reposefulpallas

Pokemon Trainer Generator Rough Draft

Jun 2nd, 2025 (edited)
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  1. HOMETOWN
  2.  
  3. Home Region
  4. 01-10 Kanto - A region that has shed many of its traditions and culture for the sake of modernizing.
  5. 11-20 Johto - Kanto's rural neighbor that shares it League but preserves a more traditional way of life.
  6. 21-30 Hoenn - A tropical region where humans maintain a delicate balance to respect a diverse ecosystem.
  7. 31-40 Sinnoh - Mt. Coronet towers over this chilly region, known for its myths and legends.
  8. 41-50 Unova - An old but culturally diverse region that prioritizes cooperation. Urbanized without sacrificing culture.
  9. 51-60 Kalos - Known for its wealth and prosperity, Kalos's checkered past has been shed for a opulent future.
  10. 61-70 Alola - Most notable for its temperamental gods, this tropical region lives an otherwise peaceful existence with Pokemon.
  11. 71-80 Galar - Although it has both myths and industry as part of its past, Galar makes its emphasis on battling its first priority.
  12. 81-90 Paldea - Mysteries and exploration of all kinds has lead Paldea to be the leading region in terms of education in most fields.
  13. 91-100 Minor Region (Sevii and side game regions) - Smaller and less prominent regions, whether it be for size or lack of trainers.
  14.  
  15. Minor Regions
  16. 01-16 Almia - The largest of the Ranger-dominated regions. Lacking trainers, important Pokemon ethology research is done here.
  17. 17-32 Ferrum - An island region known for its Pokken Tournaments, which can power the bonds between competing humans and Pokemon.
  18. 33-48 Fiore - A small region west of Johto. It's very small and lacks trainers, preferring to stay under the care of Rangers instead.
  19. 49-52 Kitakami - While human settlements are scarce here, the legend of Ogerpon and the Loyal Trio brings the region great tourism.
  20. 53-64 Oblivia - A Ranger-controlled archipelago known for tourism and the temples which hold odd power.
  21. 65-84 Orre - A rugged region with scarce wildlife, healing from an economic depression and rampant crime syndicates.
  22. 85-100 Sevii - A chain of islands distantly south of Kanto, with its own rural culture and ties to mythology.
  23.  
  24. Kanto
  25. 01-15 Celadon City - The entertainment and residential center of Kanto. Many tourists flock here for entertainment or shopping.
  26. 16-25 Cerulean City - A beautiful city nestled within the mountains. A river sweeps through, with mysteries lying to the north.
  27. 26-30 Cinnabar Island - Once producing leading technology, its town was wiped out by an eruption. Its gym leader hopes to rebuild.
  28. 31-40 Fuchsia City - The heart of modern ninjutsu and the Safari Zone, being the last remnants of Kanto's old culture.
  29. 41-45 Lavender Town - A small and spiritual village, home to Kanto's largest grave site and its radio tower, but otherwise isolated.
  30. 46-50 Pallet Town - A small town on the edge of the wilderness, surrounded by farmland. Kanto's leading researchers work here too.
  31. 51-60 Pewter City - This city has made its fortune through digging up fossils in Mt. Moon and through its historical museum.
  32. 61-80 Saffron City - The commercial and industrial heart of Kanto, where many powerful businesses are headquartered.
  33. 81-90 Vermilion City - A developing city with a military base and a bustling port. The S.S. Anne returns here once a year.
  34. 91-100 Viridian City - A beautiful, verdant city with a Trainer School. However, it once hid the heart of crime within its gym.
  35.  
  36. Johto
  37. 01-05 Azalea Town - An isolated village surrounded by wilderness, known for crafting Apricorns and its reverence for Slowpoke.
  38. 06-15 Blackthorn City - Home to a clan of ancient dragon tamers, this city in the mountains is known for producing strong trainers.
  39. 16-20 Cherrygrove Town - A small city where the scent of flowers from the cherry tree groves and the sea breeze mix well.
  40. 21-25 Cianwood City - This beachside town is isolated from the rest of the region by the sea. It is known for its medicine.
  41. 26-35 Ecruteak City - A city that is a spiritual and cultural landmark for Johto, home to the towers reverent to legendary Pokemon.
  42. 35-55 Goldenrod City - A large city that has undergone rampant development, being an oasis of urbanity among the rural region.
  43. 56-60 Mahogany Town - Although known for its ninja heritage, this town's cold environment means it never got as popular as Fuchsia.
  44. 61-65 New Bark Town - An isolated town amidst pleasant woodlands. Many veteran trainers pass through on their way to the League.
  45. 76-90 Olivine City - Bustling and bright, Olivine City works to export food and ore from nearby to all around the world.
  46. 91-100 Violet Town - Although a culturally-traditonal city, it is known for its academy and monks willing to share their wisdom.
  47.  
  48. Hoenn
  49. 01-04 Dewford Town - New fads and trends spread like wildfire over this quaint island village.
  50. 05-08 Ever Grande City - A city on the water blanketed by blooming flowers; it is the seat of the Hoenn Pokemon League.
  51. 09-12 Fallarbor Town - This small farming community was originally formed by scholars seeking to study a cluster of meteorites.
  52. 13-20 Fortree City - A strange city that lives among nature in treehouses. The people here are fit and accustomed to the wilds.
  53. 21-24 Lavaridge Town - A perfect retirement home; the old folks who migrated here relax in the town's hot springs.
  54. 25-28 Littleroot Town - A cozy village deep within nature, home to the region's top professor.
  55. 29-36 Lilycove City - The rise of Pokemon Contests has revitalized this once struggling tourist city out on the coast.
  56. 37-45 Mauville City - The crossroads of Hoenn is filled with bright lights, entertainment, and leading technology.
  57. 46-54 Mossdeep City - This island town is centered around a space research facility, hoping to one day reach the stars.
  58. 55-58 Oldale Town - An old but simple town for people that prefer to live life with an ascetic lifestyle.
  59. 59-62 Pacifidlog Town - A remote sea village floating on man-made platforms over a Corsola reef and under the shade of Sky Pillar.
  60. 63-68 Petalburg City - A widespread city with as much greenery as there is buildings. It lies between Petalburg Woods and the coast.
  61. 69-77 Rustboro City - With buildings wrought from stone, this town is home to technological innovation and mining.
  62. 78-85 Slateport City - Home to shipwrights, open markets, and marine scientists, the ocean is the focus of this bustling port city.
  63. 86-93 Sootopolis City - Built into an volcano island's crater, Sootopolis is connected to beings of legendary power.
  64. 94-100 Verdanturf Town - Although at the seat of a volcano, Verdanturf is known for clean air and graceful spectacle.
  65.  
  66. Sinnoh
  67. 01-08 Canalave City - A large port city bisected by a canal. Many foreign ships come through, helping spread the library's wisdom.
  68. 09-12 Celestic Town - Sitting at the base of Mt. Coronet works hard to preserve the culture and ways of life of old Sinnoh.
  69. 13-20 Eterna City - One of the oldest cities in Sinnoh, ancient forests lie at the edge of the city to help show a forgotten history.
  70. 21-24 Fight Area - Professional trainers from all over the world come to this small port town to challenge the Battle Frontier.
  71. 25-28 Floaroma Town - Flowering meadows stretch throughout this town, making it known as a town of floral lovers.
  72. 29-36 Hearthome City - People and Pokemon from all corners of the world came together here, for both companionship and commerce.
  73. 37-44 Jubilife City - The largest and most modernized city in Sinnoh. It is bustling with businessmen on the go.
  74. 45-52 Oreburgh City - Nestled into a canyon, this rugged mining village supplies the energy needs of Sinnoh with its coal deposits.
  75. 53-58 Pastoria City - Originally founded to protect the wetlands, it has grown overtime as a city with abundant water sources
  76. 59-62 Resort Area - This town attracts trainers who wish to wind down from the constant battling, enjoying Pokemon in other ways.
  77. 63-66 Sandgem Town - A small town known for its coastal dunes. Research on Pokemon evolution is done at the laboratory here.
  78. 67-72 Snowpoint City - An ever-winter city known for the nearby ruins and its ferry that takes trainers to the Battle Zone.
