...
- ; if sound is jerky, try SoundBuffer=16
- ; for really fast computers with windows 2000, try SoundBuffer=4
- SoundBuffer=auto;10 ; only for SoundDrv=wave
- DSPrimary=0;1 ; use primary buffer for DSound. no sound in background.
- ; useful only for troubleshooting
- ; when [SOUND] Enabled=0, emulator runs on maximum speed
- Enabled=1
- Fq=44100 ; check maximum sampling rate in your soundcard manual
- ; setting freq not supported by hardware
- ; will cause resampling and degrade quality and performance
- GSType=none ; BASS, Z80 or NONE
- GSReset=0 ; reinit GS on reset
- SD=0 ; enable/disable soundrive
- CovoxFB=1 ; enable/disable pentagon covox
- CovoxDD=0 ; enable/disable scorpion covox
- Saa1099=TFMpro ; NONE, ZXM, TFMpro
- ; max sound volume is 8192. set to 0 to completely disable sound device
- BeeperVol=8192 ; most popular sound device
- MicOutVol=1000 ; tape saving
- MicInVol=1000 ; tape loading
- AYVol=8192 ; volume of each channel
- CovoxFBVol=8192 ; pentagon covox
- CovoxDDVol=6000 ; scorpion covox
- SDVol=4000 ; soundrive
- GSVol=8000 ; general sound (for both high- and low- level emulation modes)
- BASSVol=8000 ; MOD-player of BASS.DLL
- [NGS] ; neo gs settings
- RamSize=2048 ; ngs ram size 2048, 4096
- ; sdcard image
- SDCARD=
- [SAA1099]
- FQ=8000000
- [AY]
- Chip=YM2203 ; bus reaction (none/AY/YM/YM2203)
- FQ=1774400 ; chip clock fq
- Stereo=ABC ; AY stereo mode - any of STEREO.*
- VolTab=default.YM ; volume table - any of VOLTAB.*
- UseSamples=0 ; 0 - square tones, 1 - digital samples (low quality)
- ; double-AY scheme:
- ; none - no soundchip
- ; default - single AY/YM
- ; PSEUDO - pseudo-turbo (one port for two devices + some phase shift)
- ; QUADRO - pentagon 2nd AY on #AFFD,#EFFD
- ; POS - power of sound turbo-AY (bit 0 of port #1F)
- ; CHRV - NedoPC turbo-sound (switch chip on selection reg #FE/FF)
- Scheme=CHRV;CHRV;default
- ; STEREO.PRESET_NAME=A_left,A_right,B_left,B_right,C_left,C_right
- ; (you can define your custom presets, all numbers are from [0; 100])
- STEREO.ABC=100,10,66,66,10,100
- STEREO.ACB=100,10,10,100,66,66
- STEREO.BAC=66,66,100,10,10,100
- STEREO.mono=66,66,66,66,66,66
- STEREO.unreal=90,20,66,66,20,90
- ; volume tables
- VOLTAB.default.AY=0000,0340,04C0,06F2,0A44,0F13,1510,227E,289F,414E,5B21,7258,905E,B550,D7A0,FFFF
- VOLTAB.default.YM=0000,0000,00EF,01D0,0290,032A,03EE,04D2,0611,0782,0912,0A36,0C31,0EB6,1130,13A0,1751,1BF5,20E2,2594,2CA1,357F,3E45,475E,5502,6620,7730,8844,A1D2,C102,E0A2,FFFF
- VOLTAB.BULBA_OPEN.AY=0000,1111,2222,3333,4444,5555,6666,7777,8888,9999,AAAA,BBBB,CCCC,DDDD,EEEE,FFFF
- VOLTAB.BULBA_OPEN.YM=0000,0000,041A,08D4,11A8,1A7B,234F,2C23,34F7,3DCB,469F,4F72,5846,611A,69EE,72C2,7B96,8469,8D3D,9611,9EE5,A7B9,B08D,B960,C234,CB08,D3DB,DCB0,E584,EE57,F72B,FFFF
