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  1. dxgi.log
  2.  
  3. 01/21/2020 14:24:17.892: dxgi.log created       (Special K  0.11.0.9,  Jan 20 2020)
  4. 01/21/2020 14:24:17.900: [DebugUtils] [!] > First Call:      NtSetInformationThread_Detour
  5. -------------------------------------------------------------------------------------------
  6. 01/21/2020 14:24:17.904: >> (MonsterHunterWorld.exe) [dxgi.dll] <<
  7. 01/21/2020 14:24:17.904: Loading user preferences from dxgi.ini... 01/21/2020 14:24:17.908: [DLL Loader]   ( dxgi.dll                     ) loaded '                                                                                                         Version.dll' <  LoadLibraryW> { '      SK_SelfDestruct' }
  8. done! (  6.13 ms)
  9. 01/21/2020 14:24:17.910: [DebugUtils] [!] > First Call:             GetCommandLineA_Detour
  10. 01/21/2020 14:24:17.911: [DLL Loader]   ( dxgi.dll                     ) loaded '                                                                                                  kaldaien_api64.dll' <  LoadLibraryW> { '         SK_ResizeOSD' }
  11. 01/21/2020 14:24:17.913: [DebugUtils] [!] > First Call:            NtCreateThreadEx_Detour
  12. -------------------------------------------------------------------------------------------
  13. 01/21/2020 14:24:17.919:  Working Directory:          C:\Gry\Steam NVME\steamapps\common\Monster Hunter World
  14. 01/21/2020 14:24:17.919:  System Directory:           C:\Windows\system32
  15. 01/21/2020 14:24:17.919:  Loading default dxgi.dll:  (C:\Windows\system32\dxgi.dll)
  16. -------------------------------------------------------------------------------------------
  17. 01/21/2020 14:24:17.925: [API Detect]  <!> [    Bootstrapping DXGI (dxgi.dll)    ] <!>
  18. 01/21/2020 14:24:17.925: [   DXGI   ] Importing CreateDXGIFactory{1|2}
  19. 01/21/2020 14:24:17.925: [   DXGI   ] ================================
  20. 01/21/2020 14:24:17.925: [ DXGI 1.0 ]   CreateDXGIFactory:  ( C:\Windows\system32\dxgi.dll ) +  1d1f0h
  21. 01/21/2020 14:24:17.925: [ DXGI 1.1 ]   CreateDXGIFactory1: ( C:\Windows\system32\dxgi.dll ) +  1d380h
  22. 01/21/2020 14:24:17.925: [ DXGI 1.3 ]   CreateDXGIFactory2: ( C:\Windows\system32\dxgi.dll ) +  1d290h
  23. 01/21/2020 14:24:17.925: [DLL Loader]   ( dxgi.dll                     ) loaded '                                                                                                  D3DCOMPILER_47.dll' <LoadLibraryExA> { 'SK_DXTex_LoadFromDDSFile' }
  24. 01/21/2020 14:24:17.926: [  Input   ] Game uses DirectInput 8, installing input hooks...
  25. 01/21/2020 14:24:17.926: [Key Layout]  -( Keyboard Class:  QWERTY  *  [ W=11, Q=10, Y=15 ] )-
  26. 01/21/2020 14:24:17.926: [  Input   ] Game uses XInput, installing input hooks...
  27. 01/21/2020 14:24:17.926: [  Input   ]   >> Hooking XInput9_1_0
  28. 01/21/2020 14:24:17.926: [  D3D 11  ] Importing D3D11CreateDevice[AndSwapChain]
  29. 01/21/2020 14:24:17.926: [  D3D 11  ] =========================================
  30. 01/21/2020 14:24:17.926: [  D3D 11  ]   D3D11CreateDevice:              ( C:\Windows\SYSTEM32\d3d11.dll ) +  4cfe0h  { Hooked }
  31. 01/21/2020 14:24:17.926: [  D3D 11  ]   D3D11CreateDeviceAndSwapChain:  ( C:\Windows\SYSTEM32\d3d11.dll ) +  4d140h  { Hooked }
  32. 01/21/2020 14:24:17.927: [   DXGI   ]   Installing DXGI Hooks
  33. ===========================================================================================
  34. 01/21/2020 14:24:17.929: [  NvAPI   ] Initializing NVIDIA API          (NvAPI)...
  35. 01/21/2020 14:24:17.929: [Window Mgr] [!] > First Call:           GetWindowLongPtrW_Detour
  36. 01/21/2020 14:24:17.929: [Window Mgr] [!] > First Call:              GetWindowLongW_Detour
  37. 01/21/2020 14:24:17.929: [Window Mgr] [!] > First Call:           SetWindowLongPtrW_Detour
  38. 01/21/2020 14:24:17.930: [  NvAPI   ]              NvAPI Init         { Failed  }
  39. 01/21/2020 14:24:17.930: [DisplayLib] Initializing AMD Display Library (ADL)...
  40. 01/21/2020 14:24:17.930: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x80000000,       IDXGIFactory, 0509f7e8h)              -- [ d3d11.dll                 <         D3D11CoreCreateDevice>, tid=0x0e4c ]
  41. 01/21/2020 14:24:17.932: [DebugUtils] [!] > First Call:             GetCommandLineW_Detour
  42. 01/21/2020 14:24:17.936: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  43. 01/21/2020 14:24:17.942: [DLL Loader]   ( aticfx64.dll                 ) loaded '                                                                                                          dwmapi.dll' <LoadLibraryExA> { 'AmdGetCfxModuleHandle' }
  44. 01/21/2020 14:24:17.948: [DLL Loader]   ( aticfx64.dll                 ) loaded '             C:\Windows\System32\DriverStore\FileRepository\u0350652.inf_amd64_18673f4bf2e5fe02\B350656\atiuxp64.dll' <LoadLibraryExA> { '      OpenAdapter10_2' }
  45. 01/21/2020 14:24:17.962: [DLL Loader]   ( atidxx64.dll                 ) loaded '                                                                                                        amdihk64.dll' <LoadLibraryExA> { '                     ' }
  46. 01/21/2020 14:24:17.963: [DLL Loader]   ( atiuxp64.dll                 ) loaded '             C:\Windows\System32\DriverStore\FileRepository\u0350652.inf_amd64_18673f4bf2e5fe02\B350656\atidxx64.dll' <  LoadLibraryA> { '      OpenAdapter10_2' }
  47. 01/21/2020 14:24:17.992: [Window Mgr] [!] > First Call:              GetWindowLongA_Detour
  48. 01/21/2020 14:24:17.992: [  D3D 11  ]   Hooking D3D11
  49. 01/21/2020 14:24:18.400: [AntiTamper] Thread: 1860 () is inquiring for debuggers
  50. 01/21/2020 14:24:20.008: [DLL Loader]   ( steam_api64.dll              ) loaded '                                                                                      E:\Gry\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
  51. 01/21/2020 14:24:20.014: [DisplayLib]              ADL   Init         { Success }
  52. 01/21/2020 14:24:20.017: [DisplayLib]  * Number of Reported AMD Adapters: 8 (1 active)
  53. 01/21/2020 14:24:20.017: [Hybrid GPU]  NvOptimusEnablement..................: 0x01 (Max Perf.)