  79. 73-78 Solaceon Townf - A temperate town surrounded by the dotted remains of ancient ruins and nearby farmsteads.
  80. 79-86 Sunyshore City - Known for its clear skies and beach-side comfort, Sunyshore takes advantage with its use of solar power.
  81. 87-90 Survival Area - A town within the Battle Zone surrounded by powerful wild Pokemon, where trainers go to hone their skills.
  82. 91-94 Twinleaf Town - Nestled near Verity Lake, this relaxing village can calm the emotions of even the most hot-blooded people.
  83. 95-100 Veilstone City - Carved out from steep mountains, the entertainment and department is often worth the trek out there.
  84.  
  85. Unova
  86. 01-06 Accumula Town - A rapidly-developing settlement known for the great views caused by its hilly environment.
  87. 07-09 Anville Town - A small company town established mostly to maintain Unova's trains, yet people sometimes flock here to trade.
  88. 10-14 Aspertia Town - This town sits at the base of a high mountain which overlooks all of Unova. The Trainer School is also here.
  89. 15-22 Castelia City - A thriving metropolis that has everything you could ever want. The true melting pot of Unova.
  90. 23-31 Driftveil City - This port town has favorable waters, making it excellent for sea merchants and sail-boaters alike.
  91. 32-36 Floccesy Town - An old town that used to be a grassy meadow. It is known for its historical clocktower and sacred grove.
  92. 37-41 Humilau City - A resort town that started at the coastline but has developed into the shallow ocean waters.
  93. 42-46 Icirrus City - A city built upon hills to avoid the wetlands below. It is overlooked by Dragonspiral Tower.
  94. 47-51 Lacunosa Town - This town is surrounded by high walls and with strict rules, maintained by the myth of a man-eating monster.
  95. 52-55 Lentimas Town - Sitting on Reversal Mountain, this place is known for porcelain and pottery made from volcanic clay.
  96. 56-60 Mistralton City - The center of Unova's airport, it carries good from all over Unova to Driftveil in order to be exported.
  97. 61-65 Nacrene City - Known as the City of Art, artists of all kinds live within repurposed warehouses built a century ago.
  98. 66-73 Nimbasa City - A wealth of amusement parks, sports stadiums, and game corners makes Nimbasa the entertainment capital of Unova.
  99. 74-76 Nuvema Town - A rural town on the edge of the coast. The quiet serenity lets you enjoy the seascape in peace.
  100. 77-81 Opelucid City - Teetering on the precipice of the past and future, Opelucid is torn between tradition and modernizing itself.
  101. 82-86 Striaton City - A small city home to the best restaurants in the region and research conducted upon dreams.
  102. 87-91 Undella Town - A high-end resort town that many powerful trainers spend their vacations at. Popular tourist destination.
  103. 92-95 Village Bridge - This village built on top of a bridge in order to prevent their homes from being destroyed by floodwaters.
  104. 96-100 Virbank City - This industrious city is often covered by smoke and clouds, with a lively club and concert scene.
  105.  
  106. Kalos
  107. 01-04 Ambrette Town - A rugged coastal town. Once known for its aquarium, the unearthing of rare fossils lead to popularity.
  108. 07-12 Anistar City - This city is well-known for a crystal sundial overlooking the city. It has an odd tie to Mega Evolution.
  109. 12-16 Aquacorde Town - A rural village built around a pristine riverside. You make sure to keep the town quiet and serene.
  110. 17-20 Camphrier Town - One of the oldest towns in Kalos, known for its neglected manor of one of Kalos's many noble families.
  111. 21-26 Coumarine City - A resort town known for its excellent weather, lush forests, and steep cliffs. Common cruise ship destination.
  112. 27-33 Couriway Town - Waterfalls feed into the town's many canals. It is a common travel stop thanks to its railway and Contest Hall.
  113. 34-39 Cyllage City - Nestled between the cliffs and the sea, this beachside city is well-known for its great cycling terrain.
  114. 40-43 Dendemille Town - This chilly rural community is well-known for its windmills and Miltank ranches.
  115. 44-47 Geosenge Town - This isolated village is built among ominous stone pillars that the people watch over.
  116. 48-53 Kiloude City - A Southern Kalosian settlement popular with Pokemon Trainers for its surrounding safari.
  117. 54-59 Laverre City - Giant trees tower over the buildings in this enchanted town, wowing tourists and travelers alike.
  118. 60-76 Lumiose City - This metropolis is the biggest in Kalos. It is the world center for fashion, art, and architecture.
  119. 77-82 Santalune City - The peaceful wilderness, along with its Trainer School, make this a popular destination for new trainers.
  120. 83-89 Shalour City - Sandwiched between the Tower of Mastery and Reflection Cave, this ancient city invites quiet introspection.
  121. 90-96 Snowbelle City - Built near Kalos' tallest peak, this city is isolated by treacherous terrain and cold weather.
  122. 97-100 Vaniville Town - This fledgling village in the country side is home to a famous Rhyhorn rider.
  123.  
  124. Alola
  125. 01-30 Hau'oli City - This sprawling city is the largest in the otherwise-quaint Alola, home to classy hotels and shopping centers.
  126. 31-42 Heahea City - This city is much smaller than Hau'oli, although it welcomes visitors warmly. Home to plenty of labs and offices.
  127. 43-48 Iki Town - What people think of when they think about life in Alola: a small, traditiona town that greatly reveres Tapu Koko.
  128. 49-60 Konikoni City - A city of merchants, where many peddlers offer treasures from rare stones to traditional medicine.
  129. 61-80 Malie City - A proud Johtonian city with a sprawling garden and a recycling plant managed by both people and Pokemon.
  130. 81-92 Paniola Town - A rural community known for its ranches and pastures, providing the region with plenty of Moomoo Milk.
  131. 93-96 Po Town - A walled town in complete disrepair after Team Skull called it home. Even now, it's still pretty lawless.
  132. 97-100 Seafolk Village - Boats outnumber buildings at this small village, made up of wanderers who live every day on a boat.
  133.  
  134. Galar
  135. 01-06 Ballonlea - Towered over by giant trees and illuminated by mushrooms, this village is like from a fairy-tale book.
  136. 07-14 Circhester - A historical city known for its old buildings and the Hero's Bath, where Galar's heroes went to bathe and heal.
  137. 15-18 Freezington - A lone, struggling village within the desolate wilderness of the Crown Tundra.
  138. 19-26 Hammerlocke - This city is built into a medieval castle walls, thriving among great history and architecture.
  139. 27-33 Hulbury - Known for its bustling markets and seafood restaurants, it's no wonder this port city is bustling.
  140. 34-43 Motostoke - A city known for its modern use of steam power in the use of industrial manufacturing.
  141. 44-49 Postwick - An ancient farming village with a quiet history to it. There is unspoken harmony between people and Pokemon.
  142. 50-53 Stow-on-Side - This vibrant town has been built around an ancient mural and the surrounding labyrinthine ruins.
  143. 54-61 Spikemuth - A gloomy city known for its punk culture, crowded streets, and plenty of shops.
  144. 62-67 Turffield - In the center of Galar's breadbasket, the terraced farms surrounding Turffield is resonsible for the region's food.
  145. 69-71 Wedgehurst - A small town surrounded by beautiful lakes and expansive farms. It is home to the esteemed Research Lab.
  146. 71-100 Wyndon - The capital of Galar, epitomizing the region's love of spectacle. It is centered around its iconic stadium.
  147.  
  148. Paldea
  149. 01-06 Alfornada - A picturesque tourist destination with a museum focused on astronomy and spas. People here love psychic-types.
  150. 07-14 Artazon - Full of art exhibits and installations, this town puts emphasis on creativity that stems from the surrounding nature.
  151. 15-19 Cabo Poco - A seaside residential area made up of mostly homes and manors. The area is quiet and overlooks the blue sea.
  152. 20-29 Cascaffara - Canals and lifts move people around this stunning, multi-tiered city known for its restaurants and cafes.
  153. 30-35 Cortondo - Olive orchards surround this farming community. Although rural, markets and festivals are held year-round.
