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- /*
- * ARRAY FORMAT:
- * 0: STRING (Classname): Item Classname
- * 1: STRING (Description): Description of item
- * 2: SCALAR (Buy price): Cost of item
- * 3: STRING (Conditions): Same as above conditions string
- * 4: STRING (Nickname): Nickname that will appear purely in the shop dialog
- */
- class WeaponShops {
- class cop {
- name = "Cop Weapon Shop";
- conditions = "call life_coplevel >= 1";
- side = "cop";
- weapons[] = {
- { "HandGrenade_Stone", "Blind your suspects and get the upper hand.", 3500, "call life_copdept in [5,6,7]", "Flashbang"},
- { "SmokeShellBlue", "", 2500, "call life_copdept in [5,6,7]", ""},
- { "TR8_Taser", "A gun that will drop your target", 50, "call life_coplevel >= 1", ""},
- { "KA_Px4_Blac", "", 1500, "call life_coplevel >= 1", ""},
- { "RH_p226", "", 1500, "call life_coplevel >= 1", ""},
- { "KA_Glock_17_Single", "", 1500, "call life_coplevel >= 1", ""},
- { "RH_sw659", "", 2500, "call life_coplevel >= 1", ""},
- { "KA_40Rnd_46x30_FMJ", "", 5000, "call life_coplevel >= 1", ""},
- { "arifle_SDAR_F", "", 5000, "call life_coplevel >= 2", ""},
- { "KA_UMP45", "", 6500, "call life_coplevel >= 2", ""},
- { "RH_m4", "", 9500, "call life_coplevel >= 2", ""},
- { "RH_M16A2", "", 9500, "call life_coplevel >= 2", ""},
- { "RH_m4", "", 15000, "call life_coplevel >= 3", ""},
- { "RH_M4_moe_b", "", 15000, "call life_coplevel >= 3", ""},
- { "RH_Hk416c", "", 15000, "call life_coplevel >= 4", ""},
- { "RH_M4m_b", "", 15000, "call life_coplevel >= 5 || call life_copdept in [5,6,7]", ""},
- { "RH_Hk416s", "", 15000, "call life_coplevel >= 6 || call life_copdept in [5,6,7]", ""},
- { "RH_Hk416", "", 15000, "call life_coplevel >= 6 || call life_copdept in [5,6,7]", ""},
- { "KA_SCAR_L_Black_AFG", "", 17500, "call life_copdept in [6,7]", ""},
- { "KA_Model_723", "", 17500, "call life_copdept in [6,7]", ""},
- { "RH_M27IAR", "", 17500, "call life_coplevel >= 7 || call life_copdept in [6,7]", ""},
- { "RH_SAMR", "", 17500, "call life_copdept in [5,6,7]", ""},
- { "RH_Mk11", "", 17500, "call life_copdept in [5,6,7]", ""},
- { "RH_Mk12mod1", "", 17500, "call life_copdept in [6,7]", ""},
- { "KA_CS5", "", 17500, "call life_copdept in [6,7]", ""},
- { "RH_M16A3", "", 17500, "call life_coplevel >= 6 || call life_copdept in [6,7]", ""},
- { "RH_M16A3", "", 17500, "call life_coplevel >= 6 || call life_copdept in [6,7]", ""},
- { "launch_B_Titan_F", "This will launch fuel rockets at heli when locking on.", 60000, "call life_copdept in [5,7]", "Fuel Rocket Launcher"}
- };
- magazines[] = {
- { "TR8_Cartridge", "Magazine for tazer", 5, "call life_coplevel >= 1", ""},
- { "KA_Px4_17Rnd_9x19_FMJ_Mag", "", 10, "true", ""},
- { "RH_15Rnd_9x19_SIG", "", 10, "true", ""},
- { "KA_17Rnd_9x19_Mag", "", 10, "true", ""},
- { "RH_14Rnd_9x19_sw", "", 10, "true", ""},