  54. 01/21/2020 14:24:20.017: [Hybrid GPU]  AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
  55. ===========================================================================================
  56. -------------------------------------------------------------------------------------------
  57. 01/21/2020 14:24:20.017: [ SpecialK ] === Initialization Finished! ===          (2124.05 ms)
  58. -------------------------------------------------------------------------------------------
  59. 01/21/2020 14:24:20.427: [DieAntiDbg] tid=24f8 (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
  60. 01/21/2020 14:24:20.427: [DieAntiDbg] tid=1818 (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
  61. 01/21/2020 14:24:20.442: [DieAntiDbg] tid=1860 () tried to hide itself from debuggers; please attach one and investigate!
  62. 01/21/2020 14:24:20.521: [Window Mgr] [!] > First Call:                SetWindowPos_Detour
  63. 01/21/2020 14:24:20.524: [Window Mgr] [!] > First Call:            GetSystemMetrics_Detour
  64. 01/21/2020 14:24:20.529: [Window Mgr] [!] > First Call:              SetWindowLongW_Detour
  65. 01/21/2020 14:24:20.530: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
  66. 01/21/2020 14:24:20.530: [DieAntiDbg] tid=2104 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  67. 01/21/2020 14:24:20.531: [Window Mgr] [!] > First Call:         GetForegroundWindow_Detour
  68. 01/21/2020 14:24:20.533: [Window Mgr] [!] > First Call:             GetActiveWindow_Detour
  69. 01/21/2020 14:24:20.551: [DieAntiDbg] tid=1970 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  70. 01/21/2020 14:24:20.551: [DieAntiDbg] tid=2990 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  71. 01/21/2020 14:24:20.552: [DieAntiDbg] tid=c44 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  72. 01/21/2020 14:24:20.552: [DieAntiDbg] tid=1fc (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  73. 01/21/2020 14:24:20.552: [DieAntiDbg] tid=1c48 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  74. 01/21/2020 14:24:20.552: [DieAntiDbg] tid=2b18 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  75. 01/21/2020 14:24:20.553: [DieAntiDbg] tid=2314 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  76. 01/21/2020 14:24:20.553: [Capcom CPU]  * Killed excess job thread (tid=2314), job=7
  77. 01/21/2020 14:24:20.569: [DieAntiDbg] tid=1c60 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  78. 01/21/2020 14:24:20.569: [Capcom CPU]  * Killed excess job thread (tid=1c60), job=8
  79. 01/21/2020 14:24:20.585: [DieAntiDbg] tid=13ec (Barrier Job Thread - 0) tried to hide itself from debuggers; please attach one and investigate!
  80. 01/21/2020 14:24:20.585: [DieAntiDbg] tid=2448 (Barrier Job Thread - 1) tried to hide itself from debuggers; please attach one and investigate!
  81. 01/21/2020 14:24:20.585: [DieAntiDbg] tid=114c (Barrier Job Thread - 2) tried to hide itself from debuggers; please attach one and investigate!
  82. 01/21/2020 14:24:20.586: [DieAntiDbg] tid=13e8 (Barrier Job Thread - 3) tried to hide itself from debuggers; please attach one and investigate!
  83. 01/21/2020 14:24:20.586: [DieAntiDbg] tid=1470 (Barrier Job Thread - 4) tried to hide itself from debuggers; please attach one and investigate!
  84. 01/21/2020 14:24:20.586: [DieAntiDbg] tid=1ec (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  85. 01/21/2020 14:24:20.586: [] SuspendThread (492) -- 0 (0)
  86. 01/21/2020 14:24:20.587: [DieAntiDbg] tid=187c (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  87. 01/21/2020 14:24:20.587: [] SuspendThread (6268) -- 0 (0)
  88. 01/21/2020 14:24:20.587: [DieAntiDbg] tid=1dbc (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  89. 01/21/2020 14:24:20.587: [] SuspendThread (7612) -- 0 (0)
  90. 01/21/2020 14:24:20.587: [DieAntiDbg] tid=9cc (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  91. 01/21/2020 14:24:20.587: [] SuspendThread (2508) -- 0 (0)
  92. 01/21/2020 14:24:20.587: [DieAntiDbg] tid=1984 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  93. 01/21/2020 14:24:20.587: [] SuspendThread (6532) -- 0 (0)
  94. 01/21/2020 14:24:20.587: [DieAntiDbg] tid=173c (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  95. 01/21/2020 14:24:20.587: [] SuspendThread (5948) -- 0 (0)
  96. 01/21/2020 14:24:20.588: [DieAntiDbg] tid=1310 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  97. 01/21/2020 14:24:20.588: [] SuspendThread (4880) -- 0 (0)
  98. 01/21/2020 14:24:20.588: [DieAntiDbg] tid=16b0 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  99. 01/21/2020 14:24:20.588: [] SuspendThread (5808) -- 0 (0)
  100. 01/21/2020 14:24:20.588: [DieAntiDbg] tid=2458 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  101. 01/21/2020 14:24:20.588: [] SuspendThread (9304) -- 0 (0)
  102. 01/21/2020 14:24:20.588: [DieAntiDbg] tid=16a4 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  103. 01/21/2020 14:24:20.588: [] SuspendThread (5796) -- 0 (0)
  104. 01/21/2020 14:24:20.588: [DieAntiDbg] tid=1b94 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  105. 01/21/2020 14:24:20.588: [] SuspendThread (7060) -- 0 (0)
  106. 01/21/2020 14:24:20.589: [DieAntiDbg] tid=1ad4 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  107. 01/21/2020 14:24:20.589: [] SuspendThread (6868) -- 0 (0)
  108. 01/21/2020 14:24:20.589: [DieAntiDbg] tid=2774 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  109. 01/21/2020 14:24:20.589: [] SuspendThread (10100) -- 0 (0)
  110. 01/21/2020 14:24:20.589: [DieAntiDbg] tid=1e58 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  111. 01/21/2020 14:24:20.589: [] SuspendThread (7768) -- 0 (0)
  112. 01/21/2020 14:24:20.589: [DieAntiDbg] tid=20a0 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  113. 01/21/2020 14:24:20.589: [] SuspendThread (8352) -- 0 (0)
  114. 01/21/2020 14:24:20.590: [DieAntiDbg] tid=2374 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  115. 01/21/2020 14:24:20.590: [] SuspendThread (9076) -- 0 (0)
  116. 01/21/2020 14:24:20.590: [DieAntiDbg] tid=1c5c (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  117. 01/21/2020 14:24:20.590: [] SuspendThread (7260) -- 0 (0)
  118. 01/21/2020 14:24:20.590: [DieAntiDbg] tid=2058 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  119. 01/21/2020 14:24:20.590: [] SuspendThread (8280) -- 0 (0)
  120. 01/21/2020 14:24:20.590: [DieAntiDbg] tid=1234 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  121. 01/21/2020 14:24:20.590: [] SuspendThread (4660) -- 0 (0)
  122. 01/21/2020 14:24:20.591: [DieAntiDbg] tid=2638 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  123. 01/21/2020 14:24:20.591: [] SuspendThread (9784) -- 0 (0)
  124. 01/21/2020 14:24:20.591: [DieAntiDbg] tid=1e24 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  125. 01/21/2020 14:24:20.591: [] SuspendThread (7716) -- 0 (0)
  126. 01/21/2020 14:24:20.591: [DieAntiDbg] tid=1c10 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  127. 01/21/2020 14:24:20.591: [] SuspendThread (7184) -- 0 (0)
  128. 01/21/2020 14:24:20.591: [DieAntiDbg] tid=1f34 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  129. 01/21/2020 14:24:20.591: [] SuspendThread (7988) -- 0 (0)
  130. 01/21/2020 14:24:20.591: [DieAntiDbg] tid=684 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  131. 01/21/2020 14:24:20.591: [] SuspendThread (1668) -- 0 (0)
  132. 01/21/2020 14:24:20.592: [DieAntiDbg] tid=1fcc (AsyncReaderThread) tried to hide itself from debuggers; please attach one and investigate!
