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- Dogmeat Helmets and Hats v1.1 - All DLC Required-27059-1-1\Meshes\dogmeatHelmets\dogVaultHelm.nif
- 15 BSEffectShaderProperty\Source Texture: Path changed from "Armor/VaultTecSecurity/VTVisor_d.dds" to "textures/Armor/VaultTecSecurity/VTVisor_d.dds"
- 15 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 15 BSEffectShaderProperty\Normal Texture: Path changed from "Shared/FlatFlat_n.dds" to "textures/Shared/FlatFlat_n.dds"
- 15 BSEffectShaderProperty\Env Mask Texture: Path changed from "armor/vaulttecsecurity/VTVisor_m.dds" to "textures/armor/vaulttecsecurity/VTVisor_m.dds"
- 17 BSXFlags: Added missing BSXFlags
- 17 BSXFlags: Flags set to "External Emit"
- Dogmeat Helmets and Hats v1.1 - DLC Neutered-27059-1-1\Meshes\dogmeatHelmets\dogVaultHelm.nif
- 15 BSEffectShaderProperty\Source Texture: Path changed from "Armor/VaultTecSecurity/VTVisor_d.dds" to "textures/Armor/VaultTecSecurity/VTVisor_d.dds"
- 15 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 15 BSEffectShaderProperty\Normal Texture: Path changed from "Shared/FlatFlat_n.dds" to "textures/Shared/FlatFlat_n.dds"
- 15 BSEffectShaderProperty\Env Mask Texture: Path changed from "armor/vaulttecsecurity/VTVisor_m.dds" to "textures/armor/vaulttecsecurity/VTVisor_m.dds"
- 17 BSXFlags: Added missing BSXFlags
- 17 BSXFlags: Flags set to "External Emit"
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