- VOLTAB.DELPHISPEC=0136,0170,01B5,0208,026A,02DF,0369,040E,04D2,05BB,06CF,0818,099F,0B6F,0D97,1026,1332,16D0,1B1D,203A,264D,2D85,361A,404D,4C6C,5AD4,6BF3,804D,987C,B53B,D764,FFFF
- VOLTAB.X128=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
- VOLTAB.YASE=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
- VOLTAB.ZXMAK=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
- ;original Lion17.YM=0000,0156,0228,033A,0502,086F,0CD4,17B9,1AF0,2E8D,4047,4F47,6528,7B19,92E1,AAAA
- ;original Lion17.AY=0000,0014,007F,00BF,00FA,0139,0175,01BB,0241,02F1,03F2,04B2,05DE,076B,08BA,0A0F
- VOLTAB.Lion17.YM=0000,0201,033C,04D7,0783,0CA6,133E,2395,2868,45D3,606A,76EA,97BC,B8A5,DC51,FFFF
- VOLTAB.Lion17.AY=0000,01FD,0CA0,12FD,18DA,1F1E,2515,2C0A,395C,4ADC,6468,777F,9552,BCCA,DE18,FFFF
- ;original Vaggelis Kapartzianis=00,03,04,05,06,07,08,0A,0C,0E,11,15,19,1D,23,2A
- VOLTAB.Vaggelis Kapartzianis=0000,1249,1861,1E79,2492,2AAA,30C2,3CF3,4924,5555,679E,7FFF,9860,B0C2,D554,FFFF
- VOLTAB.RAMSOFT.AY=0000,0364,0500,0700,0A80,1000,1600,2300,2A00,4300,5C00,7300,9180,B400,D800,FFFF
- VOLTAB.RAMSOFT.YM=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
- VOLTAB.R80=0000,0201,033C,04D7,0783,0CA6,133E,2396,2868,45D4,606A,76EA,97BC,B8A6,DC52,FFFF
- [COLORS]
- color=alone ; default
- ; palette format:
- ; name=ZZ,ZN,NN,NB,BB,ZB:R11,R12,R13;R21;R22;R23;R31;R32;R33
- ; where ZZ,NN,BB - bright levels for black,normal,and bright colors
- ; ZN,NB,ZB - bright levels for zero+normal, normal+bright, zero+bright
- ; for GIGASCREEN and FLASH-COLORS
- ; Rnn - matrix for post-processing:
- ; real_Red = (Red*R11 + Green*R12 + Blue*R13) / 0x100
- ; real_Green = (Red*R21 + Green*R22 + Blue*R23) / 0x100
- ; real_Blue = (Red*R31 + Green*R32 + Blue*R33) / 0x100
- ;
- ; note: emulator uses 8-bit precision for color components,
- ; 8-bit filters: use 6 bit precision (VGA palette limitation)
- ; overlay & hi-color: truncates results to 5 bit
- ; true color: no quality loss
- ;
- ; R, G, B - 0..0xFF
- ; R11..R33 - 0..0x100
- ; palette settings does not affect chunky modes
- ;
- ; default=00,80,C0,E0,FF,C8:100,00,00;00,100,00;00,00,100
- Mars=00,80,C0,E0,FF,C8:100,00,00;40,C0,00;00,40,C0
- Ocean=20,80,A0,C0,E0,A8:D0,00,30;00,D0,30;00,00,100
- Grey=00,80,C0,E0,FF,C8:49,92,24;49,92,24;49,92,24
- alone=00,60,A0,E0,FF,A0:100,00,00;00,100,00;00,00,100
- pulsar=00,76,CD,E9,FF,9F:100,00,00;00,100,00;00,00,100
- ATM=00,55,AA,E0,FF,80:100,00,00;00,100,00;00,00,100
- ; presets for atari-like mode
- ; format: <PAPER><INK>:<COL1><COL2><COL3><COL4> [ , <PAPER><INK>:<COL1><COL2><COL3><COL4> ]*
- ; color is a mix of 2 pure spectrum colors, e.g. 11=red+red=red, 47=green+white=light-green, etc...
