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Dec 12th, 2019
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  1. "creature_split_shot"
  2. {
  3. // General
  4. //-------------------------------------------------------------------------------------------------------------
  5. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  6. "FightRecapLevel" "1"
  7. "BaseClass" "ability_datadriven"
  8. "AbilityTextureName" "medusa_split_shot"
  9. "MaxLevel" "1"
  10.  
  11. // Special
  12. //-----------------------------------------------------------------------------------------------------
  13. "AbilitySpecial"
  14. {
  15. "01"
  16. {
  17. "var_type" "FIELD_INTEGER"
  18. "arrow_count" "3"
  19. }
  20. }
  21.  
  22. "Modifiers"
  23. {
  24. "modifier_split"
  25. {
  26. "Passive" "1"
  27. "IsHidden" "1"
  28. "IsDebuff" "0"
  29. "IsPurgable" "0"
  30. "OnAttack"
  31. {
  32. "RunScript"
  33. {
  34. "ScriptFile" "abilities/split_shot.lua"
  35. "Function" "SplitShot"
  36. }
  37. }
  38. }
  39. }
  40. }
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