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- 1337HUANIA
- Cache
- CT pistol:
- Setup 1: 2A(1x Quad/NBK & 1x forklift)-1Mid(connector or white box)-2B(1x checkers & 1x headshot)
- Setup 2: 3A(1x Quad/NBK & 1x default & forklift) - 1 Mid(connector) - 1B(under heaven for info)
- Default: 2-1-2 but they only play their defaults when T's are on halfbuy/eco's etc otherwise
- they play 1A-2mid-2B setup or 2A-2mid-1B setup
- Forcebuy:Usually a deagle/scout on checkers so they have info on B so they can play 2A / 2Mid etc
- Weak spots:
- - B or A very early round because they put a lot of attention towards mid early round
- - B execute with molotovs because once you take away their vision on B they are on default spots on the bombsite & headshot
- T Side
- T Pistol:
- Strat 1: 1 Guy Fake B, A push with lurker mid: 1 guy flashing B main, smoking CT, taking map control of checkers etc while 3 people will get ready in A main to just run out towards the bombsite with 1 guy sitting on boost/garage to lurk/flank towards highway.
- Strat 2: 2 Guys Faking B, 3 A Squeeky push: 2 throwing utility on B(smoke CT & flashes) & pushing checkers & bombsite while 3 will run out squeeky when they hear the rotates on A.
- Default: 1 Holding off B, 1 Holding off Garage/Boost & 2 Taking A main control & 1 holding squeeky.
- Anti-Eco:
- - Getting fast mid control(garage& boost) to split the B bombsite
- - Default, holding off the map till late round to execute A
- Forcebuy:
- - Deagle setup, peeking angles like from boost, garage, main, squeeky, B toxic
- - A execute with cz/p250's, flashes deep site, smoke on cross.
- Tendencies:
- -Getting checkers control early round to leave it afterwards
- => In general playing a lot of map control to keep potential pushing CT's guessing about where the execute will be
- - Mid control, they will take mid control as much and as fast as they can
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