- atari.fl_shark_red_palette=06:EE666600
- atari.test=70:00132177,0F:001199FF,34:33119944
- [HDD]
- Scheme=NEMO-DIVIDE ; interface type: NONE/ATM/NEMO/NEMO-A8/NEMO-DIVIDE/SMUC/PROFI/DIVIDE
- SkipReal=1;1 ; disable work with physical drives. faster startup when
- ; you have no connected spectrum drive(s)
- CDROM=SPTI ;ASPI;SPTI ; SPTI (native WinNT) or ASPI (use 3rd-party library wnaspi32.dll)
- ; for image file, specify filename with full path, else it'll not work
- ; master device. specify image filename or <MODEL,SERIAL> to use real drive
- Image0=
- ;D:\CPM.HDD
- CHS0=609/16/63 ; max size, accessible through CHS. not used for real drive
- LBA0=614400 ; max size, accessible through LBA. not used for real drive
- HD0RO=0 ; read only flag
- CD0=0 ; 1 if image is cdrom
- ; slave device. empty filename used for disconnected device
- Image1=
- ;<SAMSUNG CD-ROM SC-140F,>
- ;<_NEC CD-RW NR-7800B>
- ;<SONY DVD RW DRU-710A,May26,2005>
- CHS1=0/0/0
- LBA1=0
- HD1RO=0
- CD1=0 ; 1 if image is cdrom
- [ZC] ; Z-Controller settings
- ; sdcard image
- SDCARD=
- SDDelay=1500 ; delay before data token, T-states
- [ROM]
- ; general sound firmware
- GS=bootgs.rom
- ; 64/128/512/1024K ROM images (single file)
- ATM1=atm103rs.rom
- ;ATM2=Xbios103.rom
- ATM2=bios_1_07_13.rom
- ;ATM2=glukatm.rom
- ATM3=zxevo.rom
- ; standard PROFI 64K rom
- PROFI=profi.rom
- ; standard scorpion 64K rom
- SCORP=scorp295.rom
- ; for SMUC 512k ROM, use file.rom:0 and file.rom:1 to select active bank
- PROFROM=scorp_prof401.rom:0
- ; standard +3 64K rom
- PLUS3=plus341.rom
- ; standard quorum 64K rom
- QUORUM=qu7v42.rom
- ; you can create own 64K-ROMSET, naming ini section [ROM.my_own_set]
- ; for empty ROMSET, single-file large ROM used (accordingly to memory model)
- ROMSET=
- [ROM.default]
- title=Separate ROMs set
- ; service rom [optional]
- sys=glukpen.rom
- ; basic48 - high 16K of sinclair rom [required!]
- sos=2006.rom
- ; tr-dos [optional]
- dos=dos6_10e.rom
- ; basic128 - low 16K of sinclair rom [optional]
- 128=qc_3_05.rom
- [ROM.pentagon]
- title=Pentagon-128 (32K) + TR-DOS
- 128=pentagon.rom:0
- sos=pentagon.rom:1
- dos=trd504tm.rom
- sys=trd504tm.rom
- [ROM.GLUK]
- title=Mr Gluk Reset Service
- 128=qc_3_05.rom
- sos=2006.rom
- dos=dos6_10e.rom
- sys=glukpen.rom
- [ROM.scorpion]
- title=Scorpion (64K,v2.95)
- 128=scorp295.rom:0
- sos=scorp295.rom:1
- sys=scorp295.rom:2
- dos=scorp295.rom:3
- [ROM.profi]
- title=PROFI (64k)
- sys=profi.rom:0
- dos=profi.rom:1
- 128=profi.rom:2
- sos=profi.rom:3
- [ROM.KAY1]
- title=KAY (64K,JV Kramis 0.3)
- 128=kay1024.rom:0
- sos=kay1024.rom:1
- dos=kay1024.rom:2
- sys=kay1024.rom:3
- [ROM.KAY2]
- title=KAY (64K,JV Kramis 0.2)
- sys=kay1024b.rom:0
- dos=kay1024b.rom:1
- 128=kay1024b.rom:2
- sos=kay1024b.rom:3
- [ROM.48K]
- title=ZX-Spectrum 48K
- sos=48.rom
- [ROM.48KTRDOS]
- title=ZX-Spectrum 48K + TR-DOS
- sos=48.rom
- dos=trd504tm.rom
- [ROM.128K]
- title=ZX-Spectrum 128K
- 128=128.rom:0
- sos=128.rom:1
- [ROM.ATM2]
- Title=BIOS1.07.13 for ATM2
- sos=bios_1_07_13.rom:0
- dos=bios_1_07_13.rom:1
- 128=bios_1_07_13.rom:2
- sys=bios_1_07_13.rom:3
- [ROM.PLUS3]
- title=ZX-Spectrum +3
- 128=plus341.rom:0
- sys=plus341.rom:1
- dos=plus341.rom:2
- sos=plus341.rom:3
- [LEDS]
- ; enable leds
- leds=1
- ; ay amplitude peaks on keyboard leds
- KBD_AY=0
- ; led coordinates in pixels. comment out, if you don't want some led
- ; negative coordinates are offset from bottom and right
- ; WARNING! if you choose coordinates outside visible screen area
- ; emulator will crash
- ; AY volumes. color indicates noise, envelope or digital sound use
- AY=1:1,1
- ; show Z80 t-states between HALTs and PC framerate
- Perf=1:1,-11
- PerfShowT=0 ; display used CPU t-states
- ; GS/TRDOS/TAPE read/write
- LOAD=1:-24,1
- ; active input devices: keyboard, mouse, kempston
- Input=1:20,1
- ; local time
- Time=1:-32,-10
- ; on-screen watches (debugger)
- OSW=0:-50,26
- ; zx-spectrum memory in dynamic: read/write/execute
- MemBand=0:60,3
- ; bytes per pixel in memory band (allowed 64,128,256,512)
- BandBpp=256
- [ARC]
- ; these files are ignored
- SkipFiles=*.nfo;*.txt;*.diz;*.inf;files.bbs;descript.ion
- ; you may add your own archivers!
