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- local RobloxExploit = Instance.new("ScreenGui")
- local MainGUI = Instance.new("Frame")
- local Shattervast = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local RoseHub = Instance.new("TextButton")
- local ESP = Instance.new("TextButton")
- local Reviz = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local Vehicle = Instance.new("TextButton")
- local Pepsi = Instance.new("TextButton")
- local Lumber = Instance.new("TextButton")
- local Raindrop = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local opengui = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- --Properties:
- RobloxExploit.Name = "RobloxExploit"
- RobloxExploit.Parent = game.CoreGui
- MainGUI.Active = true
- MainGUI.Draggable = true
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = RobloxExploit
- MainGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- MainGUI.Position = UDim2.new(0.33164373, 0, 0.0856389999, 0)
- MainGUI.Size = UDim2.new(0, 367, 0, 402)
- MainGUI.Visible = false
- Shattervast.Name = "Shattervast"
- Shattervast.Parent = MainGUI
- Shattervast.BackgroundColor3 = Color3.new(1, 1, 1)
- Shattervast.Position = UDim2.new(0, 0, 0.728855729, 0)
- Shattervast.Size = UDim2.new(0, 174, 0, 40)
- Shattervast.Font = Enum.Font.SourceSansLight
- Shattervast.Text = "Shattervast"
- Shattervast.TextColor3 = Color3.new(0, 0, 0)
- Shattervast.TextScaled = true
- Shattervast.TextSize = 14
- Shattervast.TextWrapped = true
- Shattervast.MouseButton1Click:connect(function()
- -- By illremember#3799
- -- Important Loading
- trueSettings = {
- commandPrefix = ";";
- hotkeys = {};
- fchotkeymode = "unfc";
- }
- -- Important Variables
- gsPlayers = game:GetService("Players")
- gsWorkspace = game:GetService("Workspace")
- gsLighting = game:GetService("Lighting")
- gsReplicatedStorage = game:GetService("ReplicatedStorage")
- gsCoreGui = game:GetService("CoreGui")
- gsTween = game:GetService("TweenService")
- gsHttp = game:GetService("HttpService")
- LP = gsPlayers.LocalPlayer
- Mouse = LP:GetMouse()
- defaultSettings = gsHttp:JSONEncode(trueSettings)
- function CreateSave()
- writefile("Shattervast.txt", defaultSettings)
- wait(0.5)
- local content = readfile("Shattervast.txt")
- local trueValue = gsHttp:JSONDecode(content)
- commandPrefix = trueValue.commandPrefix
- hotkeys = trueValue.hotkeys
- fchotkeymode = trueValue.fchotkeymode
- end
- function fullUpdate()
- local updatedSettings = {
- commandPrefix = commandPrefix;
- hotkeys = hotkeys;
- fchotkeymode = fchotkeymode;
- }
- local fullUPDATED = gsHttp:JSONEncode(updatedSettings)
- wait(0.2)
- writefile("Shattervast.txt", fullUPDATED)
- end
- if writefile ~= nil then
- function builder()
- local TESTsave = readfile("Shattervast.txt")
- if TESTsave == nil then
- return false
- else
- return true
- end
- end
- local success, message = pcall(builder)
- if success == true then
- function reader()
- local content = readfile("Shattervast.txt")
- local trueValue = gsHttp:JSONDecode(content)
- commandPrefix = trueValue.commandPrefix
- hotkeys = trueValue.hotkeys
- if trueValue.fchotkeymode == nil then
- fchotkeymode = "unfc"
- fullUpdate()
- else
- fchotkeymode = trueValue.fchotkeymode
- end
- end
- reader()
- elseif success == false then
- CreateSave()
- end
- else
- commandPrefix = ";"
- hotkeys = {}
- fchotkeymode = "unfc"
- end
- CurrentGravity = gsWorkspace.Gravity
- CurrentWalkspeed = LP.Character.Humanoid.WalkSpeed
- CurrentJumppower = LP.Character.Humanoid.JumpPower
- CurrentHipheight = LP.Character.Humanoid.HipHeight
- CurrentNormal = LP.DevCameraOcclusionMode
- gsWorkspace.Camera.Changed:Connect(function()
- gsWorkspace.Camera.FieldOfView = 70
- end)
- -- Important Functions
- function view(plr)
- if plr.Character.Humanoid ~= nil then
- gsWorkspace.CurrentCamera.CameraSubject = plr.Character.Humanoid
- else
- gsWorkspace.CurrentCamera.CameraSubject = plr.Character.Head
- end
- end
- function unlockWS()
- for i,part in pairs(gsWorkspace:GetDescendants()) do
- if part:IsA("Part") then
- part.Locked = false
- end
- end
- end
- function lockWS()
- for i,part in pairs(gsWorkspace:GetDescendants()) do
- if part:IsA("Part") then
- part.Locked = true
- end
- end
- end
- function FEGodmode()
- local changeview = false
- if gsWorkspace.CurrentCamera.CameraSubject == LP.Character.Humanoid or gsWorkspace.CurrentCamera.CameraSubject == LP.Character then
- changeview = true
- end
- LP.Character.Humanoid.Name = 1
- local l = LP.Character["1"]:Clone()
- l.Parent = LP.Character
- l.Name = "Humanoid"
- wait(0.1)
- LP.Character["1"]:Destroy()
- if changeview then
- game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character
- end
- LP.Character.Animate.Disabled = true
- wait(0.1)
- LP.Character.Animate.Disabled = false
- LP.Character.Humanoid.DisplayDistanceType = "None"
- end
- function RocketPropulsion(maxthrust,maxspeed,thrustp,targetplr,name)
- local l = Instance.new("RocketPropulsion")
- l.Parent = LP.Character.HumanoidRootPart
- l.CartoonFactor = 1
- l.MaxThrust = maxthrust
- l.MaxSpeed = maxspeed
- l.ThrustP = thrustp
- l.Name = name
- l.Target = targetplr.Character.HumanoidRootPart
- l:Fire()
- end
- function createIntro(style, msg, length)
- if gsCoreGui:FindFirstChild("Notification") then
- gsCoreGui:FindFirstChild("Notification"):Destroy()
- end
- local info = "http://www.roblox.com/asset/?id=1281284684"
- local warning = "http://www.roblox.com/asset/?id=1281286925"
- if style == "info" then
- style = info
- elseif style == "warning" then
- style = warning
- end
- local Notification = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local IMAGE = Instance.new("ImageLabel")
- Notification.Name = "Notification"
- Notification.Parent = gsCoreGui
- Frame.Parent = Notification
- Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Frame.BackgroundTransparency = 0.20000000298023
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, -0.2, 0)
- Frame.Size = UDim2.new(1, 0, 0, 30)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.Text = msg
- TextLabel.TextColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- IMAGE.Parent = Frame
- IMAGE.BackgroundTransparency = 1
- IMAGE.Size = UDim2.new(0, 50, 0, 50)
- IMAGE.Position = UDim2.new(0.1, 0, 0, 0)
- IMAGE.Image = style
- local Intro = Instance.new("ScreenGui")
- local Frame2 = Instance.new("Frame")
- local IMAGE2 = Instance.new("ImageLabel")
- Intro.Name = "Intro"
- Intro.Parent = gsCoreGui
- Frame2.Parent = Intro
- Frame2.BackgroundTransparency = 1
- Frame2.BorderSizePixel = 0
- Frame2.Position = UDim2.new(0, 0, -0.2, 0)
- Frame2.Size = UDim2.new(1, 0, 0, 30)
- IMAGE2.Parent = Frame
- IMAGE2.BackgroundTransparency = 1
- IMAGE2.AnchorPoint = Vector2.new(0.5, 0)
- IMAGE2.Size = UDim2.new(0, 240, 0, 120)
- IMAGE2.Position = UDim2.new(0.5, 0, 0, 0)
- IMAGE2.Image = "http://www.roblox.com/asset/?id=1795472522"
- Frame2:TweenPosition(UDim2.new(0, 0, 0, 200), "Out", "Quad", 1.5)
- Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", 1.5)
- wait(length)
- pcall(function()
- Frame:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3)
- Frame2:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3)
- end)
- wait(3.01)
- Intro:Destroy()
- Notification:Destroy()
- end
- function Notification(style, msg, length)
- if gsCoreGui:FindFirstChild("Notification") then
- gsCoreGui:FindFirstChild("Notification"):Destroy()
- end
- local info = "http://www.roblox.com/asset/?id=1281284684"
- local warning = "http://www.roblox.com/asset/?id=1281286925"
- if style == "info" then
- style = info
- elseif style == "warning" then
- style = warning
- end
- local Notification = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local IMAGE = Instance.new("ImageLabel")
- Notification.Name = "Notification"
- Notification.Parent = gsCoreGui
- Frame.Parent = Notification
- Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Frame.BackgroundTransparency = 0.20000000298023
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, -0.2, 0)
- Frame.Size = UDim2.new(1, 0, 0, 30)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.Text = msg
- TextLabel.TextColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- IMAGE.Parent = Frame
- IMAGE.BackgroundTransparency = 1
- IMAGE.Size = UDim2.new(0, 50, 0, 50)
- IMAGE.Position = UDim2.new(0.1, 0, 0, 0)
- IMAGE.Image = style
- Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", 1.5)
- wait(length)
- pcall(function()
- Frame:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3)
- end)
- wait(3.01)
- Notification:Destroy()
- end
- function hasTools()
- local a = false
- local b = false
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- if v ~= nil then
- a = true
- else
- a = false
- end
- end
- end
- for i,k in pairs(LP.Backpack:GetDescendants()) do
- if k:IsA("Tool") then
- if k ~= nil then
- b = true
- else
- b = false
- end
- end
- end
- return a or b
- end
- Compliments = {" is the coolest person in this server!", ", I really like your avatar!", ", I really want to be your friend!", " is truly amazing. Truly!", " is incredible!", ", you are my favourite here!!", ", I am complimenting you right now at this very moment.", " you are really awesome", " when will you be my friend!?", " is such a great person", " is a fantastic person!"}
- function complimentplr(player)
- local plrName = player.Name
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(plrName..Compliments[math.random(1, #Compliments)], "All")
- end
- function createINFO(player)
- local InfoGUIv2 = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local infoguiCLOSE = Instance.new("TextButton")
- local Frame_3 = Instance.new("Frame")
- local playerName = Instance.new("TextLabel")
- local Frame_4 = Instance.new("Frame")
- local playerAvatar = Instance.new("ImageLabel")
- local playerAccAge = Instance.new("TextLabel")
- local playerId = Instance.new("TextLabel")
- local playerOs = Instance.new("TextLabel")
- local playerMembership = Instance.new("TextLabel")
- local Frame_5 = Instance.new("Frame")
- local Frame_6 = Instance.new("Frame")
- InfoGUIv2.Name = "InfoGUIv2"
- InfoGUIv2.Parent = gsCoreGui
- Frame.Parent = InfoGUIv2
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BackgroundTransparency = 1
- Frame.BorderColor3 = Color3.new(0, 0, 0)
- Frame.ClipsDescendants = true
- Frame.Position = UDim2.new(0.45, 0, 1, 0)
- Frame.Size = UDim2.new(0, 265, 0, 302)
- Frame.ZIndex = -1
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.290196, 0, 0.447059)
- Frame_2.BorderSizePixel = 0
- Frame_2.Size = UDim2.new(0, 260, 0, 20)
- infoguiCLOSE.Name = "infoguiCLOSE"
- infoguiCLOSE.Parent = Frame_2
- infoguiCLOSE.BackgroundColor3 = Color3.new(1, 1, 1)
- infoguiCLOSE.BackgroundTransparency = 1
- infoguiCLOSE.BorderSizePixel = 0
- infoguiCLOSE.Position = UDim2.new(0, 230, 0, 0)
- infoguiCLOSE.Size = UDim2.new(0, 30, 0, 20)
- infoguiCLOSE.Font = Enum.Font.SourceSansBold
- infoguiCLOSE.Text = "X"
- infoguiCLOSE.TextColor3 = Color3.new(0.992157, 0.992157, 0.992157)
- infoguiCLOSE.TextSize = 20
- Frame_3.Parent = Frame
- Frame_3.BackgroundColor3 = Color3.new(0.482353, 0.121569, 0.635294)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0, 0, 0, 20)
- Frame_3.Size = UDim2.new(0, 260, 0, 40)
- playerName.Name = "playerName"
- playerName.Parent = Frame_3
- playerName.BackgroundColor3 = Color3.new(1, 1, 1)
- playerName.BackgroundTransparency = 1
- playerName.Position = UDim2.new(0, 10, 0, 5)
- playerName.Size = UDim2.new(0, 240, 0, 30)
- playerName.Font = Enum.Font.SourceSansLight
- playerName.Text = player.Name
- playerName.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- playerName.TextScaled = true
- playerName.TextSize = 14
- playerName.TextWrapped = true
- Frame_4.Parent = Frame
- Frame_4.BackgroundColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- Frame_4.BorderSizePixel = 0
- Frame_4.Position = UDim2.new(0, 0, 0, 60)
- Frame_4.Size = UDim2.new(0, 260, 0, 237)
- playerAvatar.Name = "playerAvatar"
- playerAvatar.Parent = Frame_4
- playerAvatar.BackgroundColor3 = Color3.new(1, 1, 1)
- playerAvatar.Position = UDim2.new(0, 85, 0, 10)
- playerAvatar.Size = UDim2.new(0, 85, 0, 85)
- playerAvatar.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username="..player.Name
- playerAccAge.Name = "playerAccAge"
- playerAccAge.Parent = Frame_4
- playerAccAge.BackgroundColor3 = Color3.new(1, 1, 1)
- playerAccAge.BackgroundTransparency = 1
- playerAccAge.Position = UDim2.new(0, 5, 0, 101)
- playerAccAge.Size = UDim2.new(0, 250, 0, 30)
- playerAccAge.Font = Enum.Font.SourceSans
- playerAccAge.Text = "Account Age: "..player.AccountAge
- playerAccAge.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- playerAccAge.TextScaled = true
- playerAccAge.TextSize = 14
- playerAccAge.TextWrapped = true
- playerId.Name = "playerId"
- playerId.Parent = Frame_4
- playerId.BackgroundColor3 = Color3.new(1, 1, 1)
- playerId.BackgroundTransparency = 1
- playerId.Position = UDim2.new(0, 5, 0, 131)
- playerId.Size = UDim2.new(0, 250, 0, 30)
- playerId.Font = Enum.Font.SourceSans
- playerId.Text = "Account ID: "..player.UserId
- playerId.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- playerId.TextScaled = true
- playerId.TextSize = 14
- playerId.TextWrapped = true
- playerOs.Name = "playerOs"
- playerOs.Parent = Frame_4
- playerOs.BackgroundColor3 = Color3.new(1, 1, 1)
- playerOs.BackgroundTransparency = 1
- playerOs.Position = UDim2.new(0, 5, 0, 161)
- playerOs.Size = UDim2.new(0, 250, 0, 30)
- playerOs.Font = Enum.Font.SourceSansLight
- playerOs.Text = "Player OS: "..player.OsPlatform
- playerOs.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- playerOs.TextScaled = true
- playerOs.TextSize = 14
- playerOs.TextWrapped = true
- playerMembership.Name = "playerMembership"
- playerMembership.Parent = Frame_4
- playerMembership.BackgroundColor3 = Color3.new(1, 1, 1)
- playerMembership.BackgroundTransparency = 1
- playerMembership.Position = UDim2.new(0, 5, 0, 191)
- playerMembership.Size = UDim2.new(0, 250, 0, 30)
- playerMembership.Font = Enum.Font.SourceSansLight
- if player.MembershipType == Enum.MembershipType.None then
- playerMembership.Text = "No builder's club."
- elseif player.MembershipType == Enum.MembershipType.BuildersClub then
- playerMembership.Text = "Builder's club!"
- elseif player.MembershipType == Enum.MembershipType.TurboBuildersClub then
- playerMembership.Text = "Turbo Builder's club!"
- elseif player.MembershipType == Enum.MembershipType.OutrageousBuildersClub then
- playerMembership.Text = "Outrageous Builder's club!"
- end
- playerMembership.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- playerMembership.TextScaled = true
- playerMembership.TextSize = 14
- playerMembership.TextWrapped = true
- Frame_5.Parent = Frame
- Frame_5.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame_5.BackgroundTransparency = 0.69999998807907
- Frame_5.BorderColor3 = Color3.new(0, 0, 0)
- Frame_5.BorderSizePixel = 0
- Frame_5.ClipsDescendants = true
- Frame_5.Position = UDim2.new(0, 10, 0, 10)
- Frame_5.Selectable = true
- Frame_5.Size = UDim2.new(0, 255, 0, 292)
- Frame_5.ZIndex = -1
- Frame_6.Parent = Frame
- Frame_6.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame_6.BackgroundTransparency = 0.69999998807907
- Frame_6.BorderColor3 = Color3.new(0, 0, 0)
- Frame_6.BorderSizePixel = 0
- Frame_6.ClipsDescendants = true
- Frame_6.Position = UDim2.new(0, 8, 0, 8)
- Frame_6.Selectable = true
- Frame_6.Size = UDim2.new(0, 255, 0, 292)
- Frame_6.ZIndex = -1
- local closeGet = {}
- closeGet.Size = UDim2.new(0, 0, 0, 0)
- local openGet = {}
- openGet.Position = UDim2.new(0.45, 0, 0.45, 0)
- local closeFunction = gsTween:Create(Frame, TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), closeGet)
- local openFunction = gsTween:Create(Frame, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), openGet)
- infoguiCLOSE.MouseButton1Click:Connect(function()
- closeFunction:Play()
- Frame:TweenPosition((Frame.Position + UDim2.new(0, 265 / 2, 0, 302 / 2)), "InOut", "Sine", 2)
- wait(2.01)
- Frame:Destroy()
- end)
- openFunction:Play()
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- local dragTime = 0.055
- local SmoothDrag = {}
- SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- local dragSmoothFunction = gsTween:Create(Frame, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag)
- dragSmoothFunction:Play()
- end
- Frame.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = Frame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- Frame.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging and Frame.Size == UDim2.new(0, 265, 0, 302) then
- update(input)
- end
- end)
- end
- function clientSided()
- Notification("info", "This command is for the client (you) only, no one else can see!", 6)
- end
- searchCmds={"1 print [msg] - Prints a message to the developer console","2 warn [msg] - Warns a message to the developer console","3 sit - Makes you sit","4 god - Activates FE Godmode (breaks tools)","5 view [plr] - Changes your camera subject to another player","6 unview - Changes your camera back to your player","7 gravity [num] - Changes workspace gravity to [num]","8 ungravity - Reverts workspace gravity to game's default","9 goto [plr] - Teleports you to a player","10 fecheck - Checks whether the game is FE or not","11 lockws - Locks the whole workspace","12 unlockws - Unlocks the whole workspace","13 noclip - Allows you to walk through walls and other objects","14 clip - Stops noclip, can collide","15 follow [plr] / [num] - Makes you follow a player constantly, optional [num] for how far away to follow","16 unfollow - Stops you from following","17 fling [plr] / [pow] - Uses your character to fling a player, optional [pow] for how much power to put into the fling","18 unfling - Stops you from flinging","19 trail [plr] / [num] - Makes you trail (walk infront) of a player constantly, optional [num] for how far away to trail","20 untrail - Stops you from trailing","21 annoy [plr] - Loop teleports you to the player","22 unannoy - Stops loop teleporting you","23 reset - Resets your character","24 grespawn - Respawns your character, best for use after FE godmode","25 respawn - Respawns your character, best to use if grespawn fails to work","26 speed // ws [num] - Changes your walkspeed (speed or ws) to [num]","27 jumppower // jp [num] - Changes your jumppower (jumppower or jp) to [num]","28 hipheight // hh [num] - Changes your hipheight (hipheight or hh) to [num]","29 default - Changes your walkspeed, jumppower and hipheight back to normal","30 credits - Displays admin credits (by illremember#3799)","31 attach [plr] - Attaches you to a player, tool required","32 fly / [speed] - Enables fly, optional [speed] for how fast to fly","33 unfly - Disables fly","34 kill [plr] - Kills a player, tool required","35 bring [plr] - Brings a player, tool required","36 naked - Displays avatar body colours","37 nolimbs - Deletes all your arms and legs","38 noarms - Deletes both your arms","39 nolegs - Deletes both your legs","40 antikick [on/off] - Blocks all remotes for antikick when on, disables when off","41 blockremote [remote] / [service] - Blocks a remote from firing, optional [service] for where the remote is located","42 remotespy [on/off] - Prints all remotes to developer console when on when fired, stops printing when off","43 bang [plr] / [speed] - Bangs a player, optional [speed] to set animation adjust speed","44 unbang - Stops bang player","45 spam [msg] - Spams [msg] in chat","46 spamdelay [num] - Sets how long to wait in between spamming","47 unspam - Stops spamming","48 info [plr] - Creates GUI with information about player account, shows Account age, membership and account ID","49 age [plr] - Chats account age of player","50 invisible - Enables FE invisibility, by Timeless","51 walk [plr] - Begins to make you loop walk towards player","52 glitch [plr] / [num] - Glitches a player, tool required, optional [num] for strength of glitch","53 tp [plr] [plr] - Teleports a player to another player, tool required","54 givetool [plr] / [tool] - Gives your current equipped tool to player, optional [tool] to pick a tool by name from your inventory","55 givealltools [plr] - Gives all tools currently equipped and in inventory to player","56 blockhats - Removes mesh of all accessories","57 blocktool - Removes mesh of currently equipped tool","58 orbit [plr] - Begins to make you orbit around a player","59 unorbit - Stops you orbiting a player","60 pos - Shows your current position","61 savepos - Saves your current position","62 loadpos - Loads your current position from savepos","63 tppos [num] [num] [num] - Teleports you to position [num], [num], [num]","64 pmspam [plr] [msg] - Makes you spam a player's pm with [msg]","65 unpmspam - Stops spamming a player's pm","66 wsvis [num] - Changes all parts in workspace to [num] transparency","67 bringobj [obj] / [num] - Brings an object in the workspace to you, optional [num] for how far away to bring object","68 cbring [plr] - Brings a player to you constantly on client","69 uncbring - Stops bringing a player to you on client","70 cfreeze [plr] - Freezes a player on your client","71 uncfreeze / [plr] - Unfreezes a player on your cleint","72 unattach - Unattaches you from a player","73 reach [on/off] / [num] - Activates/Deactivates reach for currently equipped tool, optional [num] for how long the reach should be","74 droptool / [tool] - Drops a tool into the workspace, optional [tool] command for which tool to drop","75 drophats - Drops all your accessories into the workspace","76 hidecmdbar - Hides the command bar","77 showcmdbar - Shows the command bar","78 prefix [key] - Changes your prefix to [key] must be 1 character","79 removeinvis - Removes all invisible parts in workspace","80 removefog - Removes fog in lighting","81 animation [id/gui] / [speed] - Makes you play an animation with [id], optional [speed] for adjusting animation speed OR [gui] to open Energize animation GUI","82 btools - Gives you btools for deleting, copying and dragging (client side)","83 esp [plr] - Enables an esp for that player, credits to Infinite Yield","84 unesp / [plr] - Disables all esp, optional [plr] for disabling esp just for that player","85 dice - Chats you rolling a dice for 1, 2, 3, 4, 5 or 6","86 random [min] [max] - Chats you picking a random number between [min] and [max]","87 closegame - Shutsdown/closes your game","88 savetool / [tool] - Saves a tool to your player equipped, optional [tool] for which tool to save in your inventory","89 loadtool / [tool] - Loads a tool from your player, optional [tool] for which tool to load by name","90 savealltool - Saves all tools in your character/inventory","91 loadalltool - Loads all tools in your player saved tools","92 clicktp / [key] - Enables click teleport, optional [key] to set a key instead of clicking","93 clickdel / [key] - Enables click delete part, optional [key] to set a key instead of clicking","94 unclicktp - Disables clicktp","95 unclickdel - Disables clickdel","96 shutdown - Attempts a server shutdown","97 chatlogs - Opens up a chat log gui with options to print chat to developer console","98 stopadmin - Disables currently running admin completely","99 freecam / [speed] - Enables freecam (like flying but not in character), optional [speed] for how fast the freecam should go","100 unfreecam // unfc - Disables freecam","101 fctp [plr] - Teleports your freecam to player","102 gotofc - Teleports you to current freecam position","103 cmds - Opens up this GUI with commands","104 fullcredits - Shows full individual credits for all help with the admin","105 hotkey [key] [cmd] - Creates a hotkey that executes [cmd] when [key] is pressed","106 removehotkey [key] - Removes a hotkey with [key]","107 removeallhotkey - Removes all current hotkeys for commands","108 printhotkeys - Prints all current existing hotkeys","109 os [plr] - Chats the current OS of a player","110 spin [plr] - Makes you spin with a player, tool required","111 unspin - Stops you spinning a player/teleporting to a player","112 explorer - Loads DEX explorer","113 maxzoom [num] - Changes your maxzoom to number","114 stare [plr] - Makes you stare at another player","115 unstare [plr] - Makes you stop staring at player","116 tempgod - Enables temporary FE godmode, does not work on all games, does not break tools","117 void [plr] - Teleports you and a player to the void, requires a tool","118 freefall [plr] - Makes you and a player freefall to the ground","119 version - Shows current admin's version","120 shiftlockon - Enables shift lock if not enabled by game developer","121 copychat [plr] - Makes you copy the chat player says, use uncopychat to stop copying chat","122 newattach [plr] - Does not FE Godmode you, requires 2 tools, attaches you to player","123 newkill [plr] - Does not FE Godmode you, requires 2 tools, kills player","124 newbring [plr] - Does not FE Godmode you, requires 2 tools, brings player","125 spawn [ws/jp/hh/god] [num] - Sets your walkspeed/jumppower/hipheight to number whenever you respawn, or makes you FE Godded whenever you respawn","126 unspawn - Stops you spawning with stats set by "..commandPrefix.."spawn","127 autosavetool [on/off] - Auto saves your tools when you reset","128 beginbot / [mode] - Makes you a bot for other players, type just "..commandPrefix.."beginbot to print available modes","129 endbot / [mode] - Ends "..commandPrefix.."beginbot, optional [mode] to disable one mode only","130 stopsit - Disables your ability to sit","131 gosit - Enables your ability to sit","132 spawnpoint - Sets your spawnpoint for whenever you reset to where you are","133 nospawn - Removes your spawnpoint","134 chaterror - Creates a chat error, works best first time","135 bypass [on/off] - Changes certain commands like "..commandPrefix.."fly so they are not detected by most anti-exploits", "136 fixcam - Fixes your camera in case it breaks", "137 gotoobj [obj] - Teleports you to a part in the workspace, make sure you put the name properly!", "138 breakcam - Makes it so your camera can go through parts, fixed with "..commandPrefix.."fixcam", "139 inviscam - Makes it so your camera goes through parts and makes them transparent so your character is always visible, fixed with "..commandPrefix.."fixcam", "140 printobj / [key] - Prints the object's path clicked to developer console, optional [key] for key pressed instead of click", "141 unprintobj - Stops printobj from running", "142 hotkeyfc [goto/unfc] - If freecam is set as a hotkey, chooses whether to use unfreecam or gotofc when disabling through a hotkey", "143 carpet [plr] - Makes you a carpet for a player", "144 uncarpet - Stops carpet", "145 brickcreate [num] / [pos] [pos] [pos] - Creates [num] amount of bricks from accessories, wont work in all games, optional [pos] for position to create bricks", "146 uncopychat - Stops copying chat", "147 forward / [speed] - Makes you automatically move forward default speed is 1", "148 unforward - Stops you moving automatically forward from forward", "149 id [plr] - Makes you chat the user ID of the player", "150 spinhats / [pow] - Makes all your accessories begin to spin around! Credit to xFunnieuss.", "151 unspinhats - Stops spinhats from spinning accessories", "152 headless - Makes you headless, but cannot control your character after, use grespawn to reset", "153 savemap - Saves the current workspace/map", "154 loadmap - Loads map saved by savemap", "155 creatorid - Changes your user ID to the game creator's user ID", "156 gameid - Shows the game's ID", "157 delobj [obj] - Allows you to delete an object in the workspace by name", "158 glide [plr] / [speed] - Makes you glide towards a player, optional [speed] for the speed of gliding", "159 stutter [on/off] - Makes your character begin stuttering as you move", "160 platform - Creates a platform on your client that you can stand on, deletes in 20 seconds", "161 servertime - Gets the server time", "162 ride [plr] - Makes you ride a player's head", "163 unride [plr] - Makes you stop riding a player's head", "164 cmute [plr] - Client mutes a player, useful for muting spammers", "165 uncmute - Unmutes a player that has been cmuted", "166 hat [plr] - Makes you carpet a player, but on their head", "167 unhat - Stops hat from running", "168 chat [msg] - Makes you chat a string, useful for hotkeys"}
- CMDS={"print [msg]","warn [msg]","sit","god","view [plr]","unview","gravity [num]","ungravity","goto [plr]","fecheck","lockws","unlockws","noclip","clip","follow [plr] / [num]","unfollow","fling [plr] / [pow]","unfling","trail [plr] / [num]","untrail","annoy [plr]","unannoy","reset","grespawn","respawn","speed // ws [num]","jumppower // jp [num]","hipheight // hh [num]","default","credits","attach [plr]","fly / [speed]","unfly","kill [plr]","bring [plr]","naked","nolimbs","noarms","nolegs","antikick [on/off]","blockremote [remote] / [service]","remotespy [on/off]","bang [plr] / [speed]","unbang","spam [msg]","spamdelay [num]","unspam","info [plr]","age [plr]","invisible","walk [plr]","glitch [plr] / [num]","tp [plr] [plr]","givetool [plr] / [tool]","givealltools [plr]","blockhats","blocktool","orbit [plr]","unorbit","pos","savepos","loadpos","tppos [num] [num] [num]","pmspam [plr] [msg]","unpmspam","wsvis [num]","bringobj [obj] / [num]","cbring [plr] / [num]","uncbring","cfreeze [plr]","uncfreeze / [plr]","unattach","reach [on/off] / [num]","droptool / [tool]","drophats","hidecmdbar","showcmdbar","prefix [key]","removeinvis","removefog","animation [id/gui] / [speed]","btools","esp [plr]","unesp / [plr]","dice","random [min] [max]","closegame","savetool / [tool]","loadtool / [tool]","savealltool","loadalltool","clicktp / [key]","clickdel / [key]","unclicktp","unclickdel","oof","chatlogs","stopadmin","freecam / [speed] // fc / [speed]","unfreecam // unfc","gotofc","cmds","fullcredits","hotkey [key] [cmd]","removehotkey [key]","removeallhotkey","printhotkeys","os [plr]","spin [plr]","unspin","fctp [plr]","explorer","maxzoom [num]","stare [plr]","unstare [plr]","tempgod","void [plr]","freefall [plr]","version","shiftlockon","copychat [plr]","newattach [plr]","newkill [plr]","newbring [plr]","spawn [ws/jp/hh/god] [num]","unspawn","autosavetool [on/off]","beginbot / [mode]","endbot / [mode]","stopsit","gosit","spawnpoint","nospawn","chaterror", "bypass [on/off]", "fixcam", "gotoobj [obj]", "breakcam", "inviscam", "printobj / [key]", "unprintobj", "hotkeyfc [goto/unfc]", "carpet [plr]", "uncarpet", "brickcreate [num] / [pos] [pos] [pos]", "uncopychat", "forward / [speed]", "unforward", "id [plr]", "spinhats / [pow]", "unspinhats", "headless", "savemap", "loadmap", "creatorid", "gameid", "delobj [obj]", "glide [plr] / [speed]", "stutter [on/off]", "platform", "servertime", "ride [plr]", "unride", "cmute [plr]", "uncmute", "hat [plr]", "unhat", "chat [msg]"} -- 168
- local CMDS_GUI_V2 = Instance.new("ScreenGui")
- local CMDSmain = Instance.new("Frame")
- local CMDSframemain = Instance.new("Frame")
- local cmdgui_topframe = Instance.new("Frame")
- local closecmdsgui = Instance.new("TextButton")
- local cmdgui_midframe = Instance.new("Frame")
- local cmdsgui_SearchFunction = Instance.new("TextBox")
- local cmdsgui_searchDETAILFRAME = Instance.new("Frame")
- local cmdsgui_searchDETAILTEXT = Instance.new("TextLabel")
- local ListofCMDS = Instance.new("ScrollingFrame")
- local cmdTutorial = Instance.new("TextLabel")
- local cmdTutorial_2 = Instance.new("TextLabel")
- local cmdTutorial_3 = Instance.new("TextLabel")
- local CMDS_Shadow = Instance.new("Frame")
- local CMDS_Shadow2 = Instance.new("Frame")
- CMDS_GUI_V2.Name = "CMDS_GUI_V2"
- CMDS_GUI_V2.Parent = gsCoreGui
- CMDSmain.Name = "CMDSmain"
- CMDSmain.Parent = CMDS_GUI_V2
- CMDSmain.BackgroundColor3 = Color3.new(1, 1, 1)
- CMDSmain.BackgroundTransparency = 1
- CMDSmain.Position = UDim2.new(0, 695, 0, 297)
- CMDSmain.Size = UDim2.new(0, 440, 0, 367)
- CMDSmain.AnchorPoint = Vector2.new(0.5, 0.5)
- CMDSmain.Visible = false
- CMDSmain.ClipsDescendants = true
- CMDSframemain.Name = "CMDSframemain"
- CMDSframemain.Parent = CMDSmain
- CMDSframemain.BackgroundColor3 = Color3.new(0.309804, 0.309804, 0.309804)
- CMDSframemain.BorderSizePixel = 0
- CMDSframemain.Size = UDim2.new(0, 440, 0, 367)
- cmdgui_topframe.Name = "cmdgui_topframe"
- cmdgui_topframe.Parent = CMDSframemain
- cmdgui_topframe.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- cmdgui_topframe.BorderSizePixel = 0
- cmdgui_topframe.Size = UDim2.new(0, 440, 0, 15)
- closecmdsgui.Name = "closecmdsgui"
- closecmdsgui.Parent = cmdgui_topframe
- closecmdsgui.BackgroundColor3 = Color3.new(1, 1, 1)
- closecmdsgui.BackgroundTransparency = 1
- closecmdsgui.Position = UDim2.new(0, 410, 0, 0)
- closecmdsgui.Size = UDim2.new(0, 30, 0, 15)
- closecmdsgui.Font = Enum.Font.SourceSansBold
- closecmdsgui.Text = "X"
- closecmdsgui.TextColor3 = Color3.new(0.968628, 0.968628, 0.968628)
- closecmdsgui.TextSize = 20
- cmdgui_midframe.Name = "cmdgui_midframe"
- cmdgui_midframe.Parent = CMDSframemain
- cmdgui_midframe.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- cmdgui_midframe.BorderSizePixel = 0
- cmdgui_midframe.Position = UDim2.new(0, 0, 0, 15)
- cmdgui_midframe.Size = UDim2.new(0, 440, 0, 45)
- cmdsgui_SearchFunction.Name = "cmdsgui_SearchFunction"
- cmdsgui_SearchFunction.Parent = cmdgui_midframe
- cmdsgui_SearchFunction.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdsgui_SearchFunction.BackgroundTransparency = 1
- cmdsgui_SearchFunction.BorderSizePixel = 0
- cmdsgui_SearchFunction.Position = UDim2.new(0, 120, 0, 10)
- cmdsgui_SearchFunction.Size = UDim2.new(0, 200, 0, 25)
- cmdsgui_SearchFunction.Font = Enum.Font.SourceSans
- cmdsgui_SearchFunction.Text = ""
- cmdsgui_SearchFunction.TextColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- cmdsgui_SearchFunction.TextScaled = true
- cmdsgui_SearchFunction.TextSize = 14
- cmdsgui_SearchFunction.TextWrapped = true
- cmdsgui_searchDETAILFRAME.Name = "cmdsgui_searchDETAILFRAME"
- cmdsgui_searchDETAILFRAME.Parent = cmdsgui_SearchFunction
- cmdsgui_searchDETAILFRAME.BackgroundColor3 = Color3.fromRGB(240, 240, 240)
- cmdsgui_searchDETAILFRAME.BorderSizePixel = 0
- cmdsgui_searchDETAILFRAME.Position = UDim2.new(0, 0, 0, 25)
- cmdsgui_searchDETAILFRAME.Size = UDim2.new(0, 200, 0, 2)
- cmdsgui_searchDETAILTEXT.Name = "cmdsgui_searchDETAILTEXT"
- cmdsgui_searchDETAILTEXT.Parent = cmdsgui_SearchFunction
