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  1. [111362.826] Main : Error: Script Error: Entity:SetCoords called with invalid coords
  2. [111362.826] Main : Error: Entity:SetCoords called with invalid coords
  3. [Server] Script Error #1: Entity:SetCoords called with invalid coords
  4. Call stack:
  5. #1: SetCoords [C]:-1
  6. #2: CreateFlame lua/Weapons/Marine/Flamethrower.lua:224
  7. self = Flamethrower-3673 {alive=true, ammo=150, animationBlend=0, animationDoneTime=756.13415527344, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=1, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=716.39727783203, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=15, loopingSoundEntId=202, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=793.56597900391, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  8. player = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  9. position = cdata
  10. normal = cdata
  11. direction = cdata
  12. nearbyFlames = { }
  13. flame = Flame-3732 {locationId=5, teamNumber=1, techId=1 }
  14. coords = cdata
  15. #3: ApplyConeDamage lua/Weapons/Marine/Flamethrower.lua:282
  16. self = Flamethrower-3673 {alive=true, ammo=150, animationBlend=0, animationDoneTime=756.13415527344, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=1, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=716.39727783203, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=15, loopingSoundEntId=202, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=793.56597900391, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  17. player = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  18. eyePos = cdata
  19. ents = { }
  20. fireDirection = cdata
  21. extents = cdata
  22. range = 9
  23. startPoint = cdata
  24. filterEnts = {1=Flamethrower-3673 {alive=true, ammo=150, animationBlend=0, animationDoneTime=756.13415527344, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=1, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=716.39727783203, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=15, loopingSoundEntId=202, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=793.56597900391, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }, 2=JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTi... }
  25. trace = cdata
  26. endPoint = cdata
  27. normal = cdata
  28. traceEnt = nil
  29. hitEntities = {1=Welder-1356 {alive=true, animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, collisionRep=0, deployed=false, expireTime=813.17980957031, health=400, healthIgnored=false, isHolstered=true, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=15, loopingSoundEntId=3722, maxArmor=0, maxHealth=400, modelIndex=298, physicsGroup=16, physicsGroupFilterMask=1179760, physicsType=3, primaryAttacking=false, secondaryAttacking=false, teamNumber=1, techId=164, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=true, welder_attached=true, welding=false }, 2=JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTi... }
  30. damageHeight = 0.9
  31. #4: ShootFlame lua/Weapons/Marine/Flamethrower.lua:344
  32. self = Flamethrower-3673 {alive=true, ammo=150, animationBlend=0, animationDoneTime=756.13415527344, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=1, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=716.39727783203, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=15, loopingSoundEntId=202, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=793.56597900391, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  33. player = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  34. viewAngles = cdata
  35. viewCoords = cdata
  36. endPoint = cdata
  37. trace = cdata
  38. range = 9.4047859253356
  39. #5: FirePrimary lua/Weapons/Marine/Flamethrower.lua:349
  40. self = Flamethrower-3673 {alive=true, ammo=150, animationBlend=0, animationDoneTime=756.13415527344, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=1, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=716.39727783203, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=15, loopingSoundEntId=202, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=793.56597900391, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  41. player = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  42. #6: OnTag lua/CommunityFixes/ClipWeapon.lua:564
  43. self = Flamethrower-3673 {alive=true, ammo=150, animationBlend=0, animationDoneTime=756.13415527344, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=1, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=716.39727783203, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=15, loopingSoundEntId=202, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=793.56597900391, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  44. tagName = "shoot"
  45. player = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  46. #7: self_OnTag lua/Weapons/ViewModel.lua:87
  47. self = ViewModel-191 {animationBlend=0, animationGraphIndex=72, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2.125, animationSpeed=3, animationStart2=793.90124511719, animationStart=794.14025878906, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=22, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=261, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=3673 }
  48. tagHit = "shoot"
  49. weapon = Flamethrower-3673 {alive=true, ammo=150, animationBlend=0, animationDoneTime=756.13415527344, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=1, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=716.39727783203, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=15, loopingSoundEntId=202, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=793.56597900391, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  50. #8: UpdateAnimationState lua/Mixins/BaseModelMixin.lua:223
  51. self = ViewModel-191 {animationBlend=0, animationGraphIndex=72, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2.125, animationSpeed=3, animationStart2=793.90124511719, animationStart=794.14025878906, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=22, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=261, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=3673 }
  52. allowedOnClient = true
  53. transition = true
  54. allowed = true
  55. model = Model { }