- ; command line to extract all files without pathnames and without
- ; queries on overwrite, use %s to indicate archive filename;
- ; use archivers, that understand long filenames!
- CAB=extrac32 /E /Y "%s"
- ZIP=pkzip25 -extract=all -overwrite=all "%s"
- ZIP=pkunzip -o -Jahrs %s
- ZIP=pkunzip -o %s
- ZIP=pkunzip %s
- RAR=rar32 e -y "%s"
- RAR=unrar e -y "%s"
- 7Z=7z e -y "%s"
- [SYSTEM.KEYS]
- ; pc keyboard:
- ;
- ; ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 PRSCR SCLOCK PAUSE
- ; TIL 1 2 3 4 5 6 7 8 9 0 MINUS PLUS BACK INS HOME PGUP NUMLOCK GRDIV GRMUL GRSUB
- ; TAB Q W E R T Y U I O P LB RB DEL END PGDN N7 N8 N9 GRADD
- ; CAPS A S D F G H J K L COL QUOTE ENTER N4 N5 N6
- ; LSHIFT Z X C V B N M COMMA POINT SLASH RSHIFT BACKSL UP N1 N2 N3 GRENTER
- ; LCONTROL LALT SPACE RALT RCONTROL LEFT DOWN RIGHT N0 NP
- ; LMB,RMB,MMB - mouse buttons
- ; MWU,MWD - mouse wheel up/down
- ; JLEFT,JRIGHT,JUP,JDOWN,JFIRE - joystick/gamepad
- ; JB0..JB31 - joystick/gamepad buttons
- ; mouse & joystick "keys" can't be bound to commands, only to spectrum keys
- ; p.s.
- ; CONTROL = LCONTROL or RCONTROL
- ; ALT = LALT or RALT
- ; SHIFT = LSHIFT or RSHIFT
- ; numlock must be on for N0-N9 and NP
- ; system commands:
- ; command=key1 [key2 [key3 [key4]]]
- ; keys active in emulation mode
- main.exit=ALT F4 ; why do this?
- main.lockmouse=MMB ; read kempston mouse in windowed mode
- main.monitor=ESC ; for hackers only
- main.selectfilter=F4 ; select video filter
- main.selectdriver=SHIFT F4 ; select video driver for some filters
- main.fullscreen=ALT ENTER ; toggle full-screen on/off
- main.pause=PAUSE ; pause
- main.selectfix=GRMUL ; select video parameter
- main.selectsnd=ALT GRMUL ; select soundchip parameter or palette
- main.incfix=SHIFT GRADD ; fine tuneup
- main.decfix=SHIFT GRSUB ; fine tuneup
- main.incfix10=GRADD ; tuneup
- main.decfix10=GRSUB ; tuneup
- main.leds=GRDIV ; leds on/off
- main.maxspeed=NUMLOCK ; max speed on/off
- main.pokedialog=F6 ; enter poke(s)
- main.starttape=F7 ; start/stop tape
- main.tapebrowser=SHIFT F7 ; tape browser
- main.screenshot=ALT F8 ; screenshot
- main.savevideo=CONTROL F8 ; save video
- main.reset=F12 ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
- main.reset128=CONTROL SHIFT F12 ; reset to basic 128
- main.resetsys=ALT F12 ; reset to service ROM
- main.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
- main.resetbasic=SHIFT F12 ; reset to basic 48 with unlocked 128k memory
- main.resetdos=CONTROL F12 ; reset to TR-DOS
- main.resetcache=ALT CONTROL F12 ; reset to cache
- main.nmi=ALT SHIFT F11 ; NMI without ROM switching
- main.nmidos=CONTROL F11 ; TR-DOS magic
- main.nmicache=ALT F11 ; NMI in cache
- main.help=F1 ; show keys
- main.settings=Alt F1 ; emulation settings (GUI)
- main.save=F2 ; save disk/snapshot
- main.load=F3 ; load disk/tape/snapshot
- main.savesound=F5 ; save WAV/VTX
- main.qsave1=ALT F2 ; quick save to qsave1.sna
- main.qsave2=CONTROL F2 ; quick save to qsave2.sna
- main.qsave3=SHIFT F2 ; quick save to qsave3.sna
- main.qload1=ALT F3 ; quick load from qsave1.sna
- main.qload2=CONTROL F3 ; quick load from qsave2.sna
- main.qload3=SHIFT F3 ; quick load from qsave3.sna
- main.keystick=SCLOCK ; toggle keystick mode
- main.autofire=ALT NUMLOCK ; toggle autofire mode
- main.saveall=F9 ; quick save cmos and disks
- main.xtkbd=ALT CONTROL Z ; enable/disable ATM XT keyboard (emulation controls blocked!)
