Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- class CfgSkeletons {
- class Default; // External class reference
- class Strategic; // External class reference
- class policehqBones : Strategic {
- isDiscrete = 1;
- skeletonInherit = "";
- skeletonBones[] = {"cellA", "", "cellAswitch", "cellA", "cellB", "", "cellBswitch", "cellB", "tankA", "", "tankAswitch", "tankA", "tankB", "", "tankBswitch", "tankB", "crdoor", "", "crdoorswitch", "crdoor", "intakeD", "", "intakeDaxis", "", "intakeDswitch", "intakeD", "jdoor", "", "jdoorswitch", "jdoor", "preRdoor", "", "preRdoorswitch", "preRdoor", "rdoor", "", "rdoorswitch", "rdoor", "armoryD", "", "armoryDswitch", "armoryD", "bdoor", "", "bdoorwitch", "bdoor", "bookingG", "", "bookingGswitch", "bookingG", "bookingGaxis", "", "yardGdoor", "", "yardGdoorswitch", "yardGdoor", "door1", "", "door1switch", "door1", "door2", "", "door2switch", "door2", "door3", "", "door3switch", "door3", "door4", "", "door4switch", "door4"};
- };
- };
- class CfgModels {
- class Default {
- sections[] = {""};
- sectionsInherit = "";
- };
- class Strategic : Default {};
- class policehq : Strategic {
- sectionsInherit = "";
- sections[] = {};
- skeletonName = "policehqBones";
- class Animations {
- class cellA {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "cellA";
- axis = "cellAaxis";
- angle0 = 0;
- angle1 = .040;
- };
- class cellB {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "cellB";
- axis = "cellBaxis";
- angle0 = 0;
- angle1 = .040;
- };
- class tankA {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "tankA";
- axis = "tankAaxis";
- angle0 = 0;
- angle1 = .029;
- };
- class tankB {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "tankB";
- axis = "tankBaxis";
- angle0 = 0;
- angle1 = .029;
- };
- class bookingG {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "bookingG";
- axis = "bookingGaxis";
- angle0 = 0;
- angle1 = .090;
- };
- class crdoor {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "crdoor";
- axis = "crdooraxis";
- angle0 = 0;
- angle1 = .033;
- };
- class intakeD {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "intakeD";
- axis = "intakeDaxis";
- angle0 = 0;
- angle1 = .029;
- };
- class jdoor {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "jdoor";
- axis = "jdooraxis";
- angle0 = 0;
- angle1 = .029;
- };
- class preRdoor {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "preRdoor";
- axis = "preRdooraxis";
- angle0 = 0;
- angle1 = .043;
- };
- class rdoor {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "rdoor";
- axis = "rdooraxis";
- angle0 = 0;
- angle1 = .036;
- };
- class yardGdoor {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "yardGdoor";
- axis = "yardGdooraxis";
- angle0 = 0;
- angle1 = .040;
- };
- class armoryD {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "armoryD";
- axis = "armoryDaxis";
- angle0 = 0;
- angle1 = .029;
- };
- class bdoor {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "bdoor";
- axis = "bdooraxis";
- angle0 = 0;
- angle1 = .029;
- };
- class door1 {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "door1";
- axis = "door1axis";
- angle0 = 0;
- angle1 = .029;
- };
- class door2 {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "door2";
- axis = "door2axis";
- angle0 = 0;
- angle1 = .029;
- };
- class door3 {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "door3";
- axis = "door3axis";
- angle0 = 0;
- angle1 = .029;
- };
- class door4 {
- source = "slow_func";
- type = "rotation";
- animPeriod = 2;
- selection = "door4";
- axis = "door4axis";
- angle0 = 0;
- angle1 = .029;
- };
- };
- };
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement