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  1. # NOTE:
  2. # Line beginning with "#" (Number sign/hash) or ";" (semicolon)
  3. # indicates that the line is a comment. It will be ignored by
  4. # the emulator.
  5. #
  6. # Read one by one to understand the meaning of each settings,
  7. # don't scroll down too fast like you're reading
  8. # facebook feeds or twitter tweets. (:
  9.  
  10.  
  11. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  12. ; This section will be used by the loader to start your
  13. ; games properly.
  14. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  15. [Launcher]
  16.  
  17.  
  18. ;-------------------------------------------------------------
  19. ; Target
  20. ; This must be pointed to your game executables (.exe)
  21. ; StartIn
  22. ; Point to your game folder. Don't set if you want to use
  23. ; emulator current directory.
  24. ; CommandLine
  25. ; Additional command line for your games. Source (Valve)
  26. ; games requires -steam or you will get "insecure"
  27. ; message
  28. ;-------------------------------------------------------------
  29. Target = C:\Program Files\Steam\steamapps\common\Portal 2\portal2.exe
  30. #StartIn = C:\Program Files (x86)\Steam\steamapps\common\Age of Empires II HD
  31. #CommandLine = -steam
  32.  
  33.  
  34. ;-------------------------------------------------------------
  35. ; This must be pointing to SmartSteamEmu.dll, you can use
  36. ; absolute path or relative path; relative to StartIn
  37. ; directory. The emulator storage folder will be created on
  38. ; the same folder as SmartSteamEmu.dll
  39. ;-------------------------------------------------------------
  40. SteamClientPath = C:\Users\Commorrow\Desktop\New folder (12)\Portal 2\SmartSteamEmu\SmartSteamEmu.dll
  41. SteamClientPath64 = C:\Users\Commorrow\Desktop\New folder (12)\Portal 2\SmartSteamEmu\SmartSteamEmu64.dll
  42.  
  43.  
  44. ;-------------------------------------------------------------
  45. ; Persist
  46. ; Don't exit the loader. Required for games that uses batch
  47. ; file (.bat) or which launch multiple binary (.exe)
  48. ; InjectDll
  49. ; Inject SmartSteamEmu dll into process instead of waiting
  50. ; for game to load it
  51. ;-------------------------------------------------------------
  52. Persist = 0
  53.  
  54.  
  55.  
  56. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  57. ; This section will be used by emulator.
  58. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  59. [SmartSteamEmu]
  60.  
  61. ;-------------------------------------------------------------
  62. ; AppId
  63. ; Your game appid. http://store.steampowered.com/app/<AppId>
  64. ; Set to 0 to read from steam_appid.txt file.
  65. ;
  66. ; SteamIdGeneration - Specify one of these:
  67. ; - Static
  68. ; - Random
  69. ; - PersonaName
  70. ; - ip
  71. ; - Manual (you must set ManualSteamId)
  72. ; - GenerateRandom (Default, Generate steam id once and reuse the
  73. ; same generated steam id for the next time)
  74. ; Remember, some games store steam id in save file and steam id
  75. ; must match when loading the game again.
  76. ;
  77. ; ManualSteamId
  78. ; Example: 76561197960287930
  79. ;
  80. ; LowViolence
  81. ; Set this to 1 if you want to have a low violence game
  82. ; and/or residing in a country that requires you to have this
  83. ; restriction.
  84. ;
  85. ;-------------------------------------------------------------
  86. AppId = 0
  87. Language = english
  88. SteamIdGeneration = Manual
  89. ManualSteamId = 76561198049889969
  90. LowViolence = 0
  91.  
  92.  
  93. ;-------------------------------------------------------------
  94. ; AvatarFilename
  95. ; Avatar file, only .png is supported
  96. ; PersonaName
  97. ; Set this to your name *OR* use one of these:
  98. ; - ComputerName
  99. ; - AccountName (default)
  100. ; AutomaticallyJoinInvite
  101. ; When somebody send invite to you, you will automatically
  102. ; accept their invite.
  103. ;-------------------------------------------------------------
  104. AvatarFilename = C:\Users\Commorrow\Desktop\Edited Photos\Most Recent.jpg
  105. PersonaName = Commorrow
  106. AutomaticallyJoinInvite = 1
  107.  
  108.  
  109. ;-------------------------------------------------------------
  110. ; StorageOnAppdata
  111. ; Storage (save game) files will be saved on local account
  112. ; appdata folder.
  113. ; C:\Users\<YourName>\AppData\SmartSteamEmu
  114. ;
  115. ; If you lose your savegame files after using this
  116. ; version, disable this value or move your savegame files to
  117. ; appdata folder.