  154. 36-45 Levincia - Historically known for exporting ore, it's become a business hub connected with the greater world.
  155. 46-51 Los Platos - Settled at the bottom of a valley, it's a quiet town of vacation homes and pools that students gather after study.
  156. 52-59 Medali - A rather normal-looking town with apartment complexes. Most of its citizens are quiet and commute elsewhere for work.
  157. 60-82 Mesagoza - Paldea's largest city, overlooked by the region's great academy. Students of all ages from all over attend here.
  158. 83-88 Montenevera - Located high upon the mountain slopes, it hosts tons of outdoor performances to heat up the wintery environmnet.
  159. 89-94 Porto Marinada - This port city is the major exporter of Paldean goods. Many restaurants, shops, and auctions happen here.
  160. 95-100 Zapapico - Zapapico is a historical mining village at the base of Paldea's highest peak, with homes carved into the rock.
  161.  
  162. Almia
  163. 01-16 Boyleland - A volcanic island known for its Drifloon airlfits and its Snow Festival, where Ice-types are gathered for winter.
  164. 17-32 Chicole Village - A relatively new village within Almia, surrounded by nature but not far from civilization.
  165. 33-48 Haruba Village - An oasis town within the Haruba Desert. It's a tourist destination known for its temple to Hippowdon.
  166. 49-72 Pueltown - The heart of Almia. This prosperous port city oversees all travel within the region, including ferries to islands.
  167. 73-85 Shiver Camp - A remote village mainly established for research facilities. Despite the chill, its residents are cheery.
  168. 86-100 Vientown - A rustic town near the heart of Almia. It is home to the Ranger School, a lush forest, and a beautiful beach.
  169.  
  170. Ferrum
  171. 01-20 Neos City - The largest settlement in Ferrum. It's a modern city built with the coexistence of people and Pokemon in mind.
  172. 21-36 Old Ferrum Town - An ancient town with a nostalgic atmosphere. The City of Water is known for its historical landmarks.
  173. 37-52 Selen Island - A large island off the coast of Ferrum. Civilization is sparse, yet important duels are fought here.
  174. 53-68 Techne Town - A city known for its dojos. Many fierce trainers come here to learn so they can compete in the tournament.
  175. 69-84 Tellur Town - A rural farming town sitting among a lush valley. Battles have always been held here since people can remember.
  176. 85-100 Thalia Beach - A resort island known for its wonderful weather. Among the activities, the local battles are an attraction.
  177.  
  178. Fiore
  179. 01-40 Fall City - The capital of Fiore. This port city is full of landmarks named after Rangers who have performed heroic deeds.
  180. 41-60 Ringtown - This village on the edge of the forest has mild weather. The people here live tranquilly with natural.
  181. 61-80 Summerland - This island is popular for vacation. Built out on the boardwalk, it is surrounded by jungle and ancient ruins.
  182. 81-100 Wintown - Here, it snows for half of the year as it is located in the northernmost part of Fiore near the highest peaks.
  183.  
  184. Kitakami
  185. 01-100 Mossui Town - This quiet, traditional village reveres the Loyal Trio as its protectors. They hold many festivals.
  186.  
  187. Oblivia
  188. 01-33 Aqua Resort - A coastal resort town known for its humid climate. Its humidity makes it a great home for retirement.
  189. 34-66 Cocona Village - An idyllic rural village within the rain forest. Every year it holds the Rainbow Festival.
  190. 67-100 Tilt Village - A rugged town known for their windmill homes. It welcomes ships form faraway lands for travel and trade.
  191.  
  192. Orre
  193. 01-19 Agate Village - A village nestled among Orre's remnant greenery. Retired ace trainers guard the local forest shrine to Celebi.
  194. 20-48 Gateon Port - This seaport has been revitalized as part of Orre's upswing. Loitering sailors and seafood are a common site.
  195. 49-74 Phenac City - Built upon a large reservoir of water in the middle of the desert, this manmade oasis is the capital of Orre.
  196. 75-94 Pyrite Town - A rough and dirty town full of scoundrels. This used to be a mining village but nowadays it's home to battles.
  197. 95-100 The Under - An underground town that was once ruled by criminal syndicates. Although once buried, some have dug it back up.
  198.  
  199. Sevii
  200. 01-13 One Island - Knot Island has a strategic position for communication between Kanto and Hoenn. Also known for hot springs.
  201. 14-27 Two Island - Even if it's one of the smaller islands, Boon Island finds itself known for its marketable and Game Corner.
  202. 28-49 Three Island - Kin Island is one of the larger islands with vast wilderness beyond the town. Perfect for raising a family.
  203. 50-66 Four Island - Although just as warm as the other islands, Floe Island is home to Icefall Cave. There is also a Daycare here.
  204. 67-73 Five Island - Chrono Island is a peaceful island town. Known for its peaceful meadow, it was briefly host to Team Rocket.
  205. 74-84 Six Island - Fortune Island was founded by treasure hunters exploring the nearby ruins. It's view of the night sky is gorgeous.
  206. 85-100 Seven Island - Quest Island finds itself at just outside a canyon full of dangerous Pokemon. It's popular with strong trainers.
  207.  
  208. FAMILY STATUS
  209. Family Economic Status
  210. 01-05 Orphan - You have no known family. Roll again on this table to see who raised you. If you roll this again, you were homeless.
  211. 06-15 Poor - You struggled a lot more than others growing up. You might not even had a roof over your head.
  212. 16-60 Modest - You had a perfectly average childhood with regards to money. Your family either had a decent house or apartment.
  213. 61-70 Well-Off - While not exactly rich, your family could easily afford any expense and likely owned their home.
  214. 71-80 Rich - Your family is undoubtedly rich. Not extravagantly so, but you never struggled in your life.
  215. 81-85 Religious Order - You were raised as part of a religious organization, likely taking care of an important shrine or temple.
  216. 86-95 Wealth Unimportant - For some reason, your family's economic status didn't matter. They might have lived on the wild's edge.
  217. 96-98 Top .1% - Your family is extremely rich and important. Any trouble that comes your way is usually bought out of.
  218. 99-100 Raised By Pokemon - You never knew your real parents. You gained consciousness surrounded by creatures not like you.
  219.  
  220. Family Reputation
  221. 01-40 Unknown - Your family has no collective identity to others in the community. Individuals are treated without care about family.
  222. 41-55 Good - Your family is generally well-received by the community, although not exactly famous. Good-meaning people.
  223. 56-65 Outstanding - People in your community generally enjoy your family's involvement and contributions, but they aren't worshiped.
  224. 66-75 Black Mareep - Although your family is regarded well-enough by the community, it is stained by a one or few bad apples.
  225. 76-90 Mostly Bad - Your family is treated with contempt by your peers and others, but you can or have rise about that reputation.
  226. 91-100 Bad - What your family has done is unforgivable by the community. Even if it happened long in the past, people still remember.
  227.  
  228. Parents
  229. 01-65 Two Living Parents - Both are alive, healthy, and together since the start. Their relation could be rocky or smooth.
  230. 66-75 Parents Separated - Both may or may not be alive but they have separated for whatever reason. They might also remarry.
  231. 76-80 One Living Parent - One of your parents are either dead or absent and your other parent hasn't gotten a new relationship.
  232. 81-85 One Ill - One of your parents has an injury or illness that is keeping them relatively inactive or passive in your life.
  233. 86-90 Both Ill - Both of your parents have a serious injury or illness that impedes their and your way of life.
  234. 91-95 Parents Lost or Unknown - You currently have no clue about your parents' whereabouts, but they may not be dead.
  235. 96-100 Adoptive or Foster Parents - You grew up a significant portion of your life without knowing your parents. You may roll again.
  236.  
  237. Siblings
  238. 01-25 No Siblings - You have no siblings and thus are an only child. You got a lot more attention than some of your friends.
  239. 26-45 Oldest - You are the oldest child in the family. There may be pressure on you to be successful. You have 1d6 younger siblings.
  240. 46-75 Middle - You are a middle child, and thus maybe a little forgotten. You have 1d4 older siblings and 1d4 younger siblings.
  241. 76-95 Youngest - You are the youngest child, and thus maybe a little spoiled. You have 1d6 older siblings.
