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- Program terminated with signal SIGSEGV, Segmentation fault.
- #0 0x00007f280abc6609 in __dynamic_cast ()
- from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
- (gdb) bt full
- #0 0x00007f280abc6609 in __dynamic_cast ()
- from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
- No symbol table info available.
- #1 0x000000000045a734 in GameState::onAttack (this=this@entry=0x7f280849b980,
- attacker=attacker@entry=0x7f2790000c70, pos=..., me=me@entry=
- 0x7f280849bc20) at game.cpp:218
- targetIsSummon = <optimized out>
- manaDamage = 0
- pvpArena = <optimized out>
- summonVsPlayer = <optimized out>
- damage = 0
- tile = 0x16649e00
- arenaLosers = std::vector of length 0, capacity 0
- targetCreature = 0x7f00000007
- targetMonster = <optimized out>
- targetPlayer = <optimized out>
- newmagicItem = <optimized out>
- attackPlayer = <optimized out>
- attackMonster = 0x0
- cit =
- #2 0x000000000045bdee in Game::creatureMakeMagic (
- this=this@entry=0x74dc80 <g_game>, creature=creature@entry=0x7f2790000c70,
- centerpos=..., me=me@entry=0x7f280849bc20) at game.cpp:4797
- ---Type <return> to continue, or q <return> to quit---
- tlIt = {x = 126, y = 66, z = 7}
- topLeft = {x = 124, y = 64, z = 7}
- isBlocking = false
- poslist = std::vector of length 9, capacity 16 = {{x = 124, y = 64,
- z = 7}, {x = 125, y = 64, z = 7}, {x = 126, y = 64, z = 7}, {
- x = 124, y = 65, z = 7}, {x = 125, y = 65, z = 7}, {x = 126,
- y = 65, z = 7}, {x = 124, y = 66, z = 7}, {x = 125, y = 66,
- z = 7}, {x = 126, y = 66, z = 7}}
- bSuccess = true
- spectatorlist = std::vector of length 655608, capacity 17475672661773 = {<error reading variable spectatorlist (Cannot access memory at address 0x0)>
- lockClass = {mutex = 0x74dde0 <g_game+352>}
- frompos = {x = <optimized out>, y = <optimized out>, z = 7}
- tmpMagicAreaVec = std::vector of length 9, capacity 16 = {{x = 124,
- y = 64, z = 7}, {x = 125, y = 64, z = 7}, {x = 126, y = 64,
- z = 7}, {x = 124, y = 65, z = 7}, {x = 125, y = 65, z = 7}, {
- x = 126, y = 65, z = 7}, {x = 124, y = 66, z = 7}, {x = 125,
- y = 66, z = 7}, {x = 126, y = 66, z = 7}}
- bottomRight = {x = 126, y = 66, z = 7}
- gamestate = {game = 0x74dc80 <g_game>,
- spectatorlist = std::vector of length 20, capacity 32 = {0x74eb330,
- 0x74eb8c0, 0x74ebb80, 0x754ab10, 0x578cf80, 0x74ebe90,
- 0x7f26f9f0e8e0, 0x7f26f9e4bef0, 0x7f271f3241f0, 0x7f26fa0702a0,
- ---Type <return> to continue, or q <return> to quit---
- 0x7f26f9f7f9b0, 0x7f26f99ba9b0, 0x7f26f99babc0, 0x7f271f9c1ee0,
- 0x7f26f9eecb90, 0x7f26f9e47110, 0x7f26f9f68210, 0x7f2790000c70,
- 0x7f26f9ef3800, 0x5796f00},
- creaturestates = std::map with 9 elements = {
- [0x16649080] = std::vector of length 0, capacity 0,
- [0x16649260] = std::vector of length 0, capacity 0,
- [0x16649380] = std::vector of length 1, capacity 1 = {{
- first = 0x7f271f9c1ee0, second = {damage = 61, manaDamage = 0,
- drawBlood = true,
- attackerlist = std::vector of length 0, capacity 0}}},
- [0x16649680] = std::vector of length 0, capacity 0,
- [0x166497a0] = std::vector of length 1, capacity 1 = {{
- first = 0x7f26f9e47110, second = {damage = 75, manaDamage = 0,
- drawBlood = true,
- attackerlist = std::vector of length 0, capacity 0}}},
- [0x166498c0] = std::vector of length 0, capacity 0,
- [0x16649b00] = std::vector of length 0, capacity 0,
- [0x16649c20] = std::vector of length 1, capacity 1 = {{
