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Errandboy Revised Again

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Nov 20th, 2019
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  1. "Every good team of heisters needs someone willing to do the boring, dangerous, and tedious jobs. Though they may not get the money, the power, or the fame, they get what really matters: the satisfaction of a hard day's work."
  2.  
  3. 1. Interaction speed with all objects is increased by 25%.
  4. 2. Helmet Popping
  5. 3. While carrying bags, you now act as if they were one less tier in weight (e.g. medium bags act as if they were light, heavy acts as if medium, v. heavy acts as heavy). This does *not* effect throwing distance.
  6. 4. Blending In
  7. 5. Your stamina is increased by 50%. Speed is increased by 20%. You gain the ability to sprint while carrying any type of bag.
  8. 6. Walk-In Closet
  9. 7. When within 7 meters of an ally, damage taken is reduced by 50%. 25% of the damage your ally takes is applied to you instead, with the ally taking 75%. Multiple allies all direct their damage to you. The redirected damage is reduced. If an ally would be taken into custody while you are within 15 meters of them, you lose one down and 50% health, and they are merely downed instead. This does not work while you are downed, or when you have only one down left.
  10. 8. Fast and Furious
  11. 9. When an ally uses a Doctor Bag or FAK, your health is restored by 75% of the amount they healed. If they recovered a down with the DB, you recover a down as well. If an ally uses an Ammo Bag, your ammo is restored by 50% of the amount they recovered.
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