- main.pastetext=ALT SHIFT INS ; copy text from clipboard to keyboard buffer
- main.size1=ALT 1 ; set normal window size (in windowed mode)
- main.size2=ALT 2 ; set double window size (in windowed mode)
- main.sizem=ALT 3 ; maximize window (in windowed mode)
- main.memsearch=ALT F6 ; search in memory for changed values (cheats, etc)
- main.border_none=ALT 4 ; set empty border
- main.border_small=ALT 5 ; set small border
- main.border_full=ALT 6 ; set full border
- ; keys in all monitor windows
- mon.exit=ALT F4 ;
- mon.emul=ESC ; back to emulation
- mon.bpdialog=ALT C ; conditional breakpoints dialog
- mon.gs=ALT G ; gs status dialog
- mon.pokedialog=ALT P ; enter poke(s) F6 is already used
- mon.tapebrowser=SHIFT F7 ; tape browser
- mon.reset=F12 ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
- mon.reset128=CONTROL SHIFT F12 ; reset to basic 128
- mon.resetsys=ALT F12 ; reset to service ROM
- mon.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
- mon.resetbasic=SHIFT F12 ; reset to basic 48 with unlocked 128k memory
- mon.resetdos=CONTROL F12 ; reset to TR-DOS
- mon.resetcache=ALT CONTROL F12 ; reset to cache
- mon.nmi=ALT SHIFT F11 ; NMI without ROM switching
- mon.nmidos=CONTROL F11 ; TR-DOS magic
- mon.nmicache=ALT F11 ; NMI in cache
- mon.help=F1 ; show keys
- mon.settings=ALT F1 ; emulation settings (GUI)
- mon.save=F2 ; save disk/snapshot
- mon.load=F3 ; load disk/tape/snapshot
- mon.savesound=F5 ; save WAV/VTX
- mon.qsave1=ALT F2 ; quick save to qsave1.sna
- mon.qsave2=CONTROL F2 ; quick save to qsave2.sna
- mon.qsave3=SHIFT F2 ; quick save to qsave3.sna
- mon.qload1=ALT F3 ; quick load from qsave1.sna
- mon.qload2=CONTROL F3 ; quick load from qsave2.sna
- mon.qload3=SHIFT F3 ; quick load from qsave3.sna
- mon.setrange=F6 ; set range of breakpoints
- mon.resetrange=SHIFT F6 ; reset range of breakpoints
- mon.screen=F9 ; show screen, as it present in video memory
- mon.altscreen=SHIFT F9 ; show inactive screen
- mon.rayscreen=ALT F9 ; show painted screen area until crt-ray (with MC, border & 2-scr effects)
- mon.step=F7 ; single step
- mon.stepover=F8 ; step over loops and calls
- mon.exitsub=F11 ; trace until (sp)
- mon.loadblock=ALT R ; load memory block
- mon.saveblock=ALT W ; save memory block
- mon.fillblock=ALT F ; fill memory block with pattern
- mon.setbank=ALT B ; write to #7FFD
- mon.sethimem=ALT M ; write to model-specific extended memory port
- mon.next=TAB ; next window
- mon.prev=SHIFT TAB ; prev window
- mon.dump=ALT D ; toggle dump
- mon.rip=ALT T ; ripper's tool
- mon.osw=ALT O ; setup on-screen watches
- mon.scrshot=ALT S ; toggle screenshot/scrdump/watches
- mon.setwatch=CONTROL U ; set user-defined watch address
- mon.switchay=ALT Y ; switch active AY (turbo-sound)