- cmdsgui_searchDETAILTEXT.BackgroundColor3 = Color3.fromRGB(240, 240, 240)
- cmdsgui_searchDETAILTEXT.BackgroundTransparency = 1
- cmdsgui_searchDETAILTEXT.Size = UDim2.new(0, 200, 0, 25)
- cmdsgui_searchDETAILTEXT.Font = Enum.Font.SourceSansLight
- cmdsgui_searchDETAILTEXT.Text = "Search"
- cmdsgui_searchDETAILTEXT.TextColor3 = Color3.fromRGB(240, 240, 240)
- cmdsgui_searchDETAILTEXT.TextSize = 30
- ListofCMDS.Name = "ListofCMDS"
- ListofCMDS.Parent = CMDSframemain
- ListofCMDS.BackgroundColor3 = Color3.new(0.309804, 0.309804, 0.309804)
- ListofCMDS.BorderSizePixel = 0
- ListofCMDS.Position = UDim2.new(0, 0, 0, 60)
- ListofCMDS.Size = UDim2.new(0, 440, 0, 307)
- ListofCMDS.CanvasSize = UDim2.new(5, 0, 8, 0)
- ListofCMDS.ScrollingDirection = Enum.ScrollingDirection.XY
- cmdTutorial.Name = "cmdTutorial"
- cmdTutorial.Parent = ListofCMDS
- cmdTutorial.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdTutorial.BackgroundTransparency = 1
- cmdTutorial.BorderSizePixel = 0
- cmdTutorial.Position = UDim2.new(0, 5, 0, 5)
- cmdTutorial.Size = UDim2.new(0, 420, 0, 20)
- cmdTutorial.Font = Enum.Font.SourceSansBold
- cmdTutorial.Text = "\"/\" means OPTIONAL argument after"
- cmdTutorial.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- cmdTutorial.TextScaled = true
- cmdTutorial.TextSize = 14
- cmdTutorial.TextWrapped = true
- cmdTutorial.TextXAlignment = Enum.TextXAlignment.Left
- cmdTutorial_2.Name = "cmdTutorial"
- cmdTutorial_2.Parent = ListofCMDS
- cmdTutorial_2.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdTutorial_2.BackgroundTransparency = 1
- cmdTutorial_2.BorderSizePixel = 0
- cmdTutorial_2.Position = UDim2.new(0, 5, 0, 25)
- cmdTutorial_2.Size = UDim2.new(0, 420, 0, 20)
- cmdTutorial_2.Font = Enum.Font.SourceSansBold
- cmdTutorial_2.Text = "\"//\" means another way of running command"
- cmdTutorial_2.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- cmdTutorial_2.TextScaled = true
- cmdTutorial_2.TextSize = 14
- cmdTutorial_2.TextWrapped = true
- cmdTutorial_2.TextXAlignment = Enum.TextXAlignment.Left
- cmdTutorial_3.Name = "cmdTutorial"
- cmdTutorial_3.Parent = ListofCMDS
- cmdTutorial_3.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdTutorial_3.BackgroundTransparency = 1
- cmdTutorial_3.BorderSizePixel = 0
- cmdTutorial_3.Position = UDim2.new(0, 5, 0, 45)
- cmdTutorial_3.Size = UDim2.new(0, 420, 0, 20)
- cmdTutorial_3.Font = Enum.Font.SourceSansBold
- cmdTutorial_3.Text = "Anything inside \"[ ]\" is an argument for the command"
- cmdTutorial_3.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- cmdTutorial_3.TextScaled = true
- cmdTutorial_3.TextSize = 14
- cmdTutorial_3.TextWrapped = true
- cmdTutorial_3.TextXAlignment = Enum.TextXAlignment.Left
- CMDS_Shadow.Name = "CMDS_Shadow"
- CMDS_Shadow.Parent = CMDSmain
- CMDS_Shadow.BackgroundColor3 = Color3.new(0, 0, 0)
- CMDS_Shadow.BackgroundTransparency = 0.60000002384186
- CMDS_Shadow.BorderSizePixel = 0
- CMDS_Shadow.Position = UDim2.new(0, 2, 0, 2)
- CMDS_Shadow.Size = UDim2.new(0, 440, 0, 367)
- CMDS_Shadow.ZIndex = -1
- CMDS_Shadow2.Name = "CMDS_Shadow2"
- CMDS_Shadow2.Parent = CMDSmain
- CMDS_Shadow2.BackgroundColor3 = Color3.new(0, 0, 0)
- CMDS_Shadow2.BackgroundTransparency = 0.80000001192093
- CMDS_Shadow2.BorderSizePixel = 0
- CMDS_Shadow2.Position = UDim2.new(0, 5, 0, 5)
- CMDS_Shadow2.Size = UDim2.new(0, 440, 0, 367)
- CMDS_Shadow2.ZIndex = -1
- closecmdsgui.MouseButton1Click:Connect(function()
- CMDSmain:TweenSize(UDim2.new(0, 0, 0, 0), "InOut", "Sine", 2)
- end)
- function CreateCMDlabel(position, text)
- local sizenow = 15
- local cmdHere = Instance.new("TextLabel")
- cmdHere.Name = "cmdHere"
- cmdHere.TextWrapped = true
- cmdHere.Parent = ListofCMDS
- cmdHere.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdHere.BackgroundTransparency = 1
- cmdHere.BorderSizePixel = 0
- cmdHere.Position = position
- cmdHere.Size = UDim2.new(0, 1950, 0, sizenow)
- cmdHere.Font = Enum.Font.SourceSans
- cmdHere.Text = text
- cmdHere.TextWrapped = true
- cmdHere.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- cmdHere.TextScaled = false
- cmdHere.TextSize = 20
- cmdHere.TextXAlignment = Enum.TextXAlignment.Left
- end
- for i,_cmds in pairs(searchCmds) do
- CreateCMDlabel(UDim2.new(0, 5, 0, 50 + (i * 15)), _cmds)
- end
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function updateCMDS(input)
- local delta = input.Position - dragStart
- local dragTime = 0.055
- local SmoothDrag = {}
- SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- local dragSmoothFunction = gsTween:Create(CMDSmain, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag)
- dragSmoothFunction:Play()
- end
- cmdgui_topframe.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = CMDSmain.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- cmdgui_topframe.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- cmdgui_midframe.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = CMDSmain.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- cmdgui_midframe.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- updateCMDS(input)
- end
- end)
- cmdsgui_SearchFunction.Focused:Connect(function()
- cmdsgui_SearchFunction.TextTransparency = 0
- local searchTween = {}
- searchTween.TextColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- searchTween.TextSize = 18
- searchTween.Position = UDim2.new(0, -70, 0, -15)
- local frameTweenblue = {}
- frameTweenblue.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- local searchTween1 = gsTween:Create(cmdsgui_searchDETAILTEXT, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), searchTween)
- searchTween1:Play()
- local frameTweenblue1 = gsTween:Create(cmdsgui_searchDETAILFRAME, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), frameTweenblue)
- frameTweenblue1:Play()
- end)
- cmdsgui_SearchFunction.FocusLost:Connect(function(enterPressed)
- if not enterPressed then
- cmdsgui_SearchFunction.TextTransparency = 1
- else
- cmdsgui_SearchFunction.Text = " "
- end
- local searchTween = {}
- searchTween.TextColor3 = Color3.fromRGB(240, 240, 240)
- searchTween.TextSize = 30
- searchTween.Position = UDim2.new(0, 0, 0, 0)
- local frameTweenblue = {}
- frameTweenblue.BackgroundColor3 = Color3.fromRGB(240, 240, 240)
- local searchTween1 = gsTween:Create(cmdsgui_searchDETAILTEXT, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), searchTween)
- searchTween1:Play()
- local frameTweenblue1 = gsTween:Create(cmdsgui_searchDETAILFRAME, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), frameTweenblue)
- frameTweenblue1:Play()
- end)
- cmdsgui_SearchFunction.Changed:Connect(function()
- local index = 0
- if cmdsgui_SearchFunction.Text ~= "" then
- for i,v in pairs(ListofCMDS:GetChildren()) do
- if v.Name == "cmdHere" then
- if not string.find(v.Text, cmdsgui_SearchFunction.Text) then
- v.Visible = false
- else
- v.Visible = true
- index = index + 1
- v.Position = UDim2.new(0, 5, 0, 50 + (index * 15))
- end
- end
- end
- end
- end)
- -- Command Execution
- LP.Chatted:Connect(function(chat)
- run(chat)
- end)
- function run(msg)
- if string.lower(string.sub(msg, 2, 5)) == "chat" then
- msg = msg
- elseif string.match(msg, "hotkey") and string.match(msg, "chat") then
- msg = msg
- else
- msg = string.lower(msg)
- end
- local cmdPrefix = string.sub(msg, 1, 1)
- if cmdPrefix == commandPrefix then
- msg = string.sub(msg, 2)
- local args = {}
- for arg in string.gmatch(msg,"[^%s]+") do
- table.insert(args,arg)
- end
- local cmdName = args[1]
- table.remove(args,1)
- local doCmd = Commands[cmdName]
- if doCmd ~= nil then
- doCmd(args)
- end
- end
- end
- -- Command bar
- local CommandBar = Instance.new("ScreenGui")
- local CMDBAR = Instance.new("Frame")
- local CMDBARText = Instance.new("TextBox")
- CommandBar.Name = "CommandBar"
- CommandBar.Parent = gsCoreGui
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = CommandBar
- CMDBAR.BackgroundColor3 = Color3.new(0.164706, 0.152941, 0.172549)
- CMDBAR.BorderSizePixel = 0
- CMDBAR.Position = UDim2.new(0.025, 0, 1, 0)
- CMDBAR.Size = UDim2.new(0, 270, 0, 35)
- CMDBARText.Name = "CMDBARText"
- CMDBARText.Parent = CMDBAR
- CMDBARText.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- CMDBARText.BorderSizePixel = 0
- CMDBARText.Position = UDim2.new(0, 5, 0, 5)
- CMDBARText.Size = UDim2.new(0, 260, 0, 25)
- CMDBARText.Font = Enum.Font.SourceSansLight
- CMDBARText.Text = ""
- CMDBARText.TextColor3 = Color3.new(0.933333, 0.933333, 0.933333)
- CMDBARText.TextScaled = true
- CMDBARText.TextSize = 14
- CMDBARText.TextWrapped = true
- Mouse.KeyDown:connect(function(Key)
- if Key == string.lower(commandPrefix) then
- CMDBARText:CaptureFocus()
- CMDBAR:TweenPosition(UDim2.new(0.015, 0, 0.95, 0), "Out", "Elastic", 0.5, true)
- end
- end)
- CMDBARText.FocusLost:connect(function(enterPressed)
- CMDBAR:TweenPosition(UDim2.new(0.015, 0, 1, 0), "Out", "Quad", 0.5, true)
- if enterPressed then
- local cmdmsg = CMDBARText.Text
- CMDBARText.Text = ""
- run(commandPrefix..cmdmsg)
- end
- end)
- local Match = Instance.new("Frame")
- Match.Name = "Match"
- Match.Parent = CMDBAR
- Match.BackgroundColor3 = Color3.new(0.164706, 0.152941, 0.172549)
- Match.BorderSizePixel = 0
- Match.Position = UDim2.new(0, 0, -4, 0)
- Match.Size = UDim2.new(1, 0, 4, 0)
- Match.Visible = false
- function CreateOption(Text)
- local Option1 = Instance.new("TextLabel")
- Option1.Name = "Option"
- Option1.Parent = Match
- Option1.BackgroundColor3 = Color3.new(1, 1, 1)
- Option1.BackgroundTransparency = 1
- Option1.Position = UDim2.new(-10, 0, 0, 0)
- Option1.Size = UDim2.new(1, 0, 0, 20)
- Option1.Font = Enum.Font.SourceSans
- Option1.Text = Text
- Option1.TextColor3 = Color3.new(0.952941, 0.952941, 0.952941)
- Option1.TextScaled = true
- Option1.TextWrapped = true
- end
- for i,cmdtext2 in pairs(CMDS) do
- CreateOption(cmdtext2)
- end
- CMDBARText.Changed:Connect(function()
- if CMDBARText.Text ~= "" and CMDBARText.Text ~= commandPrefix then
- Match.Visible = true
- local PositionMatch = 0
- for i,cmdtext in pairs(Match:GetChildren()) do
- if cmdtext.Name == "Option" then
- if string.find(cmdtext.Text, CMDBARText.Text) then
- cmdtext.Position = UDim2.new(0, 0, 0, 2 + (PositionMatch * 20))
- PositionMatch = PositionMatch + 1
- if cmdtext.Position == UDim2.new(0, 0, 0, 142) then
- cmdtext.Position = UDim2.new(-10, 0, 0, 0)
- PositionMatch = PositionMatch - 1
- end
- else
- cmdtext.Position = UDim2.new(-10, 0, 0, 0)
- end
- end
- end
- else
- Match.Visible = false
- end
- end)
- -- Chat
- local ChatLogsv2 = Instance.new("ScreenGui")
- local MainChatFrame = Instance.new("Frame")
- local Framess = Instance.new("Frame")
- local CloseChatGUI = Instance.new("TextButton")
- local Frame_222 = Instance.new("Frame")
- local PrintChat = Instance.new("TextButton")
- local Shadow1 = Instance.new("Frame")
- local Shadow2 = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- ChatLogsv2.Name = "ChatLogsv2"
- ChatLogsv2.Parent = gsCoreGui
- MainChatFrame.Name = "MainChatFrame"
- MainChatFrame.Parent = ChatLogsv2
- MainChatFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainChatFrame.BackgroundTransparency = 1
- MainChatFrame.Position = UDim2.new(0, 760, 0, 261)
- MainChatFrame.Size = UDim2.new(0, 525, 0, 337)
- MainChatFrame.Visible = false
- Framess.Parent = MainChatFrame
- Framess.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Framess.BorderSizePixel = 0
- Framess.Size = UDim2.new(0, 525, 0, 15)
- CloseChatGUI.Name = "CloseChatGUI"
- CloseChatGUI.Parent = Framess
- CloseChatGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseChatGUI.BackgroundTransparency = 1
- CloseChatGUI.BorderSizePixel = 0
- CloseChatGUI.Position = UDim2.new(0, 495, 0, 0)
- CloseChatGUI.Size = UDim2.new(0, 30, 0, 15)
- CloseChatGUI.Font = Enum.Font.SourceSansBold
- CloseChatGUI.Text = "X"
- CloseChatGUI.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CloseChatGUI.TextSize = 20
- Frame_222.Parent = MainChatFrame
- Frame_222.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Frame_222.BorderSizePixel = 0
- Frame_222.Position = UDim2.new(0, 0, 0, 15)
- Frame_222.Size = UDim2.new(0, 525, 0, 50)
- PrintChat.Name = "PrintChat"
- PrintChat.Parent = Frame_222
- PrintChat.BackgroundColor3 = Color3.new(0.870588, 0.25098, 0.25098)
- PrintChat.BorderSizePixel = 0
- PrintChat.Position = UDim2.new(0, 15, 0, 0)
- PrintChat.Size = UDim2.new(0, 170, 0, 30)
- PrintChat.Font = Enum.Font.SourceSansLight
- PrintChat.Text = "Print Chat"
- PrintChat.TextColor3 = Color3.new(0.960784, 0.960784, 0.960784)
- PrintChat.TextSize = 30
- PrintChat.TextWrapped = true
- Shadow1.Name = "Shadow1"
- Shadow1.Parent = MainChatFrame
- Shadow1.BackgroundColor3 = Color3.new(0, 0, 0)
- Shadow1.BackgroundTransparency = 0.5
- Shadow1.Position = UDim2.new(0, 2, 0, 2)
- Shadow1.Size = UDim2.new(0, 525, 0, 337)
- Shadow1.ZIndex = -1
- Shadow2.Name = "Shadow2"
- Shadow2.Parent = MainChatFrame
- Shadow2.BackgroundColor3 = Color3.new(0, 0, 0)
- Shadow2.BackgroundTransparency = 0.80000001192093
- Shadow2.Position = UDim2.new(0, 5, 0, 5)
- Shadow2.Size = UDim2.new(0, 525, 0, 337)
- Shadow2.ZIndex = -1
- ScrollingFrame.Parent = MainChatFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0, 65)
- ScrollingFrame.Size = UDim2.new(0, 525, 0, 271)
- ScrollingFrame.CanvasPosition = Vector2.new(0, 403)
- ScrollingFrame.ScrollBarThickness = 8
- function CreateChatText(plr, chat)
- for i,v in pairs(ScrollingFrame:GetDescendants()) do
- v.Position = v.Position - UDim2.new(0, 0, 0, 20)
- if v.Position == UDim2.new(0, 5, 0, 10) then
- v:Destroy()
- end
- end
- local Example = Instance.new("TextLabel")
- Example.Name = "Example"
- Example.Parent = ScrollingFrame
- Example.BackgroundColor3 = Color3.new(1, 1, 1)
- Example.BackgroundTransparency = 1
- Example.Position = UDim2.new(0, 5, 0, 650)
- Example.Size = UDim2.new(0, 500, 0, 20)
- Example.Font = Enum.Font.SourceSans
- Example.Text = "["..plr.Name.."]: "..chat
- Example.TextColor3 = Color3.new(0.960784, 0.960784, 0.960784)
- Example.TextScaled = true
- Example.TextSize = 20
- Example.TextWrapped = true
- Example.TextXAlignment = Enum.TextXAlignment.Left
- end
- CloseChatGUI.MouseButton1Click:Connect(function()
- MainChatFrame:TweenPosition(UDim2.new(0, 550, 0, -550), "InOut", "Sine", 2)
- wait(2.01)
- MainChatFrame.Visible = false
- end)
- printingChat = false
- PrintChat.MouseButton1Click:Connect(function()
- if printingChat == false then
- printingChat = true
- PrintChat.BackgroundColor3 = Color3.fromRGB(60, 200, 60)
- elseif printingChat == true then
- printingChat = false
- PrintChat.BackgroundColor3 = Color3.new(0.870588, 0.25098, 0.25098)
- end
- end)
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function updateChat(input)
- local delta = input.Position - dragStart
- local dragTime = 0.055
- local SmoothDrag = {}
- SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- local dragSmoothFunction = gsTween:Create(MainChatFrame, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag)
- dragSmoothFunction:Play()
- end
- Frame_222.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = MainChatFrame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- Frame_222.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- updateChat(input)
- end
- end)
- function printChat(player, chat)
- print("["..player.Name.."]: "..chat)
- end
- complimentReady = true
- for i,currentPlayersChatting in pairs(game:GetService("Players"):GetPlayers()) do
- currentPlayersChatting.Chatted:connect(function(chat)
- CreateChatText(currentPlayersChatting, chat)
- if printingChat then
- printChat(currentPlayersChatting, chat)
- end
- if copychatACTIVE then
- if currentPlayersChatting == copychatplayer then
- gsReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(chat, "All")
- end
- end
- if modeFling == true then
- if string.lower(string.sub(chat, 1, 7)) == "!fling " then
- if gsWorkspace:PGSIsEnabled() == false then
- FEGodmode()
- end
- if string.lower(string.sub(chat, 8)) == "me" then
- run(commandPrefix.."unfling")
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
- run(commandPrefix.."fling "..currentPlayersChatting.Name.." 2000000")
- else
- for i,notAll in pairs(findSinglePlayer(string.lower(string.sub(chat, 8)))) do
- if notAll ~= LP then
- run(commandPrefix.."unfling")
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
- run(commandPrefix.."fling "..notAll.Name.." 2000000")
- end
- end
- end
- end
- end
- if modeCompliment == true then
- if string.lower(string.sub(chat, 1, 3)) == "!c " then
- if complimentReady then
- complimentReady = false
- if string.lower(string.sub(chat, 4)) == "me" then
- complimentplr(currentPlayersChatting)
- else
- for i,Others in pairs(findSinglePlayer(string.lower(string.sub(chat, 4)))) do
- if Others == LP then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Don't be silly, I can't compliment myself!", "All")
- else
- complimentplr(Others)
- end
- end
- end
- wait(1)
- complimentReady = true
- end
- end
- end
- if modeMove == true then
- if string.lower(string.sub(chat, 1, 9)) == "!bringbot" then
- run(commandPrefix.."unfollow")
- run(commandPrefix.."unwalk")
- run(commandPrefix.."goto "..currentPlayersChatting.Name)
- elseif string.lower(string.sub(chat, 1, 6)) == "!walk " then
- for i,getWalkPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 7)))) do
- if getWalkPlayer == LP then
- run(commandPrefix.."unfollow")
- run(commandPrefix.."walk "..currentPlayersChatting.Name)
- else
- run(commandPrefix.."unfollow")
- run(commandPrefix.."walk "..getWalkPlayer.Name)
- end
- end
- elseif string.lower(string.sub(chat, 1, 8)) == "!follow " then
- for i,getFollowPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 9)))) do
- if getFollowPlayer == LP then
- run(commandPrefix.."unwalk")
- run(commandPrefix.."follow "..currentPlayersChatting.Name)
- else
- run(commandPrefix.."unwalk")
- run(commandPrefix.."follow "..getFollowPlayer.Name)
- end
- end
- end
- end
- if modeInfo == true then
- if infoReady then
- infoReady = false
- if string.lower(string.sub(chat, 1, 5)) == "!age " then
- for i,v in pairs(findSinglePlayer(string.lower(string.sub(chat, 6)))) do
- if v == LP then
- run(commandPrefix.."age "..currentPlayersChatting.Name)
- else
- run(commandPrefix.."age "..v.Name)
- end
- end
- end
- if string.lower(string.sub(chat, 1, 4)) == "!id " then
- for i,a in pairs(findSinglePlayer(string.lower(string.sub(chat, 5)))) do
- if a == LP then
- run(commandPrefix.."id "..currentPlayersChatting.Name)
- else
- run(commandPrefix.."id "..a.Name)
- end
- end
- end
- wait(1)
- infoReady = true
- end
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- CreateChatText(plr, chat)
- if printingChat then
- printChat(plr, chat)
- end
- if modeFling == true then
- if string.lower(string.sub(chat, 1, 7)) == "!fling " then
- if gsWorkspace:PGSIsEnabled() == false then
- FEGodmode()
- end
- if string.lower(string.sub(chat, 8)) == "me" then
- run(commandPrefix.."unfling")
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
- run(commandPrefix.."fling "..plr.Name.." 2000000")
- else
- for i,notAll in pairs(findSinglePlayer(string.lower(string.sub(chat, 8)))) do
- if notAll ~= LP then
- run(commandPrefix.."unfling")
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
- run(commandPrefix.."fling "..notAll.Name.." 2000000")
- end
- end
- end
- end
- end
- if modeCompliment == true then
- if string.lower(string.sub(chat, 1, 3)) == "!c " then
- if complimentReady == true then
- complimentReady = false
- if string.lower(string.sub(chat, 4)) == "me" then
- complimentplr(plr)
- else
- for i,Others in pairs(findSinglePlayer(string.lower(string.sub(chat, 4)))) do
- if Others == LP then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Don't be silly, I can't compliment myself!", "All")
- else
- complimentplr(Others)
- end
- end
- end
- wait(1)
- complimentReady = true
- end
- end
- end
- if modeMove == true then
- if string.lower(string.sub(chat, 1, 9)) == "!bringbot" then
- run(commandPrefix.."unfollow")
- run(commandPrefix.."unwalk")
- run(commandPrefix.."goto "..plr.Name)
- elseif string.lower(string.sub(chat, 1, 6)) == "!walk " then
- for i,getWalkPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 7)))) do
- if getWalkPlayer == LP then
- run(commandPrefix.."unfollow")
- run(commandPrefix.."walk "..plr.Name)
- else
- run(commandPrefix.."unfollow")
- run(commandPrefix.."walk "..getWalkPlayer.Name)
- end
- end
- elseif string.lower(string.sub(chat, 1, 8)) == "!follow " then
- for i,getFollowPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 9)))) do
- if getFollowPlayer == LP then
- run(commandPrefix.."unwalk")
- run(commandPrefix.."follow "..plr.Name)
- else
- run(commandPrefix.."unwalk")
- run(commandPrefix.."follow "..getFollowPlayer.Name)
- end
- end
- end
- end
- if modeInfo == true then
- if infoReady then
- infoReady = false
- if string.lower(string.sub(chat, 1, 5)) == "!age " then
- for i,v in pairs(findSinglePlayer(string.lower(string.sub(chat, 6)))) do
- if v == LP then
- run(commandPrefix.."age "..plr.Name)
- else
- run(commandPrefix.."age "..v.Name)
- end
- end
- end
- if string.lower(string.sub(chat, 1, 4)) == "!id " then
- for i,a in pairs(findSinglePlayer(string.lower(string.sub(chat, 5)))) do
- if a == LP then
- run(commandPrefix.."id "..plr.Name)
- else
- run(commandPrefix.."id "..a.Name)
- end
- end
- end
- wait(1)
- infoReady = true
- end
- end
- end)
- end)
- -- Loops
- noclip = false
- following = false
- trailing = false
- annoying = false
- flingnoclip = false
- staring = false
- stopsitting = false
- stareplr = ""
- CBRINGamount = 3
- spawnWS = CurrentWalkspeed
- spawnJP = CurrentJumppower
- spawnHH = CurrentHipheight
- spawningfegod = false
- looptpbypassfly = false
- if game.GameId == 245662005 or game.GameId == 601130232 then
- bypassMODE = true
- else
- bypassMODE = false
- end
- viewplr = ""
- loopview = false
- cmdForward = false
- forwardSpeed = 1
- loopviewfc = false
- spinTOhead = false
- spinObj = ""
- rideACTIVE = false
- ridePLAYER = ""
- LPcurrenthumanoid = LP.Character.Humanoid
- game:GetService('RunService').Stepped:connect(function()
- if LP.Character.Humanoid ~= nil then
- LPcurrenthumanoid = LP.Character.Humanoid
- end
- if noclip then
- if LP.Character then
- if LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- LP.Character.Head.CanCollide = false
- LP.Character.Torso.CanCollide = false
- LP.Character["Left Leg"].CanCollide = false
- LP.Character["Right Leg"].CanCollide = false
- LP.Character["Left Arm"].CanCollide = false
- LP.Character["Right Arm"].CanCollide = false
- elseif LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- LP.Character.Head.CanCollide = false
- LP.Character.UpperTorso.CanCollide = false
- LP.Character.LowerTorso.CanCollide = false
- LP.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end
- if following then
- LP.Character.HumanoidRootPart.CFrame = gsPlayers[flwplr.Name].Character.HumanoidRootPart.CFrame + gsPlayers[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * flwnum
- end
- if trailing then
- LP.Character.HumanoidRootPart.CFrame = gsPlayers[trlplr.Name].Character.HumanoidRootPart.CFrame + gsPlayers[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * trlnum
- end
- if annoying then
- LP.Character.HumanoidRootPart.CFrame = gsPlayers[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if walkto then
- LP.Character.Humanoid:MoveTo(walkplr.Character.HumanoidRootPart.Position)
- end
- if cbringing then
- CBRINGplr.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * CBRINGamount
- end
- if cbringingall then
- for i,getbringplrs in pairs(gsPlayers:GetPlayers()) do
- if getbringplrs ~= LP then
- getbringplrs.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * CBRINGamount
- end
- end
- end
- if staring then
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(LP.Character.Torso.Position, gsPlayers[stareplr.Name].Character.Torso.Position)
- end
- if stopsitting then
- LP.Character.Humanoid.Sit = false
- end
- if looptpbypassfly then
- pcall(function()
- LP.Character.Head.Anchored = false
- LP.Character.HumanoidRootPart.CFrame = gsWorkspace.rGETpartNUMBER2.CFrame
- LP.Character.Head.Anchored = true
- end)
- end
- if loopview then
- view(viewplr)
- end
- if cmdForward then
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * forwardSpeed
- end
- if loopviewfc then
- pcall(function()
- gsWorkspace.CurrentCamera.CameraSubject = gsWorkspace.rGETpartNUMBER2
- end)
- end
- if spinTOhead then
- pcall(function()
- spinObj.Position = LP.Character.Head.Position
- end)
- end
- if rideACTIVE == true then
- LP.character.HumanoidRootPart.CFrame = ridePLAYER.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0)
- end
- end)
- spawningatreset = false
- spawnresetpoint = LP.Character.Head.CFrame
- LPcurrenthumanoid.Died:Connect(function()
- flying = false
- doFREECAM = false
- if savingtoolsloop then
- run(commandPrefix.."savealltool")
- end
- if spawningatreset == true then
- spawnresetpoint = LP.Character.Head.CFrame + Vector3.new(0, 5, 0)
- end
- end)
- LP.CharacterAdded:Connect(function()
- wait(0.2)
- LP.Character.Humanoid.WalkSpeed = spawnWS
- LP.Character.Humanoid.JumpPower = spawnJP
- LP.Character.Humanoid.HipHeight = spawnHH
- if spawningfegod then
- FEGodmode()
- end
- if spawningpos and spawnpos ~= nil then
- LP.Character.HumanoidRootPart.CFrame = spawnpos
- end
- if spawningatreset == true then
- LP.Character.HumanoidRootPart.CFrame = spawnresetpoint
- end
- end)
- -- Commands
- Commands = {}
- Commands.print = function(args)
- local msg = table.concat(args," ")
- print(msg)
- end
- Commands.warn = function(args)
- local msg = table.concat(args," ")
- warn(msg)
- end
- Commands.sit = function(args)
- LP.Character.Humanoid.Sit = true
- end
- Commands.god = function(args)
- FEGodmode()
- Notification("warning", "You have enabled FE Godmode, tools will not work. Use "..commandPrefix.."grespawn to remove.", 7)
- end
- Commands.view = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if bypassMODE == false then
- view(v)
- Notification("info", "Now viewing "..v.Name..". Use "..commandPrefix.."unview to stop viewing.", 3)
- elseif bypassMODE == true then
- viewplr = v
- loopview = true
- end
- end
- end
- end
- Commands.unview = function(args)
- view(LP)
- loopview = false
- end
- Commands.gravity = function(args)
- if args[1] then
- gsWorkspace.Gravity = args[1]
- end
- end
- Commands.ungravity = function(args)
- gsWorkspace.Gravity = CurrentGravity
- end
- Commands.goto = function(args)
- if args[1] then
- if bypassMODE == false then
- for i,v in pairs(findPlayer(args[1])) do
- LP.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- elseif bypassMODE == true then
- for i,v in pairs(findPlayer(args[1])) do
- local TPbypass = {}
- TPbypass.CFrame = v.Character.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0)
- local TPFunction = gsTween:Create(LP.Character.HumanoidRootPart, TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.In), TPbypass)
- TPFunction:Play()
- end
- end
- end
- end
- Commands.fecheck = function(args)
- if gsWorkspace.FilteringEnabled == true then
- Notification("warning", "FE is enabled!", 7)
- else
- Notification("warning", "FE is disabled. Consider using a different script.", 7)
- end
- end
- Commands.lockws = function(args)
- lockWS()
- Notification("info", "Workspace locked.", 4)
- end
- Commands.unlockws = function(args)
- unlockWS()
- Notification("info", "Workspace unlocked.", 4)
- end
- Commands.noclip = function(args)
- noclip = true
- Notification("info", "Noclip enabled.", 4)
- end
- Commands.clip = function(args)
- noclip = false
- Notification("info", "Noclip disabled.", 4)
- end
- Commands.follow = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- flwplr = v
- end
- if args[2] then
- flwnum = args[2]
- else
- flwnum = -5
- end
- following = true
- else
- Notification("warning", "No player selected to follow! Use: "..commandPrefix.."follow player", 4)
- end
- end
- Commands.unfollow = function(args)
- following = false
- end
- Commands.fling = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= LP then
- view(v)
- pcall(function()
- LP.Character.HumanoidRootPart.Fling:Destroy()
- end)
- if not args[2] then
- RocketPropulsion(800000,1000,400000,v,"Fling")
- else
- RocketPropulsion(args[2],1500,400000,v,"Fling")
- end
- if noclip ~= true then
- flingnoclip = true
- noclip = true
- end
- end
- end
- else
- Notification("warning", "No player selected to fling! Use: "..commandPrefix.."fling player", 4)
- end
- end
- Commands.unfling = function(args)
- view(LP)
- pcall(function()
- if LP.Character.HumanoidRootPart.Fling then
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v.Name == "Fling" and v:IsA("RocketPropulsion") then
- v:Destroy()
- end
- end
- end
- end)
- if flingnoclip == true then
- noclip = false
- flingnoclip = false
- end
- end
- Commands.trail = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- trlplr = v
- end
- if args[2] then
- trlnum = args[2]
- else
- trlnum = 5
- end
- trailing = true
- else
- Notification("warning", "No player selected to trail! Use: "..commandPrefix.."trail player", 4)
- end
- end
- Commands.untrail = function(args)
- trailing = false
- end
- Commands.annoy = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- annplr = v
- end
- annoying = true
- else
- Notification("warning", "No player selected to annoy! Use: "..commandPrefix.."annoy player", 4)
- end
- end
- Commands.unannoy = function(args)
- annoying = false
- end
- Commands.reset = function(args)
- LP.Character:BreakJoints()
- end
- Commands.grespawn = function(args)
- LP.Character.Humanoid.Health = 0
- wait(1)
- LP.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- LP.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- Commands.respawn = function(args)
- local mod = Instance.new('Model', workspace) mod.Name = 'new '..LP.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- LP.Character = mod
- end
- Commands.speed = function(args)
- if args[1] then
- run(commandPrefix.."ws "..args[1])
- end
- end
- bypassingwalkspeed = false
- Commands.ws = function(args)
- if args[1] then
- if bypassMODE == false then
- LP.Character.Humanoid.WalkSpeed = args[1]
- elseif bypassMODE == true then
- if game.GameId == 245662005 then
- bypassingwalkspeed = true
- bypassWalkspeed = args[1]
- end
- end
- end
- end
- game:GetService("RunService").Heartbeat:Connect(function()
- if bypassingwalkspeed then
- LP.Character.Humanoid.WalkSpeed = bypassWalkspeed
- end
- end)
- Commands.jumppower = function(args)
- if args[1] then
- LP.Character.Humanoid.JumpPower = args[1]
- end
- end
- Commands.jp = function(args)
- if args[1] then
- LP.Character.Humanoid.JumpPower = args[1]
- end
- end
- Commands.hipheight = function(args)
- if args[1] then
- LP.Character.Humanoid.HipHeight = args[1]
- end
- end
- Commands.hh = function(args)
- if args[1] then
- LP.Character.Humanoid.HipHeight = args[1]
- end
- end
- Commands.default = function(args)
- LP.Character.Humanoid.WalkSpeed = CurrentWalkspeed
- LP.Character.Humanoid.HipHeight = CurrentHipheight
- LP.Character.Humanoid.JumpPower = CurrentJumppower
- end
- Commands.credits = function(args)
- Notification("info", "Shattervast was made by illremember#3799 , "..commandPrefix.."fullcredits for all credits.", 8)
- end
- Commands.attach = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= LP then
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- end
- end
- end
- end
- end
- Commands.fly = function(args)
- if bypassMODE == false then
- local speedget = 1
- repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') and LP.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- if args[1] then
- speedfly = args[1]
- else
- speedfly = 1
- end
- local T = LP.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- LP.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- LP.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- elseif bypassMODE == true then
- if not args[1] then
- run(commandPrefix.."fc")
- else
- run(commandPrefix.."fc "..args[1])
- end
- LP.Character.Head.Anchored = false
- looptpbypassfly = true
- view(LP)
- end
- end
- Commands.unfly = function(args)
- if bypassMODE == false then
- flying = false
- LP.Character.Humanoid.PlatformStand = false
- else
- looptpbypassfly = false
- run(commandPrefix.."unfreecam")
- local goalTP = LP.Character.HumanoidRootPart.CFrame
- if game.GameId == 245662005 then
- for i = 1, 5 do wait(0.2)
- LP.Character.HumanoidRootPart.CFrame = goalTP
- end
- else
- LP.Character.HumanoidRootPart.CFrame = goalTP
- end
- LP.Character.Head.Anchored = false
- end
- end
- Commands.kill = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v == LP then
- LP.Character:BreakJoints()
- else
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- local NOW = LP.Character.HumanoidRootPart.CFrame
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(100000,0,100000))
- wait(0.5)
- tp(LP,game:GetService("Players")[v.Name])
- wait(0.7)
- LP.Character.HumanoidRootPart.CFrame = NOW
- view(LP)
- end
- end
- end
- end
- end
- Commands.bring = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= LP then
- local NOW = LP.Character.HumanoidRootPart.CFrame
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], LP)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], LP)
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(LP, game:GetService("Players")[v.Name])
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = NOW
- end
- end
- end
- end
- end
- Commands.naked = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Clothing") then
- v:Destroy()
- end
- end
- end
- Commands.nolimbs = function(args)
- LP.Character["Left Arm"]:Destroy()
- LP.Character["Right Arm"]:Destroy()
- LP.Character["Left Leg"]:Destroy()
- LP.Character["Right Leg"]:Destroy()
- end
- Commands.noarms = function(args)
- LP.Character["Left Arm"]:Destroy()
- LP.Character["Right Arm"]:Destroy()
- end
- Commands.nolegs = function(args)
- LP.Character["Left Leg"]:Destroy()
- LP.Character["Right Leg"]:Destroy()
- end
- Commands.headless = function(args)
- local l = LP.Character.Humanoid:Clone()
- LP.Character.Humanoid:Destroy()
- wait(0.2)
- LP.Character.Head.CanCollide = false
- for i,v in pairs(LP.Character:GetDescendants()) do
- if string.sub(v.Name, 1, 4) == "Neck" then
- v:Destroy()
- end
- end
- wait(0.2)
- l.Name = "Humanoid"
- l.Parent = LP.Character
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character
- LP.Character.Animate:Destroy()
- end
- antiremotes = false
- Commands.antikick = function(args)