- { "KA_MP7_Rifle_Black_40Rnd", "", 100, "true", ""},
- { "20Rnd_556x45_UW_mag", "", 100, "true", ""},
- { "KA_25Rnd_45ACP_FMJ_Mag", "", 100, "true", ""},
- { "RH_30Rnd_556x45_M855A1", "", 100, "true", ""}, //M4, M4A1, HK and M16A2
- { "KA_SCAR_L_30rnd_M193_Ball_mag", "", 100, "true", ""},
- { "KA_M16_30rnd_M196_Tracer_Red_mag", "", 100, "true", ""},
- { "RH_20Rnd_762x51_M80A1", "", 100, "true", ""},
- { "KA_CS5_10rnd_M80A1_Ball_mag", "", 100, "true", ""},
- { "Titan_AA", "This will drain the helis fuel when rocket hits.", 1000, "call life_copdept in [5,6,7]", "Fuel Rocket"}
- };
- items[] = {
- {"Binocular", "Use these to see stuff at furthur distances", 250, "call life_coplevel >= 1", ""},
- {"ItemGPS", "Use this to not get lost", 500, "call life_coplevel >= 1", ""},
- {"ItemMap", "Use this to find the local shops", 10, "call life_coplevel >= 1", ""},
- {"ItemCompass", "Use this to find directions", 10, "call life_coplevel >= 1", ""},
- {"RoleplayRadio", "Use this to communicate from distance", 15, "call life_coplevel >= 1", ""},
- {"d3s_p_eyes_001_NV", "Use these to see at night", 300, "call life_coplevel >= 1", "NVG Glasses"}
- };
- attachments[] = {
- { "optic_ACO_grn_smg", "", 100, "true", ""},
- { "optic_Aco_smg", "", 100, "true", ""},
- { "optic_Aco", "", 100, "true", ""},
- { "optic_ACO_grn", "", 100, "true", ""},
- { "FHQ_optic_AC11704", "", 200, "true", ""},
- { "FHQ_optic_AC12136", "", 200, "true", ""},
- { "FHQ_optic_AIM", "", 200, "true", ""},
- { "FHQ_optic_HWS", "", 200, "true", ""},
- { "FHQ_optic_MicroCCO", "", 200, "true", ""},
- { "optic_Yorris", "", 200, "true", ""},
- { "acc_flashlight", "", 500, "true", ""},
- { "acc_pointer_IR", "", 300, "true", ""}
- };
- };
- class gun {
- name = "Crystal Shores Firearms";
- conditions = "license_civ_gun";
- side = "civ";
- weapons[] = {
- { "KA_crossbow_wood", "", 10000, "true", ""},
- { "KA_Glock_17_Single", "", 12000, "true", ""},
- { "KA_Px4_Black", "", 12000, "true", ""},
- { "RH_p226", "", 14000, "true", ""},
- { "RH_cz75", "", 14000, "true", ""},
- { "RH_sw659", "", 14500, "true", ""},
- { "RH_tt33", "", 15000, "true", ""},
- { "RH_python", "", 12000, "true", ""}
- };
- magazines[] = {
- { "KA_arrow_mag", "", 100, "true", ""},
- { "KA_17Rnd_9x19_Mag", "", 120, "true", ""},
- { "KA_Px4_17Rnd_9x19_FMJ_Mag", "", 120, "true", ""},
- { "RH_15Rnd_9x19_SIG", "", 120, "true", ""},
- { "RH_16Rnd_9x19_CZ", "", 120, "true", ""},
- { "RH_14Rnd_9x19_sw", "", 120, "true", ""},
- { "RH_8Rnd_762_tt33", "", 120, "true", ""},
- { "RH_6Rnd_357_Mag", "", 50, "true", "" },
- { "KA_M16_30rnd_M196_Tracer_Red_mag", "", 120, "true", ""}
- };
- attachments[] = {
- { "optic_Yorris", "", 50, "true", ""},
- { "optic_MRD", "", 50, "true", ""},
- { "KA_Flashlight", "", 150, "true", ""},
- { "RH_M6X", "", 150, "true", ""},
- { "KA_Px4_Flashlight", "", 150, "true", ""}