- mon.labels=CONTROL J ; goto label
- mon.memsearch=ALT F6 ; search in memory for changed values (cheats, etc)
- mon.cpu=CONTROL TIL ; switch to next cpu
- mon.switchdump=CONTROL D ; switch dump mode (mem/cmos/nvram)
- ; keys in registers window
- reg.left=LEFT ; select register
- reg.right=RIGHT ; select register
- reg.up=UP ; select register
- reg.down=DOWN ; select register
- reg.edit=ENTER ; edit current register
- reg.a=CONTROL A ; edit A
- reg.f=CONTROL F ; edit flags
- reg.bc=CONTROL B ; edit BC
- reg.de=CONTROL D ; edit DE
- reg.hl=H ; edit HL
- reg.pc=P ; edit PC
- reg.sp=S ; edit SP
- reg.ix=X ; edit IX
- reg.iy=Y ; edit IY
- reg.i=I ; edit i
- reg.r=R ; edit R
- reg.im=M ; edit im
- reg.iff1=CONTROL 1 ; edit iff1
- reg.iff2=CONTROL 2 ; edit iff2
- reg.SF=ALT S ; toggle SF
- reg.ZF=ALT Z ; toggle ZF
- reg.F5=ALT 5 ; toggle F5
- reg.HF=ALT H ; toggle HF
- reg.F3=ALT 3 ; toggle F3
- reg.PF=ALT P ; toggle PF/PV
- reg.NF=ALT N ; toggle NF
- reg.CF=ALT C ; toggle CF
- reg.codejump=QUOTE ; goto address in code window under cursor
- reg.datajump=COL ; goto address in data window under cursor
- ; keys in cpu window
- cpu.findpc=HOME ; set cursor at PC
- cpu.here=F4 ; trace to cursor
- cpu.findtext=ALT F7 ; find string
- cpu.findcode=CONTROL F7 ; find code with mask
- cpu.goto=G ; goto address
- cpu.bpx=SPACE ; breakpoint under cursor
- cpu.asm=ENTER ; edit instruction
- cpu.setpc=Z ; set PC to cursor
- cpu.up=UP ; move cursor up
- ;cpu.up=MWU ; move cursor up
- cpu.down=DOWN ; move cursor down
- ;cpu.down=MWD ; move cursor down
- cpu.left=LEFT ; move cursor left
- cpu.right=RIGHT ; move cursor right
- cpu.pgdn=PGDN ; next page
- cpu.pgup=PGUP ; prev page
- cpu.save1=CONTROL 1 ; save cursor position to slot 1
- cpu.save2=CONTROL 2
- cpu.save3=CONTROL 3
- cpu.save4=CONTROL 4
- cpu.save5=CONTROL 5
- cpu.save6=CONTROL 6
- cpu.save7=CONTROL 7
- cpu.save8=CONTROL 8
- cpu.rest1=1 ; save cursor position to jumpstack, load from slot 1
- cpu.rest2=2
- cpu.rest3=3
- cpu.rest4=4
- cpu.rest5=5
- cpu.rest6=6
- cpu.rest7=7
- cpu.rest8=8
- cpu.back=BACK ; pop cursor position from jumpstack
- cpu.context=QUOTE ; push cursor position and goto instruction operand
- cpu.datajump=COL ; jump to instruction operand in data window
- cpu.labels=CONTROL L ; show labels on/off
- cpu.importl=CONTROL A ; menu for importing labels from XAS/ALASM
- ; keys in memory dump window
- mem.left=LEFT ; cursor left
- mem.right=RIGHT ; cursor right
- mem.up=UP ; cursor up
- mem.down=DOWN ; cursor down
- mem.pgup=PGUP ; page up
- mem.pgdn=PGDN ; page down
- mem.switch=CONTROL TAB ; move to hex/ascii
- mem.stline=HOME ; start of line
- mem.endline=END ; end of line
- mem.findtext=ALT F7 ; find text in memory / disk track