- if args[1] then
- if args[1] == "on" then
- antiremotes = true
- wait(0.2)
- for i,v in pairs(LP.Character:GetChildren()) do
- if string.find(string.lower(v.Name), "exploit") and v:IsA("LocalScript") then
- v.Disabled = true
- end
- end
- Notification("warning", "This command disables all remotes incase they are kick remotes, may break game.", 8)
- Notification("info", "Does not prevent serverside kicks, use "..commandPrefix.."antikick off to turn off.", 8)
- elseif args[1] == "off" then
- antiremotes = false
- Notification("warning", "Remote anti-kick turned off.", 8)
- end
- end
- end
- blockedremotes = {}
- Commands.blockremote = function(args)
- local getService = ""
- if args[1] then
- local remoteName = string.lower(tostring(args[1]))
- if args[2] then
- local serviceRemote = string.lower(tostring(args[2]))
- if serviceRemote == "workspace" then
- getService = "Workspace"
- elseif serviceRemote == "replicatedstorage" then
- getService = "ReplicatedStorage"
- elseif serviceRemote == "players" then
- getService = "Players"
- elseif serviceRemote == "lighting" then
- getService = "Lighting"
- elseif serviceRemote == "startergui" then
- getService = "StarterGui"
- elseif serviceRemote == "starterpack" then
- getService = "StarterPack"
- elseif serviceRemote == "starterplayer" then
- getService = "StarterPlayer"
- else
- getService = "ReplicatedStorage"
- end
- else
- getService = "ReplicatedStorage"
- end
- for i,getRemote in pairs(game:GetService(getService):GetDescendants()) do
- if string.lower(getRemote.Name) == remoteName then
- table.insert(blockedremotes, getRemote.Name)
- end
- end
- end
- Notification("warning", "If this command does not work, make sure you type remote name/service fully correct.", 8)
- end
- spyingremotes = false
- Commands.remotespy = function(args)
- if args[1] then
- if args[1] == "on" then
- spyingremotes = true
- Notification("info", "Remotespy turned on.", 4)
- elseif args[1] == "off" then
- spyingremotes = false
- Notification("info", "Remotespy turned off.", 4)
- end
- end
- end
- Commands.bang = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= nil then
- following = true
- flwplr = v
- flwnum = -1
- local bangAnimation = Instance.new("Animation")
- bangAnimation.AnimationId = "rbxassetid://148840371"
- bangTrack = LP.Character.Humanoid:LoadAnimation(bangAnimation)
- if args[2] then
- bangTrack:Play(.1, 1, args[2])
- else
- bangTrack:Play(.1, 1, 1)
- end
- end
- end
- else
- Notification("warning", "No player selected to follow! Use: "..commandPrefix.."follow player", 4)
- end
- end
- Commands.unbang = function(args)
- following = false
- bangTrack:Stop()
- end
- spamdelay = 1
- spamtext = "Spam"
- spamming = false
- Commands.spam = function(args)
- if args[1] then
- spamtext = args[1]
- spamming = true
- end
- end
- Commands.spamdelay = function(args)
- if args[1] then
- spamdelay = args[1]
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- Commands.unspam = function(args)
- spamming = false
- end
- Commands.info = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- createINFO(v)
- end
- end
- end
- Commands.age = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." Account Age: "..v.AccountAge.." days!", "All")
- end
- end
- end
- Commands.invisible = function(args)
- local Character = LP.Character
- if LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- local Clone = Character.HumanoidRootPart:Clone()
- Character.HumanoidRootPart:Destroy()
- Clone.Parent = Character
- else
- local Clone = Character.LowerTorso.Root:Clone()
- Character.LowerTorso.Root:Destroy()
- Clone.Parent = Character.LowerTorso
- end
- end
- walkto = false
- walkplr = ""
- Commands.walk = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- walkplr = v
- walkto = true
- noclip = true
- end
- end
- end
- Commands.unwalk = function(args)
- walkto = false
- noclip = false
- LP.Character.Humanoid:MoveTo(LP.Character.HumanoidRootPart.Position)
- end
- Commands.glitch = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- tp(game:GetService("Players")[v.Name], LP)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], LP)
- wait(0.5)
- local b = Instance.new("BodyForce")
- b.Parent = LP.Character.HumanoidRootPart
- b.Name = "Glitch"
- if args[2] then
- b.Force = Vector3.new(args[2],5000,0)
- else
- b.Force = Vector3.new(100000000,5000,0)
- end
- wait(6)
- b:Destroy()
- end
- end
- end
- end
- Commands.tp = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v == LP then
- if args[2] then
- for i,a in pairs(findSinglePlayer(args[2])) do
- v.Character.HumanoidRootPart.CFrame = a.Character.HumanoidRootPart.CFrame
- end
- end
- else
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,first in pairs(findSinglePlayer(args[1])) do
- if args[2] then
- for i,second in pairs(findSinglePlayer(args[2])) do
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(LP, first)
- wait(0.2)
- tp(LP, first)
- wait(0.5)
- tp(LP, second)
- wait(0.2)
- tp(LP, second)
- wait(0.2)
- getout(LP, first)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- Commands.givetool = function(args)
- if args[1] then
- if args[2] then
- local selectedTool = ""
- for i,allTools in pairs(LP.Character:GetDescendants()) do
- if allTools:IsA("Tool") and string.lower(allTools.Name) == string.lower(args[2]) then
- selectedTool = allTools
- else
- for i,otherTools in pairs(LP.Backpack:GetDescendants()) do
- if otherTools:IsA("Tool") and string.lower(otherTools.Name) == string.lower(args[2]) then
- selectedTool = otherTools
- end
- end
- end
- end
- for i,v in pairs(findSinglePlayer(args[1])) do
- if selectedTool ~= "" then
- selectedTool.Parent = v.Character
- end
- end
- else
- for i,plr in pairs(findSinglePlayer(args[1])) do
- for i,tool in pairs(LP.Character:GetDescendants()) do
- if tool:IsA("Tool") then
- tool.Parent = plr.Character
- end
- end
- end
- end
- end
- end
- Commands.givealltools = function(args)
- LP.Character.Humanoid:UnequipTools()
- for i,plr in pairs(findSinglePlayer(args[1])) do
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = plr.Character
- end
- end
- for i,a in pairs(LP.Backpack:GetDescendants()) do
- if a:IsA("Tool") then
- a.Parent = plr.Character
- end
- end
- end
- end
- Commands.blockhats = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Accessory") or v:IsA("Hat") then
- for i,mesh in pairs(v:GetDescendants()) do
- if mesh.Name == "Mesh" then
- mesh:Destroy()
- end
- end
- end
- end
- end
- Commands.blocktool = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,mesh in pairs(v:GetDescendants()) do
- if mesh.Name == "Mesh" then
- mesh:Destroy()
- end
- end
- end
- end
- end
- Commands.orbit = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- view(v)
- RocketPropulsion(5000,100,5000,v,"OrbitMove")
- end
- else
- Notification("warning", "No player selected to orbit! Use: "..commandPrefix.."orbit player", 4)
- end
- end
- Commands.unorbit = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v.Name == "OrbitMove" then
- v:Destroy()
- end
- end
- view(LP)
- end
- Commands.pos = function(args)
- Notification("info", "Your current position is ".. tostring(LP.Character.HumanoidRootPart.Position), 9)
- end
- SavedPosition = ""
- Commands.savepos = function(args)
- SavedPosition = LP.Character.HumanoidRootPart.CFrame
- end
- Commands.loadpos = function(args)
- if SavedPosition ~= "" then
- LP.Character.HumanoidRootPart.CFrame = SavedPosition
- end
- end
- Commands.tppos = function(args)
- if args[1] and args[2] and args[3] then
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(args[1], args[2], args[3]))
- end
- end
- Commands.pmspam = function(args)
- if args[1] then
- local gotPlayer = ""
- for i,v in pairs(findPlayer(args[1])) do
- gotPlayer = v
- end
- table.remove(args, 1)
- local pmSpamMsg = table.concat(args," ")
- spamtext = "/w "..gotPlayer.Name.." "..pmSpamMsg
- spamming = true
- end
- end
- Commands.unpmspam = function(args)
- spamming = false
- end
- Commands.wsvis = function(args)
- if args[1] then
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if v:IsA("Part") or v:IsA("Decal") then
- if tonumber(args[1]) > 1 then
- v.Transparency = 0.5
- else
- v.Transparency = args[1]
- end
- end
- end
- end
- clientSided()
- end
- Commands.bringobj = function(args)
- if args[1] then
- local Object = ""
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if string.lower(v.Name) == string.lower(args[1]) then
- Object = v
- end
- end
- if Object == "" then
- Notification("warning", "Object was not found in the workspace.", 6)
- end
- if args[2] then
- Object.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * args[2]
- else
- Object.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- clientSided()
- end
- end
- CBRINGplr = ""
- cbringing = false
- cbringingall = false
- Commands.cbring = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "all" or string.lower(tostring(args[1])) == "others" then
- cbringingall = true
- else
- for i,v in pairs(findPlayer(args[1])) do
- CBRINGplr = v
- cbringing = true
- end
- end
- if args[2] then
- CBRINGamount = args[2]
- else
- CBRINGamount = 3
- end
- clientSided()
- end
- end
- Commands.uncbring = function(args)
- cbringing = false
- cbringingall = false
- end
- Commands.cfreeze = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- v.Character.HumanoidRootPart.Anchored = true
- end
- clientSided()
- end
- end
- Commands.uncfreeze = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- v.Character.HumanoidRootPart.Anchored = false
- end
- else
- for i,all in pairs(gsPlayers:GetPlayers()) do
- all.Character.HumanoidRootPart.Anchored = false
- end
- end
- end
- Commands.unattach = function(args)
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(LP, LP)
- end
- currentToolSize = ""
- Commands.reach = function(args)
- if args[1] then
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- if string.lower(tostring(args[1])) == "off" then
- v.Handle.Size = currentToolSize
- v.Handle.SelectionBoxCreated:Destroy()
- LP.Character.Humanoid:UnequipTools()
- elseif string.lower(tostring(args[1])) == "on" then
- if args[2] then
- currentToolSize = v.Handle.Size
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "SelectionBoxCreated"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,args[2])
- v.GripPos = Vector3.new(0,0,0)
- LP.Character.Humanoid:UnequipTools()
- else
- currentToolSize = v.Handle.Size
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "SelectionBoxCreated"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- LP.Character.Humanoid:UnequipTools()
- end
- end
- end
- end
- end
- end
- Commands.droptool = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = gsWorkspace
- end
- end
- for i,a in pairs(LP.Backpack:GetDescendants()) do
- if a:IsA("Tool") then
- a.Parent = gsWorkspace
- end
- end
- end
- Commands.drophats = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Accessory") or v:IsA("Hat") then
- v.Parent = gsWorkspace
- end
- end
- end
- Commands.hidecmdbar = function(args)
- CMDBAR.Visible = false
- end
- Commands.showcmdbar = function(args)
- CMDBAR.Visible = true
- end
- Commands.prefix = function(args)
- if args[1] then
- commandPrefix = string.sub(tostring(args[1]), 1, 1)
- fullUpdate()
- end
- end
- Commands.removeinvis = function(args)
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
- if v.Transparency == 1 then
- v:Destroy()
- end
- end
- end
- clientSided()
- end
- Commands.removefog = function(args)
- gsLighting.FogStart = 0
- gsLighting.FogEnd = 9999999999999
- clientSided()
- end
- Commands.animation = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "gui" then
- loadstring(game:HttpGet(("https://pastebin.com/raw/mdbTSP4d"),true))()
- else
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://".. tostring(args[1])
- local track = LP.Character.Humanoid:LoadAnimation(Anim)
- if args[2] then
- track:Play(.1, 1, args[2])
- else
- track:Play(.1, 1, 1)
- end
- end
- end
- end
- Commands.btools = function(args)
- local Clone_T = Instance.new("HopperBin",LP.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",LP.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",LP.Backpack)
- Hold_T.BinType = "Grab"
- clientSided()
- end
- Commands.esp = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- local espPlayer = v
- for i,createESP in pairs(espPlayer.Character:GetDescendants()) do
- if createESP:IsA("Part") or createESP:IsA("MeshPart") then
- if createESP.Name ~= "HumanoidRootPart" and createESP.Name ~= "Handle" then
- local current = true
- local espBOX = Instance.new("BoxHandleAdornment")
- espBOX.Parent = gsCoreGui
- espBOX.Name = "rGET"..espPlayer.Name
- espBOX.Adornee = createESP
- espBOX.AlwaysOnTop = true
- espBOX.ZIndex = 0
- espBOX.Size = createESP.Size
- espBOX.Transparency = 0.3
- local AboveHead = Instance.new("BillboardGui")
- AboveHead.Parent = gsCoreGui
- AboveHead.Adornee = espPlayer.Character.Head
- AboveHead.Name = "rGET"..espPlayer.Name
- AboveHead.Size = UDim2.new(0, 100, 0, 100)
- AboveHead.StudsOffset = Vector3.new(0, 1, 0)
- AboveHead.AlwaysOnTop = true
- local Info = Instance.new("TextLabel")
- Info.Parent = AboveHead
- Info.BackgroundTransparency = 1
- Info.Position = UDim2.new(0, 0, 0, 0)
- Info.Size = UDim2.new(1, 0, 0, 40)
- Info.TextColor3 = Color3.fromRGB(200,200,200)
- Info.TextStrokeTransparency = 0.5
- Info.TextSize = 15
- if espPlayer.TeamColor == LP.TeamColor then
- espBOX.Color = BrickColor.new("Lime green")
- Info.TextStrokeColor3 = Color3.fromRGB(10,100,10)
- else
- espBOX.Color = BrickColor.new("Really red")
- Info.TextStrokeColor3 = Color3.fromRGB(100,10,10)
- end
- game:GetService('RunService').Stepped:connect(function()
- if current and LP.Character.Humanoid and espPlayer.Character.HumanoidRootPart then
- Info.Text = espPlayer.Name.." (".. math.floor((LP.Character.HumanoidRootPart.Position - espPlayer.Character.HumanoidRootPart.Position).magnitude)..")"
- end
- end)
- espPlayer.Character.Humanoid.Died:Connect(function()
- current = false
- espBOX:Destroy()
- AboveHead:Destroy()
- end)
- gsPlayers.PlayerRemoving:Connect(function(plr)
- if plr == espPlayer then
- current = false
- espBOX:Destroy()
- AboveHead:Destroy()
- end
- end)
- end
- end
- end
- end
- clientSided()
- end
- end
- Commands.unesp = function(args)
- if not args[1] then
- for i,v in pairs(gsCoreGui:GetDescendants()) do
- if string.sub(v.Name, 1, 4) == "rGET" then
- v:Destroy()
- end
- end
- else
- for i,v in pairs(gsCoreGui:GetDescendants()) do
- if string.sub(v.Name, 1, 4) == "rGET" then
- for i,a in pairs(findPlayer(args[1])) do
- if string.sub(v.Name, 5) == a.Name then
- v:Destroy()
- end
- end
- end
- end
- end
- end
- Commands.dice = function(args)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("You rolled a dice for ".. tostring(math.random(1, 6)), "All")
- end
- Commands.random = function(args)
- if args[1] and args[2] then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Picking random number between "..args[1].." and "..args[2].."... The number is ".. tostring(math.random(args[1], args[2])), "All")
- end
- end
- Commands.closegame = function(args)
- game:Shutdown()
- end
- Commands.savetool = function(args)
- if args[1] then
- for i,a in pairs(LP.Character:GetDescendants()) do
- if a:IsA("Tool") and string.lower(a.Name) == string.lower(tostring(args[1])) then
- a.Parent = LP
- local oldName = a.Name
- a.Name = "saved "..oldName
- else
- for i,n in pairs(LP.Backpack:GetDescendants()) do
- if n:IsA("Tool") and string.lower(n.Name) == string.lower(tostring(args[1])) then
- n.Parent = LP
- local sOldName = n.Name
- n.Name = "saved "..sOldName
- end
- end
- end
- end
- else
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP
- local oldName = v.Name
- v.Name = "saved "..oldName
- end
- end
- end
- end
- Commands.loadtool = function(args)
- if args[1] then
- for i,a in pairs(LP:GetChildren()) do
- if a:IsA("Tool") and string.sub(a.Name, 1, 5) == "saved" and string.lower(string.sub(a.Name, 7)) == string.lower(tostring(args[1])) then
- a.Parent = LP.Backpack
- local currentName = a.Name
- a.Name = string.sub(currentName, 7)
- end
- end
- else
- for i,v in pairs(LP:GetChildren()) do
- if string.sub(v.Name, 1, 5) == "saved" then
- v.Parent = LP.Backpack
- local currentName = v.Name
- v.Name = string.sub(currentName, 7)
- end
- end
- end
- end
- Commands.savealltool = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP
- local oldName = v.Name
- v.Name = "saved "..oldName
- end
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP
- local oldName = v.Name
- v.Name = "saved "..oldName
- end
- end
- end
- Commands.loadalltool = function(args)
- for i,v in pairs(LP:GetChildren()) do
- if v:IsA("Tool") and string.sub(v.Name, 1, 5) == "saved" then
- v.Parent = LP.Backpack
- local currentName = v.Name
- v.Name = string.sub(currentName, 7)
- end
- end
- end
- Mouse.KeyDown:Connect(function(key)
- if key == clicktpKEY and clicktpACTIVE == true then
- if Mouse.Target then
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)
- end
- end
- if key == clickdelKEY and clickdelACTIVE == true then
- if Mouse.Target then
- Mouse.Target:Destroy()
- end
- end
- end)
- Mouse.Button1Down:Connect(function()
- if clicktpACTIVE == true and clicktpCLICK == true then
- if Mouse.Target then
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)
- end
- end
- if clickdelACTIVE == true and clickdelCLICK == true then
- if Mouse.Target then
- Mouse.Target:Destroy()
- end
- end
- end)
- clicktpKEY = ""
- clickdelKEY = ""
- clicktpACTIVE = false
- clickdelACTIVE = false
- clicktpCLICK = false
- clickdelCLICK = false
- Commands.clicktp = function(args)
- if args[1] then
- clicktpKEY = string.sub(tostring(args[1]), 1, 1)
- clicktpACTIVE = true
- clicktpCLICK = false
- else
- clicktpKEY = ""
- clicktpACTIVE = true
- clicktpCLICK = true
- end
- clientSided()
- end
- Commands.clickdel = function(args)
- if args[1] then
- clickdelKEY = string.sub(tostring(args[1]), 1, 1)
- clickdelACTIVE = true
- clickdelCLICK = false
- else
- clickdelKEY = ""
- clickdelACTIVE = true
- clickdelCLICK = true
- end
- clientSided()
- end
- Commands.unclicktp = function(args)
- clicktpACTIVE = false
- end
- Commands.unclickdel = function(args)
- clickdelACTIVE = false
- end
- Commands.oof = function(args)
- spawn(function()
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true) end
- end
- end
- end
- end
- end)
- end
- Commands.chatlogs = function(args)
- MainChatFrame.Position = UDim2.new(0, 760, 0, 261)
- MainChatFrame.Visible = true
- end
- Commands.stopadmin = function(args)
- commandPrefix = " "
- following = false
- trailing = false
- annoying = false
- CMDBAR.Visible = false
- Match.Visible = false
- flying = false
- end
- Commands.freecam = function(args)
- for i,getFC in pairs(gsWorkspace:GetDescendants()) do
- if getFC.Name == "rGETpartNUMBER2" then
- getFC:Destroy()
- end
- end
- local CameraPart = Instance.new("Part")
- CameraPart.CanCollide = false
- CameraPart.CFrame = LP.Character.Head.CFrame
- CameraPart.Locked = true
- CameraPart.Transparency = 1
- CameraPart.Size = Vector3.new(1, 1, 1)
- CameraPart.Parent = gsWorkspace
- CameraPart.Name = "rGETpartNUMBER2"
- if bypassMODE == true then
- loopviewfc = true
- elseif bypassMODE == false then
- gsWorkspace.CurrentCamera.CameraSubject = CameraPart
- end
- local speedget = 1
- local T = CameraPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- if args[1] then
- speedfly = tonumber(args[1])
- else
- speedfly = 1
- end
- local function freecamfly()
- LP.Character.Head.Anchored = true
- doFREECAM = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not doFREECAM
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- freecamfly()
- end
- Commands.fc = function(args)
- if args[1] then
- run(commandPrefix.."freecam "..args[1])
- else
- run(commandPrefix.."freecam")
- end
- end
- Commands.unfreecam = function(args)
- doFREECAM = false
- LP.Character.Head.Anchored = false
- view(LP)
- if gsWorkspace.rGETpartNUMBER2 then
- gsWorkspace.rGETpartNUMBER2:Destroy()
- end
- loopviewfc = false
- end
- Commands.unfc = function(args)
- doFREECAM = false
- LP.Character.Head.Anchored = false
- view(LP)
- if gsWorkspace.rGETpartNUMBER2 then
- gsWorkspace.rGETpartNUMBER2:Destroy()
- end
- loopviewfc = false
- end
- Commands.gotofc = function(args)
- doFREECAM = false
- LP.Character.Head.Anchored = false
- view(LP)
- pcall(function()
- LP.Character.HumanoidRootPart.CFrame = gsWorkspace.rGETpartNUMBER2.CFrame
- gsWorkspace.rGETpartNUMBER2:Destroy()
- end)
- loopviewfc = false
- end
- Commands.fctp = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- pcall(function()
- gsWorkspace.rGETpartNUMBER2.CFrame = v.Character.Head.CFrame
- end)
- end
- end
- end
- Commands.cmds = function(args)
- CMDSmain.Position = UDim2.new(0, 695, 0, 297)
- CMDSmain.Visible = true
- CMDSmain:TweenSize(UDim2.new(0, 440, 0, 367), "InOut", "Sine", 1)
- end
- Commands.fullcredits = function(args)
- Notification("info", "Credit to Autumn, Josh and 3dsboy08 (Help with "..commandPrefix.."remotespy and anti client kick)", 1)
- Notification("info", "Credit to Infinite Yield developers (Assisted in "..commandPrefix.."esp and "..commandPrefix.."fly commands)", 1)
- Notification("info", "Credit to Timeless ("..commandPrefix.."invisible) and Harkinian ("..commandPrefix.."shutdown)", 1)
- Notification("info", "Credit to DEX creators ("..commandPrefix.."explorer) and xFunnieuss ("..commandPrefix.."spinhats)", 1)
- Notification("info", "Only creator is illremember", 2)
- end
- Commands.hotkey = function(args)
- if args[1] then
- local hotkeyKEY = string.sub(tostring(args[1]), 1, 3)
- if args[2] then
- table.remove(args, 1)
- local hotkeyCMD = table.concat(args, " ")
- table.insert(hotkeys, hotkeyCMD.."//"..hotkeyKEY)
- fullUpdate()
- Notification("info", "Hotkey added!", 1)
- end
- end
- end
- Mouse.KeyDown:Connect(function(key)
- for i,v in pairs(hotkeys) do
- local currentKey = string.match(v, "[%a%d]+$")
- if string.len(currentKey) == 1 then
- if key == string.sub(v, #v, #v) then
- local commandtoRUN = string.match(v, "^[%w%s]+")
- if string.sub(string.lower(tostring(commandtoRUN)), 1, 3) == "fly" then
- if bypassMODE == true then
- if doFREECAM == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."unfly")
- end
- else
- if flying == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."unfly")
- end
- end
- elseif tostring(commandtoRUN) == "noclip" then
- if noclip == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."clip")
- end
- elseif tostring(commandtoRUN) == "freecam" or tostring(commandtoRUN) == "fc" then
- if doFREECAM == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- if fchotkeymode == "goto" then
- run(commandPrefix.."gotofc")
- elseif fchotkeymode == "unfc" then
- run(commandPrefix.."unfreecam")
- end
- end
- else
- run(commandPrefix..tostring(commandtoRUN))
- end
- end
- else
- if string.lower(string.sub(tostring(currentKey), 1, 1)) == "f" then
- local commandtoRUN = string.match(v, "^[%w%s]+")
- local hotkeyadjust = tonumber(string.sub(currentKey, 2, 3)) + 25
- if string.byte(key) == hotkeyadjust then
- if string.sub(string.lower(tostring(commandtoRUN)), 1, 3) == "fly" then
- if bypassMODE == true then
- if doFREECAM == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."unfly")
- end
- else
- if flying == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."unfly")
- end
- end
- elseif tostring(commandtoRUN) == "noclip" then
- if noclip == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."clip")
- end
- elseif tostring(commandtoRUN) == "freecam" or tostring(commandtoRUN) == "fc" then
- if doFREECAM == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- if fchotkeymode == "goto" then
- run(commandPrefix.."gotofc")
- elseif fchotkeymode == "unfc" then
- run(commandPrefix.."unfreecam")
- end
- end
- else
- run(commandPrefix..tostring(commandtoRUN))
- end
- end
- end
- end
- end
- end)
- Commands.removeallhotkey = function(args)
- hotkeys = {}
- fullUpdate()
- Notification("warning", "All hotkeys reset/removed", 6)
- end
- Commands.removehotkey = function(args)
- if args[1] then
- for i,v in pairs(hotkeys) do
- local currentKey = string.match(v, "[%a%d]+$")
- if currentKey == string.lower(tostring(args[1])) then
- table.remove(hotkeys, i)
- fullUpdate()
- end
- end
- end
- end
- Commands.printhotkeys = function(args)
- for i,v in pairs(hotkeys) do
- warn("HOTKEYS:")
- print(v)
- end
- end
- Commands.os = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." is on "..v.OsPlatform, "All")
- end
- end
- end
- spinning = false
- Commands.spin = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- run(commandPrefix.."attach "..v.Name)
- annplr = v
- annoying = true
- spinning = true
- end
- end
- end
- Commands.unspin = function(args)
- if spinning then
- annoying = false
- spinning = false
- end
- run(""..commandPrefix.."unattach")
- end
- Commands.explorer = function(args)
- loadstring(game:GetObjects("rbxassetid://418957341")[1].Source)()
- Notification("info", "Loaded DEX explorer!", 5)
- end
- Commands.maxzoom = function(args)
- if args[1] then
- LP.CameraMaxZoomDistance = args[1]
- end
- end
- Commands.stare = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- stareplr = v
- staring = true
- end
- end
- end
- Commands.unstare = function(args)
- staring = false
- end
- Commands.tempgod = function(args)
- local hu = LP.Character.Humanoid
- local l = Instance.new("Humanoid")
- l.Parent = LP.Character
- l.Name = "Humanoid"
- wait(0.1)
- hu.Parent = LP
- gsWorkspace.CurrentCamera.CameraSubject = LP.Character
- LP.Character.Animate.Disabled = true
- wait(0.1)
- LP.Character.Animate.Disabled = false
- Notification("info", "Enabled Temp FE Godmode", 4)
- end
- Commands.void = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local NOW = LP.Character.HumanoidRootPart.CFrame
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(999999999999999,0,999999999999999))
- end
- end
- end
- end
- Commands.freefall = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local NOW = LP.Character.HumanoidRootPart.CFrame
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- end
- end
- end
- end
- Commands.version = function(args)
- Notification("info", "Current Shattervast Version: V2.8", 7)
- end
- Commands.shiftlockon = function(args)
- LP.DevEnableMouseLock = true
- Notification("info", "Shift lock enabled!", 5)
- end
- for i,needChat in pairs(gsPlayers:GetPlayers()) do
- needChat.Chatted:Connect(function(msg)
- if copychatall then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All")
- end
- end)
- end
- gsPlayers.PlayerAdded:Connect(function(plr)
- plr.Chatted:Connect(function(msg)
- if copychatall then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All")
- end
- end)
- end)
- copychatplayer = nil
- copychatall = false
- copychatACTIVE = false
- Commands.copychat = function(args)
- if args[1] then
- if string.lower(args[1]) == "all" or string.lower(args[1]) == "others" then
- copychatall = true
- else
- for i,v in pairs(findPlayer(args[1])) do
- if v ~= LP then
- copychatplayer = v
- copychatACTIVE = true
- end
- end
- end
- end
- end
- Commands.uncopychat = function(args)
- copychatall = false
- copychatACTIVE = false
- end
- Commands.newkill = function(args)
- if hasTools() == false then
- Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8)
- else
- if args[1] then
- for i,plr in pairs(findSinglePlayer(args[1])) do
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP.Character
- wait()
- v.Parent = plr.Character
- end
- end
- wait(0.4)
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(4000000, -10, 200000))
- end
- end
- end
- end
- Commands.newattach = function(args)
- if hasTools() == false then
- Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8)
- else
- if args[1] then
- for i,plr in pairs(findSinglePlayer(args[1])) do
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP.Character
- wait()
- v.Parent = plr.Character
- end
- end
- end
- end
- end
- end
- Commands.newbring = function(args)
- if hasTools() == false then
- Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8)
- else
- if args[1] then
- for i,plr in pairs(findSinglePlayer(args[1])) do
- local NOW = LP.Character.HumanoidRootPart.CFrame
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP.Character
- wait()
- v.Parent = plr.Character
- end
- end
- wait(0.4)
- LP.Character.HumanoidRootPart.CFrame = NOW
- wait(0.4)
- LP.Character.HumanoidRootPart.CFrame = NOW
- end
- end
- end
- end
- Commands.spawn = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "ws" then
- spawnWS = args[2] or CurrentWalkspeed
- LP.Character.Humanoid.WalkSpeed = args[2] or CurrentWalkspeed
- elseif string.lower(tostring(args[1])) == "jp" then
- spawnJP = args[2] or CurrentJumppower
- LP.Character.Humanoid.JumpPower = args[2] or CurrentJumppower
- elseif string.lower(tostring(args[1])) == "hh" then
- spawnHH = args[2] or CurrentHipheight
- LP.Character.Humanoid.HipHeight = args[2] or CurrentHipheight
- elseif string.lower(tostring(args[1])) == "god" then
- spawningfegod = true
- FEGodmode()
- end
- end
- end
- Commands.unspawn = function(args)
- spawnWS = CurrentWalkspeed
- spawnJP = CurrentJumppower
- spawnHH = CurrentHipheight
- spawningfegod = false
- Notification("info", "Reset spawning stats", 5)
- end
- savingtoolsloop = false
- Commands.autosavetool = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "on" then
- savingtoolsloop = true
- elseif string.lower(tostring(args[1])) == "off" then
- savingtoolsloop = false
- end
- end
- end
- modeFling = false
- modeCompliment = false
- modeMove = false
- modeInfo = false
- Commands.beginbot = function(args)
- if not args[1] then
- print("fling // compliment // move // info")
- Notification("info", ""..commandPrefix.."beginbot Modes printed", 5)
- else
- if string.lower(tostring(args[1])) == "fling" then
- modeFling = true
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hello! I am Fling-Bot 5000! Say !fling [Player] to fling that player!", "All")
- elseif string.lower(tostring(args[1])) == "compliment" then
- modeCompliment = true
- complimentReady = true
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Good day, I am Compliment-Bot. Say !c [Player] to give them a compliment.", "All")
- elseif string.lower(tostring(args[1])) == "move" then
- modeMove = true
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hi, I am movement bot. Commands you can use: !walk [Player], !bringbot, !follow [Player].", "All")
- elseif string.lower(tostring(args[1])) == "info" then
- modeInfo = true
- infoReady = true
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hey, I'm Info-Bot. Commands you can use: !age [Player], !id [Player].", "All")
- end
- end
- end
- Commands.endbot = function(args)
- if not args[1] then
- modeFling = false
- modeCompliment = false
- modeMove = false
- modeInfo = false
- else
- if string.lower(tostring(args[1])) == "fling" then
- modeFling = false
- elseif string.lower(tostring(args[1])) == "compliment" then
- modeCompliment = false
- elseif string.lower(tostring(args[1])) == "move" then
- modeMove = false
- elseif string.lower(tostring(args[1])) == "info" then
- modeInfo = false
- end
- end
- end
- Commands.stopsit = function(args)
- stopsitting = true
- end
- Commands.gosit = function(args)
- stopsitting = false
- end
- chattingerror = true
- Commands.chaterror = function(args)
- if chattingerror then
- chattingerror = false
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All")
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All")
- wait(4)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All")
- wait(3)
- chattingerror = true
- end
- end
- spawnpos = nil
- spawningpos = true
- Commands.spawnpoint = function(args)
- spawnpos = LP.Character.HumanoidRootPart.CFrame
- spawningpos = true
- Notification("info", "Spawn point has been set! Use "..commandPrefix.."nospawn to remove.", 6)
- end
- Commands.nospawn = function(args)
- spawningpos = false
- Notification("info", "Spawn point has been removed. Use "..commandPrefix.."spawnpoint to enable.", 6)
- end
- Commands.bypass = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "on" then
- bypassMODE = true
- Notification("warning", "Bypass mode turned on, this changes functions of "..commandPrefix.."fly and other commands to bypass most anti-exploits.", 7)
- elseif string.lower(tostring(args[1])) == "off" then
- bypassMODE = false
- Notification("warning", "Bypass mode has been turned off.", 7)
- end
- end
- end
- Commands.fixcam = function(args)
- gsWorkspace.CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- LP.CameraMinZoomDistance = 0.5
- LP.CameraMaxZoomDistance = 400
- LP.CameraMode = "Classic"
- LP.DevCameraOcclusionMode = CurrentNormal
- end
- Commands.gotoobj = function(args)
- if args[1] then
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if string.lower(v.Name) == string.lower(tostring(args[1])) then
- LP.Character.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0, 3, 0)
- end
- end
- end
- end
- Commands.breakcam = function(args)
- gsWorkspace.CurrentCamera.CameraSubject = LP.Character.Head
- end
- Commands.inviscam = function(args)
- LP.DevCameraOcclusionMode = "Invisicam"
- end
- printobjKEY = ""
- printobjCLICKING = false
- printobjACTIVE = false
- Commands.printobj = function(args)
- if args[1] then
- printobjKEY = string.sub(tostring(args[1]), 1, 1)
- printobjACTIVE = true
- printobjCLICKING = false
- else
- printobjKEY = ""
- printobjACTIVE = true
- printobjCLICKING = true
- end
- end
- Mouse.KeyDown:Connect(function(key)
- if key == printobjKEY and printobjACTIVE == true then
- if Mouse.Target then
- local path = Mouse.Target:GetFullName()
- local getPath = "game:GetService(\"Workspace\")"
- local getSpaces = ""
- local separate = {}
- local a = nil
- for v in string.gmatch(string.sub(path, 10), "[^.]+") do
- if string.match(v, " ") then
- a = "["..v.."]"
- table.insert(separate, a)
- else
- a = "."..v
- table.insert(separate, a)
- end
- getSpaces = table.concat(separate, "")
- end
- local fullPath = getPath..getSpaces
- print(fullPath)
- end
- end
- end)
- Mouse.Button1Down:Connect(function()
- if printobjCLICKING == true and printobjACTIVE == true then
- if Mouse.Target then
- local path = Mouse.Target:GetFullName()
- local getPath = "game:GetService(\"Workspace\")"
- local getSpaces = ""
- local separate = {}
- local a = nil
- for v in string.gmatch(string.sub(path, 10), "[^.]+") do
- if string.match(v, " ") then
- a = "["..v.."]"
