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Eco - Linux Client - openSUSE

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Jul 17th, 2018
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  1. Desktop is 1920 x 1080 @ 60 Hz
  2. New context 0x3cb5518 created with attributes:
  3. Initialize engine version: 2017.4.2f2 (52d9cb89b362)
  4. GfxDevice: creating device client; threaded=1
  5. Renderer: GeForce GTX 1080/PCIe/SSE2
  6. Vendor: NVIDIA Corporation
  7. Version: 4.5.0 NVIDIA 396.24.10
  8. GLES: 0
  9. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  10. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
  11. ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
  12. RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
  13. ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  14. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_
  15. object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_pr
  16. ogram5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_N
  17. V_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buf
  18. fer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  19. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 63657240
  20. AudioManager: Using PulseAudio: Default Output Device
  21. Begin MonoManager ReloadAssembly
  22. - Completed reload, in 0.509 seconds
  23. New context 0x47fffb8 created with attributes:
  24. Default vsync count 0
  25. requesting resize 1920 x 1080
  26. Using native desktop resolution 1920 x 1080
  27. requesting fullscreen 1920 x 1080 at 0 Hz
  28. Desktop is 1920 x 1080 @ 60 Hz
  29. UnloadTime: 1.202000 ms
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: 7feb3affd700 -> priority: 1
  32. Thread -> id: 7feb3a7fc700 -> priority: 1
  33. Thread -> id: 7feb39ffb700 -> priority: 1
  34. Thread -> id: 7feb397fa700 -> priority: 1
  35. Thread -> id: 7feb38ff9700 -> priority: 1
  36. Thread -> id: 7feb17fff700 -> priority: 1
  37. Thread -> id: 7feb177fe700 -> priority: 1
  38. Thread -> id: 7feb16ffd700 -> priority: 1
  39. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  40.  
  41. (Filename: Line: 1515)
  42.  
  43. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  44.  
  45. (Filename: Line: 1515)
  46.  
  47. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  48.  
  49. (Filename: Line: 1515)
  50.  
  51. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  52.  
  53. (Filename: Line: 1515)
  54.  
  55. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  56.  
  57. (Filename: Line: 1515)
  58.  
  59. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  60.  
  61. (Filename: Line: 1515)
  62.  
  63. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  64.  
  65. (Filename: Line: 1515)
  66.  
  67. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  68.  
  69. (Filename: Line: 1515)
  70.  
  71. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  72.  
  73. (Filename: Line: 1515)
  74.  
  75. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  76.  
  77. (Filename: Line: 1515)
  78.  
  79. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  80.  
  81. (Filename: Line: 1515)
  82.  
  83. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  84.  
  85. (Filename: Line: 1515)
  86.  
  87. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  88.  
  89. (Filename: Line: 1515)
  90.  
  91. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  92.  
  93. (Filename: Line: 1515)
  94.  
  95. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  96.  
  97. (Filename: Line: 1515)
  98.  
  99. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  100.  
  101. (Filename: Line: 1515)
  102.  
  103. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  104.  
  105. (Filename: Line: 1515)
  106.  
  107. The class named 'TogglePanelUI' is abstract. The script class can't be abstract!
  108.  
  109. (Filename: Line: 1515)
  110.  
  111. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  112.  
  113. (Filename: Line: 1758)
  114.  
  115. The referenced script on this Behaviour (Game Object 'ClauseDropdown') is missing!
  116.  
  117. (Filename: Line: 1758)
  118.  
  119. The referenced script on this Behaviour (Game Object 'Contracts') is missing!
  120.  
  121. (Filename: Line: 1758)
  122.  
  123. The referenced script on this Behaviour (Game Object 'ItemDistribution') is missing!
  124.  
  125. (Filename: Line: 1758)
  126.  
  127. The referenced script on this Behaviour (Game Object 'Trades') is missing!
  128.  
  129. (Filename: Line: 1758)
  130.  
  131. WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader
  132. WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader
  133. WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDADD' has no vertex shader
  134. WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed
  135. WARNING: Shader Unsupported: 'Curved/Minimap' - Pass 'FORWARD' has no vertex shader
  136. WARNING: Shader Unsupported: 'Curved/Minimap' - Pass 'FORWARD_DELTA' has no vertex shader
  137. WARNING: Shader Unsupported: 'Curved/Minimap' - Pass 'SHADOWCASTER' has no vertex shader
  138. WARNING: Shader Unsupported: 'Curved/Minimap' - Pass 'DEFERRED' has no vertex shader
  139. WARNING: Shader Unsupported: 'Curved/Minimap' - All passes removed
  140. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Curved/Minimap' - Setting to default shader.