  133. 01/21/2020 14:24:20.598: [DieAntiDbg] tid=ffc (Loader 1) tried to hide itself from debuggers; please attach one and investigate!
  134. 01/21/2020 14:24:20.599: [DieAntiDbg] tid=259c (InterceptLoader 1) tried to hide itself from debuggers; please attach one and investigate!
  135. 01/21/2020 14:24:20.703: [DieAntiDbg] tid=22c4 (MtThread) tried to hide itself from debuggers; please attach one and investigate!
  136. 01/21/2020 14:24:20.704: [DLL Loader]   ( MonsterHunterWorld.exe       ) loaded '                                                                                                           d3d12.dll' <LoadLibraryExW> { 'AK::IAkStreamMgr::m_pStreamMgr' }
  137. 01/21/2020 14:24:20.704: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x0000,      IDXGIFactory5, 051ade70h)                  -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  138. 01/21/2020 14:24:20.705: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  139. 01/21/2020 14:24:20.705: [   DXGI   ] [!]      IDXGIFactory5::EnumAdapters1          (05a27d90h, 0, 051ade68h)                                   -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  140. 01/21/2020 14:24:20.705: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Override >
  141. 01/21/2020 14:24:20.705: [   DXGI   ]  @ Returned Adapter 0: '            Radeon RX 580 Series' (LUID: 00000000:0000BAC6) <Hardware>
  142. 01/21/2020 14:24:20.706: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x80000000,      IDXGIFactory4, 051ad4d8h)              -- [ d3d12.dll                 <              GetBehaviorValue>, tid=0x2104 ]
  143. 01/21/2020 14:24:20.706: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  144. 01/21/2020 14:24:20.711: [DLL Loader]   ( amdxc64.dll                  ) loaded '                                                                                                        amdihk64.dll' <LoadLibraryExA> { '                     ' }
  145. 01/21/2020 14:24:20.722: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x0000,      IDXGIFactory5, 0d7f0080h)                  -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  146. 01/21/2020 14:24:20.722: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  147. 01/21/2020 14:24:20.722: [   DXGI   ] [!]      IDXGIFactory5::EnumAdapters1          (05a30590h, 0, 051ad3e8h)                                   -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  148. 01/21/2020 14:24:20.723: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Override >
  149. 01/21/2020 14:24:20.723: [   DXGI   ]  @ Returned Adapter 0: '            Radeon RX 580 Series' (LUID: 00000000:0000BAC6) <Hardware>
  150. 01/21/2020 14:24:20.723: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x80000000,      IDXGIFactory4, 051acbc8h)              -- [ d3d12.dll                 <              GetBehaviorValue>, tid=0x2104 ]
  151. 01/21/2020 14:24:20.723: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  152. 01/21/2020 14:24:20.728: [DLL Loader]   ( amdxc64.dll                  ) loaded '                                                                                                        amdihk64.dll' <LoadLibraryExA> { '                     ' }
  153. 01/21/2020 14:24:20.896: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x80000000,      IDXGIFactory4, 051acbc8h)              -- [ d3d12.dll                 <              GetBehaviorValue>, tid=0x2104 ]
  154. 01/21/2020 14:24:20.897: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  155. 01/21/2020 14:24:20.902: [DLL Loader]   ( amdxc64.dll                  ) loaded '                                                                                                        amdihk64.dll' <LoadLibraryExA> { '                     ' }
  156. 01/21/2020 14:24:21.138: [   DXGI   ] [!] > First Call:     IDXGIOutput6_GetDesc1_Override
  157. 01/21/2020 14:24:21.138: [Swap Chain]
  158.   +-----------------+---------------------
  159.   | Bits Per Color. |  8
  160.   | Color Space.... |  DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
  161.   | Red Primary.... |  0.641602, 0.338867
  162.   | Green Primary.. |  0.315430, 0.629883
  163.   | Blue Primary... |  0.159180, 0.059570
  164.   | White Point.... |  0.312500, 0.329102
  165.   | Min Luminance.. |  0.500000
  166.   | Max Luminance.. |  270.000000
  167.   |  "  FullFrame.. |  270.000000
  168.   +-----------------+---------------------
  169. 01/21/2020 14:24:21.138: [   DXGI   ] [!]      IDXGIFactory5::CreateSwapChainForHwnd          (05bea830h, 051ad4c8h, 051ad3d8h)                  -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  170. 01/21/2020 14:24:21.162: [   DXGI   ] [!]        IDXGIOutput::GetDisplayModeList        (  05ea90d0h, 87, 00, NumModes=69, 38870080h))           -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  171. 01/21/2020 14:24:21.162: [   DXGI   ]      >> 69 modes (0 removed)
  172. 01/21/2020 14:24:21.178: [   DXGI   ] [!]        IDXGIOutput::GetDisplayModeList        (  378bee40h, 87, 00, NumModes=69, 42c00080h))           -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  173. 01/21/2020 14:24:21.178: [   DXGI   ]      >> 69 modes (0 removed)
  174. 01/21/2020 14:24:21.186: [   DXGI   ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
  175. 01/21/2020 14:24:21.188: [   DXGI   ] [!]      IDXGIFactory5::EnumAdapters1          (05a30590h, 0, 051acfc8h)                                   -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  176. 01/21/2020 14:24:21.188: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Override >
  177. 01/21/2020 14:24:21.188: [   DXGI   ]  @ Returned Adapter 0: '            Radeon RX 580 Series' (LUID: 00000000:0000BAC6) <Hardware>
  178. 01/21/2020 14:24:21.188: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x80000000,      IDXGIFactory4, 051ac678h)              -- [ d3d12.dll                 <              GetBehaviorValue>, tid=0x2104 ]
  179. 01/21/2020 14:24:21.188: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  180. 01/21/2020 14:24:21.199: [   DXGI   ] [!]      IDXGIFactory5::EnumAdapters1          (05a30590h, 0, 051ad768h)                                   -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  181. 01/21/2020 14:24:21.199: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Override >
  182. 01/21/2020 14:24:21.199: [   DXGI   ]  @ Returned Adapter 0: '            Radeon RX 580 Series' (LUID: 00000000:0000BAC6) <Hardware>
  183. 01/21/2020 14:24:21.199: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x80000000,      IDXGIFactory4, 051ace18h)              -- [ d3d12.dll                 <              GetBehaviorValue>, tid=0x2104 ]
  184. 01/21/2020 14:24:21.199: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  185. 01/21/2020 14:24:21.200: [   DXGI   ] [!]     IDXGISwapChain::ResizeBuffers          (3,1920,1080,DXGI_FORMAT_B8G8R8A8_UNORM,0x00000842)         -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  186. 01/21/2020 14:24:21.210: [   DXGI   ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
  187. 01/21/2020 14:24:21.635: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=7469a658h, 00000000h)                             -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  188. 01/21/2020 14:24:21.637: [DLL Loader]   ( DINPUT8.dll                  ) loaded '                                                                                                             HID.DLL' <  LoadLibraryW> { '                     ' }
  189. 01/21/2020 14:24:21.637: [  Input   ] Game uses HID, installing input hooks...
