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- void key(int x,int y){
- setcolor(GLCOLOR);
- moveto(x,y);
- lineto(x+(GLW)/2,y);
- moveto(x+GLH+GLW/2,y);
- lineto(x+GLH+GLW,y);
- moveto(x+(GLW)/2,y-GLH/2);
- lineto(x+GLH+GLW/2,y);
- }
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