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Apr 24th, 2018
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Java 0.13 KB | None | 0 0
  1. if(doScore >= 0) {
  2.     bfsMove(currLoc, enemyCircleCostMap, true);
  3. } else {
  4.     bfsMove(currLoc, enemyExtCircleCostMap, true);
  5. }
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