  190. 01/21/2020 14:24:21.652: [Input Mgr.] [!] > First Call:         XInputGetState9_1_0_Detour
  191. 01/21/2020 14:24:26.662: [DieAntiDbg] tid=15f4 (Storage access thread) tried to hide itself from debuggers; please attach one and investigate!
  192. 01/21/2020 14:24:26.662: [DieAntiDbg] tid=17dc (PhotoManagerThread) tried to hide itself from debuggers; please attach one and investigate!
  193. 01/21/2020 14:24:26.683: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=746a37c8h, 00000000h)                             -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  194. 01/21/2020 14:24:26.683: [   Input  ] [!] IDirectInput8W::CreateDevice         [     Default System Mouse ]
  195. 01/21/2020 14:24:26.683: [   Input  ]  Calling original function: (ret=S_OK)
  196. 01/21/2020 14:24:26.686: [Input Mgr.] [!] > First Call:      NtUserGetAsyncKeyState_Detour
  197. 01/21/2020 14:24:26.688: [Input Mgr.] [!] > First Call: NtUserRegisterRawInputDevices_Detour
  198. 01/21/2020 14:24:26.689: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=746a5758h, 00000000h)                             -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  199. 01/21/2020 14:24:26.689: [   Input  ] [!] IDirectInput8W::CreateDevice         [  Default System Keyboard ]
  200. 01/21/2020 14:24:26.689: [   Input  ]  Calling original function: (ret=S_OK)
  201. 01/21/2020 14:24:26.778: [DieAntiDbg] tid=16a8 (Strm Up THD1.) tried to hide itself from debuggers; please attach one and investigate!
  202. 01/21/2020 14:24:26.778: [DieAntiDbg] tid=10dc (Strm Up THD2.) tried to hide itself from debuggers; please attach one and investigate!
  203. 01/21/2020 14:24:26.778: [DieAntiDbg] tid=2260 (Strm Down THD1.) tried to hide itself from debuggers; please attach one and investigate!
  204. 01/21/2020 14:24:26.779: [DieAntiDbg] tid=2310 (Strm Down THD2.) tried to hide itself from debuggers; please attach one and investigate!
  205. 01/21/2020 14:24:26.779: [DieAntiDbg] tid=12b4 (Strm Down THD3.) tried to hide itself from debuggers; please attach one and investigate!
  206. 01/21/2020 14:24:26.779: [DieAntiDbg] tid=2408 (Strm Down THD4.) tried to hide itself from debuggers; please attach one and investigate!
  207. 01/21/2020 14:24:26.779: [DieAntiDbg] tid=ad8 (Stream Order Thread) tried to hide itself from debuggers; please attach one and investigate!
  208. 01/21/2020 14:24:27.119: [DieAntiDbg] tid=2918 (WwiseWorkerThread) tried to hide itself from debuggers; please attach one and investigate!
  209. 01/21/2020 14:24:27.119: [DieAntiDbg] tid=11a4 (WwiseUpdateThread) tried to hide itself from debuggers; please attach one and investigate!
  210. 01/21/2020 14:24:27.138: [DLL Loader]   ( MonsterHunterWorld.exe       ) loaded '                                                                                                       XAudio2_9.dll' <  LoadLibraryA> { 'AK::SoundEngine::RegisterPluginDLL' }
  211. 01/21/2020 14:24:27.432: [DieAntiDbg] tid=2ab0 (UmbraJob0) tried to hide itself from debuggers; please attach one and investigate!
  212. 01/21/2020 14:24:27.432: [DieAntiDbg] tid=9fc (UmbraJob1) tried to hide itself from debuggers; please attach one and investigate!
  213. 01/21/2020 14:24:27.432: [DieAntiDbg] tid=2620 (UmbraJob2) tried to hide itself from debuggers; please attach one and investigate!
  214. 01/21/2020 14:24:27.432: [DieAntiDbg] tid=122c (UmbraJob3) tried to hide itself from debuggers; please attach one and investigate!
  215. 01/21/2020 14:24:28.339: [DieAntiDbg] tid=1f2c (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
  216. 01/21/2020 14:24:28.339: [DieAntiDbg] tid=27f0 (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
  217. 01/21/2020 14:24:28.339: [DieAntiDbg] tid=1648 (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
  218. 01/21/2020 14:24:28.339: [DieAntiDbg] tid=2b14 (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
  219. 01/21/2020 14:24:28.339: [DieAntiDbg] tid=132c (AsyncThread) tried to hide itself from debuggers; please attach one and investigate!
