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Mafia idea?

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May 12th, 2018
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  1. Mafia Game Theme Ideas by Taycamgame!
  2. Idea 1:
  3. A Song of Ice and Fire
  4. The Planet Coolflame was once a peaceful world where hot and cold would be suitable for eachother. However, recent events have caused both temperatures to despise of one another, and now they have gone their separate ways. The war has begun.
  5. The Ice Elementals. (On death / inspection, these cardflip BLUE unless stated otherwise)
  6. Ice Lord – The Leader of the faction. Once every Night can choose to either Kill any other player OR Inspect another player to learn their colour (but not their role). If the Ice Lord is the last person alive in the team, then The Fire Beasts WIN.
  7. Ice Prince – Once per Night can choose to Kill any other player. That person will cardflip YELLOW. On each day, votes to lynch any other player.
  8. Ice Master – The most intelligent shard of ice around. Can Inspect another player once every two Nights. The following will happen upon inspection of another player:
  9. If the player inspected is in The Fire Beasts team, that person’s COLOUR will be shown to the Ice Master.
  10. If the player inspected is in The Ice Elementals, that person’s ROLE will be shown to the Ice Master.
  11. Ice Townie x 4 – The weakest men in town. Cardflips GREEN upon inspection, but BLUE upon death. On each day, votes to lynch any other player.
  12. The Fire Beasts. (On death / inspection, these cardflip RED unless stated otherwise)
  13. Fire Lord – The Leader of the faction. Once every Night can choose to either Kill any other player OR Inspect another player to learn their colour (but not their role). If the Fire Lord is the last person alive in the team, then The Ice Elementals WIN.
  14. Fire Prince – Once per Night can choose to Kill any other player. That person will cardflip YELLOW. On each day, votes to lynch any other player.
  15. Fire Master – The most intelligent body of heat around. Can Inspect another player once every two Nights. The following will happen upon inspection of another player:
  16. If the player inspected is in The Ice Elementals, that person’s COLOUR will be shown to the Fire Master.
  17. If the player inspected is in The Fire Beasts, that person’s ROLE will be shown to the Fire Master.
  18. Fire Townie x 4 – The weakest men in town. Cardflips GREEN upon inspection, but RED upon death. On each day, votes to lynch any other player.
  19. The Frozen Flame Thrower / TFFT
  20. The Frozen Flame Thrower is an outsider to the Planet Coolflame; he is not on either of the two factions. Once per Day, can choose to Capture any other player OR Kill his previous day’s catch. If capturing another player when one has already been captured, the first player is released. If a captured player is Inspected they cardflip PURPLE. If a captured player is killed by anyone other than The Frozen Flame Thrower, then the identity of The Frozen Flame Thrower is revealed the next day.
  21. Those captured cannot act or do anything that Day / Night; a PM is sent to that player informing them of the situation. If the captured player is not killed or released the next Day, then they are automatically released that Night and can act again immediately.
  22. If The Frozen Flame Thrower is still alive when one team has been reduced to their leader, they automatically steal the win!
  23. Cardflips a random colour (BLUE, RED, GREEN or YELLOW) on Inspection and Death.
  24. (ROLES and their COLOURS):
  25. Role Inspection / Role PM Colour Death
  26. Ice Elementals Blue Blue
  27. Ice Townie Green Blue
  28. Fire Beasts Red Red
  29. Fire Townie Green Red
  30. TFFT Random Random
  31. Captured PURPLE Default Role Colour
  32.  
  33. NIGHT / DAY CYCLE FEATURES:
  34. Night 1 – Nothing Special
  35. Day 1 – Nothing Special
  36. Night 2 – Teams still with full players are given a bonus: The Leader gets to promote a random Townie (chosen from set of numbers corresponding to townie count) to Prince.
  37. Day 2 – Nothing Special
  38. Night 3 – Teams with atleast 5 players alive are given a bonus: A random player (decided by the Game Master) is made invincible for the following Night and Day (D3 and N4).
  39. Day 3 – The Frozen Flame Thrower can capture any player AND kill them on this day, all in one go! (Previous captures are released as usual)
  40. Night 4 – Nothing Special
  41. Day 3 – Insta Lynch takes place if one player gets atleast 3 votes.
  42. Night 5 – Teams with atleast 3 players alive are given a bonus: The Leader gets to promote a random player (chosen from set of numbers corresponding to player count) to Master.
  43. Day 5 – Nothing Special
  44. Night 6 – Nothing Special except the Leader can Kill AND Inspect a player that night.
  45. Day 6 – TFFT can capture TWO Players today but can only kill one of them on the Final Night.
  46. Final Night – Teams with 2 or more players alive get this bonus: All Princes are Promoted to Lords; All Masters promoted to Princes; All Townies promoted to Masters.
  47. Final Day – The end of the game! Whichever team has the most players on Day 7 Wins!
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