  242. 96-100 Twins - You were born at the same time as one of your siblings. Roll this table again. If you get this again, roll 1d4 twins.
  243.  
  244. Extended Family
  245. 01-10 None - Your family is considered to be the ones you are immediately related to or lived with.
  246. 11-20 No Known Relatives - You have other relatives out there, but you and your family were never that connected with them.
  247. 21-55 Few Nearby Relatives - Your family is likely new to the community or not that well-spread. You have 2d6 living relatives.
  248. 56-90 Many Nearby Relatives - Your family is well-established and you have a bunch nearby. You have 2d12 living relatives.
  249. 91-100 Huge Extended Family - You know dozens of relatives of various generations. Your family gatherings are expansive.
  250.  
  251. Ancestors of Note (Note, this could also be a living relative as well.)
  252.  
  253. 01-30 None - Your family has no ancestors that are very notable. Maybe you'll be the one to change that.
  254. 31-50 Trainer - Your family has an ancestor that is known for their feats handling Pokemon. It's a big reason you might do so too.
  255. 50-55 Forgotten Ancestor - Your family has a once-great ancestor of note whose deeds were lost for whatever reason.
  256. 56-60 Immigrant - Your family did not originally come from these lands, but rather your ancestor moved here.
  257. 61-63 Master Artisan - An ancestor was an craftsman or artist with unmatched skill who left a legacy that is still talked about.
  258. 64-66 Successful Merchant - An ancestor created a new business or trade route that continues to contribute to the family's wealth.
  259. 67-69 Unsuccessful Merchant - An ancestor created a new business or trade route that was bought, lost, or stolen from the family.
  260. 70-72 Priest - Your family produced a religious figure of some repute. It's lead to a very religious upbringing.
  261. 73-75 Supernatural - Your family produced someone well-versed in supernatural power like a Psychic, Hex Maniac, or Aura Guardian.
  262. 76-77 Artifact - Someone in your family's past produced a strange mechanical or supernatural artifact. May or may not be a heirloom.
  263. 78-79 Move Creator - An ancestor created a new Pokemon move that is now lost to common knowledge. You know how to teach it, however.
  264. 80-81 Victorious Hero - Someone in your family once made a great hero who made the world a better place, no matter how small.
  265. 82-83 Defeated Hero - Someone in your family once stood up against the darkness and was broken by it. Still, they might have won.
  266. 84-85 Explorer - Someone in your family once left home to discover something such as a new plant, Pokemon, resource, or region.
  267. 86-90 Disbelieved Hero - Someone in your family once stood up against the darkness, but no one believes those ancient tails.
  268. 91-92 Leader - One of your ancestors held a high position in a political system in the past.
  269. 93-94 False Hero - Your family has what most people believe is a great hero, but they were actually a fraud who stole the credit.
  270. 95-97 Villain - Your family had or has someone who held a high rank in a current or former villain team. They might have started it.
  271. 98-100 Noble - Your family is part of a noble bloodline that could span back three thousand years. It may not matter much these days.
  272.  
  273. CHILDHOOD
  274. CIRCUMSTANCE OF BIRTH
  275. 01-75 Normal Birth - Nothing unusual occurred around the time you were born.
  276. 76-80 Natural Mystic - You were born with innate powers like Aura or telekinesis. It may even be passed down by your family.
  277. 81-85 Odd Birthmark - You have a birthmark on your body that looks important, like a Pokemon's body part or a celestial object.
  278. 86-90 Bastard-Born - You were born out of wedlock. You know one of your parents, but the other is unknown or a distant presence.
  279. 91-93 Sickly - You have a congenital illness that hinders your ability to be a pro trainer. A device likely helps your everyday life.
  280. 94-96 Separated - You have a identical twin that was separated by you from birth. You either know or don't know of their existence.
  281. 97-98 Odd Weather - A strange weather or celestial event happened during your birth such as unseasonable weather or an eclipse.
  282. 99-100 Close Death - When you were born, someone of note in your family or your community died at the same time.
  283.  
  284. EARLY CHILDHOOD EVENTS
  285. 01-05 Not Home Yet - An older relative, sibling, or friend left for a Pokemon journey, and still hasn't returned.
  286. 06-10 Prepare For Trouble - You had a run-in with a local villainous team that scared you. They might have left a lasting impression.
  287. 11-15 Make It Double - You stumbled into a fight between two different villainous teams. You might have even gotten in the crossfire.
  288. 16-20 Even Pokemon Die - You attended a funeral for a family friend's Pokemon. This might have changed your view on life.
  289. 21-25 World Shaking - You were able to see a legendary Pokemon from afar. They might have saved your life, or it was just chance.
  290. 26-30 Big Battler - You won a local junior Pokemon tournament that uses rental Pokemon. This gave you the reputation of a prodigy.
  291. 31-35 Volunteer - You volunteered at a Pokemon Center, the local Gym, or even in a research facility. You learned much from it.
  292. 36-40 Survivor - You survived a Pokemon attack that left you scarred. You might hate or are afraid of this Pokemon.
  293. 41-45 Got a Reading - You met a supernatural human who showed you how their powers work. You may be chasing that same talent as well.
  294. 46-50 Fossil Run - Either during a field trip or while exploring near your home, you found a fossil in the earth.
  295. 51-55 Spectacular - You attended a Pokemon Contest and got very inspired as a result. You want to match that level of skill.
  296. 56-60 Local Hero - You got to meet a hero who helped your community, no matter how big or small. It affected you on a personal level.
  297. 61-65 Lost Woods - You got lost in the wilderness and a Pokemon watched over you until you found yourself home.
  298. 66-70 Long Missing - You got lost deep in the wilds for several years. You returned home, but still longed for the open fields.
  299. 71-75 Outcast - You were considered the weird child growing up. As a result, you found yourself preferring the company of Pokemon.
  300. 76-80 Ceremony - You partook in a major role in a traditional ceremony, steeping yourself in the local spiritual beliefs.
  301. 81-85 Instruct - You were an inside child who focused on your academics. People often came to you for help at school.
  302. 86-90 Coaching - You visited a nearby dojo quite often and learned martial arts. Even now, you might still like a good spar.
  303. 91-95 Follow Me - A friend got into a dangerous with a Pokemon and you threw yourself in front of an attack to save them.
  304. 96-100 Natural Art - You got obsessed with the natural world and decided to pick up a skill to help express your inspiration.
  305.  
  306. TRAINER EXPERIENCE
  307. TRAINER ARCHETYPE
  308. 01–12 Commander - A professional Pokemon trainer who is able to make split-second decisions to their Pokemon.
  309. 13–14 Defender - Someone who has focused in their durability, expecting to often take blows from both Pokemon and people alike.
  310. 15–16 Fighter - Fighter - These trainers who have honed their knowledge of martial arts and close-quarters combat.
  311. 17–26 Gen. Researcher - Some trainers don't have a specialized field of study and prefer to dabble in a wide array of topics.
  312. 27–28 Marksman - These trainers have some training with a ranged weapon, whether it be darts or a bow, and prefer staying behind.
  313. 29–38 Med. Researcher - Trained medical professionals that are able to apply first aid to those injured or sick.
  314. 39–40 Mystic - Trainers with powers that allow them to interact with the world in supernatural methods.
  315. 41–50 Nat. Researcher - Researchers that specialize in the outdoors. Not only do you know of nature, you know how to thrive in it.
  316. 51–52 Occ. Researcher - The brave few that research the dying arts of mysticism to better understand the supernatural world.
  317. 53–62 Performer - These trainers excel at being in the center of the stage, controlling the battlefield in style.
  318. 63–64 Provocateur - Their words aren't just for giving out commands. Instead, the provocateur love to fluster and insult the enemy.
  319. 65–66 Ranger - Often taking on the role of law enforcement, Rangers are able to make connections with Pokemon outside of their team.
  320. 67–68 Rogue - Sketchy trainers who are willing to use underhanded tactics against people or other Pokemon to gain the upper hand.
  321. 69–70 Strider - These trainers are nimble and graceful. You bob and weave through the frontline alongside their Pokemon.