  220. 01/21/2020 14:24:28.470: [   DXGI   ] [!]      IDXGIFactory5::EnumAdapters1          (05a30590h, 0, 051af248h)                                   -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  221. 01/21/2020 14:24:28.470: [   DXGI   ] [@]  Return: S_OK  -  < EnumAdapters1_Override >
  222. 01/21/2020 14:24:28.470: [   DXGI   ]  @ Returned Adapter 0: '            Radeon RX 580 Series' (LUID: 00000000:0000BAC6) <Hardware>
  223. 01/21/2020 14:24:28.470: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x80000000,      IDXGIFactory4, 051ae8f8h)              -- [ d3d12.dll                 <              GetBehaviorValue>, tid=0x2104 ]
  224. 01/21/2020 14:24:28.471: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  225. 01/21/2020 14:24:28.471: [   DXGI   ] [!]     IDXGISwapChain::ResizeBuffers          (3,1920,1080,DXGI_FORMAT_B8G8R8A8_UNORM,0x00000842)         -- [ MonsterHunterWorld.exe    <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x2104 ]
  226. 01/21/2020 14:24:28.480: [   DXGI   ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
  227. 01/21/2020 14:24:28.547: [DieAntiDbg] tid=1658 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  228. 01/21/2020 14:24:28.547: [DieAntiDbg] tid=2728 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  229. 01/21/2020 14:24:28.548: [DieAntiDbg] tid=1580 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  230. 01/21/2020 14:24:28.548: [DieAntiDbg] tid=1434 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  231. 01/21/2020 14:24:28.548: [DieAntiDbg] tid=f38 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  232. 01/21/2020 14:24:28.548: [DieAntiDbg] tid=1488 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  233. 01/21/2020 14:24:28.549: [DieAntiDbg] tid=12dc (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  234. 01/21/2020 14:24:28.549: [Capcom CPU]  * Killed excess job thread (tid=12dc), job=7
  235. 01/21/2020 14:24:28.564: [DieAntiDbg] tid=720 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  236. 01/21/2020 14:24:28.564: [Capcom CPU]  * Killed excess job thread (tid=720), job=8
  237. 01/21/2020 14:24:28.580: [DieAntiDbg] tid=1cd4 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  238. 01/21/2020 14:24:28.580: [Capcom CPU]  * Killed excess job thread (tid=1cd4), job=9
  239. 01/21/2020 14:24:28.596: [DieAntiDbg] tid=1df4 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  240. 01/21/2020 14:24:28.596: [Capcom CPU]  * Killed excess job thread (tid=1df4), job=10
  241. 01/21/2020 14:24:28.621: [Window Mgr] [!] > First Call:                  ClipCursor_Detour
  242. 01/21/2020 14:24:28.621: [Input Mgr.] [!] > First Call:                GetCursorPos_Detour
  243. 01/21/2020 14:24:28.621: [ DInput 8 ] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
  244. 01/21/2020 14:24:28.658: [   DXGI   ] [!]                     CreateDXGIFactory2        (0x0000,       IDXGIFactory, 051af3a0h)                  -- [ dxgi.dll                  <   SK_DXGI_SetPreferredAdapter>, tid=0x2104 ]
  245. 01/21/2020 14:24:28.658: [   DXGI   ] [@]  Return: S_OK  -  < CreateDXGIFactory2 >
  246. 01/21/2020 14:24:28.658: [ DXGI 1.4 ]   $ Spawning Memory Budget Change Thread..: tid=0x1f6c
  247. 01/21/2020 14:24:28.659: [ DXGI 1.4 ]   % Setting up Budget Change Notification.: eid=0x00001010, cookie=1
  248. 01/21/2020 14:24:28.659: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Graphics Primitive)
  249. 01/21/2020 14:24:28.659: [ DXGI 1.4 ] Local Memory.....: Node0       (Reserve:     0 /  1834 MiB - Budget:  1082 /  3464 MiB)
  250. 01/21/2020 14:24:28.659: [ DXGI 1.4 ] Non-Local Memory.: Node0       (Reserve:     0 /  3880 MiB - Budget:   392 /  7352 MiB)
  251. 01/21/2020 14:24:28.790: [AntiTamper] Thread: 249c ([SK] SteamAPI Delayed Init. Thread) is inquiring for debuggers
  252. 01/21/2020 14:24:28.793: [SteamInput] SteamAPI DLL ('kaldaien_api64.dll') does not export SteamAPI_ISteamController_GetAnalogActionData; disabling SK SteamInput support.
  253. 01/21/2020 14:24:32.211: [Input Mgr.] [!] > First Call:       NtUserGetRawInputData_Detour
  254.  
  255. modules.log
  256.  
  257. 01/21/2020 14:24:17.926: [ Module ]  ( 0000000140000000h + 606670848 )                                                                            C:\Gry\Steam NVME\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe
  258.  
  259. 01/21/2020 14:24:17.927: [ Module ]  ( 00007FF8D4960000h + 02031616 )                                                                            C:\Windows\SYSTEM32\ntdll.dll
  260. 01/21/2020 14:24:17.927: [File Ver]    NT Layer DLL  10.0.18362.418 (WinBuild.160101.0800)
  261.  
  262. 01/21/2020 14:24:17.928: [ Module ]  ( 00007FF8D4780000h + 00729088 )                                                                            C:\Windows\System32\KERNEL32.DLL
  263. 01/21/2020 14:24:17.929: [File Ver]    Windows NT BASE API Client DLL  10.0.18362.329 (WinBuild.160101.0800)
  264.  
  265. 01/21/2020 14:24:17.930: [ Module ]  ( 00007FF8D19F0000h + 02764800 )                                                                            C:\Windows\System32\KERNELBASE.dll
  266. 01/21/2020 14:24:17.930: [File Ver]    Windows NT BASE API Client DLL  10.0.18362.535 (WinBuild.160101.0800)
  267.  
  268. 01/21/2020 14:24:17.930: [ Module ]  ( 00007FF8CFAB0000h + 00585728 )                                                                            C:\Windows\SYSTEM32\apphelp.dll
  269. 01/21/2020 14:24:17.930: [File Ver]    Application Compatibility Client Library  10.0.18362.1 (WinBuild.160101.0800)
  270.  
  271. 01/21/2020 14:24:17.931: [ Module ]  ( 00007FF8D2BC0000h + 00667648 )                                                                            C:\Windows\System32\advapi32.dll
  272. 01/21/2020 14:24:17.931: [File Ver]    Advanced Windows 32 Base API  10.0.18362.329 (WinBuild.160101.0800)
  273.  
  274. 01/21/2020 14:24:17.932: [ Module ]  ( 00007FF8D2A10000h + 00647168 )                                                                            C:\Windows\System32\msvcrt.dll
  275. 01/21/2020 14:24:17.932: [File Ver]    Windows NT CRT DLL  7.0.18362.1 (WinBuild.160101.0800)
  276.  
  277. 01/21/2020 14:24:17.932: [ Module ]  ( 00007FF8D3820000h + 00618496 )                                                                            C:\Windows\System32\sechost.dll
  278. 01/21/2020 14:24:17.932: [File Ver]    Host for SCM/SDDL/LSA Lookup APIs  10.0.18362.267 (WinBuild.160101.0800)
  279.  
  280. 01/21/2020 14:24:17.933: [ Module ]  ( 00007FF8D3700000h + 01179648 )                                                                            C:\Windows\System32\RPCRT4.dll
  281. 01/21/2020 14:24:17.933: [File Ver]    Remote Procedure Call Runtime  10.0.18362.476 (WinBuild.160101.0800)
  282.  
  283. 01/21/2020 14:24:17.934: [ Module ]  ( 00007FF8D2B90000h + 00155648 )                                                                            C:\Windows\System32\gdi32.dll
  284. 01/21/2020 14:24:17.934: [File Ver]    GDI Client DLL  10.0.18362.1 (WinBuild.160101.0800)
  285.  
  286. 01/21/2020 14:24:17.935: [ Module ]  ( 00007FF8D29E0000h + 00135168 )                                                                            C:\Windows\System32\win32u.dll
  287. 01/21/2020 14:24:17.935: [File Ver]    Win32u  10.0.18362.592 (WinBuild.160101.0800)
  288.  