- mem.findcode=CONTROL F7 ; find code with mask in memory / disk track
- mem.goto=CONTROL G ; goto address
- mem.mem=CONTROL M ; select memory editor
- mem.diskphys=CONTROL V ; select disk editor (physical track)
- mem.disklog=CONTROL O ; select disk editor (logical sectors)
- mem.diskgo=CONTROL T ; select drive/track/sector in diskeditor
- mem.pc=CONTROL P ; goto PC
- mem.sp=CONTROL S ; goto SP
- mem.bc=CONTROL B ; goto BC
- mem.de=CONTROL D ; goto DE
- mem.hl=CONTROL H ; goto HL
- mem.ix=CONTROL X ; goto IX
- mem.iy=CONTROL Y ; goto IY
- [ZX.KEYS.default]
- Name=unreal default
- ; ZX keyboard layout:
- ;
- ; 1 2 3 4 5 6 7 8 9 0
- ; Q W E R T Y U I O P
- ; A S D F G H J K L ENT
- ; CAP Z X C V B N M SYM SPC
- ; KLEFT,KRIGHT,KUP,KDOWN,KFIRE - kempston joystick
- ; format:
- ; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
- 1=1
- 2=2
- 3=3
- 4=4
- 5=5
- 6=6
- 7=7
- 8=8
- 9=9
- 0=0
- Q=Q
- W=W
- E=E
- R=R
- T=T
- Y=Y
- U=U
- I=I
- O=O
- P=P
- A=A
- S=S
- D=D
- F=F
- G=G
- H=H
- J=J
- K=K
- L=L
- Z=Z
- X=X
- C=C
- V=V
- B=B
- N=N
- M=M
- TIL=CAP 1
- CAPS=CAP 2
- PGUP=CAP 3
- PGDN=CAP 4
- LEFT=CAP 5
- DOWN=CAP 6
- UP=CAP 7
- RIGHT=CAP 8
- DEL=CAP 9
- BACK=CAP 0
- MINUS=SYM J
- PLUS=SYM K
- COMMA=SYM N
- POINT=SYM M
- ENTER=ENT
- SPACE=SPC
- LB=SYM 8
- RB=SYM 9
- COL=SYM Z
- TAB=CAP SPC ; break
- INS=SYM W
- HOME=SYM Q
- END=SYM E
- QUOTE=SYM P
- SLASH=SYM C
- BACKSL=SYM CAP
- LSHIFT=CAP
- RSHIFT=SYM
- N4=KLEFT
- N6=KRIGHT
- N8=KUP
- N2=KDOWN
- N5=KFIRE
- N1=KLEFT KDOWN
- N3=KRIGHT KDOWN
- N7=KUP KLEFT
- N9=KUP KRIGHT
- MWU=CAP 7
- MWD=CAP 6
- JLEFT=KLEFT
- JRIGHT=KRIGHT
- JUP=KUP
- JDOWN=KDOWN
- JFIRE=KFIRE
- JB1=1
- JB2=2
- JB3=3
- JB4=4
- JB5=5
- JB6=6
- JB7=7
- JB8=8
- [ZX.KEYS.XAS]
- Name=XAS 7.xx (incomplete)
- 1=1
- 2=2
- 3=3
- 4=4
- 5=5
- 6=6
- 7=7
- 8=8
- 9=9
- 0=0
- Q=Q
- W=W
- E=E
- R=R
- T=T
- Y=Y
- U=U
- I=I
- O=O
- P=P
- A=A
- S=S
- D=D
- F=F
- G=G
- H=H
- J=J
- K=K
- L=L
- Z=Z
- X=X
- C=C
- V=V
- B=B
- N=N
- M=M
- SHIFT=CAP
- CONTROL=SYM
- [ZX.KEYS.ACEDIT]
- ; layout created by Alone Coder
- Name=ACEdit
- 1=1
- 2=2
- 3=3
- 4=4
- 5=5
- 6=6
- 7=7
- 8=8
- 9=9
- 0=0
- Q=Q
- W=W
- E=E
- R=R
- T=T
- Y=Y
- U=U
- I=I
- O=O
- P=P
- A=A
- S=S
- D=D
- F=F
- G=G
- H=H
- J=J
- K=K
- L=L
- Z=Z
- X=X
- C=C
- V=V
- B=B
- N=N
- M=M
- TIL=CAP 1
- CAPS=CAP 2
- PGUP=CAP 3
- PGDN=CAP 4
- LEFT=CAP 5
- DOWN=CAP 6
- UP=CAP 7
- RIGHT=CAP 8
- DEL=CAP 9
- BACK=CAP 0
- MINUS=SYM J
- PLUS=SYM L
- COMMA=SYM N
- POINT=SYM M
- ENTER=ENT
- SPACE=SPC
- LB=SYM 8
- RB=SYM 9
- COL=SYM O
- TAB=SYM CAP
- ;ESC=CAP SPC
- INS=SYM W
- HOME=SYM Q
- END=SYM E
- QUOTE=SYM P
- SLASH=SYM C
- BACKSL=SYM Z
- SHIFT=CAP
- CONTROL=SYM
- N4=KLEFT
- N6=KRIGHT
- N8=KUP
- N2=KDOWN
- N5=KFIRE
- N1=KLEFT KDOWN
- N3=KRIGHT KDOWN
