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- local m = game.Players.LocalPlayer:GetMouse()
- db = true
- m.KeyDown:connect(function(k)
- k = k:lower()
- if k == "c" then
- if db == true then
- game.workspace.Events.Surv.Taser:FireServer()
- db = false
- wait(1)
- db = true
- end
- end
- end)
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