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  1. disableChannels[] = {{0,true,true},{1,true,true},{2,true,true}}; // Disabled text and voice for global, side, and command channels. Syntax: disableChannels[] = {{channelID<number>, disableChat<bool>, disableVoice<bool>}};
  2. overviewText = "$STR_MISC_overviewText"; // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play.
  3.  
  4. #include "config\Config_SpyGlass.hpp"
  5. #include "CfgRemoteExec.hpp"
  6. #include "dialog\MasterHandler.hpp"
  7. #include "config\Config_Master.hpp"
  8. #include "infiSTAR_AdminMenu.hpp"
  9.  
  10. class CfgServer {
  11. DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife]
  12. DebugMode = 0; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
  13. HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
  14. /*
  15. Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
  16. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount.
  17. */
  18. };
  19.  
  20. class Header
  21. {
  22. gameType = RPG; // Game type, see 'class' columns in the table below
  23. minPlayers = 1; //min # of players the mission supports
  24. maxPlayers = 90; //max # of players the mission supports
  25. };
  26.  
  27. class RscTitles {
  28. #include "dialog\progress.hpp"
  29. #include "dialog\hud_nameTags.hpp"
  30. #include "dialog\hud_stats.hpp"
  31. };
  32.  
  33. class CfgFunctions {
  34. #include "Functions.hpp"
  35. };
  36.  
  37. class CfgSounds {
  38. sounds[] = {};
  39. class SirenLong {
  40. name = "SirenLong";
  41. sound[] = {"\sounds\SirenWail.ogg", 1.0, 1};
  42. titles[] = {};
  43. };
  44.  
  45. class medicSiren {
  46. name = "medicSiren";
  47. sound[] = {"\sounds\medicSiren.ogg", 1.0, 1};
  48. titles[] = {};
  49. };
  50.  
  51. class Welcome {
  52. name = "Welcome";
  53. sound[] = {"\sounds\welcome.ogg", 1, 1};//todo
  54. titles[] = {};
  55. };
  56.  
  57. class tazerSound {
  58. name = "tazerSound";
  59. sound[] = {"\sounds\tazer.ogg", 0.25, 1};
  60. titles[] = {};
  61. };
  62.  
  63. class flashbang {
  64. name = "flashbang";
  65. sound[] = {"\sounds\flashbang.ogg", 1.0, 1};
  66. titles[] = {};
  67. };
  68.  
  69. class Defibrillator {
  70. name = "Defibrillator";
  71. sound[] = {"\sounds\Defibrillator.ogg", 1.0, 1};
  72. titles[] = {};
  73. };
  74.  
  75. class mining {
  76. name = "mining";
  77. sound[] = {"\sounds\mining.ogg", 1.0, 1};
  78. titles[] = {};
  79. };
  80.  
  81. class Yelp {
  82. name = "yelp";
  83. sound[] = {"\sounds\harvest.ogg", 1.0, 1};
  84. titles[] = {};
  85. };
  86.  
  87. class harvest {
  88. name = "harvest";
  89. sound[] = {"\sounds\harvest.ogg", 1.0, 1};
  90. titles[] = {};
  91. };
  92.  
  93. class knockout {
  94. name = "knockout";
  95. sound[] = {"\sounds\knockout.ogg", 0.75, 1};
  96. titles[] = {};
  97. };
  98.  
  99. class punch_break
  100. {
  101. name = "punch_break";
  102. sound[] = {"\sounds\punch_break.ogg", 1.0, 1};
  103. titles[] = {};
  104. };
  105.  
  106. class robberyalarm {
  107. name = "robberyalarm";
  108. sound[] = {"\sounds\robberyalarm.ogg",2.0, 1};
  109. titles[] = {};
  110. };
  111.  
  112. class lockCarSound {
  113. name = "lockCarSound";
  114. sound[] = {"\sounds\carLock.ogg", 0.25, 1};
  115. titles[] = {};
  116. };
  117.  
  118. class admin {
  119. name = "admin";
  120. sound[] = {"\sounds\admin.ogg", 1.0, 1};
  121. titles[] = {};
  122. };
  123.  