- table.insert(separate, a)
- else
- a = "."..v
- table.insert(separate, a)
- end
- getSpaces = table.concat(separate, "")
- end
- local fullPath = getPath..getSpaces
- print(fullPath)
- end
- end
- end)
- Commands.unprintobj = function(args)
- printobjACTIVE = false
- printobjCLICKING = false
- end
- Commands.hotkeyfc = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "goto" then
- fchotkeymode = "goto"
- elseif string.lower(tostring(args[1])) == "unfc" then
- fchotkeymode = "unfc"
- end
- fullUpdate()
- end
- end
- Commands.carpet = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= nil then
- annoying = true
- annplr = v
- local carpetAnimation = Instance.new("Animation")
- carpetAnimation.AnimationId = "rbxassetid://282574440"
- carpetTrack = LP.Character.Humanoid:LoadAnimation(carpetAnimation)
- carpetTrack:Play(.1, 1, 1)
- end
- end
- end
- end
- Commands.uncarpet = function(args)
- annoying = false
- carpetTrack:Stop()
- end
- Commands.brickcreate = function(args)
- if args[1] then
- local createPosition = LP.Character.HumanoidRootPart.CFrame
- if args[2] and args[3] and args[4] then
- createPosition = CFrame.new(Vector3.new(args[2], args[3], args[4]))
- else
- createPosition = LP.Character.HumanoidRootPart.CFrame
- end
- for i = 1, args[1] do
- LP.Character.HumanoidRootPart.CFrame = createPosition
- run(commandPrefix.."blockhats")
- wait(0.2)
- run(commandPrefix.."drophats")
- wait(0.2)
- run(commandPrefix.."reset")
- wait(6)
- end
- end
- end
- Commands.forward = function(args)
- if args[1] then
- forwardSpeed = args[1]
- else
- forwardSpeed = 1
- end
- cmdForward = true
- end
- Commands.unforward = function(args)
- cmdForward = false
- end
- Commands.id = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." Account ID: "..v.UserId.."!", "All")
- end
- end
- end
- Commands.spinhats = function(args) -- Credit to xFunnieuss
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Accessory") or v:IsA("Hat") then
- local keep = Instance.new("BodyPosition") keep.Parent = v.Handle keep.Name = "no"
- local spin = Instance.new("BodyAngularVelocity") spin.Parent = v.Handle spin.Name = "ha"
- if v.Handle.AccessoryWeld then
- v.Handle.AccessoryWeld:Destroy()
- end
- if args[1] then
- spin.AngularVelocity = Vector3.new(0, args[1], 0)
- spin.MaxTorque = Vector3.new(0, args[1] * 2, 0)
- else
- spin.AngularVelocity = Vector3.new(0, 100, 0)
- spin.MaxTorque = Vector3.new(0, 200, 0)
- end
- keep.P = 30000
- keep.D = 50
- spinObj = keep
- spinTOhead = true
- end
- end
- end
- Commands.unspinhats = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Accessory") or v:IsA("Hat") then
- pcall(function()
- run(commandPrefix.."drophats")
- wait(2)
- v.Handle.spin:Destroy()
- v.Handle.keep:Destroy()
- end)
- end
- end
- end
- savedmap = {}
- Commands.savemap = function(args)
- for i,v in pairs(gsWorkspace:GetChildren()) do
- v.Archivable = true
- if not v:IsA("Terrain") and not v:IsA("Camera") then
- if not gsPlayers:FindFirstChild(v.Name) then
- table.insert(savedmap, v:Clone())
- end
- end
- end
- clientSided()
- end
- Commands.loadmap = function(args)
- for i,v in pairs(gsWorkspace:GetChildren()) do
- if not v:IsA("Terrain") and not v:IsA("Camera") then
- if not gsPlayers:FindFirstChild(v.Name) then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- end
- for i,a in ipairs(savedmap) do
- a:Clone().Parent = gsWorkspace
- end
- clientSided()
- end
- Commands.creatorid = function(args)
- LP.UserId = game.CreatorId
- end
- Commands.gameid = function(args)
- Notification("info", "Current game's ID = "..game.GameId, 8)
- end
- Commands.delobj = function(args)
- if args[1] then
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if string.lower(v.Name) == string.lower(tostring(args[1])) then
- v:Destroy()
- clientSided()
- end
- end
- end
- end
- Commands.glide = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local goal = {}
- goal.CFrame = v.Character.HumanoidRootPart.CFrame
- local defaultSpeed = 3
- if args[2] then
- if tonumber(args[2]) < 10 then
- defaultSpeed = tonumber(args[2])
- else
- defaultSpeed = 5
- end
- else
- defaultSpeed = 3
- end
- local goalFunction = gsTween:Create(LP.Character.HumanoidRootPart, TweenInfo.new(defaultSpeed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), goal)
- goalFunction:Play()
- end
- end
- end
- stutterON = false
- Commands.stutter = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "on" then
- stutterON = true
- elseif string.lower(tostring(args[1])) == "off" then
- stutterON = false
- wait(0.4)
- LP.Character.HumanoidRootPart.Anchored = false
- end
- end
- end
- spawn(function()
- while wait(0.1) do
- if stutterON == true then
- LP.Character.HumanoidRootPart.Anchored = false
- wait(0.1)
- LP.Character.HumanoidRootPart.Anchored = true
- end
- end
- end)
- Commands.platform = function(args)
- local a = Instance.new("Part")
- a.Parent = gsWorkspace
- a.Size = Vector3.new(10, 1, 10)
- a.Anchored = true
- a.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0)
- LP.Character.HumanoidRootPart.CFrame = a.CFrame + Vector3.new(0, 2, 0)
- clientSided()
- wait(20)
- a:Destroy()
- end
- Commands.servertime = function(args)
- Notification("info", "Server time is "..math.ceil(tonumber(gsWorkspace.DistributedGameTime)).." seconds.", 8)
- end
- Commands.ride = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://179224234"
- RIDEtrack = LP.Character.Humanoid:LoadAnimation(Anim)
- rideACTIVE = true
- ridePLAYER = v
- RIDEtrack:Play()
- end
- end
- end
- Commands.unride = function(args)
- RIDEtrack:Stop()
- rideACTIVE = false
- end
- Commands.cmute = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/mute "..v.Name, "All")
- clientSided()
- end
- end
- end
- Commands.uncmute = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/unmute "..v.Name, "All")
- end
- end
- end
- Commands.hat = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- HATtrack = LP.Character.Humanoid:LoadAnimation(Anim)
- rideACTIVE = true
- ridePLAYER = v
- HATtrack:Play()
- view(v)
- end
- end
- end
- Commands.unhat = function(args)
- HATtrack:Stop()
- rideACTIVE = false
- view(LP)
- end
- --[[Commands.spawnreset = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "on" then
- spawningatreset = true
- elseif string.lower(tostring(args[1])) == "off" then
- spawningatreset = false
- end
- end
- end]]
- Commands.chat = function(args)
- if args[1] then
- local Chatmsg = table.concat(args, " ")
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Chatmsg, "All")
- end
- end
- -- findPlayer function (ALL, OTHERS, ME, NOOBS, VETERANS, OLDVETERANS, FRIENDS, NOFRIENDS, DEFAULT, RANDOM, SAMETEAM, NOTEAM, OTHERTEAM, TEAMname)
- function findPlayer(plr)
- local players = {}
- local find = plr:lower()
- local getAllNames = getmultipleplayers(find)
- for i,mplr in pairs(getAllNames) do
- if mplr == "all" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- table.insert(players,v)
- end
- elseif mplr == "others" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Name ~= LP.Name then
- table.insert(players,v)
- end
- end
- elseif mplr == "me" then
- table.insert(players,LP)
- elseif mplr == "noobs" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.AccountAge <= 3 then
- table.insert(players,v)
- end
- end
- elseif mplr == "veterans" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.AccountAge >= 365 then
- table.insert(players,v)
- end
- end
- elseif mplr == "oldveterans" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.AccountAge >= 1500 then
- table.insert(players,v)
- end
- end
- elseif mplr == "friends" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v:IsFriendsWith(LP.UserId) and v.Name ~= LP.Name then
- table.insert(players,v)
- end
- end
- elseif mplr == "nofriends" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if not v:IsFriendsWith(LP.UserId) and v.Name ~= LP.Name then
- table.insert(players,v)
- end
- end
- elseif mplr == "default" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Character:FindFirstChild("Pal Hair") or v.Character:FindFirstChild("Kate Hair") then
- table.insert(players,v)
- end
- end
- elseif mplr == "random" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- table.insert(players,v[math.random(1, #v)])
- end
- elseif mplr == "sameteam" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Team == LP.Team then
- table.insert(players,v)
- end
- end
- elseif mplr == "noteam" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Team == nil then
- table.insert(players,v)
- end
- end
- elseif mplr == "otherteam" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Team ~= LP.Team then
- table.insert(players,v)
- end
- end
- elseif string.sub(mplr, 1, 4) == "team" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- local spaceTEAM = {}
- for teamValues in (string.gmatch(string.sub(mplr, 5), "[^_]+")) do
- spaceTEAM[#spaceTEAM + 1] = teamValues
- end
- local gottrueteam = table.concat(spaceTEAM, " ")
- if string.lower(tostring(v.Team)) == string.lower(gottrueteam) then
- table.insert(players,v)
- end
- end
- else
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if string.lower(v.Name):sub(1, #mplr) == string.lower(mplr) then
- table.insert(players,v)
- end
- end
- end
- end
- return players
- end
- function getmultipleplayers(plr)
- local plrsgotten = {}
- for i in string.gmatch(plr,"[^,]+") do
- table.insert(plrsgotten,i)
- end
- return plrsgotten
- end
- function findSinglePlayer(plr)
- local players = {}
- local find = plr:lower()
- if find == "me" then
- table.insert(players,LP)
- else
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if string.lower(v.Name):sub(1, #find) == string.lower(find) then
- table.insert(players,v)
- end
- end
- end
- local oneplayer = {}
- pcall(function()
- table.insert(oneplayer, players[math.random(1, #players)])
- end)
- return oneplayer
- end
- -- Anti Kick
- if getrawmetatable then
- function formatargs(getArgs,v)
- if #getArgs == 0 then
- return ""
- end
- local collectArgs = {}
- for k,v in next,getArgs do
- local argument = ""
- if type(v) == "string" then
- argument = "\""..v.."\""
- elseif type(v) == "table" then
- argument = "{" .. formatargs(v,true) .. "}"
- else
- argument = tostring(v)
- end
- if v and type(k) ~= "number" then
- table.insert(collectArgs,k.."="..argument)
- else
- table.insert(collectArgs,argument)
- end
- end
- return table.concat(collectArgs, ", ")
- end
- kicknum = 0
- local game_meta = getrawmetatable(game)
- local game_namecall = game_meta.__namecall
- local game_index = game_meta.__index
- local w = (setreadonly or fullaccess or make_writeable)
- pcall(w, game_meta, false)
- game_meta.__namecall = function(out, ...)
- local args = {...}
- local Method = args[#args]
- args[#args] = nil
- if Method == "Kick" and out == LP then
- kicknum = kicknum + 1
- warn("Blocked client-kick attempt "..kicknum)
- return
- end
- if antiremotes then
- if Method == "FireServer" or Method == "InvokeServer" then
- if out.Name ~= "CharacterSoundEvent" and out.Name ~= "SayMessageRequest" and out.Name ~= "AddCharacterLoadedEvent" and out.Name ~= "RemoveCharacterEvent" and out.Name ~= "DefaultServerSoundEvent" and out.Parent ~= "DefaultChatSystemChatEvents" then
- warn("Blocked remote: "..out.Name.." // Method: "..Method)
- return
- end
- end
- else
- if Method == "FireServer" or Method == "InvokeServer" then
- for i,noremote in pairs(blockedremotes) do
- if out.Name == noremote and out.Name ~= "SayMessageRequest" then
- warn("Blocked remote: "..out.Name.." // Method: "..Method)
- return
- end
- end
- end
- end
- if spyingremotes then
- if Method == "FireServer" or Method == "InvokeServer" then
- if out.Name ~= "CharacterSoundEvent" and out.Name ~= "AddCharacterLoadedEvent" and out.Name ~= "RemoveCharacterEvent" and out.Name ~= "DefaultServerSoundEvent" and out.Name ~= "SayMessageRequest" then
- local arguments = {}
- for i = 1,#args do
- arguments[i] = args[i]
- end
- local getScript = getfenv(2).script
- if getScript == nil then
- getScript = "??? (Not Found) ???"
- end
- warn("<> <> <> A "..out.ClassName.." has been fired! How to fire:\ngame."..out:GetFullName()..":"..Method.."("..formatargs(arguments)..")\n\nFired from script: ".. tostring(getScript:GetFullName()))
- end
- end
- end
- return game_namecall(out, ...)
- end
- end
- -- FE Check
- function FEcheckDefault()
- if gsWorkspace.FilteringEnabled == true then
- createIntro("warning", "FE is enabled! Press "..commandPrefix.." to bring Command Bar.", 7)
- else
- createIntro("warning", "FE is disabled. Consider using a different script.", 7)
- end
- end
- FEcheckDefault()
- end)
- TextLabel.Parent = MainGUI
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0, 0, 0.910447776, 0)
- TextLabel.Size = UDim2.new(0, 367, 0, 36)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Kermit's GUI #kermitlove"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- close.Name = "close"
- close.Parent = MainGUI
- close.BackgroundColor3 = Color3.new(1, 1, 1)
- close.BorderSizePixel = 0
- close.Position = UDim2.new(0.918256104, 0, 0, 0)
- close.Size = UDim2.new(0, 30, 0, 31)
- close.Font = Enum.Font.SourceSansSemibold
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextScaled = true
- close.TextSize = 14
- close.TextWrapped = true
- close.MouseButton1Click:connect(function()
- MainGUI.Visible = false
- opengui.Visible = true
- end)
- RoseHub.Name = "RoseHub"
- RoseHub.Parent = MainGUI
- RoseHub.BackgroundColor3 = Color3.new(1, 1, 1)
- RoseHub.Position = UDim2.new(0, 0, 0.534825861, 0)
- RoseHub.Size = UDim2.new(0, 174, 0, 35)
- RoseHub.Font = Enum.Font.SourceSansLight
- RoseHub.Text = "RoseHub"
- RoseHub.TextColor3 = Color3.new(0, 0, 0)
- RoseHub.TextScaled = true
- RoseHub.TextSize = 14
- RoseHub.TextWrapped = true
- RoseHub.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/YH7x3naH'),true))()
- print("Working")
- end)
- ESP.Name = "ESP"
- ESP.Parent = MainGUI
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.Position = UDim2.new(0, 0, 0.621890545, 0)
- ESP.Size = UDim2.new(0, 174, 0, 43)
- ESP.Font = Enum.Font.SourceSansLight
- ESP.Text = "ESP and stuff"
- ESP.TextColor3 = Color3.new(0, 0, 0)
- ESP.TextScaled = true
- ESP.TextSize = 14
- ESP.TextWrapped = true
- ESP.MouseButton1Click:connect(function()
- pcall(function()
- local espcolor = Color3.fromRGB(140, 69, 102)
- local wallhack_esp_transparency = .4
- local gui_hide_button = {Enum.KeyCode.LeftControl, "h"}
- local plrs = game:GetService("Players")
- local lplr = game:GetService("Players").LocalPlayer
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- aimbothider = false; aimbothiderspeed = .5
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, "z"}
- local espupdatetime = 5; autoesp = false; local charmsesp = true
- local movementcounting = true
- local mouselock = false
- local canaimat = true
- local lockaim = true; local lockangle = 5
- local ver = "2.4"
- local cam = game.Workspace.CurrentCamera
- local BetterDeathCount = true
- local ballisticsboost = 0
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- local lightesp = false
- local abs = math.abs
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextBox")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp", "ql", "qa", "qd", "qs"}
- local gotstring = 0
- local function getrandomstring()
- gotstring = gotstring+666
- local str = ""
- local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
- "а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф","х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
- "0","1","2","3","4","5","6","7","8","9", }
- local counting123 = 0
- for i, v in ipairs(randomstring) do
- counting123 = i
- end
- do
- math.randomseed(tick()+gotstring)
- for i = 3, math.random(1,100) do
- math.randomseed(i+tick()+gotstring)
- local oneortwo = math.random(1,2)
- if oneortwo == 2 then
- math.randomseed(i+tick()+gotstring)
- str = str..""..randomstring[math.random(1, counting123)]
- else
- math.randomseed(i+tick()+gotstring)
- str = str..""..string.upper(randomstring[math.random(1, counting123)])
- end
- end
- end
- return str
- end
- local mousedown = false
- local isonmovething = false
- local mouseoffset = Vector2.new()
- local mousedown = false
- local bspeed = 3584
- local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd = "d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql = "l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt = "t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
- Gui.Name = getrandomstring()
- Move.Name = getrandomstring()
- Move.Draggable = true
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.5, 0,0.018, 0)
- Move.Size = UDim2.new(0, 320, 0, 30)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- Move.MouseLeave:Connect(function()
- isonmovething = mousedown and true or false
- end)
- mouse.Button1Down:connect(function()
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- end)
- mouse.Button1Up:connect(function()
- mousedown = false
- end)
- mouse.Move:Connect(function()
- if isonmovething == true and mousedown then
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end
- end)
- local function uc (st)
- local ast = ""
- for i, v in ipairs(st) do
- local let = aimbotoffset[v]
- ast = ast..let
- end
- return ast
- end
- Main.Name = getrandomstring()
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
- st1.Name = getrandomstring()
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0, 0, 0, 0)
- st1.Size = UDim2.new(1, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = uc(aimbotstatus)
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = getrandomstring()
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.TextXAlignment = Enum.TextXAlignment.Left
- st1_2.Text = "Current ballistics: 0"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- local aimbothiderbox = Instance.new("TextBox")
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- aimbothiderbox.Size = UDim2.new(1, 0,0.162, 0)
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.BackgroundTransparency = 1
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Bullet speed = 3584"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = Main
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Name = getrandomstring()
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- local espstatustext = teambasedstatus:Clone()
- espstatustext.Name = getrandomstring()
- espstatustext.Position = UDim2.new(0, 0,0.58, 0)
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- espstatustext.Parent = Main
- local hide = Instance.new("TextButton")
- hide.Text = "_"
- hide.BackgroundTransparency = 1
- hide.TextScaled = true
- hide.TextWrapped = true
- hide.Size = UDim2.new(0.1, 0,1, 0)
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Name = getrandomstring()
- hide.Parent = Move
- Name.Name = getrandomstring()
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 1, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS gui v"..ver
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local scr = Instance.new("ScrollingFrame")
- scr.Size = Main.Size
- scr.Position = Main.Position
- scr.ScrollBarThickness = 0
- scr.BackgroundTransparency = 1
- scr.Name = getrandomstring()
- Main.Size = UDim2.new(1, 0, 1, 0)
- Main.Position = UDim2.new(0,0,0,0)
- Main.Parent = scr
- scr.Parent = Move
- startpos = Main.Position
- Move.Active = true
- -- Scripts:
- hided = false
- hide.MouseButton1Click:Connect(function()
- if hided == false then
- hided = true
- Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
- else
- hided = false
- Main:TweenPosition(startpos)
- end
- end)
- aimbothiderbox.FocusLost:Connect(function()
- local numb = tonumber(aimbothiderbox.Text)
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- if numb ~= nil then
- aimbothiderspeed = numb
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- end)
- local plrsforaim = {}
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- --Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- pcall(function()
- if not game:GetService("CoreGui") then
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- else
- Gui.Parent = game:GetService("CoreGui")
- end
- end)
- local espheadthing
- do
- local BillboardGui = Instance.new("BillboardGui")
- local PName = Instance.new("TextLabel")
- local Pdist = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- --Properties:
- --BillboardGui.Parent = game.Workspace.Part
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 0
- BillboardGui.Size = UDim2.new(0, 100, 0, 46)
- BillboardGui.Name = "headoverthing"
- PName.Name = "PName"
- PName.Parent = BillboardGui
- PName.BackgroundColor3 = espcolor
- PName.BackgroundTransparency = 0.55000001192093
- PName.BorderSizePixel = 0
- PName.Size = UDim2.new(0, 100, 0, 23)
- PName.Font = Enum.Font.SourceSans
- PName.Text = "urmom"
- PName.TextColor3 = Color3.new(0, 0, 0)
- PName.TextScaled = true
- PName.TextSize = 14
- PName.TextWrapped = true
- st1.Text = uc(aimbotstatus)
- Pdist.Name = "Pdist"
- Pdist.Parent = BillboardGui
- Pdist.AnchorPoint = Vector2.new(0.5, 0)
- Pdist.BackgroundColor3 = espcolor
- Pdist.BackgroundTransparency = 0.55000001192093
- Pdist.BorderSizePixel = 0
- Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
- Pdist.Size = UDim2.new(0, 70, 0, 23)
- Pdist.Font = Enum.Font.SourceSans
- Pdist.Text = "666"
- Pdist.TextColor3 = Color3.new(0, 0, 0)
- Pdist.TextScaled = true
- Pdist.TextSize = 14
- Pdist.TextWrapped = true
- ImageLabel.Parent = BillboardGui
- ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderColor3 = espcolor
- ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
- ImageLabel.Rotation = 180
- ImageLabel.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel.Image = "rbxassetid://2832171824"
- ImageLabel.ImageColor3 = espcolor
- ImageLabel.ImageTransparency = 0.55000001192093
- ImageLabel_2.Parent = BillboardGui
- ImageLabel_2.BackgroundColor3 = espcolor
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
- ImageLabel_2.Rotation = 180
- ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel_2.Image = "rbxassetid://2832177613"
- ImageLabel_2.ImageColor3 = espcolor
- ImageLabel_2.ImageTransparency = 0.55000001192093
- espheadthing = BillboardGui
- end
- f = {}
- f.UpdateHeadUI = function(v)
- if v.Adornee and v.Adornee ~= nil then
- local destr = false
- if TeamBased then
- destr = true
- local plr = plrs:GetPlayerFromCharacter(v.Adornee.Parent)
- if plr and plr.Team and plr.Team.Name ~= lplr.Team.Name then
- destr = false
- end
- end
- if lightesp == true then
- v.Pdist.TextColor3 = Color3.new(1,1,1)
- v.PName.TextColor3 = Color3.new(1,1,1)
- else
- v.Pdist.TextColor3 = Color3.new(0,0,0)
- v.PName.TextColor3 = Color3.new(0,0,0)
- end
- local d = math.floor((cam.CFrame.p - v.Adornee.CFrame.p).magnitude)
- v.Pdist.Text = tostring(d)
- if d < 14 then
- v.Enabled = false
- else
- v.Enabled = true
- end
- v.StudsOffset = Vector3.new(0,.6+d/14,0)
- if destr then
- v:Destroy()
- end
- else
- v:Destroy()
- end
- end
- st1.Text = uc(aimbotstatus)
- local espforlder
- local partconverter = Instance.new("Part")
- --local headsupdatelist = {}
- st1_3.FocusLost:connect(function()
- if tonumber(st1_3.Text) then
- bspeed = tonumber(st1_3.Text)
- else
- end
- end)
- f.addesp = function()
- pcall(function()
- --print("ESP ran")
- if espforlder then
- espforlder:Destroy()
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- pcall(function()
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = partconverter.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- --table.insert(headsupdatelist, ht)
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- ht.Parent = p
- end
- end
- end
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end)
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- pcall(function()
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- end
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- --table.insert(headsupdatelist, ht)
- ht.Parent = p
- end
- end
- end)
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end
- end
- end
- end)
- end
- local uis = game:GetService("UserInputService")
- local bringall = false
- local hided2 = false
- local upping = false
- local downing = false
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- --print("worked1")
- f.addesp()
- elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- if hided2 == false then
- hided2 = true
- autoesp =false
- if espforlder then
- espforlder:Destroy()
- end
- Gui.Enabled = false
- else
- Gui.Enabled = true
- hided2 = false
- end
- elseif a == "y" then
- if aimbothider == false then
- aimbothider = true
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- aimbothider = false
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- elseif a == "l" then
- if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- else
- if lightesp == true then
- lightesp = false
- else
- lightesp = true
- end
- end
- elseif a == "]" then
- upping = true
- downing = false
- elseif a== "[" then
- downing = true
- upping = false
- elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- if Aim_Assist == true then
- Aim_Assist = false
- --print("disabled")
- else
- Aim_Assist = true
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not uis:IsKeyDown(Enum.KeyCode.R) then
- if movementcounting then
- movementcounting = false
- else
- movementcounting = true
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and uis:IsKeyDown(Enum.KeyCode.R) then
- ballisticsboost = 0
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- --print(plr)
- end
- local old = aimatpart
- plr.Character.Humanoid.Died:Connect(function()
- --print("died")
- if aimatpart and aimatpart == old then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- canaimat = false
- delay(1.1, function()
- canaimat = true
- end)
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- local d = math.deg
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function aimat(part)
- if part then
- --print(part)
- local d = (cam.CFrame.p - part.CFrame.p).magnitude
- local calculatedrop
- local timetoaim = 0
- local pos2 = Vector3.new()
- if movementcounting == true then
- timetoaim = d/bspeed
- pos2 = part.Velocity * timetoaim
- end
- local minuseddrop = (ballisticsboost+50)/50
- if ballisticsboost ~= 0 then
- calculatedrop = d - (d/minuseddrop)
- else
- calculatedrop = 0
- end
- --print(calculatedrop)
- local addative = Vector3.new()
- if movementcounting then
- addative = pos2
- end
- local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+ Vector3.new(0, calculatedrop, 0)))
- if aimbothider == true or Aim_Assist == true then
- cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
- else
- cam.CFrame = cf
- end
- --print(cf)
- end
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- pcall(function()
- delay(0, function()
- while wait(.32) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- for i, plr in pairs(plrs:GetChildren()) do
- local minangle = math.rad(5.5)
- local lastpart = nil
- local function gg(plr)
- pcall(function()
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local raycasted = false
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- if dist < 4 then
- raycasted = true
- end
- if raycasted == true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- local an = abs(an1.X) + abs(an1.Y)
- if an < minangle then
- minangle = an
- lastpart = plr.Character.Head
- end
- end
- end
- end)
- end
- if TeamBased then
- if plr.Team.Name ~= lplr.Team.Name then
- gg(plr)
- end
- else
- gg(plr)
- end
- --print(math.deg(minangle))
- if lastpart then
- aimatpart = lastpart
- aimatpart.Parent.Humanoid.Died:Connect(function()
- if aimatpart == lastpart then
- aimatpart = nil
- end
- end)
- end
- end
- end
- end
- end)
- end)
- local oldheadpos
- local lastaimapart
- game:GetService("RunService").RenderStepped:Connect(function(dt)
- if uis:IsKeyDown(Enum.KeyCode.RightBracket) or uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
- if upping then
- ballisticsboost = ballisticsboost + dt/1.9
- elseif downing then
- ballisticsboost = ballisticsboost - dt/1.9
- end
- end
- if movementcounting then
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.Text = "Current ballistics: "..tostring(math.floor(ballisticsboost*10)/10)
- else
- st1_2.TextColor3 = Color3.new(1,0,0)
- end
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart == aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- if dist > 40 then
- aimatpart = nil
- end
- end
- lastaimapart = aimatpart
- oldheadpos = lastaimapart.CFrame.p
- do
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- aimat(aimatpart)
- pcall(function()
- if Aim_Assist == true then
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- if obj then
- --print(obj:GetFullName())
- end
- if not obj or dist > 6 then
- aimatpart = nil
- --print("ooof")
- end
- canaimat = false
- delay(.5, function()
- canaimat = true
- end)
- end
- end)
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- --warn("loaded")
- end)
- end)
- Reviz.Name = "Reviz"
- Reviz.Parent = MainGUI
- Reviz.BackgroundColor3 = Color3.new(1, 1, 1)
- Reviz.Position = UDim2.new(0.585831046, 0, 0.534825861, 0)
- Reviz.Size = UDim2.new(0, 152, 0, 35)
- Reviz.Font = Enum.Font.SourceSansLight
- Reviz.Text = "Reviz Admin"
- Reviz.TextColor3 = Color3.new(0, 0, 0)
- Reviz.TextScaled = true
- Reviz.TextSize = 14
- Reviz.TextWrapped = true
- Reviz.MouseButton1Click:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ":"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- Fly.Name = "Fly"
- Fly.Parent = MainGUI
- Fly.BackgroundColor3 = Color3.new(1, 1, 1)
- Fly.Position = UDim2.new(0.585831046, 0, 0.621890545, 0)
- Fly.Size = UDim2.new(0, 152, 0, 43)
- Fly.Font = Enum.Font.SourceSansLight
- Fly.Text = "Fly [Press E]"
- Fly.TextColor3 = Color3.new(0, 0, 0)
- Fly.TextScaled = true
- Fly.TextSize = 14
- Fly.TextWrapped = true
- Fly.MouseButton1Click:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- Vehicle.Name = "Vehicle"
- Vehicle.Parent = MainGUI
- Vehicle.BackgroundColor3 = Color3.new(1, 1, 1)
- Vehicle.Position = UDim2.new(0.585831046, 0, 0.728855729, 0)
- Vehicle.Size = UDim2.new(0, 152, 0, 40)
- Vehicle.Font = Enum.Font.SourceSansLight
- Vehicle.Text = "Vehicle Simulator GUI"
- Vehicle.TextColor3 = Color3.new(0, 0, 0)
- Vehicle.TextScaled = true
- Vehicle.TextSize = 14
- Vehicle.TextWrapped = true
- Vehicle.MouseButton1Click:connect(function()
- -- Instances:
- local VehicleSimultor = Instance.new("ScreenGui")
- local VSV1 = Instance.new("Frame")
- local TItle = Instance.new("TextLabel")
- local TItle_2 = Instance.new("TextLabel")
- local Speed = Instance.new("TextButton")
- local SpeedBind = Instance.new("TextBox")
- local Close = Instance.new("TextButton")
- local NitroSpeed = Instance.new("TextButton")
- local NST = Instance.new("TextBox")
- local NitroForce = Instance.new("TextButton")
- local NFT = Instance.new("TextBox")
- local JumpHeight = Instance.new("TextButton")
- local JHT = Instance.new("TextBox")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TptoCrate = Instance.new("TextButton")
- local TeleportLT = Instance.new("TextButton")
- local TeleportToCar = Instance.new("TextButton")
- local CrateESP = Instance.new("TextButton")
- local GiveAllPerks = Instance.new("TextButton")
- local SuperCar = Instance.new("TextButton")
- local InfiniteNitro = Instance.new("TextButton")
- local AutoFarm = Instance.new("TextButton")
- local Torque = Instance.new("TextButton")
- local Torquet = Instance.new("TextBox")
- local SteeringForce = Instance.new("TextButton")
- local SFT = Instance.new("TextBox")
- local Open = Instance.new("TextButton")
- --Properties:
- VehicleSimultor.Name = "VehicleSimultor"
- VehicleSimultor.Parent = game.CoreGui
- VSV1.Name = "VSV1"
- VSV1.Parent = VehicleSimultor
- VSV1.BackgroundColor3 = Color3.new(0.282353, 0.282353, 0.282353)
- VSV1.BorderSizePixel = 0
- VSV1.Position = UDim2.new(0.341240883, 0, 0.10428305, 0)
- VSV1.Size = UDim2.new(0, 369, 0, 407)
- VSV1.Active = true
- VSV1.Draggable = true
- TItle.Name = "TItle"
- TItle.Parent = VSV1
- TItle.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- TItle.BorderSizePixel = 0
- TItle.Position = UDim2.new(-3.83744082e-05, 0, -0.0101027992, 0)
- TItle.Size = UDim2.new(0, 369, 0, 36)
- TItle.Font = Enum.Font.SourceSansLight
- TItle.Text = "Vehicle Simultor Gui"
- TItle.TextColor3 = Color3.new(1, 1, 1)
- TItle.TextSize = 25
- TItle_2.Name = "TItle"
- TItle_2.Parent = VSV1
- TItle_2.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
- TItle_2.BorderSizePixel = 0
- TItle_2.Position = UDim2.new(-3.83744082e-05, 0, 0.0778456926, 0)
- TItle_2.Size = UDim2.new(0, 369, 0, 10)
- TItle_2.Font = Enum.Font.SourceSansLight
- TItle_2.Text = ""
- TItle_2.TextColor3 = Color3.new(1, 1, 1)
- TItle_2.TextSize = 25
- Speed.Name = "Speed"
- Speed.Parent = VSV1
- Speed.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Speed.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- Speed.BorderSizePixel = 3
- Speed.Position = UDim2.new(0.0415850431, 0, 0.11448466, 0)
- Speed.Size = UDim2.new(0, 166, 0, 25)
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = "Max Speed"
- Speed.TextColor3 = Color3.new(1, 1, 1)
- Speed.TextSize = 25
- SpeedBind.Name = "SpeedBind"
- SpeedBind.Parent = Speed
- SpeedBind.BackgroundColor3 = Color3.new(1, 1, 1)
- SpeedBind.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- SpeedBind.BorderSizePixel = 3
- SpeedBind.Position = UDim2.new(1.0793581, 0, -0.00314961374, 0)
- SpeedBind.Size = UDim2.new(0, 155, 0, 25)
- SpeedBind.Font = Enum.Font.SourceSans
- SpeedBind.PlaceholderText = "Amount"
- SpeedBind.Text = ""
- SpeedBind.TextColor3 = Color3.new(0, 0, 0)
- SpeedBind.TextSize = 25
- Close.Name = "Close"
- Close.Parent = VSV1
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.91011405, 0, 0, 0)
- Close.Size = UDim2.new(0, 33, 0, 30)
- Close.Font = Enum.Font.SourceSansLight
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 30
- Close.TextWrapped = true
- NitroSpeed.Name = "NitroSpeed"
- NitroSpeed.Parent = VSV1
- NitroSpeed.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- NitroSpeed.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- NitroSpeed.BorderSizePixel = 3
- NitroSpeed.Position = UDim2.new(0.0415850431, 0, 0.280174315, 0)
- NitroSpeed.Size = UDim2.new(0, 166, 0, 25)
- NitroSpeed.Font = Enum.Font.SourceSans
- NitroSpeed.Text = "Nitro Max Speed"
- NitroSpeed.TextColor3 = Color3.new(1, 1, 1)
- NitroSpeed.TextSize = 25
- NST.Name = "NST"
- NST.Parent = NitroSpeed
- NST.BackgroundColor3 = Color3.new(1, 1, 1)
- NST.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- NST.BorderSizePixel = 3
- NST.Position = UDim2.new(1.0793581, 0, -0.00629922748, 0)
- NST.Size = UDim2.new(0, 155, 0, 25)
- NST.Font = Enum.Font.SourceSans
- NST.PlaceholderText = "Amount"
- NST.Text = ""
- NST.TextColor3 = Color3.new(0, 0, 0)
- NST.TextSize = 25
- NitroForce.Name = "NitroForce"
- NitroForce.Parent = VSV1
- NitroForce.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- NitroForce.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- NitroForce.BorderSizePixel = 3
- NitroForce.Position = UDim2.new(0.0415850468, 0, 0.362042129, 0)
- NitroForce.Size = UDim2.new(0, 166, 0, 25)
- NitroForce.Font = Enum.Font.SourceSans
- NitroForce.Text = "Nitro Force"
- NitroForce.TextColor3 = Color3.new(1, 1, 1)
- NitroForce.TextSize = 25
- NFT.Name = "NFT"
- NFT.Parent = NitroForce
- NFT.BackgroundColor3 = Color3.new(1, 1, 1)
- NFT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- NFT.BorderSizePixel = 3
- NFT.Position = UDim2.new(1.07935798, 0, 0, 0)
- NFT.Size = UDim2.new(0, 155, 0, 25)
- NFT.Font = Enum.Font.SourceSans
- NFT.PlaceholderText = "Amount"
- NFT.Text = ""
- NFT.TextColor3 = Color3.new(0, 0, 0)
- NFT.TextSize = 25
- JumpHeight.Name = "JumpHeight"
- JumpHeight.Parent = VSV1
- JumpHeight.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- JumpHeight.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- JumpHeight.BorderSizePixel = 3
- JumpHeight.Position = UDim2.new(0.0419999994, 0, 0.443515956, 0)
- JumpHeight.Size = UDim2.new(0, 166, 0, 25)
- JumpHeight.Font = Enum.Font.SourceSans
- JumpHeight.Text = "Jump Height"
- JumpHeight.TextColor3 = Color3.new(1, 1, 1)
- JumpHeight.TextSize = 25
- JHT.Name = "JHT"
- JHT.Parent = JumpHeight
- JHT.BackgroundColor3 = Color3.new(1, 1, 1)
- JHT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- JHT.BorderSizePixel = 3
- JHT.Position = UDim2.new(1.0793581, 0, -0.00629922748, 0)
- JHT.Size = UDim2.new(0, 155, 0, 25)
- JHT.Font = Enum.Font.SourceSans
- JHT.PlaceholderText = "Amount"
- JHT.Text = ""
- JHT.TextColor3 = Color3.new(0, 0, 0)
- JHT.TextSize = 25
- ScrollingFrame.Parent = VSV1
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ScrollingFrame.BackgroundTransparency = 1
- ScrollingFrame.Position = UDim2.new(0, 0, 0.601494849, 0)
- ScrollingFrame.Size = UDim2.new(0, 369, 0, 156)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.469999999, 0)
- TptoCrate.Name = "TptoCrate"
- TptoCrate.Parent = ScrollingFrame
- TptoCrate.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- TptoCrate.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TptoCrate.BorderSizePixel = 3
- TptoCrate.Position = UDim2.new(0.490514904, 0, 0.270000011, 0)
- TptoCrate.Size = UDim2.new(0, 167, 0, 41)
- TptoCrate.Font = Enum.Font.SourceSans
- TptoCrate.Text = "TP to Crates"
- TptoCrate.TextColor3 = Color3.new(1, 1, 1)
- TptoCrate.TextSize = 20
- TeleportLT.Name = "TeleportLT"
- TeleportLT.Parent = ScrollingFrame
- TeleportLT.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- TeleportLT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TeleportLT.BorderSizePixel = 3
- TeleportLT.Position = UDim2.new(0.490514934, 0, 0.0104986876, 0)
- TeleportLT.Size = UDim2.new(0, 167, 0, 41)
- TeleportLT.Font = Enum.Font.SourceSans
- TeleportLT.Text = "Teleport to Long Tunnel"
- TeleportLT.TextColor3 = Color3.new(1, 1, 1)
- TeleportLT.TextSize = 20
- TeleportToCar.Name = "TeleportToCar"
- TeleportToCar.Parent = ScrollingFrame
- TeleportToCar.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- TeleportToCar.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TeleportToCar.BorderSizePixel = 3
- TeleportToCar.Position = UDim2.new(0.0189701896, 0, 0.0104986876, 0)
- TeleportToCar.Size = UDim2.new(0, 167, 0, 41)
- TeleportToCar.Font = Enum.Font.SourceSans
- TeleportToCar.Text = "Teleport To Car"
- TeleportToCar.TextColor3 = Color3.new(1, 1, 1)
- TeleportToCar.TextSize = 20
- CrateESP.Name = "CrateESP"
- CrateESP.Parent = ScrollingFrame
- CrateESP.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- CrateESP.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- CrateESP.BorderSizePixel = 3
- CrateESP.Position = UDim2.new(0.0162601657, 0, 0.270000011, 0)
- CrateESP.Size = UDim2.new(0, 167, 0, 41)
- CrateESP.Font = Enum.Font.SourceSans
- CrateESP.Text = "Crate ESP"
- CrateESP.TextColor3 = Color3.new(1, 1, 1)
- CrateESP.TextSize = 20
- GiveAllPerks.Name = "GiveAllPerks"
- GiveAllPerks.Parent = ScrollingFrame
- GiveAllPerks.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GiveAllPerks.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- GiveAllPerks.BorderSizePixel = 3
- GiveAllPerks.Position = UDim2.new(0.0189701933, 0, 0.519999981, 0)
- GiveAllPerks.Size = UDim2.new(0, 167, 0, 41)
- GiveAllPerks.Font = Enum.Font.SourceSans
- GiveAllPerks.Text = "Give All Perks"
- GiveAllPerks.TextColor3 = Color3.new(1, 1, 1)
- GiveAllPerks.TextSize = 20
- SuperCar.Name = "SuperCar"
- SuperCar.Parent = ScrollingFrame
- SuperCar.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- SuperCar.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- SuperCar.BorderSizePixel = 3
- SuperCar.Position = UDim2.new(0.493224919, 0, 0.519999981, 0)
- SuperCar.Size = UDim2.new(0, 167, 0, 41)
- SuperCar.Font = Enum.Font.SourceSans
- SuperCar.Text = "Give Super Speed"
- SuperCar.TextColor3 = Color3.new(1, 1, 1)
- SuperCar.TextSize = 20
- InfiniteNitro.Name = "InfiniteNitro"
- InfiniteNitro.Parent = ScrollingFrame
- InfiniteNitro.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- InfiniteNitro.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- InfiniteNitro.BorderSizePixel = 3
- InfiniteNitro.Position = UDim2.new(0.490514904, 0, 0.769999981, 0)
- InfiniteNitro.Size = UDim2.new(0, 167, 0, 41)
- InfiniteNitro.Font = Enum.Font.SourceSans
- InfiniteNitro.Text = "Infinite Nitro"
- InfiniteNitro.TextColor3 = Color3.new(1, 1, 1)
- InfiniteNitro.TextSize = 20
- AutoFarm.Name = "AutoFarm"
- AutoFarm.Parent = ScrollingFrame
- AutoFarm.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- AutoFarm.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- AutoFarm.BorderSizePixel = 3
- AutoFarm.Position = UDim2.new(0.0162601657, 0, 0.769999981, 0)
- AutoFarm.Size = UDim2.new(0, 167, 0, 41)
- AutoFarm.Font = Enum.Font.SourceSans
- AutoFarm.Text = "Auto Farm"
- AutoFarm.TextColor3 = Color3.new(1, 1, 1)
- AutoFarm.TextSize = 20
- Torque.Name = "Torque"
- Torque.Parent = VSV1
- Torque.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Torque.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- Torque.BorderSizePixel = 3
- Torque.Position = UDim2.new(0.0399999991, 0, 0.197285011, 0)
- Torque.Size = UDim2.new(0, 166, 0, 25)
- Torque.Font = Enum.Font.SourceSans
- Torque.Text = "Torque"
- Torque.TextColor3 = Color3.new(1, 1, 1)
- Torque.TextSize = 25
- Torquet.Name = "Torquet"
- Torquet.Parent = Torque
- Torquet.BackgroundColor3 = Color3.new(1, 1, 1)
- Torquet.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- Torquet.BorderSizePixel = 3
- Torquet.Position = UDim2.new(1.079, 0, -0.030026257, 0)
- Torquet.Size = UDim2.new(0, 155, 0, 25)
- Torquet.Font = Enum.Font.SourceSans
- Torquet.PlaceholderText = "Amount"
- Torquet.Text = ""
- Torquet.TextColor3 = Color3.new(0, 0, 0)
- Torquet.TextSize = 25
- SteeringForce.Name = "SteeringForce"
- SteeringForce.Parent = VSV1
- SteeringForce.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- SteeringForce.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- SteeringForce.BorderSizePixel = 3
- SteeringForce.Position = UDim2.new(0.0419999994, 0, 0.524596989, 0)
- SteeringForce.Size = UDim2.new(0, 166, 0, 25)
- SteeringForce.Font = Enum.Font.SourceSans
- SteeringForce.Text = "Steering Force"
- SteeringForce.TextColor3 = Color3.new(1, 1, 1)
- SteeringForce.TextSize = 25
- SFT.Name = "SFT"
- SFT.Parent = SteeringForce
- SFT.BackgroundColor3 = Color3.new(1, 1, 1)
- SFT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- SFT.BorderSizePixel = 3
- SFT.Position = UDim2.new(1.0793581, 0, -0.00629922748, 0)
- SFT.Size = UDim2.new(0, 155, 0, 25)
- SFT.Font = Enum.Font.SourceSans
- SFT.PlaceholderText = "Amount"
- SFT.Text = ""
- SFT.TextColor3 = Color3.new(0, 0, 0)
- SFT.TextSize = 25
- Open.Name = "Open"
- Open.Parent = VehicleSimultor
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.5
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0.5, 0, 0, 0)
- Open.Size = UDim2.new(0, 110, 0, 39)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- Open.Visible = false
- -- Scripts:
- Open.MouseButton1Click:connect(function()
- VSV1.Visible = true
- Open.Visible = false
- end)
- Close.MouseButton1Click:connect(function()
- VSV1.Visible = false
- Open.Visible = true
- end)
- SteeringForce.MouseButton1Click.connect(function()
- findCar()
- myCar.Handling.SteeringRadiusConstant.Value = SFT.Text
- end)
- function findCar()
- local vehicle = workspace.Vehicles:getChildren()
- for i=1,#vehicle do
- if vehicle[i]:findFirstChild("owner") then
- if vehicle[i].owner.Value == game.Players.LocalPlayer.Name then
- myCar = vehicle[i]
- end
- end
- end
- end
- SuperCar.MouseButton1Down:connect(function()
- findCar()
- myCar.Handling.MaxSpeed.Value = 10000
- myCar.Handling.Torque.Value = 40000
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- myCar.Handling.FrictionRoad.Value = 250
- myCar.Handling.Nitro.NitroSpeed.Value = 500
- myCar.Handling.Nitro.NitroForce.Value = 5000
- myCar.Handling.TurboJump.TurboJumpHeight.Value = 250
- end)
- Speed.MouseButton1Down:connect(function()
- findCar()
- myCar.Handling.MaxSpeed.Value = SpeedBind.Text
- myCar.Handling.SteeringRadiusConstant.Value = 1500000
- end)
- Torque.MouseButton1Down:connect(function()
- findCar()
- myCar.Handling.Torque.Value = Torquet.Text
- end)
- NitroSpeed.MouseButton1Down:connect(function()
- findCar()
- myCar.Handling.Nitro.NitroSpeed.Value = NST.Text
- end)
- NitroForce.MouseButton1Down:connect(function()
- findCar()
- myCar.Handling.Nitro.NitroForce.Value = NFT.Text
- end)
- JumpHeight.MouseButton1Down:connect(function()
- findCar()
- myCar.Handling.TurboJump.TurboJumpHeight.Value = JHT.Text
- end)
- GiveAllPerks.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.UserId = 1099580
- end)
- CrateESP.MouseButton1Down:connect(function()
- local crates = workspace:getChildren()
- for i=1,#crates do
- if crates[i].ClassName == "Model" then
- local crates2 = crates[i]:getChildren()
- for i=1,#crates2 do
- if crates2[i].ClassName == "Model" then
- local crates3 = crates2[i]:getChildren()
- for i=1,#crates3 do
- if crates3[i].ClassName == "MeshPart" then
- if crates3[i]:findFirstChild("Smoke") then
- if crates3[i]:findFirstChild("BoxHandleAdornment") then
- crates3[i]:findFirstChild("BoxHandleAdornment"):Remove()
- else
- local a = Instance.new("BoxHandleAdornment",crates3[i])
- a.Size = Vector3.new(10,500,6)
- a.SizeRelativeOffset = Vector3.new(0,135,0)
- a.Color3 = Color3.fromRGB(0,255,0)
- a.Transparency = 0.5
- a.AlwaysOnTop = true
- a.Adornee = crates3[i]
- a.ZIndex = 1
- local b = Instance.new("BoxHandleAdornment",crates3[i])
- b.Size = Vector3.new(10,4,6)
- b.Color3 = Color3.fromRGB(0,0,255)
- b.Transparency = 0.3
- b.AlwaysOnTop = true
- b.Adornee = crates3[i]
- b.ZIndex = 1
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- TptoCrate.MouseButton1Down:connect(function()
- local crates = workspace:getChildren()
- for i=1,#crates do
- if crates[i].ClassName == "Model" then
- local crates2 = crates[i]:getChildren()
- for i=1,#crates2 do
- if crates2[i].ClassName == "Model" then
- local crates3 = crates2[i]:getChildren()
- for i=1,#crates3 do
- if crates3[i].ClassName == "MeshPart" then
- if crates3[i]:findFirstChild("Smoke") then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
- wait()
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
- wait(4)
- end
- end
- end
- end
- end
- end
- end
- end)
- TeleportToCar.MouseButton1Down:connect(function()
- findCar()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)
- end)
- TeleportLT.MouseButton1Down:connect(function()
- findCar()
- myCar:MoveTo(Vector3.new(-2180,45,-3650))
- end)
- InfiniteNitro.MouseButton1Down:connect(function()
- veh = nil
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v:IsA("Model") then
- if v.owner.Value == game.Players.LocalPlayer.Name then
- veh = v
- end
- end
- end
- han = veh.Handling
- while han ~= nil do
- wait(0.5)
- han.Nitro.NitroAmount.Value = 250
- end
- end)
- AutoFarm.MouseButton1Down:connect(function()
- --[[
- Fully automatic money/miles farm
- TODO:
- Add auto respawn vehicle
- ]]
- local waitTime = 1 --This will be the time it takes (seconds) until your car resets. See line 37
- --Do not change anything below :)
- local hint = Instance.new('Hint', Workspace) hint.Text = "Vehicle Simulator Autofarm loading..."