  56. graph = AnimationGraph { }
  57. prevTime = 794.47393798828
  58. time = 794.50921630859
  59. state = AnimationGraphState { }
  60. self_OnTag = function
  61. (for index) = 1
  62. (for limit) = 1
  63. (for step) = 1
  64. i = 1
  65. tagIndex = 0
  66. #9: ProcessMoveOnModel lua/Mixins/BaseModelMixin.lua:812
  67. self = ViewModel-191 {animationBlend=0, animationGraphIndex=72, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2.125, animationSpeed=3, animationStart2=793.90124511719, animationStart=794.14025878906, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=22, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=261, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=3673 }
  68. #10: UpdateAnimationInputs lua/Player.lua:1325
  69. self = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  70. input = cdata
  71. viewModel = ViewModel-191 {animationBlend=0, animationGraphIndex=72, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2.125, animationSpeed=3, animationStart2=793.90124511719, animationStart=794.14025878906, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=22, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=261, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=3673 }
  72. #11: OnProcessMove lua/Player.lua:1448
  73. self = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  74. input = cdata
  75. commands = 1
  76. #12: a lua/Marine.lua:1001
  77. self = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  78. input = cdata
  79. #13: a [string "..."]:4
  80. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  81. arg2 = cdata
  82. #14: a [string "..."]:4
  83. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  84. arg2 = cdata
  85. #15: a [string "..."]:4
  86. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  87. arg2 = cdata
  88. #16: a [string "..."]:4
  89. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  90. arg2 = cdata
  91. #17: a [string "..."]:4
  92. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  93. arg2 = cdata
  94. #18: a [string "..."]:4
  95. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  96. arg2 = cdata
  97. #19: a [string "..."]:4
  98. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  99. arg2 = cdata
  100. #20: a [string "..."]:4
  101. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  102. arg2 = cdata
  103. #21: a [string "..."]:4
  104. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  105. arg2 = cdata
  106. #22: a [string "..."]:4
  107. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  108. arg2 = cdata
  109. #23: a [string "..."]:4
  110. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  111. arg2 = cdata
  112. #24: a [string "..."]:4
  113. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  114. arg2 = cdata
  115. #25: a [string "..."]:4
  116. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  117. arg2 = cdata
  118. #26: a [string "..."]:4
  119. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  120. arg2 = cdata
  121. #27: a [string "..."]:4
  122. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  123. arg2 = cdata
  124. #28: a [string "..."]:4
  125. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  126. arg2 = cdata
  127. #29: a [string "..."]:4
  128. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  129. arg2 = cdata
  130. #30: a [string "..."]:4
  131. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  132. arg2 = cdata
  133. #31: [string "..."]:4
  134. arg1 = JetpackMarine-1030 {activeWeaponId=3673, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=41, animationGraphNode=48, animationSequence2=81, animationSequence=82, animationSpeed2=1, animationSpeed=1, animationStart2=793.70703125, animationStart=793.99609375, armor=31.5, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=29, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=3080, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.65000003576279, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=794.32067871094, health=64, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=2701, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=true, lastImpact=0, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=6, lastTakenDamageOrigin=cdata, lastTakenDamageTime=793.84289550781, lastTargetId=1605, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=83, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=778.26953125, layer1AnimationStart=793.80078125, locationId=5, maxArmor=70, maxHealth=100, mode=1, modeTime=-1, modelIndex=82, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=false, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=703.19036865234, playerLevel=27, playerSkill=984, poisoned=true, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=35.904998779297, runningBodyYaw=4.4390249252319, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=15, sighted=true, slowAmount=0, speOptionsSent=true, spePatchEffect=0, spePatchIndex=29, spePatches="29", sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=4.4390249252319, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=true, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=9, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=793.70593261719, timeJetpackingChanged=794.14025878906, timeLastBeacon=0, timeLastHealed=791.03173828125, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=791.03173828125, timeOfCrouchChange=769.51953125, timeOfLastDrop=0, timeOfLastJump=793.70703125, timeOfLastOrderComplete=749.27459716797, timeOfLastPhase=738.0859375, timeOfLastPickUpWeapon=0, timeOfLastUse=733.49401855469, timeOfLastWeaponSwitch=756.13415527344, timeParasited=0, timeSprintChange=734.27819824219, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=328847, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=9, velocity=cdata, velocityLength=6, velocityPitch=5.68949842453, velocityYaw=4.2547554969788, viewModelId=191, viewPitch=0.50919353961945, viewRoll=0, viewYaw=4.5972189903259, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=2, weaponsWeight=0.14000000059605, webbed=false }
  135. arg2 = cdata
  136. [20:29:22]Chat Team - Emily1991: and bilebomb their ips
  137. [20:29:24]Chat Team - Oblitrator: swere is easier to kill
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