  289. 01/21/2020 14:24:17.936: [ Module ]  ( 00007FF8D2660000h + 01654784 )                                                                            C:\Windows\System32\gdi32full.dll
  290. 01/21/2020 14:24:17.936: [File Ver]    GDI Client DLL  10.0.18362.535 (WinBuild.160101.0800)
  291.  
  292. 01/21/2020 14:24:17.937: [ Module ]  ( 00007FF8C3790000h + 00135168 )                                                                            C:\Gry\Steam NVME\steamapps\common\Monster Hunter World\amd_ags_x64.dll
  293. 01/21/2020 14:24:17.937: [File Ver]    AMD GPU Services Library  5.2.0.0
  294.  
  295. 01/21/2020 14:24:17.938: [ Module ]  ( 00007FF8D25C0000h + 00647168 )                                                                            C:\Windows\System32\msvcp_win.dll
  296. 01/21/2020 14:24:17.938: [File Ver]    Microsoft® C Runtime Library  10.0.18362.387 (WinBuild.160101.0800)
  297.  
  298. 01/21/2020 14:24:17.938: [ Module ]  ( 00007FF8D18F0000h + 01024000 )                                                                            C:\Windows\System32\ucrtbase.dll
  299. 01/21/2020 14:24:17.938: [File Ver]    Microsoft® C Runtime Library  10.0.18362.387 (WinBuild.160101.0800)
  300.  
  301. 01/21/2020 14:24:17.939: [ Module ]  ( 00007FF8D3E60000h + 01654784 )                                                                            C:\Windows\System32\USER32.dll
  302. 01/21/2020 14:24:17.939: [File Ver]    Multi-User Windows USER API Client DLL  10.0.18362.592 (WinBuild.160101.0800)
  303.  
  304. 01/21/2020 14:24:17.940: [ Module ]  ( 00007FF8D3050000h + 01400832 )                                                                            C:\Windows\System32\ole32.dll
  305. 01/21/2020 14:24:17.940: [File Ver]    Microsoft OLE for Windows  10.0.18362.113 (WinBuild.160101.0800)
  306.  
  307. 01/21/2020 14:24:17.940: [ Module ]  ( 00007FF8D2D10000h + 03366912 )                                                                            C:\Windows\System32\combase.dll
  308. 01/21/2020 14:24:17.940: [File Ver]    Microsoft COM for Windows  10.0.18362.449 (WinBuild.160101.0800)
  309.  
  310. 01/21/2020 14:24:17.941: [ Module ]  ( 00007FF8D0DB0000h + 00237568 )                                                                            C:\Windows\SYSTEM32\iphlpapi.dll
  311. 01/21/2020 14:24:17.941: [File Ver]    IP Helper API  10.0.18362.1 (WinBuild.160101.0800)
  312.  
  313. 01/21/2020 14:24:17.942: [ Module ]  ( 00007FF8D2960000h + 00524288 )                                                                            C:\Windows\System32\bcryptPrimitives.dll
  314. 01/21/2020 14:24:17.942: [File Ver]    Windows Cryptographic Primitives Library  10.0.18362.295 (WinBuild.160101.0800)
  315.  
  316. 01/21/2020 14:24:17.943: [ Module ]  ( 00007FF8D3D20000h + 00802816 )                                                                            C:\Windows\System32\oleaut32.dll
  317. 01/21/2020 14:24:17.943: [File Ver]    OLEAUT32.DLL  10.0.18362.535 (WinBuild.160101.0800)
  318.  
  319. 01/21/2020 14:24:17.943: [ Module ]  ( 00007FF8D31C0000h + 04653056 )                                                                            C:\Windows\System32\setupapi.dll
  320. 01/21/2020 14:24:17.943: [File Ver]    Windows Setup API  10.0.18362.1 (WinBuild.160101.0800)
  321.  
  322. 01/21/2020 14:24:17.944: [ Module ]  ( 00007FF8D2910000h + 00303104 )                                                                            C:\Windows\System32\cfgmgr32.dll
  323. 01/21/2020 14:24:17.944: [File Ver]    Configuration Manager DLL  10.0.18362.387 (WinBuild.160101.0800)
  324.  
  325. 01/21/2020 14:24:17.945: [ Module ]  ( 00007FF8D1CA0000h + 00155648 )                                                                            C:\Windows\System32\bcrypt.dll
  326. 01/21/2020 14:24:17.945: [File Ver]    Windows Cryptographic Primitives Library  10.0.18362.267 (WinBuild.160101.0800)
  327.  
  328. 01/21/2020 14:24:17.946: [ Module ]  ( 00007FF8D4090000h + 07229440 )                                                                            C:\Windows\System32\shell32.dll
  329. 01/21/2020 14:24:17.946: [File Ver]    Windows Shell Common Dll  10.0.18362.535 (WinBuild.160101.0800)
  330.  
  331. 01/21/2020 14:24:17.947: [ Module ]  ( 00007FF8D3C70000h + 00692224 )                                                                            C:\Windows\System32\shcore.dll
  332. 01/21/2020 14:24:17.947: [File Ver]    SHCORE  10.0.18362.1 (WinBuild.160101.0800)
  333.  
  334. 01/21/2020 14:24:17.948: [ Module ]  ( 00007FF8D1E40000h + 07860224 )                                                                            C:\Windows\System32\windows.storage.dll
  335. 01/21/2020 14:24:17.948: [File Ver]    Microsoft WinRT Storage API  10.0.18362.535 (WinBuild.160101.0800)
  336.  
  337. 01/21/2020 14:24:17.949: [ Module ]  ( 00007FF8D1880000h + 00126976 )                                                                            C:\Windows\System32\profapi.dll
  338. 01/21/2020 14:24:17.949: [File Ver]    User Profile Basic API  10.0.18362.1 (WinBuild.160101.0800)
  339.  
  340. 01/21/2020 14:24:17.950: [ Module ]  ( 00007FF8D18A0000h + 00303104 )                                                                            C:\Windows\System32\powrprof.dll
  341. 01/21/2020 14:24:17.950: [File Ver]    Power Profile Helper DLL  10.0.18362.1 (WinBuild.160101.0800)
  342.  
  343. 01/21/2020 14:24:17.951: [ Module ]  ( 00007FF8D1830000h + 00065536 )                                                                            C:\Windows\System32\UMPDC.dll
  344.  
  345. 01/21/2020 14:24:17.952: [ Module ]  ( 00007FF8D4860000h + 00335872 )                                                                            C:\Windows\System32\shlwapi.dll
  346. 01/21/2020 14:24:17.952: [File Ver]    Shell Light-weight Utility Library  10.0.18362.1 (WinBuild.160101.0800)
  347.  
  348. 01/21/2020 14:24:17.953: [ Module ]  ( 00007FF8D1860000h + 00069632 )                                                                            C:\Windows\System32\kernel.appcore.dll
  349. 01/21/2020 14:24:17.953: [File Ver]    AppModel API Host  10.0.18362.1 (WinBuild.160101.0800)
  350.  
  351. 01/21/2020 14:24:17.954: [ Module ]  ( 00007FF8D1CD0000h + 00094208 )                                                                            C:\Windows\System32\cryptsp.dll
  352. 01/21/2020 14:24:17.954: [File Ver]    Cryptographic Service Provider API  10.0.18362.1 (WinBuild.160101.0800)
  353.  