  322. 71–80 Tech Researcher - These are your stereotypical scientists. These trainers tinker with chemicals and gadgets.
  323. 81–90 Training Specialist - These trainers specialize in the soul of training: improving one's own Pokemon and breaking their limits.
  324. 91–100 Type Ace - Either for convenience or for fixation, these trainers specialize in specific groups of Pokemon.
  325.  
  326. COMMANDER ORIGINS
  327. 01-20 The Studied - You have poured over books. You have studied high level matches. You plan and pre-plan for every major battle.
  328. 21-40 The Motivator - Strategy and harsh training aren't your strong suits. Instead, your friendship will be the deciding factor.
  329. 41-60 The Tracker - Your primary strategy is simply overwhelming the opponent, giving them little room to breathe.
  330. 61-80 The Instructor - You command your Pokemon and others alike. You are a natural teacher who is able to adapt.
  331. 81-100 The Fan - You've watched all the League Battles and felt drawn to the soul and passion put into every command.
  332.  
  333. DEFENDER ORIGINS
  334. 01-20 The Punching Bag - As a kid growing up, you were bullied. Instead of shrinking away, you prefer taking the pain of others.
  335. 21-40 The Bodyguard - You were paid to protect others, often with your own life on the line. Taking blows for others is natural now.
  336. 41-60 The Knight - You love your armor. It's become a second skin to you and it's what keeps you safe in dangerous situations.
  337. 61-80 The Behemoth - You are simply just someone who cannot drop, no matter what's thrown at you. Nothing can bring you down.
  338. 81-100 The Bulwark - It isn't enough to take blows. You actively build obstructions in the terrain to keep others safe.
  339.  
  340. FIGHTER ORIGINS
  341. 01-20 The Black Belt - You spent your time training and honing your combat prowess in a dojo, sparring with your Pokemon.
  342. 21-40 The Feral - Whether you were raised by Pokemon or simply trained by one, you mimic a Pokemon in your fighting style.
  343. 41-60 The LARPer - This started off as a simple game of pretend. You've simply become too engrossed in the fantasy to let it go.
  344. 61-80 The Glory Hound - Why let your Pokemon have all the fame? You and your Pokemon fight alongside each other in pit fights.
  345. 81-100 The Monk - Martial arts to you isn't just about fighting. Instead, it's a way of life and a philosophy.
  346.  
  347. GENERAL RESEARCHER ORIGINS
  348. 01-20 The Bard - Music and poetry were the original way humans told stories to each other. You help keep that traditional alive.
  349. 21-40 The Watcher - A sharp eye, a quick pencil, and a good memory help you in your field research.
  350. 41-60 The Loremaster - Whether you spent time watching videos online or with your nose in books, you know a lot more about history.
  351. 61-80 The Journalist - Your research about the world isn't just for personal amusement, but for groundbreaking events happening now.
  352. 81-100 The Teacher - You are a true educator, skilled in passing your knowledge down to others for their growth.
  353.  
  354. MARKSMAN ORIGINS
  355. 01-20 The Soldier - Although the world is peaceful, national defense is still needed beyond a Ranger force. That's where you come in.
  356. 21-40 The Hunter - Although hunting is more taboo in the modern days, you keep an old tradition alive with your bow.
  357. 41-60 The Hawkeye - You practice competitive shooting or throwing, hitting the bullseye with a steady hand and keen sight.
  358. 61-80 The Juggler - You specialize in throwing weapons, having great trust in your motor skills to hit the apple on someone's head.
  359. 81-100 The Demolitionist - You have a hand cannon and aren't afraid to use it. You bust down stone walls like a sand castle.
  360.  
  361. MEDICAL RESEARCHER ORIGINS
  362. 01-20 The Nurse - You worked at a Pokemon Center before and learned your ability to heal from your time there.
  363. 21-40 The Witch - Toil and tumble, potions a-rumble. You keep the old art of brewing strange concoctions alive.
  364. 41-60 The Pharmacist - Not only can you prepare medicine from nature, you prefer it that way. Roots and herbs look different to you.
  365. 61-80 The Experimenter - You have extensive knowledge on anatomy and physiology, but your skills might not be for purest pursuits.
  366. 81-100 The Caretaker - Medicine is just a part of your greater toolkit in treating the needs of Pokemon.
  367.  
  368. MYSTIC ORIGINS
  369. 01-20 The Mind - You are a Psychic. Whether its lifting stuff with your mind or reading others', you are the symbol of supernatural.
  370. 21-40 The Soul - You are an Aura Guardian. You are able to weave your life force for offense or to gauge the life force around you.
  371. 41-60 The Heart - You are an Empath. You have an odd ability to connect with Pokemon on a spiritual level, unlocking a deeper bond.
  372. 61-80 The Mouth - You are a Shaman. You are seen as a medium between the physical and spiritual world, often called for exorcisms.
  373. 81-100 The Wild - You are a Fairytale Girl/Boy. You have an unsettling connection with mystical Pokemon, making you act odd to others.
  374.  
  375. NATURE RESEARCHER ORIGINS
  376. 01-20 The Ecologist - Unlike most others of your type, you spent your training reading books. Still, you know how to survive.
  377. 21-40 The Camper - You learned by simply being in the wilderness. You can survive indefinitely with only a lean-to and a hatchet.
  378. 41-60 The Traveler - You don't live in the wilds, but you trek through it. The sights are patient, but you aren't.
  379. 61-80 The Homesteader - It's not enough for you to survive. You thrive out here in the wilderness by marking your stake.
  380. 81-100 The Guide - You do not prefer to just travel alone. Instead, you are able to bring anyone you want on your expeditions.
  381.  
  382. OCCULT RESEARCHER ORIGINS
  383. 01-20 The Hex Maniac - You study the dark arts that warlocks and witches once dabbled in, wanting to apply hexes to curse their foes.
  384. 21-40 The Sage - Contrary to the Hex Maniac, you specialize in rituals that restore health and protect from the spiritual forces.
  385. 41-60 The Priest - You honor a Pokemon that has great significance to your culture, drawing upon your connection for their aid.
  386. 61-80 The Dreamer - Your focus of study is on the strange mystery of dreams. You hope to once bridge the waking and sleeping world.
  387. 81-100 The Investigator - Someone supernatural once wronged you and couldn't be stopped. You train that same power to do so yourself.
  388.  
  389. PERFORMER ORIGINS
  390. 01-20 The Model - You and your Pokemon are the definition of Beauty. The type of charm people that define how others see themselves.
  391. 21-40 The Cooltrainer - You are a trendsetter. Cool and stylish, your Pokemon have an aura of power that others can't compare to.
  392. 41-60 The Idol - When it comes to Cuteness, you and your Pokemon are second-to-none. People are positively Charmed by your presence.
  393. 61-80 The Learned - Every movement your Pokemon make is calculated. There is no one on the stage Smarter or more Clever than you.
  394. 81-10 The Tough Guy - Trained to be the Toughest cookies out there, people are always impressed by your physical feats.
  395.  
  396. PROVOCATEUR ORIGINS
  397. 01-20 The Charmer - You just have a way of words that sways others to your side. Even in a scrap, people can't help but like you.
  398. 21-40 The Roughneck - You don't need to look imposing to sound tough. Others are terrorized with just a few loud words.
  399. 41-60 The Manipulator - Life is like Chess to you. You hope to never get into a fight, hoping to simple outsmart your way to victory.
  400. 61-80 The Authority - You are the boss. When you speak, people listen. Each word is dripping with confidence.
  401. 81-100 The Diplomat - Contrary to your class name, you seem a lot more reasonable. You prefer to resolve tension peacefully.
  402.  
  403. RANGER ORIGINS
  404. 01-20 The Officer - You work in the cities to defend the people that live there, stopping gangs and rampaging Pokemon.
  405. 21-40 The Conservationist - You work out in the wilderness to prevents poachers and trainers from catching endangered Pokemon.
  406. 41-60 The Rescuer - You search for people who go missing in the wilderness and save them before they met their end.
  407. 61-80 The Spec Op - You are the last line of defense when things go awry. To help you, you gear up more than most rangers.
  408. 81-100 The Operator - Although you aren't often on the front lines, your support helps any Ranger complete their mission.