- };
- items[] = {
- { "RoleplayRadio", "Use this to communicate from distance", 150, "true", ""},
- { "Binocular", "Use these to see stuff at furthur distances", 250, "true", ""},
- { "ItemGPS", "Use this to not get lost", 500, "true", ""},
- { "ItemMap", "Use this to find the local shops", 10, "true", ""},
- { "ItemCompass", "Use this to find directions", 10, "true", ""}
- };
- };
- class jail {
- name = "Jail Firearms";
- conditions = "life_is_arrested";
- side = "civ";
- weapons[] = {
- { "hgun_Pistol_heavy_01_F", "", 6000, "true", ""},
- { "hgun_Rook40_F", "", 7000, "true", ""}
- };
- magazines[] = {
- { "11Rnd_45ACP_Mag", "", 500, "true", ""},
- { "16Rnd_9x21_Mag", "", 750, "true", ""}
- };
- attachments[] = {
- { "optic_Yorris", "", 50, "true", ""},
- { "optic_MRD", "", 50, "true", ""}
- };
- items[] = {
- { "RoleplayRadio", "Use this to talk to others out of jail", 250, "true", ""},
- { "Binocular", "Use these to see cops at furthur distances", 250, "true", ""},
- { "ItemGPS", "Let others find you if you are in a gang", 750, "true", ""},
- { "ItemMap", "Use this to find your way out", 100, "true", ""}
- };
- };
- class rebel {
- name = "rebel";
- conditions = "(missionNamespace getVariable ['mav_ttm_var_rebel',0]) isEqualTo 1";
- side = "civ";
- weapons[] = {
- { "RH_kimber_nw", "", 20000, "true", ""},
- { "RH_tec9", "", 30000, "true", ""},
- { "KA_UMP45", "", 35000, "true", ""},
- { "RH_sbr9", "", 40000, "true", ""},
- { "RH_M4sbr_b", "", 55000, "true", ""},
- { "KA_PP19", "", 45000, "true", ""},
- { "KA_MP7_Rifle_Green_40Rnd", "", 45000, "true", ""},
- { "KA_SG_552", "", 55000, "true", ""},
- { "RH_hk416_des", "", 60000, "true", ""},
- { "KA_Model_723", "", 70000, "true", ""},
- { "RH_M4_moe", "", 70000, "true", ""},
- { "KA_SCAR_L_Tan_AFG", "", 75000, "true", ""},
- { "RH_m4_ris_m_tg", "", 75000, "true", ""},
- { "RH_SAMR_des", "", 80000, "true", ""}
- };
- magazines[] = {
- { "RH_7Rnd_45cal_m1911", "", 400, "true", ""},
- { "RH_32Rnd_9x19_tec", "", 520, "true", ""},
- { "KA_25Rnd_45ACP_FMJ_Mag", "", 450, "true", ""},
- { "RH_32Rnd_9mm_M822", "", 520, "true", ""},
- { "RH_30Rnd_556x45_M855A1", "", 500, "true", ""}, //SAM-R, SBR Black, and Hk416, M4
- { "KA_64Rnd_9x18_PMM_FMJ_Mag", "", 1000, "true", ""},
- { "KA_40Rnd_46x30_FMJ", "", 600, "true", ""},
- { "KA_SIG_30rnd_M193_Ball_mag", "", 500, "true", ""},
- { "KA_M16_30rnd_M196_Tracer_Red_mag", "", 500, "true", ""},
- { "KA_SCAR_L_30rnd_M193_Ball_mag", "", 500, "true", ""}
- };
- attachments[] = {
- { "KA_kobra_PP19", "", 200, "true", ""},
- { "optic_ACO_grn_smg", "", 100, "true", ""},
- { "optic_Aco_smg", "", 100, "true", ""},
- { "optic_Aco", "", 100, "true", ""},
- { "optic_ACO_grn", "", 100, "true", ""},
- { "FHQ_optic_AC11704_tan", "", 200, "true", ""},
- { "FHQ_optic_AC12136_tan", "", 200, "true", ""},
- { "FHQ_optic_AIM_tan", "", 200, "true", ""},