  118. ;
  119. ; SeparateStorageByName
  120. ; Each "PersonaName" will have its own storage folder for save
  121. ; game, storage file, stats, achievements and avatar.
  122. ;
  123. ; Before
  124. ; SmartSteamEmu\<game files>
  125. ; After
  126. ; SmartSteamEmu\my name\<own game files>
  127. ; SmartSteamEmu\his name\<own game files>
  128. ; SmartSteamEmu\her name\<own game files>
  129. ;
  130. ; RemoteStoragePath
  131. ; Specify your own location of remote storage path. The
  132. ; default location is on SmartSteamEmu\remote_<appid> or
  133. ; SmartSteamEmu\<persona name>\remote_<appid>.
  134. ;-------------------------------------------------------------
  135. StorageOnAppdata = 1
  136. SeparateStorageByName = 0
  137. #RemoteStoragePath = %USERPROFILE%\Documents\My Games\%SteamAppId%
  138.  
  139.  
  140. ;-------------------------------------------------------------
  141. ; EnableHTTP
  142. ; If disabled, all calls to create HTTP request will fail.
  143. ; It is advised to keep this turned off.
  144. ;
  145. ; EnableInGameVoice
  146. ; Enable In-Game voice using microphone input.
  147. ; The implementation is not yet finished. It is recommended
  148. ; to use other application for voice chat.
  149. ;
  150. ; EnableLobbyFilter
  151. ; Turn this off to find all lobbies within the same app id.
  152. ;
  153. ; EnableOverlay
  154. ; Tell game that we have overlay enabled.
  155. ;
  156. ; DisableFriendList
  157. ; Disable friend list from appear in game.
  158. ;
  159. ; DisableLeaderboard
  160. ; Disable leaderboard by not returning any leaderboad when
  161. ; game requested it
  162. ;
  163. ; SecuredServer
  164. ; VAC server. If the games complain it starts *insecure*ly
  165. ; or to remove any plugins before attempting to connect to
  166. ; a VAC secured server, set this to 0.
  167. ;
  168. ; VR
  169. ; Tell supported games to enable virtual reality.
  170. ;
  171. ; RandomItemAwards
  172. ; Give random items in CS:GO
  173. ;
  174. ; DisableGC
  175. ; Disable GameCoordinator emulation
  176. ;-------------------------------------------------------------
  177. EnableHTTP = 0
  178. EnableInGameVoice = 0
  179. EnableLobbyFilter = 1
  180. EnableOverlay = 0
  181. DisableFriendList = 0
  182. DisableLeaderboard = 0
  183. SecuredServer = 1
  184. VR = 0
  185. RandomItemAwards = 1
  186. DisableGC = 0
  187.  
  188.  
  189. ;------------------------
  190. ; Master server list
  191. ; In "<ip>:<port>" format. Multiple server is separated by
  192. ; a space.
  193. ;
  194. #MasterServer = 46.165.194.16:27011 46.4.71.67:27011 46.165.194.14:27011
  195. #MasterServerGoldSrc = 46.165.194.16:27010 46.4.71.67:27010 46.165.194.14:27010
  196. MasterServer = 188.40.40.201:27010
  197. MasterServerGoldSrc = 188.40.40.201:27010
  198.  
  199.  
  200. ;------------------------
  201. ; Quick join hotkey for private match.
  202. ; Valid modifier are: BACKSPACE, TAB, ENTER, SHIFT, CONTROL, ALT
  203. ; PAUSE, CAPSLOCK, ESCAPE, SPACE, PAGEUP, PAGEDOWN, END, HOME,
  204. ; INSERT, DELETE, F1-F12.
  205. ;
  206. ; Must be a combination, example: CONTROL + J
  207. ;
  208. QuickJoinHotkey = SHIFT + TAB
  209.  
  210.  
  211.  
  212. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  213. ; DLC subscriptions
  214. ;
  215. ; Use the following format for subscription:
  216. ; <appid> = <1/0> or <DLC Name>
  217. ; Example:
  218. ; 57923 = Duke Nukem Forever: Hail to the Icons Parody Pack
  219. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  220. [DLC]
  221.  
  222.  
  223. ;------------------------
  224. ; If requested subscription id cannot be found here,
  225. ; SmartSteamEmu will use this default value.
  226. ;
  227. Default = 1
  228.  
  229. src103582791433980119 = Payday 2 Community
  230. src103582791435633447 = Payday 2 Mod - HoxHud
  231.  
  232.  
  233.  
  234. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  235. ; Achievements override
  236. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  237. [Achievements]
  238.  
  239. ; Unlocks all achievements
  240. UnlockAll = 0
  241.  
  242. ; If the game loops when reading stats/achievements, enable this.