  409.  
  410. ROGUE ORIGINS
  411. 01-20 The Criminal - Whether by choice or to survive, you made your payment through breaking the law.
  412. 21-40 The Gumshoe - You are a detective or private investigator that keeps tabs on the streets, snooping around to keep the peace.
  413. 41-60 The Ninja - You practice an ancient martial art that uses tools and trickery as part of its utility.
  414. 61-80 The Swashbuckler - Taking inspiration from the pirates of the past, you are a braggart with a sense of superiority.
  415. 81-100 The Bounty Hunter - In more lawless places, you are there to help keep the peace through more morally-grey methods.
  416.  
  417. STRIDER ORIGINS
  418. 01-20 The Athlete - You are a professional athlete who relies on speed to win your games, able to keep up with the best.
  419. 21-40 The Dancer - Dancing comes in many forms. You might have fancy movement like a ballerina to the sacred arts of a shrine maiden.
  420. 41-60 The Skirmisher - You are a martial artist who relies less on brute strength and more on swift strikes as part of your style.
  421. 61-80 The Gymnast - You are an entertainer who use their spectacular skill in acrobatics for sporting events.
  422. 81-100 The Explorer - You don't use your speed to express yourself or for fighting, but instead to explore dangerous locales.
  423.  
  424. TECH RESEARCHER ORIGINS
  425. 01-20 The Gadgeteer - Necessity is the mother of invention, and you are the other parent. You always have a gizmo for any situation.
  426. 21-40 The Ballsmith - Poke Balls are central to all trainers. You put your love of gadgets to make full use of that technology.
  427. 41-60 The Petrologist - You are fascinated with stones and shards imbued with elemental energy and use them as an energy source.
  428. 61-80 The Mechanic - You make gadgets for organizations such as research labs or the Ranger Union to make their lives easier.
  429. 81-100 The Jailbreaker - You don't build your own gadgets. You take existing tech and make it your own through personal touches.
  430.  
  431. TRAINING SPECIALIST ORIGINS
  432. 01-20 The Breeder - Before you became a trainer, you were a breeder. You pampered and cared for young Pokemon to raise to maturity.
  433. 21-40 The Stat Ace - Your Pokemon all have one thing in common whether it be power, bulk, intelligence, resilience, or agility.
  434. 41-60 The Scourge - You wouldn't call yourself abusive to your Pokemon, but most who know your methods of training Pokemon may.
  435. 61-80 The Exploiter - To stay one step ahead of your opponents, you have trained your Pokemon to exploit any weakness they find.
  436. 81-100 The Underdog - You do not use the biggest or the most impressive Pokemon. You often use weaker Pokemon because you like them.
  437.  
  438.  
  439. TYPE ACE ORIGINS
  440. 01-05 The Bug Maniac - You never grew out of your Bug catcher phase. Even today you may still wear cargo shorts and carry a net.
  441. 06-10 The Ruse Master - Your affinity for Dark-type Pokemon comes from your aggressive, almost sadistic style of combat.
  442. 11-15 The Ferocious - Dragon-types called to you for their mix of power and mystique. Even those of the past knew their power.
  443. 16-20 The Shocking - You prefer the Electric-types ability to simply overwhelm the opponent with astounding speed and strength.
  444. 21-25 The Mystical - You always found a calling with the Fairy-type's whimsical and magical nature, being the source of fairy tales.
  445. 26-30 The Coach - There is a simple reason you love Fighting-types so much: you just want to smash the opponent into the ground.
  446. 31-35 The Firedancer - You specialize in hot Fire that burns the battlefield clean of anyone you deem unworthy.
  447. 36-40 The Ace - Like your Pokemon, you live for Flying high in the air. Your Pokemon use their mobility to control the battle's pace.
  448. 41-45 The Specter - Something on the edge of life and death calls to you. Your affinity for Ghosts can haunt unprepared challengers.
  449. 46-50 The Herbalist - You understand a Grass-type's ability to afflict status upon your enemies while keeping themselves healthy.
  450. 51-55 The Sturdy - You use a Ground-type's ability to shape the earth in order to obstruct your enemy's ability to move.
  451. 56-60 The Glacier - Most people think Ice-types are fragile. Your training has made them a wall of ice that chills them to the bone.
  452. 61-65 The Everyman - You have a simple affinity for Normal-type. You love that it's a straightforward-type with tons of utility.
  453. 66-70 The Miasma - Your specialty for Poison is often seen as cruel. You don't fight that. Instead, you and your Pokemon embody it.
  454. 71-75 The Mental - You may actually be a Psychic or just specialize in it, but you enjoy Pokemon who are equal in mind.
  455. 76-80 The Boulder - Maybe a mountain man, maybe a miner, always a Rock-lover. You just to crush your Pokemon under a landslide.
  456. 81-85 The Bastion - People see Steel Pokemon as cold and emotionless. You know better than them, and that's why you wield its power.
  457. 86-90 The Maelstrom - You have a fondness for the sea and love swimming with your Pokemon. You even bring the sea to the battlefield.
  458. 91-95 The Practical - Your preference for a single type doesn't come from a close bond, but rather the practicality of doing so.
  459. 96-100 The Heir - You grew up in an environment or with a family that have a strong tie to a single type. You inherited that tie.
  460.  
  461. MAJOR REGION STARTER POKEMON
  462. 01-65 Native Pokemon - Your starter comes from your region. Roll on your region's roll table.
  463. 66-100 Foreign Pokemon - Roll on the home region table. Reroll if you get your region. If you roll a minor region, use its table.
  464.  
  465.  
  466. MINOR REGION STARTER POKEMON
  467. 01-40 Pokemon from First Prominent Region - Your region's dex comes from its first prominent region. Roll its first major region.
  468. 41-70 Pokemon from Second Prominent Region - Your region's dex comes from its second prominent region. Roll its second major region.
  469. 71-100 Pokemon from Foreign Region - Your Pokemon is from another region entirely, regardless if it's in your region. See above.
  470.  
  471. Sevii: Johto, Kanto
  472. Orre: Johto, Hoenn
  473. Ferrum: Sinnoh, Kanto
  474. Fiore: Hoenn, Kanto
  475. Almia: Sinnoh, Hoenn
  476. Oblivia: Sinnoh, Johto
  477. Kitakami: Paldea, Johto
  478.  
  479. POKEMON RARITY
  480. 01-45 Common Pokemon - Your Pokemon is one of the most common within its region. Roll on the Common Pokemon table.
  481. 46-90 Uncommon Pokemon - Your Pokemon is one of the more uncommon Pokemon within the region. Roll on the Uncommon Pokemon table.
  482. 91-100 Rare Pokemon - You have a rare and valuable Pokemon on you. Roll on the Rare Pokemon table.
  483.  
  484. POKEMON ORIGIN
  485. 01-12 A family pet you've had for a while.
  486. 13-24 Present from someone close to you.
  487. 25-32 A lucky catch with a random Poke Ball.
  488. 33-38 Sought help from you in a moment from weakness.
  489. 39-43 Given by a professor or other authority figure.
  490. 44-51 Friends before becoming their trainer.
  491. 52-59 Domesticated itself or willingly follows you.
  492. 60-65 Rescued and nursed to health.
  493. 66-73 Hatched from an egg or resurrected from a fossil.
  494. 74-85 Bought from a breeder or adopted from a shelter.
  495. 86-90 Won as a prize in a contest of skill or chance.
  496. 91-96 Rented or loaned by an organization.
  497. 97-100 Stolen from someone else's possession.
  498.  
  499.  
  500. POKEMON LOYALTY
  501. 01 Rebellious - Your Pokemon is outright disloyal and nearly hostile to you. Your relationship has a rift that's hard to heal.
  502. 02-05 Unruly - Your Pokemon may be disobedient, but it's not outright violent to you. May act like a spoiled child or lazy pet.
  503. 06-25 Neutral - Your Pokemon seems a little indifferent to your existence. You fulfill their basic needs, but they need a bit more.
  504. 26-75 Dependable - You have a budding bond between you and your partner. You are friends, but there are disagreements.