- { "FHQ_optic_HWS_tan", "", 200, "true", ""},
- { "FHQ_optic_MicroCCO_tan", "", 200, "true", ""},
- { "optic_Yorris", "", 200, "true", ""},
- { "acc_flashlight", "", 500, "true", ""},
- { "acc_pointer_IR", "", 300, "true", ""}
- };
- items[] = {
- { "RoleplayRadio", "Use this to communicate from distance", 150, "true", ""},
- { "Binocular", "Use these to see stuff at furthur distances", 250, "true", ""},
- { "ItemGPS", "Use this to not get lost", 500, "true", ""},
- { "ItemMap", "Use this to find the local shops", 10, "true", ""},
- { "ItemCompass", "Use this to find directions", 10, "true", ""}
- };
- };
- class genstore {
- name = "Crystal Shores General Store";
- conditions = "";
- side = "civ";
- weapons[] = {
- { "TR8_Mining_Drill", "Used to mine more ore", 1000, "true", ""}
- };
- magazines[] = {
- { "10_TR8_Drill_Fuel", "Fuel for the drill", 100, "true", ""}
- };
- items[] = {
- { "RoleplayRadio", "Use this to communicate from distance", 150, "true", ""},
- { "Binocular", "Use these to see stuff at furthur distances", 250, "true", ""},
- { "ItemGPS", "Use this to not get lost", 500, "true", ""},
- { "ItemMap", "Use this to find the local shops", 10, "true", ""},
- { "ItemCompass", "Use this to find directions", 10, "true", ""},
- {"d3s_p_eyes_001_NV", "Use these to see at night", 300, "true", "NVG Glasses"}
- };
- };
- class f_station_store {
- name = "Crystal Shores Fuel Station Store";
- conditions = "";
- side = "civ";
- items[] = {
- { "RoleplayRadio", "Use this to communicate from distance", 150, "true", ""},
- { "Binocular", "Use these to see stuff at furthur distances", 250, "true", ""},
- { "ItemGPS", "Use this to not get lost", 500, "true", ""},
- { "ItemMap", "Use this to find the local shops", 10, "true", ""},
- { "ItemCompass", "Use this to find directions", 10, "true", ""},
- {"d3s_p_eyes_001_NV", "Use these to see at night", 300, "true", "NVG Glasses"}
- };
- };
- class med_basic {
- name = "Medic Shop";
- conditions = "call life_medicLevel >= 1";
- side = "med";
- items[] = {
- { "RoleplayRadio", "Use this to communicate from distance", 50, "call(life_medicLevel) >= 1", ""},
- { "Medikit", "Use this to heal to full health", 50, "call(life_medicLevel) >= 1", ""},
- { "FirstAidKit", "Use this to heal players", 50, "call(life_medicLevel) >= 1", ""},
- { "Binocular", "Use this to communicate from distance", 50, "call(life_medicLevel) >= 1", ""},
- { "ItemGPS", "Use this to not get lost", 50, "call(life_medicLevel) >= 1", ""},
- { "ItemMap", "Use this to find the local shops", 10, "call(life_medicLevel) >= 1", ""},
- { "ItemCompass", "Use this to find directions", 10, "call(life_medicLevel) >= 1", ""},
- { "d3s_p_eyes_001_NV", "Use these to see at night", 300, "call life_medicLevel >= 1", "NVG Glasses"}
- };
- };
- };
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