  124. class unlockCarSound {
  125. name = "unlockCarSound";
  126. sound[] = {"\sounds\carUnlock.ogg", 0.25, 1};
  127. titles[] = {};
  128. };
  129.  
  130. class CarAlarm {
  131. name = "CarAlarm";
  132. sound[] = {"\sounds\carAlarm.ogg", 1.0, 1};
  133. titles[] = {};
  134. };
  135.  
  136. class muhaha {
  137. name = "muhaha";
  138. sound[] = {"\sounds\muhaha.ogg", 0.25, 1};
  139. titles[] = {};
  140. };
  141.  
  142. class buy {
  143. name = "buy";
  144. sound[] = {"\sounds\buy.ogg", 0.25, 1};
  145. titles[] = {};
  146. };
  147.  
  148. class drink {
  149. name = "drink";
  150. sound[] = {"\sounds\drink.ogg", 1.0, 1};
  151. titles[] = {};
  152. };
  153.  
  154. class eat {
  155. name = "eat";
  156. sound[] = {"\sounds\eat.ogg", 1.0, 1};
  157. titles[] = {};
  158. };
  159.  
  160. class handcuff {
  161. name = "handcuff";
  162. sound[] = {"\sounds\handcuff.ogg", 1.0, 1};
  163. titles[] = {};
  164. };
  165.  
  166. class introplane {
  167. name = "introplane";
  168. sound[] = {"\sounds\introplane.ogg", 0.5, 1};
  169. titles[] = {};
  170. };
  171.  
  172. class welcomes {
  173. name = "welcomes";
  174. sound[] = {"\sounds\welcome.ogg", 1.2, 1};
  175. titles[] = {};
  176. };
  177.  
  178. class Heroin_sound {
  179. name = "Heroin_sound";
  180. sound[] = {"\sounds\Heroin_sound.ogg", 2.0, 1};
  181. titles[] = {};
  182. };
  183.  
  184. class Cocaine_sound {
  185. name = "Cocaine_sound";
  186. sound[] = {"\sounds\Cocaine_sound.ogg", 2.0, 1};
  187. titles[] = {};
  188. };
  189.  
  190. class Weed_sound {
  191. name = "Weed_sound";
  192. sound[] = {"\sounds\Weed_sound.ogg", 1, 1};
  193. titles[] = {};
  194. };
  195.  
  196. class alarmSiren {
  197. name = "alarmSiren";
  198. sound[] = {"\sounds\alarm.ogg", 2.0, 1};
  199. titles[] = {};
  200. };
  201.  
  202. class SirenYelp {
  203. name = "SirenYelp";
  204. sound[] = {"\sounds\SirenYelp.ogg", 1, 1};
  205. titles[] = {};
  206. };
  207.  
  208. class SirenPhaser {
  209. name = "SirenPhaser";
  210. sound[] = {"\sounds\SirenPhaser.ogg", 1, 1};
  211. titles[] = {};
  212. };
  213.  
  214. class morphine {
  215. name = "Morphine";
  216. sound[] = {"\sounds\Morphine.ogg",1.0, 1};
  217. titles[] = {};
  218. };
  219. };
  220.  
  221. class CfgDebriefing {
  222. class NotWhitelisted {
  223. title = "$STR_NotWhitelisted_Title";
  224. subtitle = "$STR_NotWhitelisted_SubTitle";
  225. description = "$STR_NotWhitelisted_Descript";
  226. pictureBackground = "";
  227. picture = "";
  228. pictureColor[] = {0,0.3,0.6,1};
  229. };
  230.  
  231. class Blacklisted {
  232. title = "$STR_Blacklisted_Title";
  233. subtitle = "$STR_Blacklisted_SubTitle";
  234. description = "$STR_Blacklisted_Descript";
  235. pictureBackground = "";
  236. picture = "";
  237. pictureColor[] = {0,0.3,0.6,1};
  238. };
  239.  
  240. class SpyGlass {
  241. title = "$STR_SpyDetect_Title";
  242. subTitle = "$STR_SpyDetect_SubTitle";
  243. description = "$STR_SpyDetect_Descript";
  244. pictureBackground = "";
  245. picture = "";
  246. pictureColor[] = {0,0.3,0.6,1};
  247. };
  248.  