  141. Client version: 0.7.6.0 beta
  142. Freitag, 13. Juli 2018 05:14
  143.  
  144. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  145.  
  146. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  147. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  148. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  149. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  150. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  151. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  152. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  153. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  154. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  155. DllNotFoundException: libOni
  156. at (wrapper managed-to-native) Oni:CreateSolver (int,int)
  157. at Obi.ObiSolver.Initialize () [0x0001e] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  158. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  159. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  160. UnityEngine.Logger:LogException(Exception, Object)
  161. UnityEngine.Debug:LogException(Exception)
  162. Obi.ObiSolver:Initialize()
  163. Obi.ObiSolver:Awake()
  164.  
  165. (Filename: <d369e89c0eb94c1eab61c1747af63e5b> Line: 0)
  166.  
  167. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  168. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  169. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  170. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  171. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  172. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  173. DllNotFoundException: libOni
  174. at (wrapper managed-to-native) Oni:AddSimulationTime (intptr,single)
  175. at Obi.ObiSolver.AccumulateSimulationTime (System.Single dt) [0x00000] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  176. at Obi.ObiSolver.Update () [0x0007e] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  177.  
  178. (Filename: <d369e89c0eb94c1eab61c1747af63e5b> Line: 0)
  179.  
  180. Changing state: PreLogin -> LoggedIn
  181.  
  182. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  183.  
  184. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  185. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  186. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  187. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  188. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  189. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  190. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  191. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  192. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  193. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  194. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  195. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  196. DllNotFoundException: libOni
  197. at (wrapper managed-to-native) Oni:ApplyPositionInterpolation (intptr,single)
  198. at Obi.ObiSolver.EndFrame (System.Single stepTime) [0x00056] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  199. at Obi.ObiSolver.LateUpdate () [0x00071] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  200.  
  201. (Filename: <d369e89c0eb94c1eab61c1747af63e5b> Line: 0)
  202.  
  203. requesting resize 1920 x 1080
  204. Using native desktop resolution 1920 x 1080
  205. requesting fullscreen 1920 x 1080 at 0 Hz
  206. Desktop is 1920 x 1080 @ 60 Hz
  207. DllNotFoundException: libOni
  208. at (wrapper managed-to-native) Oni:AddSimulationTime (intptr,single)
  209. at Obi.ObiSolver.AccumulateSimulationTime (System.Single dt) [0x00000] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  210. at Obi.ObiSolver.Update () [0x0007e] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  211.  
  212. (Filename: <d369e89c0eb94c1eab61c1747af63e5b> Line: 0)
  213.  
  214. DllNotFoundException: libOni
  215. at (wrapper managed-to-native) Oni:ApplyPositionInterpolation (intptr,single)
  216. at Obi.ObiSolver.EndFrame (System.Single stepTime) [0x00056] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  217. at Obi.ObiSolver.LateUpdate () [0x00071] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  218.  
  219. (Filename: <d369e89c0eb94c1eab61c1747af63e5b> Line: 0)
  220.  
  221. [... REMOVED 147.267 LINES WITH THE SAME CONTENT ...]
  222.  
  223. DllNotFoundException: libOni
  224. at (wrapper managed-to-native) Oni:ApplyPositionInterpolation (intptr,single)
  225. at Obi.ObiSolver.EndFrame (System.Single stepTime) [0x00056] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  226. at Obi.ObiSolver.LateUpdate () [0x00071] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  227.  
  228. (Filename: <d369e89c0eb94c1eab61c1747af63e5b> Line: 0)
  229.  
  230. Local server manager destroyed, stopping server.
  231.  
  232. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  235. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni.so
  236. Fallback handler could not load library /home/vortex/.local/share/Steam/steamapps/common/Eco/Eco_Data/Mono/libOni
  237. DllNotFoundException: libOni
  238. at (wrapper managed-to-native) Oni:DestroySolver (intptr)
  239. at Obi.ObiSolver.Teardown () [0x00041] in <d369e89c0eb94c1eab61c1747af63e5b>:0
  240. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  241. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  242. UnityEngine.Logger:LogException(Exception, Object)
  243. UnityEngine.Debug:LogException(Exception)
  244. Obi.ObiSolver:Teardown()
  245. Obi.ObiSolver:OnDestroy()
  246.  
  247. (Filename: <d369e89c0eb94c1eab61c1747af63e5b> Line: 0)
  248.  
  249. Releasing render texture that is set as Camera.targetTexture!
  250.  
  251. (Filename: Line: 3926)
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