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- localize.py 102 setup_locale: cli_lang='' - cli_target='' - falling back to (en_US, cp1252) from getdefaultlocale
- localize.py 106 setup_locale: wx gave back en_US
- localize.py 153 setup_locale: Set wxPython locale to 'en_US'
- loot_parser.py 53 <module>: Using LibYAML-based parser
- doc_viewer.py 41 <module>: pdfviewer using PyMuPDF (GPL)
- bash.py 274 dump_environment: Using Wrye Bash Version 311.202208231212 (Standalone)
- OS info: Windows-10-10.0.19044-SP0, running on Intel64 Family 6 Model 158 Stepping 10, GenuineIntel
- Python version: 3.10.6 (tags/v3.10.6:9c7b4bd, Aug 1 2022, 21:53:49) [MSC v.1932 64 bit (AMD64)]
- Dependency versions:
- - chardet: 5.0.0
- - lxml: 4.9.1
- - PyMuPDF: 1.20.2; bundled MuPDF version: 1.20.3
- - python-lz4: 4.0.2; bundled LZ4 version: 1.9.3
- - PyYAML: 6.0
- - wxPython: 4.2.0 msw (phoenix) wxWidgets 3.2.0
- Input encoding: None; output encoding: utf-8
- Filesystem encoding: utf-8
- Command line: ['E:\\SteamLibrary\\steamapps\\common\\Oblivion\\Mopy\\Wrye Bash.exe']
- bash.py 515 _import_bush_and_set_game: Searching for game to manage:
- bush.py 144 _supportedGames: The following games are supported by this version of Wrye Bash:
- Enderal, Enderal Special Edition, Fallout 3, Fallout 3 (WS), Fallout
- 4, Fallout 4 (WS), Fallout 4 VR, Fallout New Vegas, Fallout New Vegas
- (WS), Morrowind, Morrowind (WS), Nehrim, Oblivion, Oblivion (WS),
- Skyrim, Skyrim Special Edition, Skyrim Special Edition (WS), Skyrim VR
- Wrye Bash looked for games in the following places:
- 1. Windows Registry:
- The following installed games were found via the registry:
- - Fallout 4: E:\SteamLibrary\steamapps\common\Fallout 4
- - Oblivion: E:\SteamLibrary\steamapps\common\Oblivion
- - Skyrim Special Edition: E:\SteamLibrary\steamapps\common\Skyrim Special Edition
- Make sure to run the launcher of each game you installed through Steam
- once, otherwise Wrye Bash will not be able to find it.
- 2. Windows Store:
- No installed games with modding enabled were found via the Windows Store.
- Make sure to enable mods for each Windows Store game you have
- installed, otherwise Wrye Bash will not be able to find it.
- bush.py 205 _detectGames: Detecting games via the -o argument, bash.ini and relative path:
- bush.py 211 _detectGames: Set game mode to Oblivion found in parent directory of Mopy: E:\SteamLibrary\steamapps\common\Oblivion
- bush.py 227 __setGame: Using Oblivion game: E:\SteamLibrary\steamapps\common\Oblivion
- initialization.py 165 init_dirs: My Games location set to C:\Users\*****\OneDrive\Documents\My Games\Oblivion
- initialization.py 178 init_dirs: LocalAppData location set to C:\Users\*****\AppData\Local\Oblivion
- initialization.py 227 init_dirs: Game Mods location set to E:\SteamLibrary\steamapps\common\Oblivion Mods
- initialization.py 232 init_dirs: Bash Mod Data location set to E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Mod Data
- initialization.py 236 init_dirs: Installers location set to E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Installers
- initialization.py 238 init_dirs: Installers bash data location set to E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Installers\Bash
- initialization.py 246 init_dirs: Checking if WB directories exist and creating them if needed:
- initialization.py 250 init_dirs: - E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Mod Data
- initialization.py 250 init_dirs: - E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Installers
- initialization.py 250 init_dirs: - E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Installers\Bain Converters
- initialization.py 250 init_dirs: - E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Installers\Bain Converters\--Duplicates
- initialization.py 250 init_dirs: - E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Installers\Bain Converters\--Corrupt
- initialization.py 250 init_dirs: - E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Installers\Bash
- initialization.py 250 init_dirs: - E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Installers\Bash\BSA Cache
- loot_parser.py 86 __init__: Using these LOOT paths:
- loot_parser.py 87 __init__: Masterlist: C:\Users\*****\AppData\Local\LOOT\Oblivion\masterlist.yaml
- loot_parser.py 88 __init__: Userlist: C:\Users\*****\AppData\Local\LOOT\Oblivion\userlist.yaml
- loot_parser.py 89 __init__: Taglist (fallback): E:\SteamLibrary\steamapps\common\Oblivion\Mopy\taglists\Oblivion\taglist.yaml
- loot_parser.py 96 __init__: Initialized loot_parser, compatible with libloot v0.18.x
- __init__.py 3762 initBosh: Looking for main game INI at C:\Users\*****\OneDrive\Documents\My Games\Oblivion\Oblivion.ini
- windows.py 1001 testUAC: Testing if game folder is UAC-protected
- __init__.py 1592 _initDB: Initializing BSAInfos
- __init__.py 1593 _initDB: store_dir: E:\SteamLibrary\steamapps\common\Oblivion\Data
- __init__.py 1594 _initDB: bash_dir: E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Mod Data\BSA Data
- __init__.py 1592 _initDB: Initializing ModInfos
- __init__.py 1593 _initDB: store_dir: E:\SteamLibrary\steamapps\common\Oblivion\Data
- __init__.py 1594 _initDB: bash_dir: E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Mod Data
- _games_lo.py 658 print_lo_paths: Using the following load order files:
- _games_lo.py 665 print_lo_paths: - Active plugins: C:\Users\*****\AppData\Local\Oblivion\plugins.txt
- __init__.py 1592 _initDB: Initializing SaveInfos
- __init__.py 1593 _initDB: store_dir: C:\Users\*****\OneDrive\Documents\My Games\Oblivion\Saves
- __init__.py 1594 _initDB: bash_dir: C:\Users\*****\OneDrive\Documents\My Games\Oblivion\Saves\Bash
- __init__.py 1592 _initDB: Initializing INIInfos
- __init__.py 1593 _initDB: store_dir: E:\SteamLibrary\steamapps\common\Oblivion\Data\INI Tweaks
- __init__.py 1594 _initDB: bash_dir: E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Mod Data\INI Data
- __init__.py 3748 __init__: Constructing panel 'Installers'
- __init__.py 3758 __init__: Panel 'Installers' constructed successfully
- __init__.py 3748 __init__: Constructing panel 'Mods'
- __init__.py 3758 __init__: Panel 'Mods' constructed successfully
- __init__.py 3748 __init__: Constructing panel 'Saves'
- __init__.py 3758 __init__: Panel 'Saves' constructed successfully
- __init__.py 3748 __init__: Constructing panel 'INI Edits'
- __init__.py 3758 __init__: Panel 'INI Edits' constructed successfully
- __init__.py 3748 __init__: Constructing panel 'Screenshots'
- __init__.py 1592 _initDB: Initializing ScreenInfos
- __init__.py 1593 _initDB: store_dir: E:\SteamLibrary\steamapps\common\Oblivion
- __init__.py 1594 _initDB: bash_dir: E:\SteamLibrary\steamapps\common\Oblivion Mods\Bash Mod Data\Screenshot Data
- __init__.py 3758 __init__: Panel 'Screenshots' constructed successfully
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