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- if (o instanceof TileEntityChest) {
- Color rainbow;
- if (rainbowMode.getValue().booleanValue()) {
- rainbow = new Color(RenderUtils.rainbow(1));
- } else {
- rainbow = Color.RED;
- }
- RenderUtils.framelessBlockESP(((TileEntityChest) o).getPos(), new Color(rainbow.getRed(), rainbow.getGreen(), rainbow.getBlue(), 45));
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 255F);
- }
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