- first = 0x7f26f9eecb90, second = {damage = 41, manaDamage = 0,
- drawBlood = true,
- attackerlist = std::vector of length 0, capacity 0}}},
- [0x16649e00] = std::vector of length 1, capacity 1 = {{
- first = 0x7f2790000c70, second = {damage = 0, manaDamage = 0,
- ---Type <return> to continue, or q <return> to quit---
- drawBlood = true,
- attackerlist = std::vector of length 0, capacity 0}}}}}
- targettile = 0x166497a0
- hasTarget = true
- it = <optimized out>
- #3 0x000000000045caa5 in Game::creatureThrowRune (
- this=this@entry=0x74dc80 <g_game>, creatureID=<optimized out>,
- centerpos=..., me=..., rune=rune@entry=0x0) at game.cpp:5028
- tile = <optimized out>
- lockClass = {mutex = 0x74dde0 <g_game+352>}
- dist_y = <optimized out>
- creature = 0x7f2790000c70
- dist_x = <optimized out>
- #4 0x000000000045ce7b in Game::burstArrow (this=this@entry=0x74dc80 <g_game>,
- c=c@entry=0x7f2790000c70, pos=...) at game.cpp:8891
- lockClass = {mutex = 0x74dde0 <g_game+352>}
- col = std::vector of length 3, capacity 4 = {1 '\001', 1 '\001',
- 1 '\001'}
- runeAreaSpell = {<MagicEffectAreaClass> = {<MagicEffectClass> = {
- _vptr.MagicEffectClass = 0x5075d0 <vtable for MagicEffectAreaNoExhaustionClass+16>, minDamage = 40, maxDamage = 81, offensive = true,
- drawblood = true, manaCost = 0, attackType = ATTACK_PHYSICAL,
- animationColor = 198 '\306', animationEffect = 6 '\006',
- ---Type <return> to continue, or q <return> to quit---
- hitEffect = 5 '\005', damageEffect = 255 '\377'},
- direction = 1 '\001', areaEffect = 4 '\004',
- areaVec = std::vector of length 3, capacity 4 = {
- std::vector of length 3, capacity 3 = {1 '\001', 1 '\001',
- 1 '\001'}, std::vector of length 3, capacity 3 = {1 '\001',
- 1 '\001', 1 '\001'}, std::vector of length 3, capacity 3 = {
- 1 '\001', 1 '\001', 1 '\001'}}}, <No data fields>}
- #5 0x000000000045f53b in Game::checkCreatureAttacking (
- this=0x74dc80 <g_game>, id=268487791) at game.cpp:6162
- magicid = <optimized out>
- wandid = <optimized out>
- player = 0x7f2790000c70
- fromtile = <optimized out>
- player = <optimized out>
- speed = <optimized out>
- attackedCreature = 0x7f26f9e47110
- attacker = <optimized out>
- attackedPlayer = <optimized out>
- player = <optimized out>
- monster = 0x0
- lockClass = {mutex = 0x74dde0 <g_game+352>}
- creature = 0x7f2790000c70
- #6 0x000000000044dcd3 in operator() (a0=<optimized out>, this=<optimized out>)
- ---Type <return> to continue, or q <return> to quit---
- at /usr/include/boost/function/function_template.hpp:767
- No locals.
- #7 operator() (arg=<optimized out>, this=<optimized out>) at scheduler.h:93
- No locals.
- #8 Game::eventThread (p=0x74dc80 <g_game>) at game.cpp:1444
- task = 0x7f2790396740
- ret = -67026224
- #9 0x00007f280a3d2064 in start_thread (arg=0x7f280849c700)
- at pthread_create.c:309
- __res = <optimized out>
- pd = 0x7f280849c700
- now = <optimized out>
- unwind_buf = {cancel_jmp_buf = {{jmp_buf = {139809914472192,
- -4656896994637504627, 0, 139809960579168, 7659432,
- 139809914472192, 4688089192483004301, 4688093972211834765},
- mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0},
- data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
- not_first_call = <optimized out>
- pagesize_m1 = <optimized out>
- sp = <optimized out>
- freesize = <optimized out>
- __PRETTY_FUNCTION__ = "start_thread"
- #10 0x00007f28089b062d in clone ()
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