- local found = false
- local go = true
- function findVehicle() --Finds your vehicle
- while not found do --Loops until your vehicle has been found
- local vehicles = Workspace.Vehicles:getChildren()
- for i=1,#vehicles do
- if vehicles[i]:findFirstChild'owner' then
- if vehicles[i].owner.Value == game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle
- found = true --Setting found to true so loop breaks
- vehicle = vehicles[i] -- Declares vehicle variable to your vehicle
- vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder
- vehStats.MaxSpeed.Value = 700
- vehStats.Torque.Value = 20000
- vehStats.SteeringRadiusConstant.Value = 120000000
- elseif vehicles[i + 1] == nil and not found then
- --Autorespawn would go here
- hint.Text = "Please spawn and enter your vehicle!" --Your vehicle does not exist in the Workspace
- end
- end
- end
- wait(1) --Waiting before checking again so we don't crash
- end
- wait(2) --We've found the car. Waiting so the car can be properly placed on the highway
- vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
- end
- function farm() --This is where the magic happens :)
- hint.Text = "Finished loading! Autofarm initialized."
- while wait(waitTime) do --Waits x seconds before resetting car
- vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway
- game:GetService'VirtualUser':SetKeyUp("w") --Resets W key
- game:GetService'VirtualUser':SetKeyDown("w") --Presses W key to go forward
- end
- end
- findVehicle() --Calls the findVehicle function
- while go do
- if not pcall(farm()) then --Calls farm function & checks for errors
- found = false --If it errors, it sets found to false and continues looking for your vehicle.
- findVehicle()
- end
- end
- end)
- end)
- Pepsi.Name = "Pepsi"
- Pepsi.Parent = MainGUI
- Pepsi.BackgroundColor3 = Color3.new(1, 1, 1)
- Pepsi.Position = UDim2.new(0.0054495912, 0, 0.442786068, 0)
- Pepsi.Size = UDim2.new(0, 172, 0, 37)
- Pepsi.Font = Enum.Font.SourceSansLight
- Pepsi.Text = "CBRO Pepsi"
- Pepsi.TextColor3 = Color3.new(0, 0, 0)
- Pepsi.TextScaled = true
- Pepsi.TextSize = 14
- Pepsi.TextWrapped = true
- Pepsi.MouseButton1Click:connect(function()
- _G.stream_mode = _G.stream_mode or false -- Hide Notifications?
- _G.forceallowlagswitch = true -- In case you crash a lot and don't care for your PC's well being.
- _G.delete_script = false -- If you need to remove the script for any reason.
- _G.ffao = _G.ffao or false -- Free For All Override
- -- Script
- _G.load_time = tick();wait()
- local a="5.5"local b="f"local c=0.001;local d="e"local e=0.01;local f="FakeHead"local g=CFrame.new(0,0,0).Position;local h=true;local i=0.08;local j=false;local k=false;local l="j"local m=4;local n=Color3.new(0,255,255)local o=true;local p=true;local q="v"local r=1/2;local s=8;local t=127;local u=29;local v="c"local w="5"local x="o"local y=0.3;local z="6"local A="!"local B="9"local C=23;local D=96;local E="x"local F=0.735;local G="z"local H="h"local I="="local J="-"local K="["local L="]"local M="t"local N="CT"local O="k"local P="l"local Q="p"local R="\\"local S="i"local T=75;local U=27;local V="7"local W="8"local X=true;local Y={["StarryGazor"]=true,["nerf_bos"]=true,["LucarioZombie"]=true,["blueblastors"]=true,["Guest 7042"]=true,["Guest 3871"]=true}local Z={}local _={["confirm_reset"]=false,["overwrite"]=false,["createpart"]=false,["auto_fix"]=false,["justteleported"]=false,["panic"]=false,["allow_assist"]=true,["auto_defuse"]=false,["spining"]=false,["auto_play"]=false,["derp"]=false,["god"]=false,["page"]=0,["auto_shoot"]=false,["bring_list"]="All",["aimbot_on"]=false,["value_num"]=1,["skin_num"]=1,["plr_num"]=1,["gun_num"]=1,["esp_on"]=false,["hover_on"]=false,["speed2_on"]=false,["speed1_on"]=false,["bhop_on"]=false,["cash_on"]=false,["auto_join"]=false,["bring_on"]=false,["psshootdelay"]=0,["speed1"]=23,["speed2"]=192,["fire"]=false,["shots"]=0,["path_on"]=false,["auto_walk"]=false,["in_loop"]=false}local a0=PROTOSMAHSER_LOADED or elysianexecute or Synapse or keypress or mouse1press or printconsole or decompile or mousemoverel;local a1=keypress;local a2=keyrelease;local a3=keypress;local a4=mouse1press or mouse1click;local a5=mousemoverel;if PROTOSMASHER_LOADED then warn("Using protosmasher functions")a5=Input.MoveMouse;a1=Input.KeyDown;a2=Input.KeyUp;a3=Input.KeyPress;a4=Input.LeftClick end;local a6=90;local a7=0;local a8=0;local a9=nil;local aa=nil;local ab=nil;local ac=nil;local ad=false;local ae=nil;local af=false;local ag=nil;local ah=nil;local ai=nil;local aj=nil;local ak=game.Players.LocalPlayer:GetMouse()_G.delete_script=_G.delete_script or false;if _G.cpepsi_script==nil then _G.cpepsi_script=true;ak.KeyDown:Connect(function(al)local am=al:lower()if _G.delete_script then script:Destroy()return nil end;if am==b:lower()then if _["aimbot_on"]==true then a7=0;_["aimbot_on"]=false;if X then Notify("Aimbot OFF")end;print("Aimbot off")else a7=0;_["aimbot_on"]=true;if X then Notify("Aimbot ON")end;print("Aimbot on")repeat if _["aimbot_on"]then Aimbot()a8=1+a8;if a8==1000 then Notify("Aimbot is still On")a8=0 end;a7=1+a7 end;wait(c)until not _["aimbot_on"]end elseif al:byte()==s then if _["god"]then _["god"]=false;local an=GetHuman()if an then local ab=FindPart(game.Players.LocalPlayer)if ab then ai=ab.CFrame end end;local ao=game.ReplicatedStorage.Events:FindFirstChild("Spawnme")if ao then ao:FireServer()wait(0.5)if ai then local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ab.CFrame=ai end end end;ai=nil;Notify("Reverted")end else _["god"]=true;repeat wait(0.1)a7=1+a7 until a7>=10 or not _["god"]or not _["in_loop"]wait(0.1)repeat if _["god"]then local aq=GetHuman()if aq and _["god"]then if aq.Name=="Humanoid"then local ar=aq:Clone()if aq.Parent and _["god"]then local as=aq.Parent;ar.Name=tostring(tonumber(tostring(math.random()):reverse()))aq:Destroy()wait(1/5)if as and _["god"]then ar.Parent=as;Notify("Press "..I.." to revert")end end end end;wait(6)end until not _["god"]end elseif al:byte()==t then if a0 then Notify("Auto Playing - Panicking")a3(0x77)wait(3)a1(0x35)wait(1.5)a2(0x35)wait(0.1)a1(0x73)wait(1.5)a2(0x73)wait(0.1)a3(0x45)wait(0.1)a3(0x46)wait(0.1)a3(0x54)else Notify("Level 7 Exploits Required")end elseif al:byte()==C then if _["auto_defuse"]then _["auto_defuse"]=false;Notify("Auto Defuse Off")else _["auto_defuse"]=true;a7=0;_["in_loop"]=true;repeat wait(0.1)a7=1+a7 until(a7>=9 or not _["auto_defuse"])and _["in_loop"]_["in_loop"]=false;a7=0;wait(0.1)if _["auto_defuse"]then Notify("Auto Defuse On")repeat if a0 then _["allow_assist"]=falsea;for at,au in pairs(game:GetService("Workspace"):GetDescendants())do if au.Name:lower()=="c4"then local av=au;if av then local aw=av:WaitForChild("HUD",1)if aw then local ax=game:GetService("Players")if ax then local ay=ax.LocalPlayer;if ay then local az=FindPart(ay)local aA=GetHuman(ay)if az and az.Parent then az.Parent:MoveTo(aw.Position)for aB=1,225 do _["allow_assist"]=false;a3(0x57)a1(0x45)Track(aw)wait(0.05)if aA then aA.WalkSpeed=1 end end end end end end end end end;a2(0x45)else Notify("You need Level 7 exploits to run this.")_["auto_defuse"]=false;_["allow_assist"]=true end;wait(2)until not _["auto_defuse"]or not a0 end;_["allow_assist"]=true end elseif am==A:lower()then if _["auto_fix"]~=false then _["auto_fix"]=false;Notify("Auto Fix Off")end;if _["spining"]~=false then _["spining"]=false;Notify("Spin off")end;if _["derp"]~=false then _["derp"]=false;Notify("Derp off")end;if _["auto_shoot"]~=false then _["auto_shoot"]=false;Notify("Rapid Fire off")end;if _["aimbot_on"]~=false then _["aimbot_on"]=false;Notify("Aimbot off")end;if _["esp_on"]~=false then _["esp_on"]=false;Notify("ESP off")end;if _["hover_on"]~=false then _["hover_on"]=false;Notify("Assist off")end;if _["bhop_on"]~=false then _["bhop_on"]=false;Notify("Bhop off")end;if _["auto_walk"]~=false then _["auto_walk"]=false;Notify("Auto Walk off")end;if _["auto_join"]then _["auto_join"]=false;Notify("Auto Join off")end;if _["cash_on"]then _["cash_on"]=false;Notify("Cash off")end;if _["path_on"]then _["path_on"]=false;Notify("Paths off")end;if _["auto_defuse"]then _["auto_defuse"]=false;Notify("Auto Defuse Off")end;if _["god"]then _["god"]=false;Notify("God off")end;if _["speed2_on"]then _["speed2_on"]=false;Notify("Speed off")end;if _["speed1_on"]then _["speed1_on"]=false;Notify("Speed off")end;if ad then ad=false;Notify("Auto Respawn off")end;if _["bring_on"]then _["bring_on"]=false;Notify("Releasing players")end;local aC=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSIHELP")local aD=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSISETTINGS")if aC then aC:Destroy()end;if aD then aD:Destroy()Notify("Settings Not Saved")end;_["fire"]=false;_["shots"]=0;a7=0;a8=0;wait(1/2)_["allow_assist"]=true;Notify("Panic Finished")elseif al:byte()==u then if _["auto_fix"]then _["auto_fix"]=false;Notify("Auto Fix Off")else _["auto_fix"]=true;a7=0;_["in_loop"]=true;repeat wait(0.1)a7=1+a7 until a7>=9 or not _["auto_fix"]and _["in_loop"]_["in_loop"]=false;a7=0;wait(0.1)if _["auto_fix"]then Notify("Auto Fix On")repeat if a0 then local aE=game.Players.LocalPlayer.PlayerGui:FindFirstChild("GUI")if aE then local aF=aE:FindFirstChild("TeamSelection")if aF then if aF.Visible then a3(0x4D)print("PRESSING M")end end;local aG=aE:FindFirstChild("AmmoGUI")if aG then local aH=aG:FindFirstChild("AmmoClip")if aH then if aH.ClassName=="TextLabel"then if tonumber(tostring(tonumber(aH.Text)))>4 then a3(0x32)else a3(0x32)a3(0x52)end end end end else a3(0x32)end else Notify("You need Level 7 exploits to run this.")_["auto_fix"]=false end;wait(6)until not _["auto_fix"]end end elseif am==w:lower()then if _["auto_walk"]then _["auto_walk"]=false;Notify("Auto Walk Off")else _["auto_walk"]=true;a7=0;_["in_loop"]=true;repeat wait(0.1)a7=1+a7 until a7>=9 or not _["auto_walk"]and _["in_loop"]_["in_loop"]=false;a7=0;wait(0.1)if _["auto_walk"]then Notify("Auto Walking")repeat if GetHuman()then plyr=GetNearestPlayer(25000)if plyr then local aI=game.Players.LocalPlayer.Character;if aI then local aJ=aI:FindFirstChildOfClass("Part")if aJ then local aK=FindValidPart(plyr)if aK then local aL=game:GetService("PathfindingService"):FindPathAsync(aJ.Position,aK.Position)if aL then local aM=aL:GetWaypoints()if aM then local aN={}local aO=aM[3]if aO then local aP=Instance.new("Part")aP.Position=aO.Position+Vector3.new(0,0.5,0)aP.Size=Vector3.new(0.3,0.3,0.3)aP.Transparency=1;aP.CanCollide=false;aP.Anchored=true;local aQ=Instance.new("SelectionSphere",aP)aQ.Color3=Color3.new(255,255,255)aQ.SurfaceTransparency=0.8;aQ.Transparency=0.6;aQ.SurfaceColor3=Color3.new(0,0,0)aQ.Adornee=aP;table.insert(aN,0,aP)local an=GetHuman()local aR=game.Players.LocalPlayer.Character;if an then an.WalkToPoint=aP.Position;local aI=game.Players.LocalPlayer.Character;if aI then local aR=aI:FindFirstChild("HumanoidRootPart")if aR then if aR.Position.Y<aP.Position.Y then if an then an.Jump=true;wait()an.Jump=false end end end end end;aP.Parent=game.Workspace.CurrentCamera;game.Debris:AddItem(aP,y/2+0.06)end end end end end end end end;wait(y/2)until not _["auto_walk"]end end elseif al:byte()==D then _["spining"]=true;repeat spinme()wait()until not _["spining"]elseif am==z:lower()then a7=0;_["createpart"]=false;repeat wait(0.1)a7=a7+1 until _["createpart"]if not _["createpart"]then local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if aS then aS:ClearAllChildren()else aS=Instance.new("Folder")aS.Name="GHOSTPARTS"aS.Parent=workspace.CurrentCamera end else local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if aS then ab=Instance.new("Part")ab.Anchored=true;ab.Size=Vector3.new(3.5,1.2,3.5)ab.BrickColor=BrickColor.Red()ab.CFrame=ak.Hit+ak.Hit.lookVector*.1;ab.Parent=aS;ab.Transparency=0.4;game.Debris:AddItem(ab,60)else ab=Instance.new("Part")ab.Anchored=true;ab.Size=Vector3.new(3.5,1.2,3.5)ab.BrickColor=BrickColor.Red()ab.CFrame=ak.Hit+ak.Hit.lookVector*.1;ab.Parent=aS;ab.Transparency=0.4;game.Debris:AddItem(ab,60)end end elseif am==d:lower()then if _["hover_on"]then _["hover_on"]=false;if X then Notify("Assist OFF")end;print("Assist off")elseif _["allow_assist"]then _["hover_on"]=true;if X then Notify("Assist ON")end;print("Assist on")repeat local an=GetHuman()if an then if an.Health>0 and ak.Target then if ak.Target.Parent then plyr=GetPlayerFromPart(ak.Target.Parent)if plyr then if IsValidTarget(plyr)then ab=GetPart(plyr)if a0 then if _["auto_fix"]then a1(0xA0)end;_["fire"]=true end;if ab then if a0 then if _["auto_fix"]then a1(0xA0)end;_["fire"]=true end;Track(ab)end end end elseif ak.Target then plyr=GetPlayerFromPart(ak.Target)if plyr then if IsValidTarget(plyr)then ab=GetPart(plyr)if a0 then a1(0xA0)_["fire"]=true end;if ab then _["fire"]=true;Track(ab)end end end end end end;wait(e)until not _["hover_on"]end elseif am==B then _["derp"]=true;a7=0;repeat wait(0.1)a7=1+a7 until a7>=9 or not _["in_loop"]or not _["derp"]wait(0.1)if _["derp"]or a7>=9 then if GetHuman()then _["derp"]=true;Notify("DERP")repeat local aR=game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")local aT=Instance.new("Part")aT.Anchored=true;aT.Name="DERPBLOCK"aT.Transparency=1;aT.Size=Vector3.new(1,1,1)aT.CanCollide=false;aT.CFrame=aR.CFrame+Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*math.random()aT.Parent=workspace.CurrentCamera;Track(aT)game.Debris:AddItem(aT,0.01)wait()until not _["derp"]end end elseif am==V:lower()then if _["speed1_on"]then _["speed1_on"]=false;if X then Notify("Speed Off")end else _["speed2_on"]=false;_["speed1_on"]=true;if X then Notify("Speed:".._["speed1"])end;repeat local ap=GetHuman()if ap and ap.Health~=0 then ap.WalkSpeed=_["speed1"]end;wait(0.01)until not _["speed1_on"]end elseif am==H:lower()then local aC=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSIHELP")local aD=game.Players.LocalPlayer.PlayerGui:FindFirstChild("PEPSISETTINGS")if not aC and not aD then _["page"]=1;local aU=Instance.new("ScreenGui")local aV=Instance.new("Frame")local aW=Instance.new("Frame")local ap=Instance.new("Frame")local aX=Instance.new("TextLabel")local aY=Instance.new("Frame")local aZ=Instance.new("ImageButton")local a_=Instance.new("Frame")local b0=Instance.new("TextLabel")local b1=Instance.new("Frame")local b2=Instance.new("Frame")local b3=Instance.new("TextButton")local b4=Instance.new("TextLabel")local b5=Instance.new("Frame")local b6=Instance.new("TextLabel")local b7=Instance.new("TextButton")local b8=Instance.new("Frame")local b9=Instance.new("TextLabel")local ba=Instance.new("TextButton")local am=Instance.new("Frame")local bb=Instance.new("TextLabel")local bc=Instance.new("TextButton")local aS=Instance.new("Frame")local bd=Instance.new("TextLabel")local be=Instance.new("TextButton")local bf=Instance.new("Frame")local bg=Instance.new("TextLabel")local bh=Instance.new("TextButton")local bi=Instance.new("Frame")local bj=Instance.new("TextLabel")local bk=Instance.new("TextButton")local bl=Instance.new("Frame")local bm=Instance.new("TextLabel")local bn=Instance.new("TextLabel")local bo=Instance.new("Frame")local bp=Instance.new("TextLabel")local bq=Instance.new("TextButton")local br=Instance.new("Frame")local bs=Instance.new("TextLabel")local bt=Instance.new("TextButton")local bu=Instance.new("Frame")local bv=Instance.new("TextLabel")local bw=Instance.new("TextButton")local bx=Instance.new("Frame")local by=Instance.new("TextLabel")local bz=Instance.new("TextLabel")local bA=Instance.new("Frame")local bB=Instance.new("TextLabel")local bC=Instance.new("TextButton")local bD=Instance.new("Frame")local bE=Instance.new("Frame")local bF=Instance.new("TextLabel")local bG=Instance.new("Frame")local bH=Instance.new("TextLabel")local bI=Instance.new("Frame")local bJ=Instance.new("TextLabel")local bK=Instance.new("TextLabel")local bL=Instance.new("Frame")local bM=Instance.new("TextLabel")local bN=Instance.new("TextLabel")local bO=Instance.new("Frame")local bP=Instance.new("TextLabel")local bQ=Instance.new("TextButton")local bR=Instance.new("Frame")local bS=Instance.new("TextLabel")local bT=Instance.new("TextButton")local bU=Instance.new("Frame")local bV=Instance.new("TextLabel")local bW=Instance.new("TextButton")local au=Instance.new("Frame")local bX=Instance.new("TextLabel")local bY=Instance.new("TextButton")local bZ=Instance.new("Frame")local b_=Instance.new("TextLabel")local c0=Instance.new("TextButton")local at=Instance.new("Frame")local c1=Instance.new("TextButton")aU.Name="PEPSIHELP"aU.Parent=game.Players.LocalPlayer:WaitForChild("PlayerGui")aV.Name="Gui"aV.Parent=aU;aV.BackgroundColor3=Color3.new(1,1,1)aV.BackgroundTransparency=1;aV.BorderSizePixel=0;aV.Position=UDim2.new(0.342416108,0,0.287591219,0)aV.Size=UDim2.new(0,400,0,290)aW.Name="Topbar"aW.Parent=aV;aW.BackgroundColor3=Color3.new(1,1,1)aW.BackgroundTransparency=1;aW.BorderSizePixel=0;aW.Size=UDim2.new(1,0,0.100000001,0)ap.Name="Title"ap.Parent=aW;ap.BackgroundColor3=Color3.new(1,1,1)ap.BackgroundTransparency=1;ap.BorderSizePixel=0;ap.Position=UDim2.new(0.0724999979,0,0,0)ap.Size=UDim2.new(0.855000019,0,1,0)aX.Parent=ap;aX.BackgroundColor3=Color3.new(0,0,0)aX.BackgroundTransparency=0.5;aX.BorderSizePixel=0;aX.Size=UDim2.new(1,0,1,0)aX.Font=Enum.Font.SourceSans;aX.Text="COUNTER PEPSI BINDS (Version "..a..")"aX.TextColor3=Color3.new(255,255,255)aX.TextScaled=true;aX.TextSize=14;aX.TextWrapped=true;aY.Name="x"aY.Parent=aW;aY.BackgroundColor3=Color3.new(1,1,1)aY.BackgroundTransparency=1;aY.BorderSizePixel=0;aY.Position=UDim2.new(0.92750001,0,0,0)aY.Size=UDim2.new(0.0724999979,0,1,0)aZ.Parent=aY;aZ.BackgroundColor3=Color3.new(0,0,0)aZ.BackgroundTransparency=0.5;aZ.BorderSizePixel=0;aZ.Size=UDim2.new(1,0,1,0)aZ.Image="rbxassetid://2257220394"a_.Name="time"a_.Parent=aW;a_.BackgroundColor3=Color3.new(1,1,1)a_.BackgroundTransparency=1;a_.BorderSizePixel=0;a_.Size=UDim2.new(0.0724999979,0,1,0)b0.Name="Time"b0.Parent=a_;b0.BackgroundColor3=Color3.new(0,0,0)b0.BackgroundTransparency=0.5;b0.BorderSizePixel=0;b0.Size=UDim2.new(1,0,1,0)b0.Font=Enum.Font.SourceSans;b0.Text=a6;b0.TextColor3=Color3.new(255,255,255)b0.TextScaled=true;b0.TextSize=14;b0.TextWrapped=true;b1.Name="Body"b1.Parent=aV;b1.BackgroundColor3=Color3.new(1,1,1)b1.BackgroundTransparency=1;b1.BorderSizePixel=0;b1.Position=UDim2.new(0,0,0.100000001,0)b1.Size=UDim2.new(1,0,1.20000005,0)b2.Name="aimbot"b2.Parent=b1;b2.BackgroundColor3=Color3.new(1,1,1)b2.BackgroundTransparency=0.75;b2.BorderSizePixel=0;b2.Size=UDim2.new(0.200000003,0,0.166666672,0)b3.Name="bind"b3.Parent=b2;b3.BackgroundColor3=Color3.new(1,1,1)b3.BackgroundTransparency=1;b3.BorderSizePixel=0;b3.Position=UDim2.new(0,0,0.5,0)b3.Size=UDim2.new(1,0,0.5,0)b3.Font=Enum.Font.SourceSans;b3.Text=b:upper()b3.TextColor3=Color3.new(0,0,0)b3.TextScaled=true;b3.TextSize=1;b3.TextWrapped=true;b4.Name="name"b4.Parent=b2;b4.BackgroundColor3=Color3.new(1,1,1)b4.BackgroundTransparency=1;b4.BorderSizePixel=0;b4.Size=UDim2.new(1,0,0.5,0)b4.Font=Enum.Font.SourceSans;b4.Text=" Aimbot "b4.TextColor3=Color3.new(0,0,0)b4.TextScaled=true;b4.TextSize=1;b4.TextWrapped=true;b5.Name="farmer"b5.Parent=b1;b5.BackgroundColor3=Color3.new(1,1,1)b5.BackgroundTransparency=0.75;b5.BorderSizePixel=0;b5.Position=UDim2.new(0.800000012,0,0,0)b5.Size=UDim2.new(0.200000003,0,0.166666672,0)b6.Name="name"b6.Parent=b5;b6.BackgroundColor3=Color3.new(1,1,1)b6.BackgroundTransparency=1;b6.BorderSizePixel=0;b6.Size=UDim2.new(1,0,0.5,0)b6.Font=Enum.Font.SourceSans;b6.Text=" Join Winner "b6.TextColor3=Color3.new(0,0,0)b6.TextScaled=true;b6.TextSize=14;b6.TextWrapped=true;b7.Name="bind"b7.Parent=b5;b7.BackgroundColor3=Color3.new(1,1,1)b7.BackgroundTransparency=1;b7.BorderSizePixel=0;b7.Position=UDim2.new(0,0,0.5,0)b7.Size=UDim2.new(1,0,0.5,0)b7.Font=Enum.Font.SourceSans;b7.Text=M:upper()b7.TextColor3=Color3.new(0,0,0)b7.TextScaled=true;b7.TextSize=14;b7.TextWrapped=true;b8.Name="esp"b8.Parent=b1;b8.BackgroundColor3=Color3.new(1,1,1)b8.BackgroundTransparency=0.75;b8.BorderSizePixel=0;b8.Position=UDim2.new(0.200000003,0,0,0)b8.Size=UDim2.new(0.200000003,0,0.166666672,0)b9.Name="name"b9.Parent=b8;b9.BackgroundColor3=Color3.new(1,1,1)b9.BackgroundTransparency=1;b9.BorderSizePixel=0;b9.Size=UDim2.new(1,0,0.5,0)b9.Font=Enum.Font.SourceSans;b9.Text=" ESP "b9.TextColor3=Color3.new(0,0,0)b9.TextScaled=true;b9.TextSize=14;b9.TextWrapped=true;ba.Name="bind"ba.Parent=b8;ba.BackgroundColor3=Color3.new(1,1,1)ba.BackgroundTransparency=1;ba.BorderSizePixel=0;ba.Position=UDim2.new(0,0,0.5,0)ba.Size=UDim2.new(1,0,0.5,0)ba.Font=Enum.Font.SourceSans;ba.Text=l:upper()ba.TextColor3=Color3.new(0,0,0)ba.TextScaled=true;ba.TextSize=14;ba.TextWrapped=true;am.Name="respawn"am.Parent=b1;am.BackgroundColor3=Color3.new(1,1,1)am.BackgroundTransparency=0.75;am.BorderSizePixel=0;am.Position=UDim2.new(0.600000024,0,0,0)am.Size=UDim2.new(0.200000003,0,0.166666672,0)bb.Name="name"bb.Parent=am;bb.BackgroundColor3=Color3.new(1,1,1)bb.BackgroundTransparency=1;bb.BorderSizePixel=0;bb.Size=UDim2.new(1,0,0.5,0)bb.Font=Enum.Font.SourceSans;bb.Text=" Respawn "bb.TextColor3=Color3.new(0,0,0)bb.TextScaled=true;bb.TextSize=14;bb.TextWrapped=true;bc.Name="bind"bc.Parent=am;bc.BackgroundColor3=Color3.new(1,1,1)bc.BackgroundTransparency=1;bc.BorderSizePixel=0;bc.Position=UDim2.new(0,0,0.5,0)bc.Size=UDim2.new(1,0,0.5,0)bc.Font=Enum.Font.SourceSans;bc.Text=I:upper()bc.TextColor3=Color3.new(0,0,0)bc.TextScaled=true;bc.TextSize=14;bc.TextWrapped=true;aS.Name="bring"aS.Parent=b1;aS.BackgroundColor3=Color3.new(1,1,1)aS.BackgroundTransparency=0.75;aS.BorderSizePixel=0;aS.Position=UDim2.new(0.400000006,0,0,0)aS.Size=UDim2.new(0.200000003,0,0.166666672,0)bd.Name="name"bd.Parent=aS;bd.BackgroundColor3=Color3.new(1,1,1)bd.BackgroundTransparency=1;bd.BorderSizePixel=0;bd.Size=UDim2.new(1,0,0.5,0)bd.Font=Enum.Font.SourceSans;bd.Text=" Bring "bd.TextColor3=Color3.new(0,0,0)bd.TextScaled=true;bd.TextSize=14;bd.TextWrapped=true;be.Name="bind"be.Parent=aS;be.BackgroundColor3=Color3.new(1,1,1)be.BackgroundTransparency=1;be.BorderSizePixel=0;be.Position=UDim2.new(0,0,0.5,0)be.Size=UDim2.new(1,0,0.5,0)be.Font=Enum.Font.SourceSans;be.Text=q:upper()be.TextColor3=Color3.new(0,0,0)be.TextScaled=true;be.TextSize=14;be.TextWrapped=true;bf.Name="load"bf.Parent=b1;bf.BackgroundColor3=Color3.new(1,1,1)bf.BackgroundTransparency=0.75;bf.BorderSizePixel=0;bf.Position=UDim2.new(0,0,0.166666672,0)bf.Size=UDim2.new(0.200000003,0,0.166666672,0)bg.Name="name"bg.Parent=bf;bg.BackgroundColor3=Color3.new(1,1,1)bg.BackgroundTransparency=1;bg.BorderSizePixel=0;bg.Size=UDim2.new(1,0,0.5,0)bg.Font=Enum.Font.SourceSans;bg.Text=" Load WP "bg.TextColor3=Color3.new(0,0,0)bg.TextScaled=true;bg.TextSize=14;bg.TextWrapped=true;bh.Name="bind"bh.Parent=bf;bh.BackgroundColor3=Color3.new(1,1,1)bh.BackgroundTransparency=1;bh.BorderSizePixel=0;bh.Position=UDim2.new(0,0,0.5,0)bh.Size=UDim2.new(1,0,0.5,0)bh.Font=Enum.Font.SourceSans;bh.Text=P:upper()bh.TextColor3=Color3.new(0,0,0)bh.TextScaled=true;bh.TextSize=14;bh.TextWrapped=true;bi.Name="save"bi.Parent=b1;bi.BackgroundColor3=Color3.new(1,1,1)bi.BackgroundTransparency=0.75;bi.BorderSizePixel=0;bi.Position=UDim2.new(0.200000003,0,0.166666672,0)bi.Size=UDim2.new(0.200000003,0,0.166666672,0)bj.Name="name"bj.Parent=bi;bj.BackgroundColor3=Color3.new(1,1,1)bj.BackgroundTransparency=1;bj.BorderSizePixel=0;bj.Size=UDim2.new(1,0,0.5,0)bj.Font=Enum.Font.SourceSans;bj.Text=" Save WP "bj.TextColor3=Color3.new(0,0,0)bj.TextScaled=true;bj.TextSize=14;bj.TextWrapped=true;bk.Name="bind"bk.Parent=bi;bk.BackgroundColor3=Color3.new(1,1,1)bk.BackgroundTransparency=1;bk.BorderSizePixel=0;bk.Position=UDim2.new(0,0,0.5,0)bk.Size=UDim2.new(1,0,0.5,0)bk.Font=Enum.Font.SourceSans;bk.Text=O:upper()bk.TextColor3=Color3.new(0,0,0)bk.TextScaled=true;bk.TextSize=14;bk.TextWrapped=true;bl.Name="clear"bl.Parent=b1;bl.BackgroundColor3=Color3.new(1,1,1)bl.BackgroundTransparency=0.75;bl.BorderSizePixel=0;bl.Position=UDim2.new(0.400000006,0,0.166666672,0)bl.Size=UDim2.new(0.200000003,0,0.166666672,0)bm.Name="name"bm.Parent=bl;bm.BackgroundColor3=Color3.new(1,1,1)bm.BackgroundTransparency=1;bm.BorderSizePixel=0;bm.Size=UDim2.new(1,0,0.5,0)bm.Font=Enum.Font.SourceSans;bm.Text=" Clear WP "bm.TextColor3=Color3.new(0,0,0)bm.TextScaled=true;bm.TextSize=14;bm.TextWrapped=true;bn.Name="bind"bn.Parent=bl;bn.BackgroundColor3=Color3.new(1,1,1)bn.BackgroundTransparency=1;bn.BorderSizePixel=0;bn.Position=UDim2.new(0,0,0.5,0)bn.Size=UDim2.new(1,0,0.5,0)bn.Font=Enum.Font.SourceSans;bn.Text=Q:upper()bn.TextColor3=Color3.new(0,0,0)bn.TextScaled=true;bn.TextSize=14;bn.TextWrapped=true;bo.Name="autorespawn"bo.Parent=b1;bo.BackgroundColor3=Color3.new(1,1,1)bo.BackgroundTransparency=0.75;bo.BorderSizePixel=0;bo.Position=UDim2.new(0.600000024,0,0.166666672,0)bo.Size=UDim2.new(0.200000003,0,0.166666672,0)bp.Name="name"bp.Parent=bo;bp.BackgroundColor3=Color3.new(1,1,1)bp.BackgroundTransparency=1;bp.BorderSizePixel=0;bp.Size=UDim2.new(1,0,0.5,0)bp.Font=Enum.Font.SourceSans;bp.Text=" Auto Respawn "bp.TextColor3=Color3.new(0,0,0)bp.TextScaled=true;bp.TextSize=14;bp.TextWrapped=true;bq.Name="bind"bq.Parent=bo;bq.BackgroundColor3=Color3.new(1,1,1)bq.BackgroundTransparency=1;bq.BorderSizePixel=0;bq.Position=UDim2.new(0,0,0.5,0)bq.Size=UDim2.new(1,0,0.5,0)bq.Font=Enum.Font.SourceSans;bq.Text=S:upper()bq.TextColor3=Color3.new(0,0,0)bq.TextScaled=true;bq.TextSize=14;bq.TextWrapped=true;br.Name="reset"br.Parent=b1;br.BackgroundColor3=Color3.new(1,1,1)br.BackgroundTransparency=0.75;br.BorderSizePixel=0;br.Position=UDim2.new(0.800000012,0,0.166666672,0)br.Size=UDim2.new(0.200000003,0,0.166666672,0)bs.Name="name"bs.Parent=br;bs.BackgroundColor3=Color3.new(1,1,1)bs.BackgroundTransparency=1;bs.BorderSizePixel=0;bs.Size=UDim2.new(1,0,0.5,0)bs.Font=Enum.Font.SourceSans;bs.Text=" Reset "bs.TextColor3=Color3.new(0,0,0)bs.TextScaled=true;bs.TextSize=14;bs.TextWrapped=true;bt.Name="bind"bt.Parent=br;bt.BackgroundColor3=Color3.new(1,1,1)bt.BackgroundTransparency=1;bt.BorderSizePixel=0;bt.Position=UDim2.new(0,0,0.5,0)bt.Size=UDim2.new(1,0,0.5,0)bt.Font=Enum.Font.SourceSans;bt.Text=J:upper()bt.TextColor3=Color3.new(0,0,0)bt.TextScaled=true;bt.TextSize=1;bt.TextWrapped=true;bu.Name="bombsite"bu.Parent=b1;bu.BackgroundColor3=Color3.new(1,1,1)bu.BackgroundTransparency=0.75;bu.BorderSizePixel=0;bu.Position=UDim2.new(0.200000003,0,0.333333343,0)bu.Size=UDim2.new(0.200000003,0,0.166666672,0)bv.Name="name"bv.Parent=bu;bv.BackgroundColor3=Color3.new(1,1,1)bv.BackgroundTransparency=1;bv.BorderSizePixel=0;bv.Size=UDim2.new(1,0,0.5,0)bv.Font=Enum.Font.SourceSans;bv.Text=" TP to Bomb "bv.TextColor3=Color3.new(0,0,0)bv.TextScaled=true;bv.TextSize=14;bv.TextWrapped=true;bw.Name="bind"bw.Parent=bu;bw.BackgroundColor3=Color3.new(1,1,1)bw.BackgroundTransparency=1;bw.BorderSizePixel=0;bw.Position=UDim2.new(0,0,0.5,0)bw.Size=UDim2.new(1,0,0.5,0)bw.Font=Enum.Font.SourceSans;bw.Text=G:upper()bw.TextColor3=Color3.new(0,0,0)bw.TextScaled=true;bw.TextSize=14;bw.TextWrapped=true;bx.Name="cash"bx.Parent=b1;bx.BackgroundColor3=Color3.new(1,1,1)bx.BackgroundTransparency=0.75;bx.BorderSizePixel=0;bx.Position=UDim2.new(0.600000024,0,0.5,0)bx.Size=UDim2.new(0.200000003,0,0.166666672,0)by.Name="name"by.Parent=bx;by.BackgroundColor3=Color3.new(1,1,1)by.BackgroundTransparency=1;by.BorderSizePixel=0;by.Size=UDim2.new(1,0,0.5,0)by.Font=Enum.Font.SourceSans;by.Text=" Infinite Cash "by.TextColor3=Color3.new(0,0,0)by.TextScaled=true;by.TextSize=14;by.TextWrapped=true;bz.Name="bind"bz.Parent=bx;bz.BackgroundColor3=Color3.new(1,1,1)bz.BackgroundTransparency=1;bz.BorderSizePixel=0;bz.Position=UDim2.new(0,0,0.5,0)bz.Size=UDim2.new(1,0,0.5,0)bz.Font=Enum.Font.SourceSans;bz.Text="F2"bz.TextColor3=Color3.new(0,0,0)bz.TextScaled=true;bz.TextSize=14;bz.TextWrapped=true;bA.Name="switch"bA.Parent=b1;bA.BackgroundColor3=Color3.new(1,1,1)bA.BackgroundTransparency=0.75;bA.BorderSizePixel=0;bA.Position=UDim2.new(0.400000006,0,0.333333343,0)bA.Size=UDim2.new(0.200000003,0,0.166666672,0)bB.Name="name"bB.Parent=bA;bB.BackgroundColor3=Color3.new(1,1,1)bB.BackgroundTransparency=1;bB.BorderSizePixel=0;bB.Size=UDim2.new(1,0,0.5,0)bB.Font=Enum.Font.SourceSans;bB.Text=" Switch Teams "bB.TextColor3=Color3.new(0,0,0)bB.TextScaled=true;bB.TextSize=14;bB.TextWrapped=true;bC.Name="bind"bC.Parent=bA;bC.BackgroundColor3=Color3.new(1,1,1)bC.BackgroundTransparency=1;bC.BorderSizePixel=0;bC.Position=UDim2.new(0,0,0.5,0)bC.Size=UDim2.new(1,0,0.5,0)bC.Font=Enum.Font.SourceSans;bC.Text=R:upper()bC.TextColor3=Color3.new(0,0,0)bC.TextScaled=true;bC.TextSize=14;bC.TextWrapped=true;bD.Name="waypoints"bD.Parent=b1;bD.BackgroundColor3=Color3.new(1,1,1)bD.BackgroundTransparency=1;bD.BorderSizePixel=0;bD.Position=UDim2.new(0,0,0.800000012,0)bD.Size=UDim2.new(1,0,0.179310352,0)bE.Name="a"bE.Parent=bD;bE.BackgroundColor3=Color3.new(1,1,1)bE.BackgroundTransparency=0.75;bE.BorderSizePixel=0;bE.Size=UDim2.new(1,0,0.5,0)bF.Name="cord"bF.Parent=bE;bF.BackgroundColor3=Color3.new(1,1,1)bF.BackgroundTransparency=1;bF.BorderSizePixel=0;bF.Size=UDim2.new(1,0,1,0)bF.Font=Enum.Font.SourceSans;bF.Text=" Press "..O:upper().." to save waypoint 1 "if aa then local c2=aa.X-aa.X%1;local c3=aa.Y-aa.Y%1;local c4=aa.Z-aa.Z%1;bF.Text=tostring(c2)..", "..tostring(c3)..", "..tostring(c4)end;bF.TextColor3=Color3.new(0,0,0)bF.TextScaled=true;bF.TextSize=1;bF.TextWrapped=true;bG.Name="b"bG.Parent=bD;bG.BackgroundColor3=Color3.new(1,1,1)bG.BackgroundTransparency=0.75;bG.BorderSizePixel=0;bG.Position=UDim2.new(0,0,0.5,0)bG.Size=UDim2.new(1,0,0.5,0)bH.Name="cord"bH.Parent=bG;bH.BackgroundColor3=Color3.new(1,1,1)bH.BackgroundTransparency=1;bH.BorderSizePixel=0;bH.Size=UDim2.new(1,0,1,0)bH.Font=Enum.Font.SourceSans;bH.Text=" Press "..O:upper().." to save waypoint 2 "if ac then local c5=ac.X-ac.X%1;local c6=ac.Y-ac.Y%1;local c7=ac.Z-ac.Z%1;bH.Text=tostring(c5)..", "..tostring(c6)..", "..tostring(c7)end;bH.TextColor3=Color3.new(0,0,0)bH.TextScaled=true;bH.TextSize=1;bH.TextWrapped=true;bI.Name="credits"bI.Parent=b1;bI.BackgroundColor3=Color3.new(1,1,1)bI.BackgroundTransparency=0.75;bI.BorderSizePixel=0;bI.Position=UDim2.new(0.800000012,0,0.5,0)bI.Size=UDim2.new(0.200000003,0,0.166666672,0)bJ.Name="bind"bJ.Parent=bI;bJ.BackgroundColor3=Color3.new(1,1,1)bJ.BackgroundTransparency=1;bJ.BorderSizePixel=0;bJ.Position=UDim2.new(0,0,0.5,0)bJ.Size=UDim2.new(1,0,0.5,0)bJ.Font=Enum.Font.SourceSans;bJ.Text=" Pepsi "bJ.TextColor3=Color3.new(0,0,0)bJ.TextScaled=true;bJ.TextSize=14;bJ.TextWrapped=true;bK.Name="name"bK.Parent=bI;bK.BackgroundColor3=Color3.new(1,1,1)bK.BackgroundTransparency=1;bK.BorderSizePixel=0;bK.Size=UDim2.new(1,0,0.5,0)bK.Font=Enum.Font.SourceSans;bK.Text=" Created By "bK.TextColor3=Color3.new(0,0,0)bK.TextScaled=true;bK.TextSize=14;bK.TextWrapped=true;bL.Name="help"bL.Parent=b1;bL.BackgroundColor3=Color3.new(1,1,1)bL.BackgroundTransparency=0.75;bL.BorderSizePixel=0;bL.Position=UDim2.new(0,0,0.333333343,0)bL.Size=UDim2.new(0.200000003,0,0.166666672,0)bM.Name="name"bM.Parent=bL;bM.BackgroundColor3=Color3.new(1,1,1)bM.BackgroundTransparency=1;bM.BorderSizePixel=0;bM.Size=UDim2.new(1,0,0.5,0)bM.Font=Enum.Font.SourceSans;bM.Text=" Help GUI "bM.TextColor3=Color3.new(0,0,0)bM.TextScaled=true;bM.TextSize=14;bM.TextWrapped=true;bN.Name="bind"bN.Parent=bL;bN.BackgroundColor3=Color3.new(1,1,1)bN.BackgroundTransparency=1;bN.BorderSizePixel=0;bN.Position=UDim2.new(0,0,0.5,0)bN.Size=UDim2.new(1,0,0.5,0)bN.Font=Enum.Font.SourceSans;bN.Text=H:upper()bN.TextColor3=Color3.new(0,0,0)bN.TextScaled=true;bN.TextSize=14;bN.TextWrapped=true;bO.Name="speed1"bO.Parent=b1;bO.BackgroundColor3=Color3.new(1,1,1)bO.BackgroundTransparency=0.75;bO.BorderSizePixel=0;bO.Position=UDim2.new(0.400000006,0,0.5,0)bO.Size=UDim2.new(0.200000003,0,0.166666672,0)bP.Name="name"bP.Parent=bO;bP.BackgroundColor3=Color3.new(1,1,1)bP.BackgroundTransparency=1;bP.BorderSizePixel=0;bP.Size=UDim2.new(1,0,0.5,0)bP.Font=Enum.Font.SourceSans;bP.Text=" Speed (".._["speed1"]..") "bP.TextColor3=Color3.new(0,0,0)bP.TextScaled=true;bP.TextSize=14;bP.TextWrapped=true;bQ.Name="bind"bQ.Parent=bO;bQ.BackgroundColor3=Color3.new(1,1,1)bQ.BackgroundTransparency=1;bQ.BorderSizePixel=0;bQ.Position=UDim2.new(0,0,0.5,0)bQ.Size=UDim2.new(1,0,0.5,0)bQ.Font=Enum.Font.SourceSans;bQ.Text=V:upper()bQ.TextColor3=Color3.new(0,0,0)bQ.TextScaled=true;bQ.TextSize=14;bQ.TextWrapped=true;bR.Name="speed2"bR.Parent=b1;bR.BackgroundColor3=Color3.new(1,1,1)bR.BackgroundTransparency=0.75;bR.BorderSizePixel=0;bR.Position=UDim2.new(0.200000003,0,0.5,0)bR.Size=UDim2.new(0.200000003,0,0.166666672,0)bS.Name="name"bS.Parent=bR;bS.BackgroundColor3=Color3.new(1,1,1)bS.BackgroundTransparency=1;bS.BorderSizePixel=0;bS.Size=UDim2.new(1,0,0.5,0)bS.Font=Enum.Font.SourceSans;bS.Text=" Speed (".._["speed2"]..") "bS.TextColor3=Color3.new(0,0,0)bS.TextScaled=true;bS.TextSize=14;bS.TextWrapped=true;bT.Name="bind"bT.Parent=bR;bT.BackgroundColor3=Color3.new(1,1,1)bT.BackgroundTransparency=1;bT.BorderSizePixel=0;bT.Position=UDim2.new(0,0,0.5,0)bT.Size=UDim2.new(1,0,0.5,0)bT.Font=Enum.Font.SourceSans;bT.Text=W:upper()bT.TextColor3=Color3.new(0,0,0)bT.TextScaled=true;bT.TextSize=14;bT.TextWrapped=true;bU.Name="paths"bU.Parent=b1;bU.BackgroundColor3=Color3.new(1,1,1)bU.BackgroundTransparency=0.75;bU.BorderSizePixel=0;bU.Position=UDim2.new(0,0,0.5,0)bU.Size=UDim2.new(0.200000003,0,0.166666672,0)bV.Name="name"bV.Parent=bU;bV.BackgroundColor3=Color3.new(1,1,1)bV.BackgroundTransparency=1;bV.BorderSizePixel=0;bV.Size=UDim2.new(1,0,0.5,0)bV.Font=Enum.Font.SourceSans;bV.Text=" Default Team "bV.TextColor3=Color3.new(0,0,0)bV.TextScaled=true;bV.TextSize=14;bV.TextWrapped=true;bW.Name="bind"bW.Parent=bU;bW.BackgroundColor3=Color3.new(1,1,1)bW.BackgroundTransparency=1;bW.BorderSizePixel=0;bW.Position=UDim2.new(0,0,0.5,0)bW.Size=UDim2.new(1,0,0.5,0)bW.Font=Enum.Font.SourceSans;bW.Text=N:upper()bW.TextColor3=Color3.new(0,0,0)bW.TextScaled=true;bW.TextSize=14;bW.TextWrapped=true;au.Name="ct"au.Parent=b1;au.BackgroundColor3=Color3.new(1,1,1)au.BackgroundTransparency=0.75;au.BorderSizePixel=0;au.Position=UDim2.new(0.600000024,0,0.333333343,0)au.Size=UDim2.new(0.200000003,0,0.166666672,0)bX.Name="name"bX.Parent=au;bX.BackgroundColor3=Color3.new(1,1,1)bX.BackgroundTransparency=1;bX.BorderSizePixel=0;bX.Size=UDim2.new(1,0,0.5,0)bX.Font=Enum.Font.SourceSans;bX.Text=" Join CT "bX.TextColor3=Color3.new(0,0,0)bX.TextScaled=true;bX.TextSize=14;bX.TextWrapped=true;bY.Name="bind"bY.Parent=au;bY.BackgroundColor3=Color3.new(1,1,1)bY.BackgroundTransparency=1;bY.BorderSizePixel=0;bY.Position=UDim2.new(0,0,0.5,0)bY.Size=UDim2.new(1,0,0.5,0)bY.Font=Enum.Font.SourceSans;bY.Text=K:upper()bY.TextColor3=Color3.new(0,0,0)bY.TextScaled=true;bY.TextSize=14;bY.TextWrapped=true;bZ.Name="t"bZ.Parent=b1;bZ.BackgroundColor3=Color3.new(1,1,1)bZ.BackgroundTransparency=0.75;bZ.BorderSizePixel=0;bZ.Position=UDim2.new(0.800000012,0,0.333333343,0)bZ.Size=UDim2.new(0.200000003,0,0.166666672,0)b_.Name="name"b_.Parent=bZ;b_.BackgroundColor3=Color3.new(1,1,1)b_.BackgroundTransparency=1;b_.BorderSizePixel=0;b_.Size=UDim2.new(1,0,0.5,0)b_.Font=Enum.Font.SourceSans;b_.Text=" Join T "b_.TextColor3=Color3.new(0,0,0)b_.TextScaled=true;b_.TextSize=14;b_.TextWrapped=true;c0.Name="bind"c0.Parent=bZ;c0.BackgroundColor3=Color3.new(1,1,1)c0.BackgroundTransparency=1;c0.BorderSizePixel=0;c0.Position=UDim2.new(0,0,0.5,0)c0.Size=UDim2.new(1,0,0.5,0)c0.Font=Enum.Font.SourceSans;c0.Text=L:upper()c0.TextColor3=Color3.new(0,0,0)c0.TextScaled=true;c0.TextSize=14;c0.TextWrapped=true;at.Name="moreinfo"at.Parent=b1;at.BackgroundColor3=Color3.new(1,1,1)at.BackgroundTransparency=0.75;at.BorderSizePixel=0;at.Position=UDim2.new(0,0,0.666666687,0)at.Size=UDim2.new(1,0,0.132183909,0)c1.Parent=at;c1.BackgroundColor3=Color3.new(1,1,1)c1.BackgroundTransparency=1;c1.BorderSizePixel=0;c1.Size=UDim2.new(1,0,1,0)c1.Font=Enum.Font.SourceSans;c1.Text=" More Binds "c1.TextColor3=Color3.new(0,0,0)c1.TextScaled=true;c1.TextSize=14;c1.TextWrapped=true;aZ.MouseButton1Click:Connect(function()if aU then aU:Destroy()end end)b3.MouseButton1Click:Connect(function()local c8=true;b3.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;b3.Text=al:upper()wait(1)b=al:lower()end end)end)bQ.MouseButton1Click:Connect(function()local ca=bQ;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1)V=al:lower()end end)end)c0.MouseButton1Click:Connect(function()local ca=c0;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1)L=al:lower()end end)end)be.MouseButton1Click:Connect(function()local ca=be;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1)q=al:lower()end end)end)bT.MouseButton1Click:Connect(function()local ca=bT;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1)W=al:lower()end end)end)bC.MouseButton1Click:Connect(function()local ca=bC;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then R=al:lower()else Notify("Cannot change this bind")end end end)end)bw.MouseButton1Click:Connect(function()local ca=bw;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then G=al:lower()else Notify("Cannot change this bind")end end end)end)bt.MouseButton1Click:Connect(function()local ca=bt;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 and _["page"]==1 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then J=al:lower()else Notify("Cannot change this bind")end end end)end)bq.MouseButton1Click:Connect(function()local ca=bq;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then S=al:lower()else w=al:lower()end end end)end)ba.MouseButton1Click:Connect(function()local ca=ba;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then l=al:lower()else B=al:lower()end end end)end)bk.MouseButton1Click:Connect(function()local ca=bk;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then O=al:lower()else G=al:lower()end end end)end)bh.MouseButton1Click:Connect(function()local ca=bh;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then P=al:lower()else d=al:lower()end end end)end)bc.MouseButton1Click:Connect(function()local ca=bc;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()wait(1/2)if _["page"]==1 then I=al:lower()else v=al:lower()end end end)end)b7.MouseButton1Click:Connect(function()local ca=b7;local c8=true;ca.Text=" Press New key "local c9=game.Players.LocalPlayer:GetMouse()c9.KeyDown:Connect(function(al)if type(al)=="string"and c8 then c8=false;ca.Text=al:upper()if _["page"]==1 then M=al:lower()else z=al:lower()end end end)end)bW.MouseButton1Click:Connect(function()if N=="CT"then N="T"bW.Text="T"else N="CT"bW.Text="CT"end;if X then Notify("Default team:"..N)end end)c1.MouseButton1Click:Connect(function()_["page"]=2;b4.Text=" Paths "b3.Text=x:upper()b9.Text=" Derp Mode "ba.Text=B:upper()bd.Text=" 360 "be.Text="`"bb.Text=" Rapid Fire "bc.Text=v:upper()b6.Text=" Create Part "b7.Text=z:upper()bg.Text=" Aim Assist "bh.Text=d:upper()bj.Text=" TP C4 "bk.Text=G:upper()bs.Text=" Auto Fix "bt.Text=" F4 "bm.Text=" F4 "bn.Text=E:upper()bM.Text=" Panic "bN.Text=" F8 "bp.Text=" Auto Walk "bq.Text=w:upper()bv.Text=" Auto Play "bw.Text="."bX.Text=" Godmode "bY.Text=" BACKSPACE "bB.Text=" Auto Defuse "bC.Text=" END "c1.Text=" Settings "c1.MouseButton1Click:Connect(function()_["page"]=3;if aU then aU:Destroy()end;local aU=Instance.new("ScreenGui")local at=Instance.new("Frame")local am=Instance.new("Frame")local aY=Instance.new("Frame")local bi=Instance.new("TextLabel")local bG=Instance.new("Frame")local a_=Instance.new("ImageButton")local bE=Instance.new("Frame")local bo=Instance.new("TextLabel")local br=Instance.new("Frame")local ap=Instance.new("Frame")local au=Instance.new("TextButton")local bu=Instance.new("TextLabel")local bA=Instance.new("Frame")local bI=Instance.new("TextLabel")local aV=Instance.new("TextBox")local bD=Instance.new("Frame")local bx=Instance.new("TextLabel")local aW=Instance.new("TextBox")local aS=Instance.new("Frame")local bf=Instance.new("TextLabel")local bZ=Instance.new("TextBox")local cb=Instance.new("TextButton")local cc=Instance.new("TextButton")local cd=Instance.new("Frame")local ce=Instance.new("Frame")local b2=Instance.new("Frame")local cf=Instance.new("Frame")local cg=Instance.new("Frame")local ch=Instance.new("Frame")local ci=Instance.new("TextButton")local cj=Instance.new("TextButton")cg.Name="whitelist"cg.Parent=br;cg.BackgroundColor3=Color3.new(1,1,1)cg.BackgroundTransparency=1;cg.BorderSizePixel=0;cg.Position=UDim2.new(0,0,0.200000003,0)cg.Size=UDim2.new(1,0,0.179310367,0)ch.Name="nameframe"ch.Parent=cg;ch.BackgroundColor3=Color3.new(1,1,1)ch.BackgroundTransparency=0.75;ch.BorderSizePixel=0;ch.Size=UDim2.new(1,0,1,0)ci.Name="all"ci.Parent=ch;ci.BackgroundColor3=Color3.new(1,1,1)ci.BackgroundTransparency=1;ci.BorderSizePixel=0;ci.Position=UDim2.new(0.870000005,0,0,0)ci.Size=UDim2.new(0.129999995,0,1,0)ci.Font=Enum.Font.SourceSans;ci.Text="All"ci.TextColor3=Color3.new(0,0,0)ci.TextScaled=true;ci.TextSize=1;ci.TextWrapped=true;cj.Name="user"cj.Parent=ch;cj.BackgroundColor3=Color3.new(1,1,1)cj.BackgroundTransparency=1;cj.BorderSizePixel=0;cj.Size=UDim2.new(0.870000005,0,1,0)cj.Font=Enum.Font.SourceSans;cj.Text="Bring:All"cj.TextColor3=Color3.new(0,0,0)cj.TextScaled=true;cj.TextSize=14;cj.TextWrapped=true;cf.Name="waypoints"cf.Parent=br;cf.BackgroundColor3=Color3.new(1,1,1)cf.BackgroundTransparency=1;cf.BorderSizePixel=0;cf.Position=UDim2.new(0,0,0.800000012,0)cf.Size=UDim2.new(1,0,0.179310352,0)cd.Name="name"cd.Parent=cf;cd.BackgroundColor3=Color3.new(1,1,1)cd.BackgroundTransparency=0.75;cd.BorderSizePixel=0;cd.Size=UDim2.new(1,0,0.5,0)cb.Name="name"cb.Parent=cd;cb.BackgroundColor3=Color3.new(1,1,1)cb.BackgroundTransparency=1;cb.BorderSizePixel=0;cb.Size=UDim2.new(1,0,1,0)cb.Font=Enum.Font.SourceSans;cb.Text="Loading"cb.TextColor3=Color3.new(0,0,0)cb.TextScaled=true;cb.TextSize=1;cb.TextWrapped=true;ce.Name="skin"ce.Parent=cf;ce.BackgroundColor3=Color3.new(1,1,1)ce.BackgroundTransparency=0.75;ce.BorderSizePixel=0;ce.Position=UDim2.new(0,0,0.5,0)ce.Size=UDim2.new(1,0,0.5,0)cc.Name="skin"cc.Parent=ce;cc.BackgroundColor3=Color3.new(1,1,1)cc.BackgroundTransparency=1;cc.BorderSizePixel=0;cc.Size=UDim2.new(1,0,1,0)cc.Font=Enum.Font.SourceSans;cc.Text="Loading"cc.TextColor3=Color3.new(0,0,0)cc.TextScaled=true;cc.TextSize=1;cc.TextWrapped=true;aU.Name="PEPSISETTINGS"aU.Parent=game.Players.LocalPlayer:WaitForChild("PlayerGui")at.Name="Gui"at.Parent=aU;at.BackgroundColor3=Color3.new(1,1,1)at.BackgroundTransparency=1;at.BorderSizePixel=0;at.Position=UDim2.new(0.342416108,0,0.287591219,0)at.Size=UDim2.new(0,400,0,290)am.Name="Topbar"am.Parent=at;am.BackgroundColor3=Color3.new(1,1,1)am.BackgroundTransparency=1;am.BorderSizePixel=0;am.Size=UDim2.new(1,0,0.100000001,0)aY.Name="Title"aY.Parent=am;aY.BackgroundColor3=Color3.new(1,1,1)aY.BackgroundTransparency=1;aY.BorderSizePixel=0;aY.Position=UDim2.new(0.0724999979,0,0,0)aY.Size=UDim2.new(0.855000019,0,1,0)bi.Parent=aY;bi.BackgroundColor3=Color3.new(0,0,0)bi.BackgroundTransparency=0.5;bi.BorderSizePixel=0;bi.Size=UDim2.new(1,0,1,0)bi.Font=Enum.Font.SourceSans;bi.Text="COUNTER PEPSI SETTINGS (Version "..a..")"bi.TextColor3=Color3.new(255,255,255)bi.TextScaled=true;bi.TextSize=14;bi.TextWrapped=true;bG.Name="x"bG.Parent=am;bG.BackgroundColor3=Color3.new(1,1,1)bG.BackgroundTransparency=1;bG.BorderSizePixel=0;bG.Position=UDim2.new(0.92750001,0,0,0)bG.Size=UDim2.new(0.0724999979,0,1,0)a_.Parent=bG;a_.BackgroundColor3=Color3.new(0,0,0)a_.BackgroundTransparency=0.5;a_.BorderSizePixel=0;a_.Size=UDim2.new(1,0,1,0)a_.Image="rbxassetid://2257220394"bE.Name="timed"bE.Parent=am;bE.BackgroundColor3=Color3.new(1,1,1)bE.BackgroundTransparency=1;bE.BorderSizePixel=0;bE.Size=UDim2.new(0.0724999979,0,1,0)bo.Name="Time"bo.Parent=bE;bo.BackgroundColor3=Color3.new(0,0,0)bo.BackgroundTransparency=0.5;bo.BorderSizePixel=0;bo.Size=UDim2.new(1,0,1,0)bo.Font=Enum.Font.SourceSans;bo.Text=a6+10;bo.TextColor3=Color3.new(255,255,255)bo.TextScaled=true;bo.TextSize=14;bo.TextWrapped=true;br.Name="Body"br.Parent=at;br.BackgroundColor3=Color3.new(1,1,1)br.BackgroundTransparency=1;br.BorderSizePixel=0;br.Position=UDim2.new(0,0,0.100694448,0)br.Size=UDim2.new(1,0,1,0)ap.Name="part"ap.Parent=br;ap.BackgroundColor3=Color3.new(1,1,1)ap.BackgroundTransparency=0.75;ap.BorderSizePixel=0;ap.Size=UDim2.new(0.400000006,0,0.200000003,0)au.Name="setting"au.Parent=ap;au.BackgroundColor3=Color3.new(1,1,1)au.BackgroundTransparency=1;au.BorderSizePixel=0;au.Position=UDim2.new(0,0,0.5,0)au.Size=UDim2.new(1,0,0.5,0)au.Font=Enum.Font.SourceSans;au.Text=f;au.TextColor3=Color3.new(0,0,0)au.TextScaled=true;au.TextSize=1;au.TextWrapped=true;bu.Name="name"bu.Parent=ap;bu.BackgroundColor3=Color3.new(1,1,1)bu.BackgroundTransparency=1;bu.BorderSizePixel=0;bu.Size=UDim2.new(1,0,0.5,0)bu.Font=Enum.Font.SourceSans;bu.Text=" Aim At "bu.TextColor3=Color3.new(0,0,0)bu.TextScaled=true;bu.TextSize=1;bu.TextWrapped=true;bA.Name="autoshootdelay"bA.Parent=br;bA.BackgroundColor3=Color3.new(1,1,1)bA.BackgroundTransparency=0.75;bA.BorderSizePixel=0;bA.Position=UDim2.new(0.800000012,0,0,0)bA.Size=UDim2.new(0.200000003,0,0.200000003,0)bI.Name="name"bI.Parent=bA;bI.BackgroundColor3=Color3.new(1,1,1)bI.BackgroundTransparency=1;bI.BorderSizePixel=0;bI.Size=UDim2.new(1,0,0.5,0)bI.Font=Enum.Font.SourceSans;bI.Text=" Shoot Delay "bI.TextColor3=Color3.new(0,0,0)bI.TextScaled=true;bI.TextSize=14;bI.TextWrapped=true;aV.Name="setting"aV.Parent=bA;aV.BackgroundColor3=Color3.new(1,1,1)aV.BackgroundTransparency=1;aV.BorderSizePixel=0;aV.Position=UDim2.new(0,0,0.5,0)aV.Size=UDim2.new(1,0,0.5,0)aV.Font=Enum.Font.SourceSans;aV.Text=tostring(_["psshootdelay"])aV.TextColor3=Color3.new(0,0,0)aV.TextScaled=true;aV.TextSize=14;aV.TextWrapped=true;bD.Name="speed2"bD.Parent=br;bD.BackgroundColor3=Color3.new(1,1,1)bD.BackgroundTransparency=0.75;bD.BorderSizePixel=0;bD.Position=UDim2.new(0.600000024,0,0,0)bD.Size=UDim2.new(0.200000003,0,0.200000003,0)bx.Name="name"bx.Parent=bD;bx.BackgroundColor3=Color3.new(1,1,1)bx.BackgroundTransparency=1;bx.BorderSizePixel=0;bx.Size=UDim2.new(1,0,0.5,0)bx.Font=Enum.Font.SourceSans;bx.Text=" Speed 2"bx.TextColor3=Color3.new(0,0,0)bx.TextScaled=true;bx.TextSize=14;bx.TextWrapped=true;aW.Name="setting"aW.Parent=bD;aW.BackgroundColor3=Color3.new(1,1,1)aW.BackgroundTransparency=1;aW.BorderSizePixel=0;aW.Position=UDim2.new(0,0,0.5,0)aW.Size=UDim2.new(1,0,0.5,0)aW.Font=Enum.Font.SourceSans;aW.Text=tostring(_["speed2"])aW.TextColor3=Color3.new(0,0,0)aW.TextScaled=true;aW.TextSize=14;aW.TextWrapped=true;aS.Name="speed1"aS.Parent=br;aS.BackgroundColor3=Color3.new(1,1,1)aS.BackgroundTransparency=0.75;aS.BorderSizePixel=0;aS.Position=UDim2.new(0.400000036,0,0,0)aS.Size=UDim2.new(0.200000003,0,0.200000003,0)bf.Name="name"bf.Parent=aS;bf.BackgroundColor3=Color3.new(1,1,1)bf.BackgroundTransparency=1;bf.BorderSizePixel=0;bf.Size=UDim2.new(1,0,0.5,0)bf.Font=Enum.Font.SourceSans;bf.Text=" Speed 1 "bf.TextColor3=Color3.new(0,0,0)bf.TextScaled=true;bf.TextSize=14;bf.TextWrapped=true;bZ.Name="setting"bZ.Parent=aS;bZ.BackgroundColor3=Color3.new(1,1,1)bZ.BackgroundTransparency=1;bZ.BorderSizePixel=0;bZ.Position=UDim2.new(0,0,0.5,0)bZ.Size=UDim2.new(1,0,0.5,0)bZ.Font=Enum.Font.SourceSans;bZ.Text=tostring(_["speed1"])bZ.TextColor3=Color3.new(0,0,0)bZ.TextScaled=true;bZ.TextSize=14;bZ.TextWrapped=true;b2.Name="waypoints"b2.Parent=br;b2.BackgroundColor3=Color3.new(1,1,1)b2.BackgroundTransparency=1;b2.BorderSizePixel=0;b2.Position=UDim2.new(0,0,0.800000012,0)b2.Size=UDim2.new(1,0,0.179310352,0)local ck={"FakeHead","UpperTorso","LowerTorso"}local cl=_["value_num"]au.Text=ck[cl]au.MouseButton2Click:Connect(function()cl=cl-1;if ck[cl]then au.Text=ck[cl]else cl=#ck;au.Text=ck[cl]end;_["value_num"]=cl;f=au.Text end)au.MouseButton1Click:Connect(function()cl=1+cl;if ck[cl]then au.Text=ck[cl]else cl=1;au.Text=ck[cl]end;f=au.Text end)local cm=GetGuns()local cn=_["gun_num"]cb.Text=cm[cn]cb.MouseButton2Click:Connect(function()cn=cn-1;_["gun_num"]=cn;if cm[cn]then cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]else cn=#cm;cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]end end)cb.MouseButton1Click:Connect(function()cn=1+cn;_["gun_num"]=cn;if cm[cn]then cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]else cn=1;cb.Text=cm[cn]cc.Text="Loading"cc.Text=GetSkins(cb.Text)[1]end end)wait(1/2)local co=GetSkins(cb.Text)local cp=_["skin_num"]cc.Text=co[cp]cc.MouseButton2Click:Connect(function()co=GetSkins(cb.Text)cp=cp-1;_["skin_num"]=cp;if co[cp]then cc.Text=co[cp]else cp=#co;cc.Text=co[cp]end end)cc.MouseButton1Click:Connect(function()co=GetSkins(cb.Text)cp=1+cp;_["skin_num"]=cp;if co[cp]then cc.Text=co[cp]spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["CTFolder"][cb.Text]["Value"]=cc.Text end)spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["TFolder"][cb.Text]["Value"]=cc.Text end)else cp=1;cc.Text=co[cp]spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["CTFolder"][cb.Text]["Value"]=cc.Text end)spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["TFolder"][cb.Text]["Value"]=cc.Text end)end end)local cq=GetOthers()local cr=_["plr_num"]cj.Text="Bring:".._["bring_list"]cj.MouseButton2Click:Connect(function()cr=cr-1;if cq[cr]then cj.Text="Bring:"..cq[cr]_["bring_on"]=false else cr=#cq;cj.Text="Bring:"..cq[cr]_["bring_on"]=false end;_["plr_num"]=cr;_["bring_list"]=cq[cr]end)cj.MouseButton1Click:Connect(function()cr=1+cr;if cq[cr]then cj.Text="Bring:"..cq[cr]_["bring_on"]=false else cr=1;cj.Text="Bring:"..cq[cr]_["bring_on"]=false end;_["plr_num"]=cr;_["bring_list"]=cq[cr]end)ci.MouseButton1Click:Connect(function()_["bring_list"]="All"_["plr_num"]=1;cj.Text="Bring:All"end)a_.MouseButton1Click:Connect(function()if cc.Text~=""and cb.Text~=""then spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["CTFolder"][cb.Text]["Value"]=cc.Text end)spawn(function()game:GetService("Players")["LocalPlayer"]["SkinFolder"]["TFolder"][cb.Text]["Value"]=cc.Text end)end;if au.Text~=""then f=au.Text end;if aV.Text~=""then _["psshootdelay"]=tonumber(aV.Text)else _["psshotdelay"]=0 end;if aW.Text~=""then _["speed2"]=tonumber(aW.Text)else _["speed2"]=192 end;if bZ.Text~=""then _["speed1"]=tonumber(bZ.Text)else _["speed1"]=21 end;if aU then aU:Destroy()end;Notify("Settings saved")end)game.Debris:AddItem(aU,90+a6)wait(1)repeat if bo then bo.Text=tostring(tonumber(bo.Text)-1)end;wait(1)until tonumber(bo.Text)==0;if bo then bo.Text=tostring(0)end;wait(2)if aU then aU:Destroy()end end)end)game.Debris:AddItem(aU,1+a6)wait(1)repeat