  249.  
  250. class Abort {
  251. title = "Successfully Aborted";
  252. subTitle = "Player data has been synced with the server";
  253. description = "Make sure to visit us again. Check out our website at Syvos.com";
  254. pictureBackground = "";
  255. picture = "\a3\ui_f\data\gui\cfg\Hints\tasks_ca.paa";
  256. pictureColor[] = {1,1,1,1};
  257. };
  258.  
  259. class falschprof
  260. {
  261. title = "Incorrect profile name";
  262. subTitle = "";
  263. description = "Your current profile (name) does not match the saved name in the personnel ID card! Please change your profile. If you do not know your name anymore, please contact Support!";
  264. pictureBackground = "";
  265. picture = "";
  266. pictureColor[] = {0,0.3,0.6,1};
  267. };
  268.  
  269. class fehlerprof
  270. {
  271. title = "Error in the ID card";
  272. subTitle = "";
  273. description = "Please sign up for support and report the error!";
  274. pictureBackground = "";
  275. picture = "";
  276. pictureColor[] = {0,0.3,0.6,1};
  277. };
  278.  
  279. class persoA
  280. {
  281. title = "Personal identity card";
  282. subTitle = "";
  283. description = "Please change your profile name to the name you gave the license handler 5 minutes ago!";
  284. pictureBackground = "";
  285. picture = "";
  286. pictureColor[] = {0,0.3,0.6,1};
  287. };
  288.  
  289. class fformatprof
  290. {
  291. title = "Format of identity card";
  292. subTitle = "";
  293. description = "Please contact support and report the error!";
  294. pictureBackground = "";
  295. picture = "";
  296. pictureColor[] = {0,0.3,0.6,1};
  297. };
  298.  
  299. class dialogperso
  300. {
  301. title = "Personnel ID dialog closed";
  302. subTitle = "";
  303. description = "Dialogue of the ID card has been closed...";
  304. pictureBackground = "";
  305. picture = "";
  306. pictureColor[] = {0,0.3,0.6,1};
  307. };
  308. };
  309.  
  310. class CfgNotifications {
  311. class MedicalRequestEmerg {
  312. title = "$STR_MedicalRequestEmerg_Title";
  313. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  314. description = "%1";
  315. duration = 5;
  316. priority = 7;
  317. };
  318.  
  319. class cabtext {
  320. title = "Nibble Taxis";
  321. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  322. color[] = {0.8,0.8,0,1};
  323. description = "%1";
  324. duration = 5;
  325. priority = 0;
  326. };
  327.  
  328. class DeliveryAssigned {
  329. title = "$STR_DeliveryAssigned_Title";
  330. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  331. description = "%1";
  332. duration = 10;
  333. priority = 7;
  334. };
  335.  
  336. class DeliveryFailed {
  337. title = "$STR_DeliveryFailed_Title";
  338. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  339. description = "%1";
  340. duration = 7;
  341. priority = 7;
  342. };
  343.  
  344. class DeliverySucceeded {
  345. title = "$STR_DeliverySucceeded_Title";
  346. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  347. description = "%1";
  348. duration = 6;
  349. priority = 6;
  350. };
  351.  
  352. class TextMessage {
  353. title = "$STR_TextMessage_Title";
  354. iconPicture = "icons\ico_messageNew.paa";
  355. description = "%1";
  356. duration = 10;
  357. priority = 6;
  358. };
  359.  
  360. class PoliceDispatch {
  361. title = "$STR_PoliceDispatch_Title";
  362. iconPicture = "icons\ico_messagePolice.paa";
  363. description = "%1";
  364. duration = 10;
  365. priority = 6;
  366. };
  367.  
  368. class AdminDispatch {
  369. title = "$STR_AdminDispatch_Title";
  370. iconPicture = "icons\ico_messageAdmin.paa";
  371. description = "%1";
  372. duration = 10;
  373. priority = 6;
  374. };
  375.  
  376. class AdminMessage {
  377. title = "$STR_AdminMessage_Title";
  378. iconPicture = "icons\ico_messageAdmin.paa";
  379. description = "%1";
  380. duration = 10;
  381. priority = 5;
  382. };
  383. };
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