  505. 76-95 Faithful - You are truly starting to get them. Your Pokemon hates leaving your side, and you both always bounce off each other.
  506. 96-99 Best Friend - The closest a trainer and his Pokemon can be. Even if you may not be a psychic, you may understand them somehow.
  507. 100 ??? - Your relationship with your Pokemon is complicated to say the least. At least, it's hard to explain to a normal person.
  508. COMMON POKEMON
  509. KANTO POKEMON
  510. 01-06 Bellsprout
  511. 07-12 Caterpie
  512. 13-18 Geodude
  513. 19-24 Goldeen
  514. 25-30 Magikarp
  515. 31-36 Meowth
  516. 37-42 Nidoran-F
  517. 42-48 Nidoran-M
  518. 49-54 Oddish
  519. 55-60 Paras
  520. 61-66 Pidgey
  521. 67-72 Rattata
  522. 73-78 Sandshrew
  523. 79-84 Spearow
  524. 84-90 Tentacool
  525. 91-96 Weedle
  526. 96-100 Zubat
  527.  
  528. JOHTO POKEMON
  529. 01-11 Hoothoot
  530. 12-22 Hoppip
  531. 23-33 Ledyba
  532. 34-44 Mareep
  533. 45-55 Murkrow
  534. 56-66 Phanpy
  535. 67-77 Sentret
  536. 78-88 Spinarak
  537. 89-100 Sunkern
  538.  
  539. HOENN POKEMON
  540. 01-09 Aron
  541. 10-18 Barboach
  542. 19-27 Gulpin
  543. 28-36 Luvdisc
  544. 37-45 Poochyena
  545. 46-54 Surskit
  546. 55-63 Taillow
  547. 64-72 Whismur
  548. 73-81 Wingull
  549. 82-91 Wurmple
  550. 92-100 Zigzagoon
  551.  
  552. SINNOH POKEMON
  553. 01-14 Bidoof
  554. 15-28 Burmy
  555. 29-42 Combee
  556. 43-56 Finneon
  557. 57-70 Glameow
  558. 71-84 Kricketot
  559. 85-100 Starly
  560.  
  561. UNOVA POKEMON
  562. 01-10 Ducklett
  563. 11-20 Frillish
  564. 21-30 Lillipup
  565. 31-40 Patrat
  566. 41-50 Pidove
  567. 51-60 Purrloin
  568. 61-70 Roggenrola
  569. 71-80 Sewaddle
  570. 81-90 Venipede
  571. 91-100 Woobat
  572.  
  573. KALOS POKEMON
  574. 01-25 Bunnelby
  575. 26-50 Fletchling
  576. 51-75 Scatterbug
  577. 76-100 Skiddo
  578.  
  579. ALOLA POKEMON
  580. 01-17 A-Geodude
  581. 18-34 Grubbin
  582. 35-51 Pikipek
  583. 52-68 A-Rattata
  584. 69-85 Wishiwashi
  585. 86-100 Yungoos
  586.  
  587. GALAR POKEMON
  588. 01-15 Blipbug
  589. 16-30 Nickit
  590. 31-45 Rolycoly
  591. 46-60 Rookidee
  592. 61-75 Skwovet
  593. 76-90 Wooloo
  594. 91-100 Yamper
  595.  
  596. PALDEA POKEMON
  597. 01-11 Lechonk
  598. 12-22 Maschiff
  599. 23-33 Nacli
  600. 34-44 Nymble
  601. 45-55 Pawmi
  602. 56-66 Shroodle
  603. 67-77 Smoliv
  604. 78-88 Tarountula
  605. 89-100 Wattrel
  606.  
  607.  
  608.  
  609. UNCOMMON POKEMON
  610. KANTO POKEMON
  611. 01–03 Abra
  612. 04–06 Cleffa
  613. 07–09 Cubone
  614. 10–12 Diglett
  615. 13–15 Doduo
  616. 16–18 Drowzee
  617. 19–21 Eevee
  618. 22–24 Elekid
  619. 25–27 Exeggcute
  620. 28–30 Farfetch’d
  621. 31–33 Gastly
  622. 34–36 Grimer
  623. 37–39 Growlithe
  624. 40–42 Horsea
  625. 43–45 Igglybuff
  626. 46–48 Koffing
  627. 49–51 Krabby
  628. 52–54 Machop
  629. 55–57 Magby
  630. 58–60 Magnemite
  631. 61–63 Mankey
  632. 64–66 Pichu
  633. 67–69 Poliwag
  634. 70–72 Ponyta
  635. 73–75 Psyduck
  636. 76–78 Rhyhorn
  637. 79–81 Seel
  638. 82–84 Shellder
  639. 85–87 Slowpoke
  640. 88–90 Smoochum
  641. 91–93 Staryu
  642. 94–95 Tauros
  643. 96–97 Venonat
  644. 98–99 Voltorb
  645. 100 Vulpix
  646.  
  647. JOHTO POKEMON
  648. 01–05 Aipom
  649. 06–10 Azurill
  650. 11–15 Chinchou
  651. 16–20 Corsola
  652. 21–25 Delibird
  653. 26–30 Gligar
  654. 31–35 Houndour
  655. 36–40 Mantyke
  656. 41–45 Miltank
  657. 46–50 Misdreavus
  658. 51–55 Natu
  659. 56–59 Pineco
  660. 60–63 Qwilfish
  661. 64–67 Remoraid
  662. 68–71 Skarmory
  663. 72–75 Slugma
  664. 76–79 Sneasel
  665. 80–83 Swinub
  666. 84–87 Teddiursa
  667. 88–91 Tyrogue
  668. 92–96 Wooper
  669. 97–100 Yanma
  670.  
  671. HOENN POKEMON
  672. 01–04 Baltoy
  673. 05–08 Cacnea
  674. 09–12 Carvanha
  675. 13–15 Clamperl
  676. 16–18 Corphish
  677. 19–21 Duskull
  678. 22–24 Electrike
  679. 25–27 Illumise
  680. 28–31 Lotad
  681. 32–34 Lunatone
  682. 35–38 Makuhita
  683. 39–41 Mawile
  684. 42–44 Meditite
  685. 45–48 Nincada
  686. 49–51 Numel
  687. 52–55 Seedot
  688. 56–58 Seviper
  689. 59–61 Shroomish
  690. 62–64 Shuppet
  691. 65–67 Skitty
  692. 68–71 Snorunt
  693. 72–74 Solrock
  694. 75–77 Spheal
  695. 78–80 Spinda
  696. 81–83 Spoink
  697. 84–87 Swablu
  698. 88–91 Torkoal
  699. 92–95 Volbeat
  700. 96–100 Zangoose
  701.  
  702. SINNOH POKEMON
  703. 01–08 Bronzor
  704. 09–15 Budew
  705. 16–22 Buizel
  706. 23–29 Buneary
  707. 30–36 Chatot
  708. 37–43 Cherubi
  709. 44–50 Croagunk
  710. 51–57 Drifloon
  711. 58–64 Hippopotas
  712. 65–71 Shellos
  713. 72–78 Shinx
  714. 79–85 Skorupi
  715. 86–92 Snover
  716. 93–100 Stunky
  717.  
  718. UNOVA POKEMON
  719. 01–03 Axew
  720. 04–06 Basculin
  721. 07–09 Blitzle
  722. 10–12 Cottonee
  723. 13–14 Cubchoo
  724. 15–16 Darumaka
  725. 17–19 Deerling
  726. 20–21 Drilbur
  727. 22–24 Durant
  728. 25–26 Dwebble
  729. 27–29 Elgyem
  730. 30–32 Ferroseed
  731. 33–35 Foongus
  732. 36–37 Gothita
  733. 38–39 Heatmor
  734. 40–42 Joltik
  735. 43–45 Karrablast
  736. 46–47 Klink
  737. 48–50 Litwick
  738. 51–52 Maractus
  739. 53–55 Mienfoo
  740. 56–58 Minccino
  741. 59–60 Munna
  742. 61–63 Panpour
  743. 64–65 Pansage
  744. 66–68 Pansear
  745. 69–71 Pawniard
  746. 72–73 Petilil
  747. 74–76 Sandile
  748. 77–78 Sawk
  749. 79–81 Scraggy
  750. 82–83 Shelmet
  751. 84–85 Solosis
  752. 86–87 Throh
  753. 88–89 Timburr
  754. 90–91 Trubbish
  755. 92–93 Tympole
  756. 94–96 Vanillite
  757. 97–98 Vullaby
  758. 99–100 Yamask
  759.  