if b0 then b0.Text=tostring(tonumber(b0.Text)-1)end;wait(1)until tonumber(b0.Text)==0;if b0 then b0.Text=tostring(0)end;wait(2)if aU then aU:Destroy()end elseif aC then aC:Destroy()elseif aD then Notify("Settings not saved")aD:Destroy()end elseif am==M:lower()then if _["auto_join"]then _["auto_join"]=false;print("Auto Join Off")if X then Notify("Auto Join Off")end else _["auto_join"]=true;print("Auto Join On")if X then Notify("Auto Join On")end;repeat local cs=game.Players.LocalPlayer.Team.Name;local ct=nil;local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cu=game.Players.LocalPlayer.PlayerGui.GUI.UpperInfo.CTScore;local cv=game.Players.LocalPlayer.PlayerGui.GUI.UpperInfo.TScore;if ao and cu and cv and _["auto_join"]then if tonumber(cu.Text)>tonumber(cv.Text)then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer("CT")if cs~="Counter-Terrorists"then local ct="Counter-Terrorists"end elseif tonumber(cu.Text)==tonumber(cv.Text)then if N=="CT"then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer(N)if cs~="Counter-Terrorists"then local ct="Counter-Terrorists"end elseif N=="T"then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer(N)if cs~="Terrorists"then local ct="Terrorists"end else print("Wrong default team")N="CT"end elseif tonumber(cv.Text)>tonumber(cu.Text)then cs=game.Players.LocalPlayer.Team.Name;ao:FireServer("T")if cs~="Terrorists"then local ct="Terrorists"end else print("Can't find winning team")end else print("Cant find scores!")end;wait(1)cs=game.Players.LocalPlayer.Team.Name;if cs==ct then print("Joining "..ct)if X then Notify("Joined "..ct)end end;ct=nil until not _["auto_join"]end elseif am==v:lower()then if a0 then _["auto_shoot"]=true;Notify("Auto Firing")repeat fastshoot(10)until not _["auto_shoot"]end elseif am==W:lower()then if _["speed2_on"]then _["speed2_on"]=false;if X then Notify("Speed Off")end else _["speed1_on"]=false;_["speed2_on"]=true;if X then Notify("Speed:".._["speed2"])end;repeat local ap=GetHuman()if ap and ap.Health~=0 then ap.WalkSpeed=_["speed2"]end;wait(0.01)until not _["speed2_on"]end elseif am==x:lower()then if _["path_on"]then _["path_on"]=false;if X then Notify("Paths Off")end else _["path_on"]=true;if X then Notify("Paths On")end;repeat if game.Players.LocalPlayer.Character then plyr=GetNearestPlayer(25000)if plyr then local aJ=game.Players.LocalPlayer.Character:FindFirstChildOfClass("Part")local aK=FindValidPart(plyr)local aL=game:GetService("PathfindingService"):FindPathAsync(aJ.Position,aK.Position)local aM=aL:GetWaypoints()local aN={}local cw=Instance.new("Folder",game.Workspace.CurrentCamera)for at=2,#aM do local aO=aM[at]local aP=Instance.new("Part")aP.Position=aO.Position+Vector3.new(0,1,0)aP.Size=Vector3.new(.1,.1,.1)aP.Transparency=1;aP.CanCollide=false;aP.Anchored=true;local aQ=Instance.new("SelectionSphere",aP)aQ.Color3=Color3.new(0,0,0)aQ.SurfaceTransparency=0.8;aQ.Transparency=0.6;aQ.SurfaceColor3=Color3.new(255,255,255)aQ.Adornee=aP;table.insert(aN,0,aP)end;for cx,cy in pairs(aN)do cy.Parent=cw end;game.Debris:AddItem(cw,y+.06)end end;wait(y)until not _["path_on"]end elseif am==O:lower()then local ab=FindPart(game.Players.LocalPlayer)if ab then if ah==nil then ah=ab.CFrame;aa=ab.Position;Notify("Position 1 saved")elseif ah and not aj then aj=ab.CFrame;ac=ab.Position;Notify("Position 2 saved")elseif ah and aj and _["overwrite"]then ah=ab.CFrame;aa=ab.Position;_["overwrite"]=false;Notify("Position 1 overwritten")elseif ah and aj and not _["overwrite"]then aj=ab.CFrame;ac=ab.Position;_["overwrite"]=true;Notify("Position 2 overwritten")else ah=ab.CFrame;aa=ab.Position;aj=ab.CFrame;ac=ab.Position;Notify("Position saved")end end elseif al:byte()==U then if _["cash_on"]then _["cash_on"]=false;Notify("Limited Cash")else _["cash_on"]=true;Notify("Unlimited Cash")repeat local ao=game.Players.LocalPlayer.Cash;if ao then if ao.Value<=25000-2500 then repeat ao.Value=ao.Value+2500;wait(1/10)until ao.Value>=25000 end;ao.Value=25000 end;wait(1/3)until not _["cash_on"]end elseif am==P:lower()then if ah or aj then local ab=FindPart(game.Players.LocalPlayer)if ab then if ah and not _["justteleported"]then ab.CFrame=ah;_["justteleported"]=true;Notify("Position 1 loaded")elseif aj and _["justteleported"]then ab.CFrame=aj;_["justteleported"]=false;Notify("Position 2 loaded")elseif ah and not aj then ab.CFrame=ah;_["justteleported"]=true;Notify("Position 1 loaded")end else Notify("Can't find player")end else Notify("Save a position first! Key:"..O)end elseif am==Q:lower()then _["justteleported"]=false;aa=nil;ac=nil;aj=nil;ah=nil;Notify("Waypoints cleared")elseif am==G:lower()then ab=game.Players.LocalPlayer.Character:FindFirstChildOfClass("Part")if af and ab and game.Workspace.Map.SpawnPoints.C4Plant then af=false;Notify("Teleported")ab.Parent:MoveTo(game.Workspace.Map.SpawnPoints.C4Plant.Position)elseif ab and game.Workspace.Map.SpawnPoints.C4Plant2 then af=true;Notify("Teleported")ab.Parent:MoveTo(game.Workspace.Map.SpawnPoints.C4Plant2.Position)end elseif am==E:lower()then _["bhop_on"]=true;if X then Notify("Bhop On")end;repeat local ap=GetHuman()if ap then wait(F)if _["bhop_on"]then ap.Jump=true;wait()ap.Jump=false end end until not _["bhop_on"]elseif am==S:lower()then if ad then ad=false;if X then Notify("AutoRespawn Off")end else ad=true;if X then Notify("AutoRespawn On")end;repeat local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ag=ab.CFrame end;if ap.Health<=T then local ao=game.ReplicatedStorage.Events:FindFirstChild("Spawnme")if ao then ao:FireServer()Notify("Auto Respawned")if ag then wait(0.8)local ab=FindPart(game.Players.LocalPlayer)if ab then ab.CFrame=ag end end end end end;wait(0.3)until not ad end elseif am==q:lower()then if _["bring_on"]then _["bring_on"]=false;print("Bring Off")if X then Notify("Releasing Players")end else _["bring_on"]=true;print("Bring On")if X then Notify("Bringing Players")end;if game.Players.LocalPlayer.Character then local aI=game.Players.LocalPlayer.Character;local ab=FindPart(game.Players.LocalPlayer)if ab then local cz=ab.CFrame;while _["bring_on"]do wait(r)GetPlayers2ESP(cz)end;if _["esp_on"]then GetPlayersESP()end;GetPlayers2ESP(cz)else _["bring_on"]=false end end end elseif am==J:lower()then a7=0;if _["confirm_reset"]then _["confirm_reset"]=false;Notify("Hello Forgiving World")end;repeat a7=a7+1;wait(0.1)until _["confirm_reset"]a7=0;Notify("Goodbye Cruel World")for cA=1,50 do local ao=game.ReplicatedStorage.Events:FindFirstChild("FallDamage")local ap=GetHuman()if ao and ap and _["confirm_reset"]then ao:FireServer(2)wait(1/20)end end;_["confirm_reset"]=false elseif am==I:lower()then local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ai=ab.CFrame end end;local ao=game.ReplicatedStorage.Events:FindFirstChild("Spawnme")if ao then ao:FireServer()wait(0.5)if ai then local ap=GetHuman()if ap then local ab=FindPart(game.Players.LocalPlayer)if ab then ab.CFrame=ai end end end;ai=nil;Notify("Respawned")end elseif am==K:lower()then local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cs=game.Players.LocalPlayer.Team.Name;if ao and cs then ao:FireServer("CT")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to CT")end end elseif am==L:lower()then local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cs=game.Players.LocalPlayer.Team.Name;if ao and cs then ao:FireServer("T")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to T")end end elseif am==R:lower()then local ao=game.ReplicatedStorage.Events:FindFirstChild("JoinTeam")local cs=game.Players.LocalPlayer.Team.Name;if ao then if cs=="Counter-Terrorists"then ao:FireServer("T")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to T")end else ao:FireServer("CT")wait(1)if cs~=game.Players.LocalPlayer.Team.Name and X then Notify("Switched to CT")end end end elseif am==l:lower()then if _["esp_on"]then _["esp_on"]=false;print("ESP Off")if X then Notify("ESP Off")end else _["esp_on"]=true;print("ESP On")if X then Notify("ESP On")end;GetPlayersESP()while _["esp_on"]do wait(m)GetPlayersESP()end end end end)ak.KeyUp:Connect(function(al)local am=al:lower()if am==b:lower()and a7>=9 then a7=0;_["aimbot_on"]=false;if X then Notify("OFF")end;print("Aimbot off")elseif al:byte()==D then _["spining"]=false elseif am==w:lower()then if _["in_loop"]then _["auto_walk"]=false end;_["in_loop"]=false;a7=0 elseif al:byte()==s then if _["in_loop"]then _["god"]=false end;_["in_loop"]=false;a7=0 elseif al:byte()==kill_all_key then _["kill_all"]=false;_["in_loop"]=false;a7=0 elseif al:byte()==u then if _["in_loop"]then _["auto_fix"]=false end;_["in_loop"]=false;a7=0 elseif am==B:lower()then _["derp"]=false;_["in_loop"]=false;a7=0 elseif am==v:lower()then _["auto_shoot"]=false elseif am==z:lower()and a7>=9 then _["createpart"]=false;local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if aS then aS:ClearAllChildren()end;a7=0 elseif am==J:lower()and a7>=9 then if a7>=9 then _["confirm_reset"]=true else _["confirm_reset"]=false end;a7=0 elseif am==z:lower()then local aS=workspace.CurrentCamera:FindFirstChild("GHOSTPARTS")if not aS then aS=Instance.new("Folder")aS.Name="GHOSTPARTS"aS.Parent=workspace.CurrentCamera end;_["createpart"]=true;a7=0 elseif am==E:lower()then _["bhop_on"]=false;if X then Notify("Bhop Off")end end end)function Notify(cB)if X then game.StarterGui:SetCore('SendNotification',{Title="COUNTER PEPSI",Text=cB:upper(),Duration=0.5})end end;function GetHuman()local aI=game.Players.LocalPlayer.Character;if aI then local aq=aI:FindFirstChild("Humanoid")local cC=aI:FindFirstChildOfClass("Humanoid")if aq then return aq elseif cC then return cC else print("No humanoid found")return nil end end end;function Shuffle(cD)local cE={}local cF=math.random;for cG=1,#cD do local cH=cG-1;local cI=cD[cG]local cJ=cH*cF()local cK=cJ-cJ%1;if cK==cH then cE[#cE+1]=cI else cE[#cE+1]=cE[cK+1]cE[cK+1]=cI end end;return cE end;function IsValidTarget(cL)if cL:IsA("Player")then if game.Players.LocalPlayer.Name~=cL.Name then if not Y[cL.Name]then if cL.Character then if IsVisible(cL)then if k then local cM=cL.Character:FindFirstChild("Humanoid")local cC=cL.Character:FindFirstChildOfClass("Humanoid")if cM and cM.Health~=0 then return true elseif cC and cC.Health~=0 then return true else return false end elseif game.Players.LocalPlayer.Team.Name=="Neutral"or cL.Team.Name=="Neutral"then local cM=cL.Character:FindFirstChild("Humanoid")local cC=cL.Character:FindFirstChildOfClass("Humanoid")if cM and cM.Health~=0 then return true elseif cC and cC.Health~=0 then return true else return false end elseif game.Players.LocalPlayer.Team.Name~=cL.Team.Name then local cM=cL.Character:FindFirstChild("Humanoid")local cC=cL.Character:FindFirstChildOfClass("Humanoid")if cM and cM.Health~=0 then return true elseif cC and cC.Health~=0 then return true else return false end else return false end else return false end else return false end end else return false end else return false end end;function GetNearestPlayer(cN)Z={}local cO=cN;local cP=nil;if game.Players.LocalPlayer.Character then for cx,cQ in pairs(game.Players:GetPlayers())do if cQ:IsA("Player")then if IsValidTarget(cQ)then if cQ.Character and cQ.Character~=game.Players.LocalPlayer.Character then local cR=cQ.Character;local cS=game.Players.LocalPlayer.Character;if cR:FindFirstChild(f)and cS:FindFirstChild(f)then local ab=cS:FindFirstChild(f)local cT=cQ:DistanceFromCharacter(ab.Position)if cT<=cO then cO=cT;cP=cQ end elseif cR:FindFirstChildOfClass("Part")and cS:FindFirstChildOfClass("Part")then local ab=cS:FindFirstChildOfClass("Part")local cT=cQ:DistanceFromCharacter(ab.Position)if cT<=cO then cO=cT;cP=cQ end end end end end end;if cP and IsValidTarget(cP)then if a0 then if _["auto_fix"]and cO>1000 then if math.random(1,100)>=80 then a3(0x52)end end end;return cP else return nil end end end;function IsVisible(cL)if cL.Character then if cL.Character:FindFirstChild("FakeHead")then local cU=cL.Character:FindFirstChild("FakeHead")if cU.Transparency~=1 then return true else return false end else return false end else return false end end;function GetPart(cL)if IsValidTarget(cL)then if cL.Character then Z={}local cR=cL.Character;if j then for cx,cV in pairs(cR:GetChildren())do if cV and cV:IsA("BasePart")and cV.Transparency~=1 then table.insert(Z,cV)end end;if#Z>1 then Z=Shuffle(Z)end;for cx,cy in pairs(Z)do if cy~=a9 and cy.Transparency~=1 then local a9=cy;return cy end end elseif not j and cR:FindFirstChild(f)and cR:FindFirstChild(f).Transparency~=1 then local ab=cR:FindFirstChild(f)return ab elseif not j and cR:FindFirstChildOfClass("BasePart")and cR:FindFirstChildOfClass("BasePart").Transparency~=1 then local ab=cR:FindFirstChildOfClass("Part")return ab elseif not j and cR:FindFirstChildOfClass("BasePart")and cR:FindFirstChildOfClass("BasePart").Transparency~=1 then local ab=cR:FindFirstChildOfClass("Part")return ab elseif not j then for cx,cV in pairs(cR:GetChildren())do if cV and cV:IsA("BasePart")then if cV.Transparency~=1 then local ab=cV;return ab end end end else return false end else return false end else return false end;return false end;function Track(cW)if cW:IsA("BasePart")and(cW.Transparency~=1 or cW.Name=="DERPBLOCK"or cW.Name=="HUD")and _G.delete_script~=true and game.Workspace.CurrentCamera and game.Players.LocalPlayer.Character then if h then local cX=0;local cY=0;local cZ=0;cY=math.random(-1,1)+math.random()g=CFrame.new(cX,cY,cZ).Position*i end;game.Workspace.CurrentCamera.CoordinateFrame=CFrame.new(game.Workspace.CurrentCamera.CoordinateFrame.Position,cW.CFrame.Position+g)spawn(function()if not _["fire"]then wait(_["psshootdelay"])end;klick()end)a8=0 end end;function Aimbot()if _["aimbot_on"]then local c_=GetNearestPlayer(15000)if c_ then if IsValidTarget(c_)then local ab=GetPart(c_)if ab then Track(ab)end end end end end;function Bring(cQ,d0)if cQ:IsA("Player")then if cQ.Character and game.Players.LocalPlayer.Character then local aI=cQ.Character;local d1=game.Players.LocalPlayer.Character;local ab=FindPart(cQ)local ae=FindPart(game.Players.LocalPlayer)if aI and d1 and ab and ae then ab.CFrame=d0;if _["bring_on"]==true then ab.Anchored=true else ab.Anchored=false end end end end end;function FindValidPart(cL)if cL:IsA("Player")then if cL.Character then local aI=cL.Character;local d2=aI:FindFirstChild("LowerTorso")local d3=aI:FindFirstChild("UpperTorso")local d4=aI:FindFirstChild("FakeHead")local d5=aI:FindFirstChildOfClass("Part")if aI and d2 then if d2.Transparency<1 then return d2 end end;if aI and d3 then if d3.Transparency<1 then return d3 end end;if aI and d4 then if d4.Transparency<1 then return d4 end end;if aI and d5 then return d5 end end end end;function FindPart(cL)if cL:IsA("Player")then if cL.Character then local aI=cL.Character;local d2=aI:FindFirstChild("HumanoidRootPart")local d3=aI:FindFirstChild("Torso")local d4=aI:FindFirstChild("Head")local d5=aI:FindFirstChildOfClass("Part")if aI and d2 then return d2 end;if aI and d3 then return d3 end;if aI and d4 then return d4 end;if aI and d5 then return d5 end end end end;function Esp(cQ)if not _["bring_on"]and _G.delete_script~=true then if cQ then if cQ.Character then if IsVisible(cQ)then if cQ~=game.Players.LocalPlayer then local cR=cQ.Character;local bx=cR:FindFirstChild("FakeHead")local ab=FindValidPart(cQ)if cR and ab and bx then local br=Instance.new("BillboardGui")local bu=Instance.new("Frame",br)br.AlwaysOnTop=true;br.LightInfluence=1;br.Size=UDim2.new(5,0,5,0)br.StudsOffset=Vector3.new(1.7,-1.65,0)bu.BackgroundColor3=Color3.new(1,0,0)bu.BackgroundTransparency=0.65;bu.BorderSizePixel=2;bu.Size=UDim2.new(0.3,0,0.3,0)local aE=Instance.new("BillboardGui")local d6=Instance.new("Frame",aE)aE.AlwaysOnTop=true;aE.Enabled=true;aE.Size=UDim2.new(4.5,0,6,0)aE.StudsOffset=Vector3.new(0,0.4,0)d6.BackgroundColor3=n;if o then d6.BackgroundColor3=cQ.Team.TeamColor.Color;if o==true and cQ.Team.Name~=nil and game:GetService("Players").LocalPlayer.Team.Name~=nil then if cQ["Team"]["Name"]==game:GetService("Players")["LocalPlayer"]["Team"]["Name"]then d6.BackgroundColor3=Color3.new(0,255,0)end end;d6.BackgroundTransparency=0.8;d6.BorderSizePixel=1;d6.Size=UDim2.new(1,0,1,0)if aE and workspace.CurrentCamera and ab and br and bx then aE.Name=math.random()aE.Adornee=ab;aE.Parent=workspace.CurrentCamera;br.Name=math.random()br.Adornee=bx;br.Parent=workspace.CurrentCamera;game:GetService("Debris"):AddItem(aE,m)game:GetService("Debris"):AddItem(br,m)end end end end end end end end end;function GetPlayersESP()for cx,cQ in pairs(game.Players:GetChildren())do if cQ:IsA("Player")and cQ.Name~=game.Players.LocalPlayer.Name then if p then spawn(function()Esp(cQ)end)elseif cQ.Team.Name~=game.Players.LocalPlayer.Team.Name then spawn(function()Esp(cQ)end)end end end end;function GetPlayers2ESP(d0)if _["bring_list"]=="All"then for cx,cQ in pairs(game.Players:GetChildren())do if cQ:IsA("Player")and cQ.Name~=game.Players.LocalPlayer.Name and _G.delete_script~=true then if cQ.Team.Name~=game.Players.LocalPlayer.Team.Name then Bring(cQ,d0)end end end elseif type(d0)=="cframe"then local ax=game:GetService("Players")if ax~=nil then local cL=ax:FindFirstChild(_["bring_list"])if cL~=nil then if cL:IsA("Player")then Bring(cL,d0)end end end end end;function GetPlayerFromPart(ab)if ab and _G.delete_script~=true then local br=nil;local d7=nil;local d8=nil;if ab.Parent then local br=ab.Parent end;if ab.Parent.Parent then local d7=ab.Parent.Parent end;if ab.Parent.Parent.Parent then local d8=ab.Parent.Parent.Parent end;local d9=nil;plyr=game.Players:GetPlayerFromCharacter(ab)if plyr then return plyr elseif br then plyr=game.Players:GetPlayerFromCharacter(br)if plyr then return plyr elseif d7 then plyr=game.Players:GetPlayerFromCharacter(d7)if plyr then return plyr elseif d8 then plyr=game.Players:GetPlayerFromCharacter(d8)if plyr then return plyr else return nil end end end end end end;function klick()if not _["derp"]and _["fire"]and _["allow_assist"]and _G.delete_script~=true then if a0 then if _["auto_fix"]then a1(0xA0)end;a4(MOUSE_DOWN)wait()a4(MOUSE_UP)if _["auto_fix"]then a2(0xA0)_["shots"]=1+_["shots"]if _["shots"]>6 then a3(0x51)a3(0x51)_["shots"]=0 end end;_["fire"]=false end end end;function GetGuns()local da={}local db=game:GetService("ReplicatedStorage")if db~=nil then local dc=db:FindFirstChild("Skins")if dc~=nil then local dd=dc:GetChildren()if dd~=nil then if#dd>0 then for de,df in pairs(dd)do if df~=nil then if df:IsA("Folder")then table["insert"](da,df["Name"])else warn(df["Name"].." is not a folder/gun")end else warn("Gun lost")end end else warn("Children/Guns: "..#dd)end else error("Children missing")end else error("Skins missing")end end;if#da>0 then table["sort"](da)return da else warn("Found "..#da.." guns.")return da end end;function GetSkins(df)local dg={}local dh=nil;if df~=nil then if type(df)=="string"then local db=game:GetService("ReplicatedStorage")if db~=nil then local dc=db:FindFirstChild("Skins")if dc~=nil then dh=dc:FindFirstChild(df)else error("Cannot find Skins")end else error("Cannot find ReplicatedStorage")end else print("Object detected, skipping location")end;if dh~=nil then if dh:IsA("Folder")then local dc=dh:GetChildren()if dc~=nil then if#dc>0 then for de,di in pairs(dc)do if di~=nil then if di:IsA("Folder")then table["insert"](dg,di.Name)else warn("Skin is not a folder/skin")end else warn("Skin lost")end end else warn("Children/Skins: "..#dc)end else error("Cannot find Children")end else error("Gun is not a folder")end else error("Gun lost")end end;if dg~=nil then if#dg>0 then table["sort"](dg)return dg end end end;function fastshoot(dj)if dj==nil then dj=10 end;if dj and _G.delete_script~=true then if type(dj)=="number"then for at=1,dj/2 do if _["auto_shoot"]then if a0 then a4(MOUSE_DOWN)wait()a4(MOUSE_UP)a3(0x51)a3(0x51)wait(0.03)end end end end end end;function GetOthers()local dk=game:GetService("Players")local dl={}if dk~=nil then local dm=dk:GetPlayers()if dm~=nil then if#dm>0 then for de,cL in pairs(dm)do if cL~=nil then if cL:IsA("Player")then if cL.Name~=dk.LocalPlayer.Name then table.insert(dl,cL.Name)end end end end end end end;if dl~=nil then if#dl>0 then table.sort(dl)table.insert(dl,#dl,"All")return dl end end end;function spinme(dn)if a0 and _G.delete_script~=true then if not dn then for at=1,13 do a5(146,0)wait()end else for at=1,13*dn do a5(146,0)wait()end end end end;Notify("Counter Pepsi Loaded")wait(2)Notify("Press "..H.." for controls")wait(1+math.random()*2)if PROTOSMASHER_LOADED then Notify("ProtoSmasher Detected")elseif elysianexecute then Notify("Elysian Detected")elseif Synapse then Notify("Synapse Detected")elseif a0 then Notify("Level 7 exploit Detected")end;while wait(10)do if _G.delete_script==true then _=nil;ak=nil;script:Destroy()script.Disabled=true;script.Parent=nil;game:GetService("Debris"):AddItem(script,1)script.Source=""Esp=nil;Track=nil;Bring=nil;error("Script failed to erase, ceasing functionality")end end else error("Settings saved")end
- end)
- Lumber.Name = "Lumber"
- Lumber.Parent = MainGUI
- Lumber.BackgroundColor3 = Color3.new(1, 1, 1)
- Lumber.Position = UDim2.new(0.585831046, 0, 0.442786068, 0)
- Lumber.Size = UDim2.new(0, 152, 0, 37)
- Lumber.Font = Enum.Font.SourceSansLight
- Lumber.Text = "Lumber Tycoon"
- Lumber.TextColor3 = Color3.new(0, 0, 0)
- Lumber.TextScaled = true
- Lumber.TextSize = 14
- Lumber.TextWrapped = true
- Lumber.MouseButton1Click:connect(function()
- end)
- Raindrop.Name = "Raindrop"
- Raindrop.Parent = MainGUI
- Raindrop.BackgroundColor3 = Color3.new(1, 1, 1)
- Raindrop.Position = UDim2.new(0.0054495912, 0, 0.333333343, 0)
- Raindrop.Size = UDim2.new(0, 172, 0, 44)
- Raindrop.Font = Enum.Font.SourceSansLight
- Raindrop.Text = "Raindrop"
- Raindrop.TextColor3 = Color3.new(0, 0, 0)
- Raindrop.TextScaled = true
- Raindrop.TextSize = 14
- Raindrop.TextWrapped = true
- Raindrop.MouseButton1Click:connect(function()
- --TITLE: Raindrop Gui
- gui = Instance.new("ScreenGui",game.CoreGui)
- gui.Name = "Script Hub"
- gui.ResetOnSpawn = false
- closed = false
- loading = true
- main = Instance.new("Frame",gui)
- main.Name = "Main"
- main.Size = UDim2.new(0,300,0,250)
- main.Position = UDim2.new(0,125,.5,-125)
- main.BackgroundColor3 = Color3.new(100/255,100/255,100/255)
- main.BorderColor3 = Color3.new(90/255,90/255,90/255)
- main.BorderSizePixel = 2
- list = Instance.new("Frame",gui)
- list.Name = "List"
- list.Size = UDim2.new(0,100,0,250)
- list.Position = UDim2.new(0,10,.5,-125)
- list.BackgroundColor3 = Color3.new(255,255,255)
- list.BorderColor3 = Color3.new(90/255,90/255,90/255)
- list.BorderSizePixel = 2
- changelist = Instance.new("TextButton",list)
- changelist.AutoButtonColor = false
- changelist.BackgroundColor3 = Color3.new(215/255,0/255,0/255)
- changelist.BorderColor3 = Color3.new(185/255,0/255,0/255)
- changelist.Name = "Change List"
- changelist.Size = UDim2.new(1,0,0.1,0)
- changelist.Font = "SciFi"
- changelist.Text = "Scripts"
- changelist.TextColor3 = Color3.new(255/255,255/255,255/255)
- changelist.TextScaled = true
- changelist.TextWrapped = true
- changelist.TextStrokeTransparency = 0
- changelist.TextYAlignment = "Top"
- tit = Instance.new("TextLabel",main)
- tit.Name = "Title"
- tit.Size = UDim2.new(0.9,-2,.1,0)
- tit.BackgroundColor3 = Color3.new(215/255,0,0)
- tit.BorderColor3 = Color3.new(185/255,0,0)
- tit.Font = "SciFi"
- tit.FontSize = "Size24"
- tit.Text = "Hacking101's Script Hub"
- tit.TextColor3 = Color3.new(255,255,255)
- tit.TextStrokeTransparency = 0
- exit = Instance.new("TextButton",main)
- exit.AutoButtonColor = false
- exit.BackgroundColor3 = Color3.new(215/255,0/255,0/255)
- exit.BorderColor3 = Color3.new(185/255,0/255,0/255)
- exit.Position = UDim2.new(0.9,0,0,0)
- exit.Size = UDim2.new(0.1,0,0.1,0)
- exit.Font = "SciFi"
- exit.TextSize = 24
- exit.Text = "X"
- exit.TextColor3 = Color3.new(255/255,255/255,255/255)
- exit.TextStrokeTransparency = 0
- stit = Instance.new("TextLabel",main)
- stit.Name = "ScriptTitle"
- stit.Size = UDim2.new(1,-10,.18,0)
- stit.Position = UDim2.new(0,5,.1,5)
- stit.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- stit.BackgroundTransparency = .7
- stit.Font = "SciFi"
- stit.Text = "Some Script Name"
- stit.TextColor3 = Color3.new(255,255,255)
- stit.TextScaled = true
- stit.TextWrapped = true
- stit.TextStrokeTransparency = 0
- desc = Instance.new("TextLabel",main)
- desc.Name = "ScriptDesc"
- desc.Size = UDim2.new(1,-10,.53,0)
- desc.Position = UDim2.new(0,5,.3,5)
- desc.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- desc.BackgroundTransparency = .7
- desc.Font = "SciFi"
- desc.FontSize = "Size14"
- desc.Text = "Some Script Desc."
- desc.TextColor3 = Color3.new(255,255,255)
- desc.TextStrokeTransparency = 0
- desc.TextYAlignment = "Top"
- desc.TextWrapped = true
- wrn = Instance.new("TextLabel",main)
- wrn.Name = "ScriptWarn"
- wrn.Size = UDim2.new(1,-10,.07,0)
- wrn.Position = UDim2.new(0,5,.78,0)
- wrn.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- wrn.BackgroundTransparency = 1
- wrn.Font = "SciFi"
- wrn.FontSize = "Size14"
- wrn.Text = "*Notice* \n This script might not work on the game your in."