  354. 01/21/2020 14:24:17.955: [ Module ]  ( 00007FF8D2C70000h + 00454656 )                                                                            C:\Windows\System32\ws2_32.dll
  355. 01/21/2020 14:24:17.955: [File Ver]    Windows Socket 2.0 32-Bit DLL  10.0.18362.387 (WinBuild.160101.0800)
  356.  
  357. 01/21/2020 14:24:17.956: [ Module ]  ( 0000000053840000h + 00266240 )                                                                            C:\Gry\Steam NVME\steamapps\common\Monster Hunter World\steam_api64.dll
  358. 01/21/2020 14:24:17.956: [File Ver]    Steam Client API  04.28.51.07
  359.  
  360. 01/21/2020 14:24:17.957: [ Module ]  ( 00007FF8C8310000h + 05070848 )                                                                            C:\Windows\SYSTEM32\wininet.dll
  361. 01/21/2020 14:24:17.957: [File Ver]    Internet Extensions for Win32  11.00.18362.418 (WinBuild.160101.0800)
  362.  
  363. 01/21/2020 14:24:17.957: [ Module ]  ( 00007FF8C57C0000h + 00147456 )                                                                            C:\Windows\SYSTEM32\winmm.dll
  364. 01/21/2020 14:24:17.957: [File Ver]    MCI API DLL  10.0.18362.1 (WinBuild.160101.0800)
  365.  
  366. 01/21/2020 14:24:17.958: [ Module ]  ( 00007FF8C82E0000h + 00184320 )                                                                            C:\Windows\SYSTEM32\winmmbase.dll
  367. 01/21/2020 14:24:17.958: [File Ver]    Base Multimedia Extension API DLL  10.0.18362.1 (WinBuild.160101.0800)
  368.  
  369. 01/21/2020 14:24:17.959: [ Module ]  ( 00007FF8D2CE0000h + 00188416 )                                                                            C:\Windows\System32\IMM32.DLL
  370. 01/21/2020 14:24:17.959: [File Ver]    Multi-User Windows IMM32 API Client DLL  10.0.18362.387 (WinBuild.160101.0800)
  371.  
  372. 01/21/2020 14:24:17.960: [ Module ]  ( 00007FF894F20000h + 01945600 )                                                                            E:\Gry\Steam\gameoverlayrenderer64.dll
  373. 01/21/2020 14:24:17.960: [File Ver]    Steam Game Overlay Renderer  05.61.49.46
  374.  
  375. 01/21/2020 14:24:17.960: [ Module ]  ( 00007FF8D31B0000h + 00032768 )                                                                            C:\Windows\System32\PSAPI.DLL
  376. 01/21/2020 14:24:17.960: [File Ver]    Process Status Helper  10.0.18362.1 (WinBuild.160101.0800)
  377.  
  378. 01/21/2020 14:24:17.961: [ Module ]  ( 00007FF888D50000h + 00274432 )                                                                            C:\Windows\SYSTEM32\DINPUT8.dll
  379. 01/21/2020 14:24:17.961: [File Ver]    Microsoft DirectInput  10.0.18362.1 (WinBuild.160101.0800)
  380.  
  381. 01/21/2020 14:24:17.962: [ Module ]  ( 00007FF8CA4A0000h + 01155072 )                                                                            C:\Windows\SYSTEM32\inputhost.dll
  382. 01/21/2020 14:24:17.962: [File Ver]    InputHost  10.0.18362.387 (WinBuild.160101.0800)
  383.  
  384. 01/21/2020 14:24:17.963: [ Module ]  ( 00007FF8CCA20000h + 01388544 )                                                                            C:\Windows\SYSTEM32\wintypes.dll
  385. 01/21/2020 14:24:17.963: [File Ver]    Windows Base Types DLL  10.0.18362.449 (WinBuild.160101.0800)
  386.  
  387. 01/21/2020 14:24:17.963: [ Module ]  ( 00007FF8CF800000h + 00868352 )                                                                            C:\Windows\SYSTEM32\CoreMessaging.dll
  388. 01/21/2020 14:24:17.963: [File Ver]    Microsoft CoreMessaging Dll  10.0.18362.1
  389.  
  390. 01/21/2020 14:24:17.964: [ Module ]  ( 00007FF8CBD50000h + 00978944 )                                                                            C:\Windows\SYSTEM32\PROPSYS.dll
  391. 01/21/2020 14:24:17.964: [File Ver]    Microsoft Property System  7.0.18362.267 (WinBuild.160101.0800)
  392.  
  393. 01/21/2020 14:24:17.965: [ Module ]  ( 00007FF8C9FE0000h + 03317760 )                                                                            C:\Windows\SYSTEM32\CoreUIComponents.dll
  394. 01/21/2020 14:24:17.965: [File Ver]    Microsoft Core UI Components Dll  10.0.18362.207
  395.  
  396. 01/21/2020 14:24:17.966: [ Module ]  ( 00007FF8D0890000h + 00200704 )                                                                            C:\Windows\SYSTEM32\ntmarta.dll
  397. 01/21/2020 14:24:17.966: [File Ver]    Windows NT MARTA provider  10.0.18362.1 (WinBuild.160101.0800)
  398.  
  399. 01/21/2020 14:24:17.966: [ Module ]  ( 00007FF8B0D40000h + 02072576 )                                                                            C:\Windows\SYSTEM32\MFPlat.DLL
  400. 01/21/2020 14:24:17.966: [File Ver]    Media Foundation Platform DLL  10.0.18362.207 (WinBuild.160101.0800)
  401.  
  402. 01/21/2020 14:24:17.967: [ Module ]  ( 00007FF8B7380000h + 00192512 )                                                                            C:\Windows\SYSTEM32\RTWorkQ.DLL
  403. 01/21/2020 14:24:17.967: [File Ver]    Realtime WorkQueue DLL  10.0.18362.1 (WinBuild.160101.0800)
  404.  
  405. 01/21/2020 14:24:17.967: [ Module ]  ( 00007FF8AC5C0000h + 01282048 )                                                                            C:\Windows\SYSTEM32\MFReadWrite.dll
  406. 01/21/2020 14:24:17.967: [File Ver]    Media Foundation ReadWrite DLL  10.0.18362.1 (WinBuild.160101.0800)
  407.  
  408. 01/21/2020 14:24:17.968: [ Module ]  ( 00007FF8C4B90000h + 00028672 )                                                                            C:\Windows\SYSTEM32\XINPUT9_1_0.dll
  409. 01/21/2020 14:24:17.968: [File Ver]    XNA Common Controller  10.0.18362.1 (WinBuild.160101.0800)
  410.  
  411. 01/21/2020 14:24:17.969: [ Module ]  ( 00007FF8CF050000h + 02469888 )                                                                            C:\Windows\SYSTEM32\d3d11.dll
  412. 01/21/2020 14:24:17.969: [File Ver]    Direct3D 11 Runtime  10.0.18362.387 (WinBuild.160101.0800)
  413.  
