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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: Intel(R) HD Graphics 620 (ID=0x5916)
  8.     Vendor:  
  9.     VRAM:     1119 MB
  10.     Driver:   24.20.100.6286
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  7.763 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 4931.067200 ms
  20. NullReferenceException: Object reference not set to an instance of an object
  21.   at Temtem.Core.hjjfkrmqrjc.rreqnkqlmpd (System.Double jjpncgcghik) [0x0000f] in <189b734f3217433a9fa38fc5832a2abb>:0
  22.   at Temtem.Core.GameLogic.OnApplicationQuit () [0x00000] in <189b734f3217433a9fa38fc5832a2abb>:0
  23. UnityEngine.SystemInfo:GetDeviceModel()
  24. UnityEngine.SystemInfo:get_deviceModel()
  25. Rewired.InputManager:DetectPlatform()
  26. Rewired.InputManager_Base:Initialize()
  27. Rewired.InputManager_Base:Awake()
  28.  
  29. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
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