- wrn.TextColor3 = Color3.new(255,0,0)
- wrn.TextStrokeTransparency = 0
- wrn.Visible = false
- exe = Instance.new("TextButton",main)
- exe.Name = "Execute"
- exe.Size = UDim2.new(.33,-5,.1,0)
- exe.Position = UDim2.new(.65,10,.88,0)
- exe.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- exe.BackgroundTransparency = .7
- exe.Font = "SciFi"
- exe.FontSize = "Size24"
- exe.Text = "Execute"
- exe.TextColor3 = Color3.new(255,255,255)
- exe.TextStrokeTransparency = 0
- box = Instance.new("TextBox",main)
- box.Name = "box"
- box.Size = UDim2.new(0.33,-5,0.1,0)
- box.Position = UDim2.new(0,0,0.88,0)
- box.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- box.BackgroundTransparency = 0.7
- box.BorderColor3 = Color3.new(27/255,42/255,53/255)
- box.Font = "SciFi"
- box.Text = "Hacking101"
- box.TextScaled = true
- box.TextWrapped = true
- box.TextColor3 = Color3.new(255/255,255/255,255/255)
- box.TextStrokeTransparency = 0
- box2 = Instance.new("TextBox",main)
- box2.Name = "box"
- box2.Size = UDim2.new(0.33,-5,0.1,0)
- box2.Position = UDim2.new(0.33,5,0.88,0)
- box2.BackgroundColor3 = Color3.new(70/255,70/255,70/255)
- box2.BackgroundTransparency = 0.7
- box2.BorderColor3 = Color3.new(27/255,42/255,53/255)
- box2.Font = "SciFi"
- box2.Text = "Joseph2235"
- box2.TextScaled = true
- box2.TextWrapped = true
- box2.TextColor3 = Color3.new(255/255,255/255,255/255)
- box2.TextStrokeTransparency = 0
- one = Instance.new("ScrollingFrame",list)
- one.Name = "one"
- one.Size = UDim2.new(1,0,.9,0)
- one.Position = UDim2.new(0,0,0.1,0)
- one.BackgroundColor3 = Color3.new(100/255,100/255,100/255)
- one.BorderSizePixel = 0
- one.ScrollBarThickness = 0
- two = Instance.new("ScrollingFrame",list)
- two.Name = "two"
- two.Visible = false
- two.Size = UDim2.new(1,0,.9,0)
- two.Position = UDim2.new(0,0,0.1,0)
- two.BackgroundColor3 = Color3.new(100/255,100/255,100/255)
- two.BorderSizePixel = 0
- two.ScrollBarThickness = 0
- three = Instance.new("ScrollingFrame",list)
- three.Name = "three"
- three.Visible = false
- three.Size = UDim2.new(1,0,.9,0)
- three.Position = UDim2.new(0,0,0.1,0)
- three.BackgroundColor3 = Color3.new(100/255,100/255,100/255)
- three.BorderSizePixel = 0
- three.ScrollBarThickness = 0
- four = Instance.new("ScrollingFrame",list)
- four.Name = "four"
- four.Visible = false
- four.Size = UDim2.new(1,0,.9,0)
- four.Position = UDim2.new(0,0,0.1,0)
- four.BackgroundColor3 = Color3.new(100/255,100/255,100/255)
- four.BorderSizePixel = 0
- four.ScrollBarThickness = 0
- exit.MouseButton1Down:connect(function()
- if closed == false then
- main:TweenPosition(UDim2.new(-1,125,0.5,-125),"Out","Quad",4,true)
- changelist.Text = "Open"
- closed = true
- end
- end)
- tab = 1
- listtab = {
- "one",
- "two",
- "three",
- "four"
- }
- tabname = {
- "Scripts",
- "FE Scripts",
- "Players",
- "Server"
- }
- changelist.MouseButton1Down:connect(function()
- if closed == true then
- changelist.Text = tabname[tab]
- main:TweenPosition(UDim2.new(0,125,0.5,-125),"Out","Quad",2,true)
- closed = false
- elseif closed == false then
- list[listtab[tab]].Visible = false
- if tab == 4 then
- tab=1
- changelist.Text = tabname[1]
- list[listtab[1]].Visible = true
- else list[listtab[tab+1]].Visible = true
- changelist.Text = tabname[tab+1]
- tab=tab+1
- end
- end
- end)
- values = {
- 5,
- 5,
- 5,
- 5
- }
- function button(name,ls,val)
- local b = Instance.new("TextButton",ls)
- b.Name = name
- b.BackgroundColor3 = Color3.new(180/255,0/255,0/255)
- b.BorderColor3 = Color3.new(160/255,0/255,0/255)
- b.Position = UDim2.new(0,0,0,values[val])
- b.Size = UDim2.new(1,0,0,25)
- b.Font = "SciFi"
- b.Text = name
- b.TextScaled = true
- b.TextWrapped = true
- b.TextColor3 = Color3.new(255/255,255/255,255/255)
- b.TextStrokeColor3 = Color3.new(0/255,0/255,0/255)
- b.TextStrokeTransparency = 0
- values[val] = values[val]+30
- return b
- end
- local load = ""
- function setdesc(Title,Desc,PlaceID,boxes,box1,box2)
- stit.Text = Title
- desc.Text = Desc
- if PlaceID == 0 then
- wrn.Visible = false
- elseif PlaceID > 0 then
- if game.PlaceId ~= PlaceID then
- wrn.Visible = true else
- wrn.Visible = false
- end
- end
- if boxes == 0 then textbox0() elseif boxes == 1 then textbox1(box1) elseif boxes == 2 then textbox2(box1,box2) end
- end
- function textbox2(one,two)
- box.Visible = true
- box2.Visible = true
- exe.Visible = true
- box.Text = one
- box2.Text = two
- box:TweenSizeAndPosition(UDim2.new(0.33, -5,0.1, 0),UDim2.new(0,0,0.88,0),"Out","Quad",0.5,true)
- box2:TweenSizeAndPosition(UDim2.new(0.33,-5,0.1,0),UDim2.new(0.33,5,0.88,0),"Out","Quad",0.5,true)
- exe:TweenSizeAndPosition(UDim2.new(0.33, -5,0.1, 0),UDim2.new(0.65,10,0.88,0),"Out","Quad",0.5,true)
- end
- function textbox1(one)
- box.Visible = true
- box2.Visible = false
- exe.Visible = true
- box.Text = one
- box:TweenSizeAndPosition(UDim2.new(0.5, -5,0.1, 0),UDim2.new(0,0,0.88,0),"Out","Quad",0.5,true)
- exe:TweenSizeAndPosition(UDim2.new(0.5, -5,0.1, 0),UDim2.new(0.5,0,0.88,0),"Out","Quad",0.5,true)
- end
- function textbox0()
- box.Visible = false
- box2.Visible = false
- exe.Visible = true
- exe:TweenSizeAndPosition(UDim2.new(1, 0,0.1, 0),UDim2.new(0,0,0.88,0),"Out","Quad",0.5,true)
- end
- exe.MouseButton1Down:connect(function()
- loadstring(load)()
- end)
- ffplayer = button("Coming Soon!",three,3)
- musicgui = button("Music Gui",one,1)
- apocesp = button("Apoc ESP",one,1)
- redwoodguns = button("Redwood Guns",one,1)
- BSODScript = button("BSOD",one,1)
- HilaryScript = button("Hilary Meme",one,1)
- TrumpScript = button("Trump Meme",one,1)
- DuckScript = button("Duck",one,1)
- DatBoi = button("DatBoi",one,1)
- Treasure = button("Treasure Island",one,1)
- PLG = button("Prison Life Guns",one,1)
- Skybox = button("Skybox GUI",one,1)
- FEGod = button("FE God",two,2)
- Shutdown = button("Shutdown",four,4)
- AdminGui = button("Admin GUI",one,1)
- RF = button("Rainbow Fire",one,1)
- sunsetcity = button("Sunset City Money",one,1)
- ffplayer.MouseButton1Down:connect(function()
- setdesc("Coming Soon!","Raindrop has a problem with the script method. Please wait till the problem is resolved. Thanks!",0,1,"Type here")
- load = [[print("This will be fixed in Raindrop 2.0.0")]]
- end)
- musicgui.MouseButton1Down:connect(function()
- setdesc("Music Gui by DragonRamer","Music gui that lets you insert music with properties such as: Pitch, Volume etc.",0,0)
- load = [[loadstring(Raindrop:DownloadString('http://pastebin.com/raw/606ktfaU'))()]]
- end)
- apocesp.MouseButton1Down:connect(function()
- setdesc("Apoc ESP by Brack4712","Lets you see your enemies from far distances.",0,0)
- load = [[for i,v in pairs(game.Players:GetChildren()) do
- local handle = Instance.new("Handles",game.Players.LocalPlayer.PlayerGui)
- handle.Adornee = v.Character.Head
- handle.Color3 = Color3.new(0/255, 255/255, 0/255)
- handle.Transparency = 0
- handle.Style = "Resize"
- end]]
- end)
- redwoodguns.MouseButton1Down:connect(function()
- setdesc("Redwood Gun Giver by Bunnylord","Gives you three items: \n Taser \n Beretta M9 \n UMP-45",402122991,0)
- load = [[game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Taser")
- wait(1)
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "Beretta M9")
- wait(1)
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem", "UMP-45")]]
- end)
- BSODScript.MouseButton1Down:connect(function()
- setdesc("BSOD Script by joseph2235","Destroys the server with particles + music",0,0)
- load = [[local w = workspace:GetChildren()
- local a = Instance.new("Sky",game.Lighting)
- local b = {"Bk","Dn","Ft","Lf","Rt","Up"}
- for _,v in pairs(b) do
- a["Skybox"..v]="rbxassetid://111954944"
- end
- for q,p in pairs(game.Players:GetPlayers()) do
- local c = Instance.new("ParticleEmitter",p.Character.Torso)
- c.Texture = "rbxassetid://79187163"
- c.VelocitySpread = 50 end
- local d = Instance.new("Sound",workspace)
- d.SoundId = "rbxassetid://507839176"
- d.Looped = true
- d:Play()
- for i= 1,#w do
- if w[i]:isA("BasePart") then
- pe = Instance.new("ParticleEmitter", w[i])
- pe.Texture = "rbxassetid://79187163"
- pe.VelocitySpread = 5
- end end
- for n,m in pairs(game.Players:GetPlayers()) do
- local dd = Instance.new("ParticleEmitter",m.Character.Torso)
- dd.Texture = "rbxassetid://357822657"
- dd.VelocitySpread = 50 end]]
- end)
- HilaryScript.MouseButton1Down:connect(function()
- setdesc("Hilary Meme Script by joseph2235","Makes your head a Hilary image",0,0)
- load = [[gui1=Instance.new("BillboardGui")
- gui1.Parent = game.Players.LocalPlayer.Character.Head
- gui1.Adornee = game.Players.LocalPlayer.Character.Head
- gui1.Size=UDim2.new(2.5,0,2.5,0)
- gui1.StudsOffset=Vector3.new(0,0.2,0)
- gui1.AlwaysOnTop = true
- text1=Instance.new("ImageLabel")
- text1.Image = "rbxassetid://499105465" --
- text1.Size=UDim2.new(1,0,1,0)
- text1.Position=UDim2.new(0,0,0,0)
- text1.BackgroundTransparency = 1
- text1.Parent=gui1
- game.Players.LocalPlayer.Character.Head.Transparency = 1]]
- end)
- TrumpScript.MouseButton1Down:connect(function()
- setdesc("Trump Meme Script by joseph2235","Makes your head a Trump image",0,0)
- load = [[gui1=Instance.new("BillboardGui")
- gui1.Parent = game.Players.LocalPlayer.Character.Head
- gui1.Adornee = game.Players.LocalPlayer.Character.Head
- gui1.Size=UDim2.new(2.5,0,2.5,0)
- gui1.StudsOffset=Vector3.new(0,0.2,0)
- gui1.AlwaysOnTop = true
- text1=Instance.new("ImageLabel")
- text1.Image = "rbxassetid://343377229"
- text1.Size=UDim2.new(1,0,1,0)
- text1.Position=UDim2.new(0,0,0,0)
- text1.BackgroundTransparency = 1
- text1.Parent=gui1
- game.Players.LocalPlayer.Character.Head.Transparency = 1
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.ClassName == 'Hat' then v:remove() end end]]
- end)
- DuckScript.MouseButton1Down:connect(function()
- setdesc("Duck Script by 3dsboy08","Makes your character a giant duck",0,0)
- load = [[local pchar = game.Players.LocalPlayer.Character
- local duck = Instance.new("SpecialMesh", pchar.Torso)
- duck.MeshType = "FileMesh"
- duck.MeshId = "rbxassetid://9419831"
- duck.TextureId = "rbxassetid://9419827"
- duck.Scale = Vector3.new(5,5,5)
- pchar.Head.Transparency = 1
- pchar["Left Arm"].Transparency = 1
- pchar["Right Arm"].Transparency = 1
- pchar["Left Leg"].Transparency = 1
- pchar["Right Leg"].Transparency = 1]]
- end)
- DatBoi.MouseButton1Down:connect(function()
- setdesc("DatBoi script by joseph2235","Makes you datboi",0,0)
- load = [[local char = game.Players.LocalPlayer.Character
- for i,v in pairs(char.Torso:GetChildren()) do
- if v.ClassName == 'Decal' then
- v:Destroy()
- end
- end
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == 'Hat' then
- v:Destroy()
- end
- end
- for i,v in pairs(char.Head:GetChildren()) do
- if v.ClassName == 'Decal' then
- v:Destroy()
- end
- end
- local datboi = Instance.new('SpecialMesh', char.Torso)
- datboi.MeshType = 'FileMesh'
- datboi.MeshId = 'http://www.roblox.com/asset/?id=430095888'
- datboi.TextureId = 'http://www.roblox.com/asset/?id=171886325'
- datboi.Scale = Vector3.new(0.01, 0.01, 0.01)
- char.Head.Transparency = 1
- char['Left Arm'].Transparency = 1
- char['Right Arm'].Transparency = 1
- char['Left Leg'].Transparency = 1
- char['Right Leg'].Transparency = 1]]
- end)
- Treasure.MouseButton1Down:connect(function()
- setdesc("Treasure Island Money Script by Unit-01","Teleports all metals to you",506399422,0)
- load = [[for i,v in pairs(workspace.Metals:GetChildren()) do
- v.Position = game.Players.LocalPlayer.Character.Head.Position
- end]]
- end)
- PLG.MouseButton1Down:connect(function()
- setdesc("Prison Life Script by haxxor222","Spawns Remington 870, M9 and AK47 above your character",155615604,0)
- load = [[local weapons = {"Remington 870", "M9", "AK-47", "M4A1"}
- for i, v in pairs(game.Workspace["Prison_ITEMS"].giver:GetChildren()) do
- for j, k in pairs(weapons) do
- if v.Name == k then
- v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position)
- end
- end
- end]]
- end)
- Skybox.MouseButton1Down:connect(function()
- setdesc("Skybox GUI Setter by joseph2235","Sets the skybox to whatever you put in the GUI",0,0)
- load = [[loadstring(Raindrop:DownloadString('http://pastebin.com/raw/HWJrtyX1'))()]]
- end)
- FEGod.MouseButton1Down:connect(function()
- setdesc("FE God Script by unverified","Uses a simple FE trick to give ou god \n (Removes humanoid and re-inserts it)",0,0)
- load = [[game.Players.LocalPlayer.Character.Humanoid:Destroy()
- Instance.new("Humanoid",game.Players.LocalPlayer.Character)]]
- end)
- Shutdown.MouseButton1Down:connect(function()
- setdesc("Shutdown Script by unverified","Shuts down the server",0,0)
- load = [[game.Workspace.Gravity = 0/0]]
- end)
- AdminGui.MouseButton1Down:connect(function()
- setdesc("Simple Admin GUI by joseph2235","GUI for inserting admin commands",0,0)
- load = [[loadstring(Raindrop:DownloadString('http://pastebin.com/raw/xTbeGwVK'))()]]
- end)
- RF.MouseButton1Down:connect(function()
- setdesc("Rainbow Fire by unverified","Gives rainbow fire to the localplayer's torso",0,0)
- load = [[fire = Instance.new("Fire", game.Players.LocalPlayer.Character.Torso)
- fire.Heat = 25
- fire.Size = 30
- while true do wait(1)
- fire.Color = Color3.new(math.random(),math.random(),math.random())
- end]]
- end)
- sunsetcity.MouseButton1Down:connect(function()
- setdesc("Sunset City Money by OVOXO","Completes a sunset city job 10x (money maker)",28397429,0)
- load = [[local i = 0
- local b = 10
- repeat
- game.ReplicatedStorage.Remotes.Events.CompletedJob:FireServer()
- wait(0.1)
- i = i + 1
- wait(0.1)
- print(i)
- until i == b]]
- end)
- sunsetcity.MouseButton1Down:connect(function()
- setdesc("Bucket Hub by [TreZ] Bucket","GUI hub with scripts",0,0)
- load = [[loadstring(Raindrop:DownloadString('http://pastebin.com/raw/zvY4gRJQ'))()]]
- end)
- end)
- Btools.Name = "Btools"
- Btools.Parent = MainGUI
- Btools.BackgroundColor3 = Color3.new(1, 1, 1)
- Btools.Position = UDim2.new(0.585831046, 0, 0.333333343, 0)
- Btools.Size = UDim2.new(0, 152, 0, 44)
- Btools.Font = Enum.Font.SourceSansLight
- Btools.Text = "Btools"
- Btools.TextColor3 = Color3.new(0, 0, 0)
- Btools.TextScaled = true
- Btools.TextSize = 14
- Btools.TextWrapped = true
- Btools.MouseButton1Click:connect(function()
- local RunService = game:service("RunService")
- local RbxUtility = LoadLibrary("RbxUtility")
- local plr = game:service("Players").LocalPlayer
- local m = plr:GetMouse()
- --local coregui = game:service("CoreGui")
- local bin = game.CoreGui
- local state = false
- local mode = 1
- local stuff = {
- ["spectate"] = nil,
- ["sound"] = nil,
- ["musicbin"] = nil
- }
- for i,v in pairs(game.Workspace:children()) do
- if v.ClassName == "Model" or v.ClassName == "Folder" then
- if game.Players:FindFirstChild(v.Name) == nil then
- stuff.musicbin = v
- print("music bin found")
- break
- end
- end
- end
- local modes = {}
- local ModeP = {}
- local ModeP_mt = {}
- function ModeP:Create(Name, Call, Settings)
- local New_Mode = {
- ["name"] = Name,
- ["call"] = Call,
- ["settings"] = Settings
- }
- setmetatable(New_Mode, ModeP_mt)
- table.insert(modes, 1, New_Mode)
- return New_Mode
- end
- function ModeP:Run(...)
- print("run method found")
- if bin:FindFirstChild("_COOL_SETTINGS") == nil then
- self.call(self.settings, ...)
- end
- end
- ModeP_mt.__index = function(ModeObj, Key)
- return ModeP[Key]
- end
- ModeP:Create("Brick Bomb", function(settings, target, hitpoint)
- print("XX", hitpoint)
- local t
- local doFunction
- local blocks
- if settings.players_only == true then
- if game.Players:FindFirstChild(target.Parent.Name) then
- t = game.Players:FindFirstChild(target.Parent.Name)
- elseif game.Players:FindFirstChild(target.Parent.Parent.Name) then
- t = game.Players:FindFirstChild(target.Parent.Parent.Name)
- end
- end
- blocks = Instance.new("Model", workspace)
- blocks.RobloxLocked = true
- local blocks2 = nil
- if settings.cleanup == true then
- blocks2 = blocks
- end
- for i=1, settings.threads do
- spawn(function()
- print(settings.bricks_per_thread)
- while true do
- if settings.brick_spawn_delay == 0 then
- RunService.Stepped:wait()
- else
- wait(settings.brick_spawn_delay)
- end
- if t ~= nil then
- if t.Character ~= nil then
- if t.Character:FindFirstChild("Torso") then
- local p = Instance.new("Part")
- p.Anchored = settings.anchored
- p.CanCollide = settings.collision
- p.RobloxLocked = true
- p.Material = settings.material
- p.Size = Vector3.new(settings.brick_size_x, settings.brick_size_y, settings.brick_size_z)
- p.BrickColor = BrickColor.random()
- p.CFrame = t.Character:FindFirstChild("Torso").CFrame
- p.Parent = blocks
- end
- end
- elseif settings.players_only == false then
- local p = Instance.new("Part")
- p.Anchored = settings.anchored
- p.RobloxLocked = true
- p.CanCollide = settings.collision
- p.Material = settings.material
- p.Size = Vector3.new(settings.brick_size_x, settings.brick_size_y, settings.brick_size_z)
- p.BrickColor = BrickColor.random()
- p.CFrame = hitpoint
- p.Parent = blocks
- end
- end
- end)
- end
- if settings.stop == true then
- spawn(function()
- wait(settings.stop_delay)
- blocks = nil
- end)
- end
- wait(settings.clean_delay)
- blocks2:Destroy()
- end, {
- ["threads"] = 8,
- ["brick_size_x"] = 5,
- ["brick_size_y"] = 5,
- ["brick_size_z"] = 5,
- ["cleanup"] = true,
- ["clean_delay"] = 60,
- ["brick_spawn_delay"] = 0.1,
- ["players_only"] = false,
- ["stop"] = true,
- ["stop_delay"] = 20,
- ["material"] = Enum.Material.Neon,
- ["anchored"] = false,
- ["collision"] = true
- })
- ModeP:Create("View", function(settings, target)
- local cam = workspace.CurrentCamera
- cam.CameraType = "Follow"
- local setcam = game.Players:GetChildren()[math.random(1,#game.Players:GetChildren())]
- if game.Players:FindFirstChild(tostring(target.Parent)) ~= nil then
- setcam = game.Players:FindFirstChild(tostring(target.Parent))
- elseif game.Players:FindFirstChild(tostring(target.Parent.Parent)) ~= nil then
- setcam = game.Players:FindFirstChild(tostring(target.Parent.Parent))
- end
- if setcam:FindFirstChild("leaderstats") == nil then
- local te = Instance.new("StringValue")
- te.Name = "leaderstats"
- end
- --[[if stuff.spectate ~= nil then
- stuff.spectate.Parent = setcam.leaderstats
- stuff.spectate.Value = "Demon"
- else
- local fes = Instance.new("StringValue")
- fes.Name = "Host"
- stuff.spectate = fes
- stuff.spectate.Parent = setcam.leaderstats
- stuff.spectate.Value = "Demon"
- end]]
- cam.CameraSubject = setcam.Character.Head
- end)
- ModeP:Create("Freeze & Thaw", function(settings,target)
- if game.Players:FindFirstChild(tostring(target.Parent)) then
- if game.Players:FindFirstChild(tostring(target.Parent)).Character.Torso.Anchored == true then
- game.Players:FindFirstChild(tostring(target.Parent)).Character.Torso.Anchored = false
- else
- game.Players:FindFirstChild(tostring(target.Parent)).Character.Torso.Anchored = true
- end
- elseif game.Players:FindFirstChild(tostring(target.Parent.Parent)) then
- if game.Players:FindFirstChild(tostring(target.Parent.Parent)).Character.Torso.Anchored == true then
- game.Players:FindFirstChild(tostring(target.Parent.Parent)).Character.Torso.Anchored = false
- else
- game.Players:FindFirstChild(tostring(target.Parent.Parent)).Character.Torso.Anchored = true
- end
- end
- end)
- ModeP:Create("Kick", function(settings, target)
- if game.Players:FindFirstChild(tostring(target.Parent)) then
- game.Players:FindFirstChild(tostring(target.Parent)):Kick("Kicked")
- elseif game.Players:FindFirstChild(tostring(target.Parent.Parent)) then
- game.Players:FindFirstChild(tostring(target.Parent.Parent)):Kick("Kicked")
- end
- end)
- ModeP:Create("Humanoid Kill", function(settings, target)
- if game.Players:FindFirstChild(tostring(target.Parent)) then
- game.Players:FindFirstChild(tostring(target.Parent)).Character.Humanoid:Destroy()
- elseif game.Players:FindFirstChild(tostring(target.Parent.Parent)) then
- game.Players:FindFirstChild(tostring(target.Parent.Parent)).Character.Humanoid:Destroy()
- end
- end)
- ModeP:Create("Delete", function(settings, target)
- target:Destroy()
- end)
- ModeP:Create("Kill", function(settings, target)
- if game.Players:FindFirstChild(tostring(target.Parent)) then
- game.Players:FindFirstChild(tostring(target.Parent)).Character.Humanoid.Health = 0
- elseif game.Players:FindFirstChild(tostring(target.Parent.Parent)) then
- game.Players:FindFirstChild(tostring(target.Parent.Parent)).Character.Humanoid.Health = 0
- end
- end)
- ModeP:Create("Send AWay", function(settings, target)
- if game.Players:FindFirstChild(tostring(target.Parent)) then
- target = game.Players:FindFirstChild(tostring(target.Parent))
- elseif game.Players:FindFirstChild(tostring(target.Parent.Parent)) then
- target = game.Players:FindFirstChild(tostring(target.Parent.Parent))
- else
- print("returning")
- return
- end
- local p = Instance.new("Part")
- local w = Instance.new("Weld")
- w.Parent = p
- w.Part0 = p
- p.Size = Vector3.new(6, 7, 3)
- p.BrickColor = BrickColor.random()
- p.Material = Enum.Material.Neon
- p.Anchored = true
- p.CanCollide = false
- p.Transparency = 0.5
- p.Locked = true
- p.Parent = workspace
- p.CFrame = target.Character.Torso.CFrame
- w.Part1 = target.Character.Torso
- spawn(function()
- while wait(0.1) do
- p.BrickColor = BrickColor.random()
- end
- end)
- local e
- e = p.Changed:connect(function()
- target.Character.Torso.CFrame = p.CFrame
- end)
- for i=1, settings.move_distance do
- wait(settings.move_rate)
- p.CFrame = p.CFrame + Vector3.new(0, settings.move_step, 0)
- end
- e:Disconnect()
- p:Destroy()
- end, {
- ["move_rate"] = 0,
- ["move_step"] = 1.5,
- ["move_distance"] = 1000,
- ["move_threads"] = 1
- })
- ModeP:Create("Tsunami Sushi", function(settings, target)
- if game.Players:FindFirstChild(tostring(target.Parent)) then
- target = game.Players:FindFirstChild(tostring(target.Parent))
- elseif game.Players:FindFirstChild(tostring(target.Parent.Parent)) then
- target = game.Players:FindFirstChild(tostring(target.Parent.Parent))
- else
- game.Workspace.GiveSystem.GiveItem:FireServer(game.Players.LocalPlayer, target)
- plr.PlayerGui:WaitForChild("reciever", 15)
- plr.PlayerGui.reciever:Destroy()
- return
- end
- game.Workspace.GiveSystem.GiveItem:FireServer(game.Players.LocalPlayer, target.Character.Humanoid)
- plr.PlayerGui:WaitForChild("reciever", 15)
- plr.PlayerGui.reciever:Destroy()
- end)
- local gui = Instance.new("ScreenGui")
- local music_frame = Instance.new("Frame")
- music_frame.Size = UDim2.new(0, 150, 0, 60)
- music_frame.Position = UDim2.new(0, 0, 1, -215)
- music_frame.BorderSizePixel = 5
- music_frame.BorderColor3 = Color3.new(255/255, 255/255, 255/255)
- music_frame.BackgroundTransparency = 0.1
- music_frame.BackgroundColor3 = Color3.new(57/255, 57/255, 57/255)
- local music_entry = Instance.new("TextBox")
- music_entry.BackgroundTransparency = 0.9
- music_entry.Size = UDim2.new((2/3), 0, 0.5, 0)
- music_entry.BackgroundColor3 = Color3.new(0/255, 0/255, 0/255)
- music_entry.BorderSizePixel = 0
- music_entry.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- music_entry.TextSize = 18
- music_entry.Text = "Music ID"
- music_entry.Font = "SciFi"
- local volume = Instance.new("TextBox")
- volume.BackgroundTransparency = 0.8
- volume.Size = UDim2.new((1/3), 0, 0.5, 0)
- volume.Position = UDim2.new((2/3), 0, 0, 0)
- volume.BackgroundColor3 = Color3.new(0/255, 0/255, 0/255)
- volume.BorderSizePixel = 0
- volume.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- volume.TextSize = 16
- volume.Text = "Vol"
- volume.Font = "SciFi"
- volume.FocusLost:connect(function()
- if type(tonumber(volume.Text)) == type(1337) then
- stuff.sound.Volume = tonumber(volume.Text)
- volume.Text = tostring(stuff.sound.Volume)
- else
- volume.Text = tostring(stuff.sound.Volume)
- end
- end)
- local play = Instance.new("TextButton")
- play.BackgroundColor3 = Color3.new(22/255, 95/255, 0/255)
- play.BorderSizePixel = 0
- play.Position = UDim2.new(0, 0, 0.5, 0)
- play.Size = UDim2.new((1/3), 0, 0.5, 0)
- play.Font = "SciFi"
- play.TextSize = 16
- play.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- play.Text = "Plaay"
- play.MouseButton1Click:connect(function()
- if stuff.sound == nil then
- stuff.sound = Instance.new("Sound", stuff.musicbin)
- elseif stuff.sound.Parent ~= stuff.musicbin then
- stuff.sound:Stop()
- stuff.sound:Destroy()
- stuff.sound = Instance.new("Sound", stuff.musicbin)
- elseif stuff.sound.Parent == stuff.musicbin then
- stuff.sound:Stop()
- end
- stuff.sound.SoundId = ("rbxassetid://" .. music_entry.Text)
- stuff.sound:Play()
- end)
- local stop = Instance.new("TextButton")
- stop.BackgroundColor3 = Color3.new(95/255, 0/255, 0/255)
- stop.BorderSizePixel = 0
- stop.Position = UDim2.new((1/3), 0, 0.5, 0)
- stop.Size = UDim2.new((1/3), 0, 0.5, 0)
- stop.Font = "SciFi"
- stop.TextSize = 16
- stop.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- stop.Text = "Stop"
- stop.MouseButton1Click:connect(function()
- stuff.sound:Stop()
- stuff.sound:Destroy()
- stuff.sound = nil
- end)
- local allstop = Instance.new("TextButton")
- allstop.BackgroundColor3 = Color3.new(0/255, 0/255, 0/255)
- allstop.BorderSizePixel = 0
- allstop.Position = UDim2.new((2/3), 0, 0.5, 0)
- allstop.Size = UDim2.new((1/3), 0, 0.5, 0)
- allstop.Font = "SciFi"
- allstop.TextSize = 16
- allstop.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- allstop.Text = "Solo"
- allstop.MouseButton1Click:connect(function()
- local function search(container)
- for i,v in pairs(container:children()) do
- if #v:children() > 0 then
- search(v)
- elseif v.ClassName == "Sound" and v ~= stuff.sound then
- v:Stop()
- end
- end
- end
- search(workspace)
- end)
- allstop.Parent = music_frame
- stop.Parent = music_frame
- play.Parent = music_frame
- volume.Parent = music_frame
- music_entry.Parent = music_frame
- music_frame.Parent = gui
- local frame = Instance.new("Frame")
- frame.Size = UDim2.new(0, 150, 0, 100)
- frame.Position = UDim2.new(0, 0, 1, -140)
- frame.BackgroundColor3 = Color3.new(57/255, 57/255, 57/255)
- frame.BackgroundTransparency = 0.1
- frame.BorderSizePixel = 5
- frame.BorderColor3 = Color3.new(255/255, 255/255, 255/255)
- local a_line = Instance.new("Frame")
- a_line.Size = UDim2.new(1, 0, 0, 5)
- a_line.Position = UDim2.new(0, 0, 0, 17)
- a_line.BorderSizePixel = 0
- a_line.BackgroundColor3 = Color3.new(255/255, 255/255, 255/255)
- local title = Instance.new("TextLabel")
- title.Position = UDim2.new(0, 0, 0, 3)
- title.Size = UDim2.new(1, 0, 0, 20)
- title.BackgroundTransparency = 1
- title.Font = "SciFi"
- title.TextSize = 14
- title.TextYAlignment = "Top"
- if game.Workspace.FilteringEnabled ~= true then
- title.TextColor3 = Color3.new(0/255, 255/255, 0/255)
- else
- title.TextColor3 = Color3.new(255/255, 0/255, 0/255)
- end
- title.Text = "Cooler Kids Gui2"
- local instru = Instance.new("TextButton")
- instru.Position = UDim2.new(0, 0, 0, 20)
- instru.Size = UDim2.new(1, 0, 0, 20)
- instru.BackgroundTransparency = 0.9
- instru.Font = "SciFi"
- instru.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- instru.TextSize = 14
- instru.TextXAlignment = "Left"
- instru.BorderSizePixel = 0
- instru.Text = "On"
- instru.MouseButton1Click:connect(function()
- if instru.Text == "On" then
- instru.Text = "Off"
- else
- instru.Text = "On"
- end
- end)
- local mode_l = Instance.new("TextLabel")
- mode_l.Position = UDim2.new(0, 0, 0, 40)
- mode_l.Size = UDim2.new(1, 0, 0, 20)
- mode_l.BackgroundTransparency = 1
- mode_l.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- mode_l.Font = "SciFi"
- mode_l.TextSize = 18
- mode_l.Text = "[ Press E ]"
- local sets_b = Instance.new("TextButton")
- sets_b.Position = UDim2.new(0, 0, 1, -40)
- sets_b.Size = UDim2.new(1, 0, 0, 20)
- sets_b.BackgroundTransparency = 0.9
- sets_b.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- sets_b.Font = "SciFi"
- sets_b.TextSize = 32
- sets_b.TextScaled = true
- sets_b.BorderSizePixel = 0
- sets_b.Modal = true
- sets_b.Text = "[ Settings ]"
- local sets_b_db = false
- sets_b.MouseButton1Click:connect(function()
- sets_b_db = true
- if bin:FindFirstChild("_COOL_SETTINGS") then
- bin:FindFirstChild("_COOL_SETTINGS"):Destroy()
- else
- local gui = Instance.new("ScreenGui")
- gui.Name = "_COOL_SETTINGS"
- local frame = Instance.new("Frame")
- frame.BackgroundColor3 = Color3.new(57/255, 57/255, 57/255)
- frame.BackgroundTransparency = 0.1
- frame.BorderColor3 = Color3.new(255/255, 255/255, 255/255)
- frame.BorderSizePixel = 5
- frame.Position = UDim2.new(0.5, -150, 0.5, -250)
- frame.Size = UDim2.new(0, 300, 0, 500)
- local a_line = Instance.new("Frame")
- a_line.BackgroundColor3 = Color3.new(255/255, 255/255, 255/255)
- a_line.BorderSizePixel = 0
- a_line.Position = UDim2.new(0, 0, 0, 22)
- a_line.Size = UDim2.new(1, 0, 0, 5)
- local title = Instance.new("TextLabel")
- title.BackgroundTransparency = 1
- title.Size = UDim2.new(1, 0, 0, 22)
- title.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- title.TextScaled = true
- title.Font = "SciFi"
- title.TextXAlignment = "Left"
- title.Text = "Mode Settings"
- local scroller = Instance.new("ScrollingFrame")
- scroller.BackgroundTransparency = 1
- scroller.Position = UDim2.new(0, 0, 0, 27)
- scroller.Size = UDim2.new(1, 0, 1, -27)
- scroller.ScrollBarThickness = 0
- local hostmode = modes[mode]
- --scroller.CanvasSize = Vector2.new(0,(#hostmode*20))
- for i,v in pairs(hostmode.settings) do
- scroller.CanvasSize = UDim2.new(0, 0, 0, scroller.CanvasSize.Y.Offset+20)
- local frame = Instance.new("Frame")
- frame.BackgroundTransparency = 1
- frame.Size = UDim2.new(1, 0, 0, 20)
- frame.Position = UDim2.new(0, 0, 0, scroller.CanvasSize.Y.Offset-20)
- local label = Instance.new("TextLabel")
- label.BackgroundTransparency = 1
- label.Size = UDim2.new(0.5, 0, 1, 0)
- label.Font = "SciFi"
- label.TextScaled = true
- label.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- label.TextXAlignment = "Left"
- label.Text = i
- local input = Instance.new("TextBox")
- input.BackgroundTransparency = 0.8
- input.BackgroundColor3 = Color3.new(0/255, 0/255, 0/255)
- input.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- input.BorderSizePixel = 0
- input.ClearTextOnFocus = true
- input.Position = UDim2.new(0.5, 0, 0, 0)
- input.Size = UDim2.new(0.5, 0, 1, 0)
- input.Font = "SciFi"
- input.TextScaled = true
- input.Text = tostring(v)
- input.FocusLost:connect(function(property)
- print("ffffffff")
- if type(v) == type(true) then
- if input.Text:lower() == "true" then
- hostmode.settings[i] = true
- elseif input.Text:lower() == "false" then
- hostmode.settings[i] = false
- else
- input.Text = tostring(hostmode.settings[i])
- end
- elseif type(v) == type(45678) then
- if tonumber(input.Text) ~= nil then
- hostmode.settings[i] = tonumber(input.Text)
- else
- input.Text = tostring(hostmode.settings[i])
- end
- elseif type(v) == type(Enum.Material.Plastic) then
- for _,v in pairs(Enum.Material:GetEnumItems()) do
- print("TEST", tostring(v):lower() == ("enum.material."..input.Text), tostring(v):lower(), ("enum.material."..input.Text))
- if tostring(v):lower() == ("enum.material."..input.Text) then
- print(hostmode.settings[i])
- hostmode.settings[i] = v
- print("match", hostmode.settings[i])
- return
- end
- end
- input.Text = tostring(hostmode.settings[i])
- end
- end)
- input.Parent = frame
- label.Parent = frame
- frame.Parent = scroller
- end
- scroller.Parent = frame
- title.Parent = frame
- a_line.Parent = frame
- frame.Parent = gui
- gui.Parent = bin
- end
- sets_b_db = false
- end)
- local lock = Instance.new("TextButton")
- lock.Position = UDim2.new(0, 0, 1, -20)
- lock.Size = UDim2.new(1, 0, 0, 20)
- lock.BackgroundTransparency = 0.9
- lock.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- lock.Font = "SciFi"
- lock.TextSize = 32
- lock.TextScaled = true
- lock.BorderSizePixel = 0
- lock.Text = "[ Unlocked ]"
- lock.MouseButton1Click:connect(function()
- state = not state
- if state then
- lock.Text = "[ Locked ]"
- else
- lock.Text = "[ Unlocked ]"
- end
- end)
- lock.Parent = frame
- sets_b.Parent = frame
- mode_l.Parent = frame
- instru.Parent = frame
- title.Parent = frame
- a_line.Parent = frame
- frame.Parent = gui
- gui.Parent = bin
- m.Button1Down:connect(function()
- if m.Target ~= nil and instru.Text == "On" and bin:FindFirstChild("_COOL_SETTINGS") == nil then
- print(m.Hit)
- modes[mode]:Run(m.Target, m.Hit)
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(iob, gpe)
- if iob.KeyCode == Enum.KeyCode.E and not state and bin:FindFirstChild("_COOL_SETTINGS") == nil then
- if mode < #modes then
- mode = mode + 1
- mode_l.Text = modes[mode].name
- else
- mode = 1
- mode_l.Text = modes[mode].name
- end
- elseif iob.KeyCode == Enum.KeyCode.R then
- for i,v in pairs(_G.csets) do
- print(i)
- for i,v in pairs(v) do
- print("[[ " .. i .. " ]] -- " .. "[[ " .. v .. " ]]")
- end
- end
- end
- end)
- end)
- opengui.Name = "opengui"
- opengui.Parent = RobloxExploit
- opengui.BackgroundColor3 = Color3.new(1, 1, 1)
- opengui.Position = UDim2.new(-7.4505806e-09, 0, 0.446640283, 0)
- opengui.Size = UDim2.new(0, 167, 0, 34)
- TextButton.Parent = opengui
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.Size = UDim2.new(0, 167, 0, 34)
- TextButton.Font = Enum.Font.SourceSansSemibold
- TextButton.Text = "OpenGUI"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton.MouseButton1Click:connect(function()
- MainGUI.Visible = true
- opengui.Visible = false
- end)
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