  414. 01/21/2020 14:24:17.970: [ Module ]  ( 0000000180000000h + 26800128 )                                                                            C:\Gry\Steam NVME\steamapps\common\Monster Hunter World\dxgi.dll
  415. 01/21/2020 14:24:17.970: [File Ver]    Special K Modding System  0.11.0.9
  416.  
  417. 01/21/2020 14:24:17.971: [ Module ]  ( 00007FF8D1750000h + 00151552 )                                                                            C:\Windows\SYSTEM32\USERENV.dll
  418. 01/21/2020 14:24:17.971: [File Ver]    Userenv  10.0.18362.387 (WinBuild.160101.0800)
  419.  
  420. 01/21/2020 14:24:17.972: [ Module ]  ( 00007FF8AF720000h + 00626688 )                                                                            C:\Windows\SYSTEM32\MSVCP140.dll
  421. 01/21/2020 14:24:17.972: [File Ver]    Microsoft® C Runtime Library  14.24.28127.4 built by: vcwrkspc
  422.  
  423. 01/21/2020 14:24:17.973: [ Module ]  ( 00007FF8B7640000h + 00331776 )                                                                            C:\Windows\SYSTEM32\CONCRT140.dll
  424. 01/21/2020 14:24:17.973: [File Ver]    Microsoft® Concurrency Runtime Library  14.24.28127.4 built by: vcwrkspc
  425.  
  426. 01/21/2020 14:24:17.974: [ Module ]  ( 00007FF8CA9C0000h + 00040960 )                                                                            C:\Windows\SYSTEM32\AVRT.dll
  427. 01/21/2020 14:24:17.974: [File Ver]    Multimedia Realtime Runtime  10.0.18362.1 (WinBuild.160101.0800)
  428.  
  429. 01/21/2020 14:24:17.974: [ Module ]  ( 00007FF8CC880000h + 00049152 )                                                                            C:\Windows\SYSTEM32\Secur32.dll
  430. 01/21/2020 14:24:17.974: [File Ver]    Security Support Provider Interface  10.0.18362.1 (WinBuild.160101.0800)
  431.  
  432. 01/21/2020 14:24:17.975: [ Module ]  ( 00007FF8C4B60000h + 00049152 )                                                                            C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
  433. 01/21/2020 14:24:17.975: [File Ver]    Microsoft® C Runtime Library  14.24.28127.4 built by: vcwrkspc
  434.  
  435. 01/21/2020 14:24:17.976: [ Module ]  ( 00007FF8C4B70000h + 00094208 )                                                                            C:\Windows\SYSTEM32\VCRUNTIME140.dll
  436. 01/21/2020 14:24:17.976: [File Ver]    Microsoft® C Runtime Library  14.24.28127.4 built by: vcwrkspc
  437.  
  438. 01/21/2020 14:24:17.977: [ Module ]  ( 00007FF8D1720000h + 00192512 )                                                                            C:\Windows\SYSTEM32\SSPICLI.DLL
  439. 01/21/2020 14:24:17.977: [File Ver]    Security Support Provider Interface  10.0.18362.1 (WinBuild.160101.0800)
  440.  
  441. 01/21/2020 14:24:17.977: [ Module ]  ( 00007FF8879C0000h + 02048000 )                                                                            C:\Users\*****\Documents\My Mods\SpecialK\Drivers\Dbghelp\dbghelp_sk64.dll
  442. 01/21/2020 14:24:17.977: [File Ver]    Windows Image Helper  10.0.18362.1 (WinBuild.160101.0800)
  443.  
  444. 01/21/2020 14:24:17.978: [ Module ]  ( 00007FF8C8860000h + 00040960 )                                                                            C:\Windows\SYSTEM32\Version.dll
  445. 01/21/2020 14:24:17.978: [File Ver]    Version Checking and File Installation Libraries  10.0.18362.1 (WinBuild.160101.0800)
  446.  
  447. 01/21/2020 14:24:17.979: [ Module ]  ( 00000000537F0000h + 00266240 )                                                                            C:\Gry\Steam NVME\steamapps\common\Monster Hunter World\kaldaien_api64.dll
  448. 01/21/2020 14:24:17.979: [File Ver]    Steam Client API  04.28.51.07
  449.  
  450. ================================================================== (End Preloads) ==================================================================
  451.  
  452. 01/21/2020 14:24:17.987: [ Module ]  ( 00007FF8D0530000h + 00962560 )                                                                            C:\Windows\system32\dxgi.dll
  453. 01/21/2020 14:24:17.987: [File Ver]    DirectX Graphics Infrastructure  10.0.18362.387 (WinBuild.160101.0800)
  454.  
  455. 01/21/2020 14:24:17.987: [ Module ]  ( 00007FF8D04A0000h + 00131072 )                                                                            C:\Windows\SYSTEM32\dxcore.dll
  456. 01/21/2020 14:24:17.987: [File Ver]    DXCore  10.0.18362.1 (WinBuild.160101.0800)
  457.  
  458. 01/21/2020 14:24:17.988: [ Module ]  ( 00007FF8CEBF0000h + 04530176 )                                                                            C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
  459. 01/21/2020 14:24:17.988: [File Ver]    Direct3D HLSL Compiler  10.0.18362.1 (WinBuild.160101.0800)
  460.  
  461. ================================================================== (List Unloads) ==================================================================
  462. 01/21/2020 14:24:17.989: [00] Unloaded '        resourcepolicyclient.dll' [ (0x00007FF8CFEE0000) : (0x00007FF8CFEF4000) ]
  463. 01/21/2020 14:24:17.990: [00]  * Ver.:  Resource Policy Client  10.0.18362.1 (WinBuild.160101.0800)
  464. 01/21/2020 14:24:17.990: [01] Unloaded '                      dwmapi.dll' [ (0x00007FF8CFFD0000) : (0x00007FF8CFFFD000) ]
  465. 01/21/2020 14:24:17.991: [01]  * Ver.:  Microsoft Desktop Window Manager API  10.0.18362.267 (WinBuild.160101.0800)
  466.  
  467. game_output.log
  468.  
  469. 01/21/2020 14:24:28.791: E:\Gry\Steam\tier0_s64.dll                                              :  Missing interface adapter for SteamUser023 User
  470. 01/21/2020 14:24:28.791: E:\Gry\Steam\tier0_s64.dll                                              :  Missing interface adapter for SteamUser022 User
  471. 01/21/2020 14:24:28.791: E:\Gry\Steam\tier0_s64.dll                                              :  Missing interface adapter for SteamUser021 User
  472. 01/21/2020 14:24:28.791: E:\Gry\Steam\tier0_s64.dll                                              :  Missing interface adapter for SteamUtils012 Utils
  473. 01/21/2020 14:24:28.791: E:\Gry\Steam\tier0_s64.dll                                              :  Missing interface adapter for SteamUtils011 Utils
  474. 01/21/2020 14:24:28.791: E:\Gry\Steam\tier0_s64.dll                                              :  Missing interface adapter for SteamUtils010 Utils
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