- N7=KUP KLEFT
- N9=KUP KRIGHT
- GRSUB=SYM J
- GRADD=SYM K
- GRMUL=SYM B
- GRDIV=SYM V
- [ZX.KEYS.Z80Stealth]
- Name=Z80Stealth default
- ; ZX keyboard layout:
- ;
- ; 1 2 3 4 5 6 7 8 9 0
- ; Q W E R T Y U I O P
- ; A S D F G H J K L ENT
- ; CAP Z X C V B N M SYM SPC
- ; KLEFT,KRIGHT,KUP,KDOWN,KFIRE - kempston joystick
- ; format:
- ; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
- 1=1
- 2=2
- 3=3
- 4=4
- 5=5
- 6=6
- 7=7
- 8=8
- 9=9
- 0=0
- Q=Q
- W=W
- E=E
- R=R
- T=T
- Y=Y
- U=U
- I=I
- O=O
- P=P
- A=A
- S=S
- D=D
- F=F
- G=G
- H=H
- J=J
- K=K
- L=L
- Z=Z
- X=X
- C=C
- V=V
- B=B
- N=N
- M=M
- TIL=CAP 1
- CAPS=CAP 2
- PGUP=CAP 3
- PGDN=CAP 4
- LEFT=CAP 5
- DOWN=CAP 6
- UP=CAP 7
- RIGHT=CAP 8
- DEL=CAP 9
- BACK=CAP 0
- MINUS=SYM J
- PLUS=SYM K
- COMMA=SYM N
- POINT=SYM M
- ENTER=ENT
- SPACE=SPC
- LB=SYM 8
- RB=SYM 9
- COL=SYM Z
- TAB=CAP SPC ; break
- INS=SYM W
- HOME=SYM Q
- END=SYM E
- QUOTE=SYM P
- SLASH=SYM C
- BACKSL=SYM CAP
- RALT=SYM
- LSHIFT=CAP
- RSHIFT=CAP
- RCONTROL=CAP SYM
- N4=KLEFT
- N6=KRIGHT
- N8=KUP
- N2=KDOWN
- N5=KFIRE
- N1=KLEFT KDOWN
- N3=KRIGHT KDOWN
- N7=KUP KLEFT
- N9=KUP KRIGHT
- MWU=CAP 7
- MWD=CAP 6
- JLEFT=KLEFT
- JRIGHT=KRIGHT
- JUP=KUP
- JDOWN=KDOWN
- JFIRE=KFIRE
- [ZX.KEYS.quorum]
- Name=Quorum
- ; Quorum keyboard layout:
- ;
- ; F1 F2 F3 F4 F5 [G] NMI INV [< RES
- ; [E] 1 2 3 4 5 6 7 8 9 0 - + BS DEL NSLASH NSTAR NMINUS
- ; TAB Q W E R T Y U I O P [ ] \ N7 N8 N9
- ; CAPS A S D F G H J K L ; ' ~ ENT N4 N5 N6
- ; RUS LAT Z X C V B N M , . / UP N1 N2 N3
- ; CAP FIRE SPC SYM LT DN RT N0 NPOINT NPLUS
- ;
- ; FIRE,LT,DN,RT,UP=0,5,6,8,7
- ; NMI,RES=F11,F12(see main.*)
- ; INV,[< - NOT emulated
- ; KLEFT,KRIGHT,KUP,KDOWN,KFIRE - kempston joystick
- ; (JLEFT,JRIGHT,JUP,JDOWN,JFIRE reserved for joystick)
- ; format:
- ; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
- 1=1
- 2=2
- 3=3
- 4=4
- 5=5
- 6=6
- 7=7
- 8=8
- 9=9
- 0=0
- Q=Q
- W=W
- E=E
- R=R
- T=T
- Y=Y
- U=U
- I=I
- O=O
- P=P
- A=A
- S=S
- D=D
- F=F
- G=G
- H=H
- J=J
- K=K
- L=L
- Z=Z
- X=X
- C=C
- V=V
- B=B
- N=N
- M=M
- ESC=EBOX
- DEL=BS
- TIL=TILDA
- CAPS=CAPS
- LEFT=5
- DOWN=6
- UP=7
- RIGHT=8
- BACK=DEL
- MINUS=-
- PLUS=+
- COMMA=,
- POINT=.
- ENTER=ENT
- SPACE=SPC
- LB=[
- RB=]
- COL=COLON
- TAB=TAB
- ;HOME=N7
- ;END=N1
- ;PGUP=N8
- ;PGDN=N2
- N1=N1
- N2=N2
- N3=N3
- N4=N4
- N5=N5
- N6=N6
- N7=N7
- N8=N8
- N9=N9
- N0=N0
- NP=NPOINT
- QUOTE=QUOTE
- SLASH=/
- BACKSL=\
- F1=F1
- F2=F2
- F3=F3
- F4=F4
- F5=F5
- F6=GBOX
- GRDIV=NSLASH
- GRMUL=NSTAR
- GRSUB=NMINUS
- GRADD=NPLUS
- PGUP=RUS
- PGDN=LAT
- LSHIFT=CAP
- RSHIFT=SYM
- ;N4=KLEFT
- ;N6=KRIGHT
- ;N8=KUP
- ;N2=KDOWN
- ;N5=KFIRE
- ;N1=KLEFT KDOWN
- ;N3=KRIGHT KDOWN
- ;N7=KUP KLEFT
- ;N9=KUP KRIGHT
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