  243. FailOnNonExistenceStats = 0
  244.  
  245.  
  246. ; If you want to modify individual achievements, use the
  247. ; following format:
  248. ; <achievement name> = 1/0
  249.  
  250.  
  251.  
  252. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  253. ; Player Management
  254. ;
  255. ; Allow or deny who will able to connect to your server
  256. ;
  257. ; To deny or ban connection from steam id, use the following
  258. ; format:
  259. ; STEAM_0:X:YYY = 0
  260. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  261. [PlayerManagement]
  262.  
  263. ; Allow anyone to connect. If set to false, only allow connection
  264. ; from recognized steam emu.
  265. AllowAnyoneConnect = 1
  266.  
  267. ; Set a password to allow ban/unban remotely. The password must > 4
  268. ; characters long. Remove # infront AdminPassword to enable password.
  269. ; App restart is *required* to update the password.
  270. #AdminPassword =
  271.  
  272.  
  273.  
  274. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  275. ; Direct Patch
  276. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  277. [DirectPatch]
  278.  
  279.  
  280.  
  281. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  282. ; Logging and debugging
  283. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  284. [Debug]
  285.  
  286. ;------------------------
  287. ; EnableLog
  288. ; Enable/Disable log file output.
  289. ; MarkLogHotkey
  290. ; Mark the logfile with timestamp using this hotkey before
  291. ; performing some action to make it easier when debugging.
  292. ; LogFilter
  293. ; Filter log output. Separate by semicolon.
  294. ;
  295. EnableLog = 0
  296. MarkLogHotkey = CTRL + ALT + M
  297. LogFilter = User logged on
  298.  
  299.  
  300. ;------------------------
  301. ; Create dump file when games crash. This can helps developer
  302. ; to investigate what causes the game crash and to improve this
  303. ; emulator.
  304. ;
  305. Minidump = 1
  306.  
  307.  
  308.  
  309. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  310. ; Emulator networking
  311. ; Warning: Advanced settings! Best to leave it as is if you
  312. ; don't know what these settings are for.
  313. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  314. [Networking]
  315.  
  316.  
  317. ;------------------------
  318. ; BroadcastAddress
  319. ; Set broadcast address used by emulator discovery system.
  320. ; To broadcast to multiple addresses, separate by a space.
  321. ; To connect to other computer online, specify their ip or
  322. ; ip:port here.
  323. ; ListenPort
  324. ; Communication port used by this emulator, must match with
  325. ; other player or it won't find each other.
  326. ; MaximumPort
  327. ; Attempt to use another next port when current listen port
  328. ; is already in use.
  329. ; DiscoveryInterval
  330. ; Interval for discover packet in second. A small packet
  331. ; sent by the emulator to broadcast address to discover
  332. ; other players.
  333. ; MaximumConnection
  334. ; Number of maximum allowed connection
  335. ;
  336. BroadcastAddress = 255.255.255.255
  337. ListenPort = 31313
  338. MaximumPort = 10
  339. DiscoveryInterval = 3
  340. MaximumConnection = 200
  341.  
  342.  
  343.  
  344. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  345. ; steam_api.dll replacement.
  346. ;
  347. ; Allow you to start game directly without the launcher.
  348. ;
  349. ; To start the game without the launcher, rename original
  350. ; steam_api.dll to ValveApi.dll and then rename
  351. ; SmartSteamEmu.dll to steam_api.dll
  352. ;-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  353. [SteamApi]
  354.  
  355. ; The emulator will try to search for interface version
  356. ; automatically inside original steam api.
  357. ;
  358. OriginalSteamApi = ValveApi.dll
  359. OriginalSteamApi64 = ValveApi64.dll
  360.  
  361.  
  362. ; Manually specify interface version if no original steam_api.dll
  363. ; found. It must match the steam_api.dll that come with the game.
  364. ;
  365. SteamClient = 15
  366. SteamUser = 16
  367. SteamGameServer = 1
  368. SteamFriends = 13
  369. SteamUtils = 5
  370. SteamMatchMaking = 9
  371. SteamMatchMakingServers = 2
  372. SteamUserStats = 11
  373. SteamGameServerStats = 1
  374. SteamApps = 5
  375. SteamMasterServerUpdater = 1
  376. SteamNetworking = 5
  377. SteamRemoteStorage = 10
  378. SteamScreenshots = 1
  379. SteamHTTP = 2
  380. SteamUnifiedMessages = 1
  381. SteamController = 1
  382. SteamUGC = 1
  383. SteamAppList = 1
  384. SteamMusic = 1
  385. SteamMusicRemote = 1
  386. SteamHTMLSurface = 2
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