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Dec 9th, 2019
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  1. 000000.000| ALWAYS| Logging started at 2019-12-09T10:18:15.733
  2. 000000.055| ALWAYS| CFG| Crashpad Disabled
  3. 000000.071| ALWAYS| CFG| Command Line: "104.160.129.244 5347 SF7G41KAY4Ugnf0zMp498g== 2189249958" "-PlayerID=2189249958" "-GameID=4332595533" "-Region=PBE" "-Locale=en_US" "-SkipRads" "-SkipBuild" "-EnableCrashpad=2" "-EnableLNP" "-UseNewX3D=1" "-UseNewX3DFramebuffers=1" "-RiotClientPort=49849" "-RiotClientAuthToken=cnE7Hkj2ZSaJgEGYPkdIbw"
  4. 000000.097| ALWAYS| Parent process: C:\Riot Games\League of Legends (PBE)\LeagueClient.exe
  5. 000000.258| ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client
  6. 000000.940| ALWAYS| GameStartData::GameID=4332595533
  7. 000000.961| ALWAYS| CFG| Build Version: Version 9.24.300.6382 (Dec 06 2019/17:15:04) [PUBLIC] <__MAIN__> ChangeList: 3006382
  8. 000000.964| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
  9. 000001.089| ALWAYS| LCURemotingClient: Initializing on port 49849
  10. 000001.178| ALWAYS| LCURemotingClient: Connected to app process.
  11. 000001.439| ALWAYS| FLOW| Initializing Renderer
  12. 000001.444| ALWAYS| r3dRenderLayer::Init(0x000501DA) enter
  13. 000001.445| ALWAYS| r3dRenderLayer::Init() exit successfully
  14. 000001.468| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1366, YRes = 768, BPP = 32) enter
  15. 000001.468| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
  16. 000003.403| ALWAYS| Detected Adapter 'NVIDIA GeForce 710M'
  17. 000004.794| ALWAYS| Possible GPU problem for NVIDIA GeForce 710M:
  18. Availability = 8, configManagerErrorCode = 0
  19. 000004.984| ALWAYS| r3dRenderLayer::RecreateOwnedResources
  20. 000004.991| ALWAYS| r3dRenderLayer::InitResources exit successfully
  21. 000005.715| ALWAYS| AudioManager: Wwise Version v2018.1.1 initialized.
  22. 000006.096| ALWAYS| WadFile mount: DATA/FINAL/Global.wad.client
  23. 000006.185| ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad.client
  24. 000006.277| ALWAYS| WadFile mount: DATA/FINAL/UI.wad.client
  25. 000006.399| ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad.client
  26. 000006.514| ALWAYS| WadFile mount: DATA/FINAL/DATA.wad.client
  27. 000006.638| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.en_US.wad.client
  28. 000006.698| ALWAYS| WadFile mount: DATA/FINAL/UI.en_US.wad.client
  29. 000006.740| ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.dx9.wad.client
  30. 000007.169| ALWAYS| CONN| Connecting to address (104.160.129.244) port (5347)
  31. 000007.184| ALWAYS| CONN| Waiting for response from game server...
  32. 000009.260| ALWAYS| Waiting for client ID
  33. 000039.267| ERROR| Timeout waiting for server response.
  34. 000147.142| ERROR| User cancelled after timeout while waiting for client ID
  35. 000147.173| ALWAYS| FLOW| ALE-8SDFH23F
  36. 000147.204| ALWAYS| {"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","message_body":"Game exited"}
  37. 000147.652| ALWAYS| AudioManagerWwise::Finit
  38. 000147.691| ALWAYS| r3dRenderLayer::Close() enter
  39. 000147.700| ALWAYS| r3dRenderLayer::Close() exit
  40. 000147.702| ALWAYS| FLOW| Destroying the renderer
  41. 000147.715| ALWAYS| Bugsplat disabled
  42. 000147.890| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_EXIT_EARLY with game status 200: SUCCESS
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