  760. KALOS POKEMON
  761. 01–07 Bergmite
  762. 08–14 Binacle
  763. 15–21 Clauncher
  764. 22–28 Espurr
  765. 29–34 Flabébé
  766. 35–40 Furfrou
  767. 41–46 Hawlucha
  768. 47–52 Helioptile
  769. 53–59 Inkay
  770. 60–65 Litleo
  771. 66–71 Pancham
  772. 72–77 Phantump
  773. 78–83 Pumpkaboo
  774. 84–89 Skrelp
  775. 90–95 Spritzee
  776. 96–100 Swirlix
  777.  
  778. ALOLA POKEMON
  779. 01–05 Bounsweet
  780. 06–10 Bruxish
  781. 11–15 Crabrawler
  782. 16–20 Dewpider
  783. 21–25 A-Diglett
  784. 26–30 Fomantis
  785. 31–35 Komala
  786. 36–40 Mareanie
  787. 41–45 A-Meowth
  788. 46–50 Morelull
  789. 51–55 Mudbray
  790. 56–60 Oricorio
  791. 61–65 Passimian
  792. 66–70 Pyukumuku
  793. 71–75 Rockruff
  794. 76–80 Salandit
  795. 81–84 A-Sandshrew
  796. 85–88 Sandygast
  797. 89–92 Stufful
  798. 93–96 Wimpod
  799. 97–100 A-Vulpix
  800.  
  801. GALAR POKEMON
  802. 01–05 Applin
  803. 06–10 Arrokuda
  804. 11–15 Chewtle
  805. 16–19 Clobbopus
  806. 20–23 Cramorant
  807. 24–27 G-Corsola
  808. 28–31 Cufant
  809. 32–36 G-Darumaka
  810. 37–40 Falinks
  811. 41–44 Gossifleur
  812. 45–49 Hatenna
  813. 50–53 Impidimp
  814. 54–57 Indeedee
  815. 58–61 G-Meowth
  816. 62–66 Milcery
  817. 67–70 G-Ponyta
  818. 71–74 Silicobra
  819. 75–78 Sinistea
  820. 79–83 Sizzlipede
  821. 84–87 G-Slowpoke
  822. 88–91 Toxel
  823. 92–96 G-Yamask
  824. 97–100 G-Zigzagoon
  825.  
  826. PALDEA POKEMON
  827. 01–04 Bombirdier
  828. 05–08 Bramblin
  829. 09–12 Capsakid
  830. 13–16 Cetoddle
  831. 17–20 Charcadet
  832. 21–24 Cyclizar
  833. 25–28 Fidough
  834. 29–32 Finizen
  835. 33–36 Flamigo
  836. 37–40 Flittle
  837. 41–44 Greavard
  838. 45–48 Klawf
  839. 49–52 Orthworm
  840. 53–56 Poltchageist
  841. 57–60 Rellor
  842. 61–64 Squawkabilly
  843. 65–68 Tadbulb
  844. 69–72 Tandemaus
  845. 73–76 P-Tauros
  846. 77–80 Tatsugiri
  847. 81–84 Tinkatink
  848. 85–88 Toedscool
  849. 89–92 Varoom
  850. 93–95 Veluza
  851. 96–98 Wiglett
  852. 99–100 P-Wooper
  853.  
  854.  
  855. RARE POKEMON
  856. KANTO POKEMON
  857. 01–06 Aerodactyl
  858. 07–13 Bulbasaur
  859. 14–19 Charmander
  860. 20–26 Ditto
  861. 27–32 Dratini
  862. 33–39 Happiny
  863. 40–45 Kabuto
  864. 46–52 Kangaskhan
  865. 53–58 Lickitung
  866. 59–65 Mime Jr.
  867. 66–71 Omanyte
  868. 72–78 Pinsir
  869. 79–84 Porygon
  870. 85–91 Scyther
  871. 92–97 Squirtle
  872. 98–100 Tangela
  873.  
  874. JOHTO POKEMON
  875. 01–08 Bonsly
  876. 09–15 Chikorita
  877. 16–22 Cyndaquil
  878. 23–29 Dunsparce
  879. 30–36 Girafarig
  880. 37–43 Heracross
  881. 44–50 Larvitar
  882. 51–57 Shuckle
  883. 58–64 Smeargle
  884. 65–71 Stantler
  885. 72–78 Togepi
  886. 79–85 Totodile
  887. 86–92 Unown
  888. 93–100 Wynaut
  889.  
  890. HOENN POKEMON
  891. 01–06 Absol
  892. 07–13 Bagon
  893. 14–19 Beldum
  894. 20–26 Castform
  895. 27–32 Chingling
  896. 33–39 Feebas
  897. 40–45 Mudkip
  898. 46–52 Ralts
  899. 53–58 Relicanth
  900. 59–65 Sableye
  901. 66–71 Slakoth
  902. 72–78 Torchic
  903. 79–84 Trapinch
  904. 85–91 Treecko
  905. 92–97 Tropius
  906. 98–100 Wailmer
  907.  
  908. SINNOH POKEMON
  909. 01–10 Carnivine
  910. 11–19 Chimchar
  911. 20–28 Cranidos
  912. 29–37 Gible
  913. 38–46 Munchlax
  914. 47–55 Piplup
  915. 56–64 Riolu
  916. 65–73 Rotom
  917. 74–82 Shieldon
  918. 83–91 Spiritomb
  919. 92–100 Turtwig
  920.  
  921. UNOVA POKEMON
  922. 01–06 Alomomola
  923. 07–12 Archen
  924. 13–18 Audino
  925. 19–24 Bouffalant
  926. 25–30 Cryogonal
  927. 31–35 Druddigon
  928. 36–41 Emolga
  929. 42–47 Golett
  930. 48–53 Larvesta
  931. 54–59 Oshawott
  932. 60–64 Rufflet
  933. 65–70 Sigilyph
  934. 71–75 Snivy
  935. 76–81 Stunfisk
  936. 82–86 Tepig
  937. 87–92 Tirtouga
  938. 93–97 Tynamo
  939. 98–100 Zorua
  940.  
  941. KALOS POKEMON
  942. 01–10 Amaura
  943. 11–19 Carbink
  944. 20–28 Chespin
  945. 29–37 Dedenne
  946. 38–46 Fennekin
  947. 47–55 Froakie
  948. 56–64 Goomy
  949. 65–73 Honedge
  950. 74–82 Klefki
  951. 83–91 Noibat
  952. 92–100 Tyrunt
  953.  
  954. ALOLA POKEMON
  955. 01–09 Comfey
  956. 10–18 Dhelmise
  957. 19–26 Drampa
  958. 27–34 Jangmo-o
  959. 35–42 Litten
  960. 43–50 Mimikyu
  961. 51–58 Minior
  962. 59–66 Oranguru
  963. 67–74 Popplio
  964. 75–82 Rowlet
  965. 83–91 Togedemaru
  966. 92–100 Turtonator
  967.  
  968. GALAR POKEMON
  969. 01–07 Arctovish
  970. 08–14 Arctozolt
  971. 15–21 Dracovish
  972. 22–28 Dracozolt
  973. 29–35 Dreepy
  974. 36–42 Duraludon
  975. 43–49 Eiscue
  976. 50–55 G-Farfetch’d
  977. 56–61 G-Stunfisk
  978. 62–68 Grookey
  979. 69–74 Mime Jr.
  980. 75–81 Pincurchin
  981. 82–88 Scorbunny
  982. 89–94 Sobble
  983. 95–100 Stonjourner
  984.  
  985. PALDEA POKEMON
  986. 01–17 Dondozo
  987. 18–34 Frigibax
  988. 35–51 Fuecoco
  989. 52–68 Gimmighoul
  990. 69–84 Quaxly
  991. 85–100 Sprigatito
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